Dev
a82a41f3df
Tiered flea:
...
Added system to limit single items by tpl to player level
Added:
Oakley Mechanism - level 32
Tri-zip - level 30
Beta 2 - level 30
Gruppa 99 T30 - level 30
Eberlestock F5 - level 30
Poyas-A - level 26
Velocity Systems MPPV - level 25
labs keycard - level 30
Sledgehammer - level 25
ledx - level 25
Graphics card - level 35
2024-09-29 17:29:08 +01:00
Dev
92c64024eb
Force rain off if clouds are below or equal to 2
2024-09-29 16:51:04 +01:00
Dev
a9e13c7238
Map transit improvements:
...
Scav inventory now persists between transitions
Item FiR status is not lost when transitioning
Made `endLocalRaid()` aware of 'transfer' end state
2024-09-29 10:30:44 +01:00
Dev
bc0bb3a636
Removed unused property
2024-09-28 23:40:36 +01:00
Dev
057425b363
Improved bot generation system to allow PMCs to wear NVGs at night more than during day
2024-09-28 23:29:08 +01:00
Dev
f5360d0a92
Added ability to know if current raid is at nighttime
2024-09-28 23:00:24 +01:00
Dev
66c49dc9d8
Fixed getTraderSuits()
not returning ragman clothing
2024-09-27 20:41:36 +01:00
Dev
7b4be0817b
Add missing interface
2024-09-27 18:18:53 +01:00
Dev
80762d6a00
Handle changes to airdrop endpoint
...
Reworked airdrop loot generation to incorporate 'radar' drops
Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains
Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
700b6a5338
Updated itemtpl enum + overrides
2024-09-27 08:50:28 +01:00
Dev
98a079fa4c
Set IStartLocalRaidResponseData
transition
data correctly
2024-09-27 08:45:26 +01:00
DrakiaXYZ
3703698a1a
Implement TransitItemsDelivery service via expansion of the BTR item delivery handler ( !413 )
...
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
ca8b61a001
Added nickname check to pmc response message send, kills profiles when name is null
2024-09-26 21:01:01 +01:00
Dev
058ccc2b29
More JSON and interface changes
2024-09-26 20:49:08 +01:00
Dev
454a71213f
Updated JSONs and interfaces to match new patch
2024-09-26 17:28:23 +01:00
Dev
5e528d668e
Added profile version whitelist and blacklist
...
Blacklisted `Old Patterns` from Unhead profiles
Whitelisted `The Good Times - Part 1` to only Edge of darkness profiles
2024-09-26 09:44:18 +01:00
Dev
4d8aaea4a9
Fixed airdrop crates having the incorrect id
2024-09-25 19:07:02 +01:00
Dev
c7a44456bb
Added tiered flea system with placeholder values - Allow items to be locked to a specific level - defaults to off
...
Unlocks have a priority order, it will be filtered by whatever is first in the dictionary
