510 Commits

Author SHA1 Message Date
Dev
0574392f28 Added new lootable item blacklist and added checks to bot and map loot generator code
Remove event quest item from global blacklist and move to loot item blacklist
2024-06-04 18:57:36 +01:00
Dev
2a587d80d8 Added system to filter blacklisted items from static and dynamic loot positions
Moved seasonal item filter code to different position inside `generateDynamicLoot()`
2024-06-04 17:06:50 +01:00
Dev
56d135fe6d Fixed bot generation error 2024-05-30 10:09:04 +01:00
Dev
b8ee834165 Replaced uses of DatabaseServer with DatabaseService 2024-05-29 15:15:45 +01:00
Dev
7d515ad680 Replaced uses of DatabaseServer with DatabaseService 2024-05-28 22:24:52 +01:00
Dev
0dfbf61ddf Replaced usages of parameters with fixed values 2024-05-28 18:32:09 +01:00
Alex
e2eb56a60a Added more nullguards (!356)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/356
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-28 14:35:38 +00:00
Alex
8727f6150e primery-dependencies (!355)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/355
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-28 14:04:20 +00:00
Dev
f56da3c1a8 Updated various classes to make use of databaseService 2024-05-28 14:52:22 +01:00
Alex
173a726f33 Removed all null references in favor of undefined (!354)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/354
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-27 20:06:07 +00:00
Dev
673256e5fa Added disableLootOnBotTypes property to bot.json config to allow disabling loot on bots by their type 2024-05-26 16:32:39 +01:00
Dev
612b1b7940 Localized more warnings 2024-05-24 16:42:42 +01:00
Dev
4081508bf3 Improved accuracy of flea offer creation
`user` object of each offer matches live
Added `getPmcNicknameOfMaxLength()` to `botHelper`
2024-05-22 13:26:35 +01:00
Dev
961210f73c Renamed function to clarify what it does 2024-05-22 12:51:04 +01:00
Dev
2b3ee4f15c Improved how AID is obtained when generating a flea offer 2024-05-22 12:50:19 +01:00
Dev
cd965bb733 Refactored 2 functions to accept a request object instead of 5+ parameters generateModsForWeapon() and chooseModToPutIntoSlot()
Store meta-data on weapon as its being generated e.g. if it has an optic/front sight/rear sight
use above meta-data to force a low/high profile gas block on weapon during generation
2024-05-21 23:22:16 +01:00
Kaeno
37f4a23acf Fix flea market error when clicking on user. Handled responses that wasn't been handled correctly (!348)
:)

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/348
2024-05-21 21:24:57 +00:00
Alex
d13e86ba46 Rebranding to SPT (!345)
Rebranded src code and scripts to SPT

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-21 17:59:04 +00:00
Dev
a48e130f1b Localized various warning messages 2024-05-21 14:28:52 +01:00
Dev
139b139581 Localised various error messages 2024-05-21 12:40:16 +01:00
Dev
f581b8ff2a Fixed issue with server failing to generate a green flare as its a weapon without a default preset 2024-05-17 20:38:39 +01:00
Refringe
cb169a18b9
Project Code Format
Ran the `npm run format` command to bring the entire project in-line with the formatting rules.
2024-05-17 15:32:41 -04:00
Dev
d95423b0f1 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/core.json
#	project/package.json
#	project/src/models/eft/common/IGlobals.ts
#	project/src/routers/dynamic/BundleDynamicRouter.ts
2024-05-15 16:39:41 +01:00
Refringe
14e8f8fa19
Take your brackets back!
I don't want em'. Grumble. Ahem...

This change allows for "extra" parentheses to be added in situations where, without them, the code could possibly, potentially be seen as maybe a little-bit, tiny confusing.

Also, fixes a bunch of other ESLint errors. Mostly down to naming warnings now. Mostly.
2024-05-13 17:04:23 -04:00
Alex
f8d1227dfd Introduced a new ICloner interface with 3 implementations, one of them being a recursive cloner which is faster and more efficient than its counterparts by more than 50% (!328)
Co-authored-by: clodan <clodan@clodan.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/328
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-13 17:58:17 +00:00
Dev
9323db5b1c Improved debug logging in filterPlateModsForSlotByLevel() + improved variable names 2024-05-12 10:29:18 +01:00
Dev
572f6a5668 Improved getModPoolForSlot()
Comment changes
Variable change
Only log debug message when default mod not found + multiple choices exist in pool
Fixed possible nullref if `getMatchingPreset()` returns null
2024-05-12 10:15:08 +01:00
Dev
72a1eb0a34 Improve comments inside modIsFrontOrRearSight() 2024-05-12 09:31:40 +01:00
Dev
ac5103390c Added nullguard check inside generateLoot() to prevent 380 mods killing bot generation 2024-05-11 16:21:39 +01:00
Refringe
ba1ac09b0b
Merge branch '3.8.2-DEV' into 3.9.0-DEV
# Conflicts:
#	project/src/callbacks/ItemEventCallbacks.ts
#	project/src/models/eft/common/IGlobals.ts
#	project/src/models/eft/common/ILocation.ts
#	project/src/models/eft/common/ILocationBase.ts
#	project/src/models/eft/common/tables/ILootBase.ts
#	project/src/models/eft/common/tables/ITemplateItem.ts
#	project/src/models/eft/weather/IWeatherData.ts
#	project/src/models/spt/bots/BotGenerationDetails.ts
#	project/src/models/spt/config/IPmcConfig.ts
#	project/src/models/spt/config/IWeatherConfig.ts
#	project/src/models/spt/server/IDatabaseTables.ts
#	project/src/models/spt/server/ILocations.ts
#	project/src/servers/http/IHttpListener.ts
2024-05-08 00:21:12 -04:00
Refringe
50c7a26a58
ESLint Pass
This is the first pass of ESLint on the codebase.

ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.

- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
Refringe
735624eb9c
Merge branch '3.8.2-DEV' into 3.9.0-DEV 2024-05-06 21:52:21 -04:00
Dev
9fb1d9728e Fixed PMC loot generator only using flea price not flea or handbook price. Now uses whatever is higher 2024-05-06 15:21:35 +01:00
Dev
17296fabfd Moved reduceWeightValues from PMCLootGenerator into weightedRandomHelper and made public 2024-05-06 15:20:44 +01:00
Dev
509e208fb9 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/pmc.json
#	project/src/helpers/ItemHelper.ts
#	project/src/models/spt/config/IPmcConfig.ts
2024-05-04 21:41:44 +01:00
Dev
99444c7237 Added config to not included secure container loot in PMCs - set to false by default 2024-05-03 21:31:24 +01:00
Alex
0502257093 Added functionality for Fence to resell items sold to him by PMCs, and fixed give command giving incomplete preset items and bugged ammo boxes (!317)
Fixes https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/625

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/317
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-01 20:17:09 +00:00
Dev
bddf87a4e2 Prevented drawAmmoTpl() failures from killing loot generation when cartridge data cannot be found inside staticAmmoDist 2024-04-30 23:23:00 +01:00
Dev
06b35ddde8 Improved how Level specific PMC levels are handled, not included min and max - stored in pmc.json 2024-04-30 23:21:52 +01:00
Dev
297e35a1ff Added system to set min level for PMCs spawned on sandbox_high to 20 2024-04-30 21:52:26 +01:00
Dev
267efdc7ea Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-29 21:50:12 +01:00
chomp
b6926c1bf9 Improved about 5-10% performance on botgen and fixed bug that would skip containers when generating items that wouldnt fit in pockets (!314)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/314
2024-04-29 13:27:07 +00:00
Dev
a1070f941c Added extra guard against adding cartridges to box sold by fence
Skip adding cartridges to ammo box inside `addCartridgesToAmmoBox()` if cartridge already exists
2024-04-28 23:04:37 +01:00
Dev
f07637cf63 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-24 21:23:14 +01:00
Dev
d49bf4a378 Replace single letter variables with better names 2024-04-23 21:07:34 +01:00
Dev
57557d6063 Migrate loot generation code to use per-map static data - ONLY WORKS WITH CUSTOMS (other maps to follow later) 2024-04-23 10:27:09 +01:00
Dev
a4bb5a2f60 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-23 10:03:48 +01:00
Refringe
01d97953fa
Fixes Linting Issues
Fixes a number of Biome linting issues:
- Variable implicitly has the any type.
- Use a function type instead of a call signature.
- Reassigning a function parameter is confusing.
- Suppression comment is not being used
2024-04-22 23:43:35 -04:00
Dev
fe7d09e075 Improved logic inside isModValidForSlot() to better handle edge cases 2024-04-22 09:39:32 +01:00
Dev
bba169127c Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/bot.json
#	project/assets/configs/core.json
#	project/assets/database/bots/types/arenafighterevent.json
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bear.json
#	project/assets/database/bots/types/bossboar.json
#	project/assets/database/bots/types/bossboarsniper.json
#	project/assets/database/bots/types/bossbully.json
#	project/assets/database/bots/types/bossgluhar.json
#	project/assets/database/bots/types/bosskilla.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosskojaniy.json
#	project/assets/database/bots/types/bosskolontay.json
#	project/assets/database/bots/types/bosssanitar.json
#	project/assets/database/bots/types/bosstagilla.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/exusec.json
#	project/assets/database/bots/types/followerbigpipe.json
#	project/assets/database/bots/types/followerbirdeye.json
#	project/assets/database/bots/types/followerboar.json
#	project/assets/database/bots/types/followerboarclose1.json
#	project/assets/database/bots/types/followerboarclose2.json
#	project/assets/database/bots/types/followerbully.json
#	project/assets/database/bots/types/followergluharassault.json
#	project/assets/database/bots/types/followergluharscout.json
#	project/assets/database/bots/types/followergluharsecurity.json
#	project/assets/database/bots/types/followerkojaniy.json
#	project/assets/database/bots/types/followerkolontayassault.json
#	project/assets/database/bots/types/followerkolontaysecurity.json
#	project/assets/database/bots/types/followerzryachiy.json
#	project/assets/database/bots/types/gifter.json
#	project/assets/database/bots/types/marksman.json
#	project/assets/database/bots/types/peacefullzryachiyevent.json
#	project/assets/database/bots/types/pmcbot.json
#	project/assets/database/bots/types/ravangezryachiyevent.json
#	project/assets/database/bots/types/sectantpriest.json
#	project/assets/database/bots/types/sectantwarrior.json
#	project/assets/database/bots/types/shooterbtr.json
#	project/assets/database/bots/types/usec.json
#	project/assets/database/globals.json
#	project/assets/database/locales/global/ch.json
#	project/assets/database/locales/global/cz.json
#	project/assets/database/locales/global/en.json
#	project/assets/database/locales/global/es-mx.json
#	project/assets/database/locales/global/es.json
#	project/assets/database/locales/global/fr.json
#	project/assets/database/locales/global/ge.json
#	project/assets/database/locales/global/hu.json
#	project/assets/database/locales/global/it.json
#	project/assets/database/locales/global/jp.json
#	project/assets/database/locales/global/kr.json
#	project/assets/database/locales/global/pl.json
#	project/assets/database/locales/global/po.json
#	project/assets/database/locales/global/ro.json
#	project/assets/database/locales/global/ru.json
#	project/assets/database/locales/global/sk.json
#	project/assets/database/locales/global/tu.json
#	project/assets/database/templates/achievements.json
#	project/assets/database/templates/handbook.json
#	project/src/generators/BotLootGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/models/eft/common/tables/IBotType.ts
#	project/src/models/spt/bots/IBotLootCache.ts
#	project/src/servers/HttpServer.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/FenceService.ts
#	project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00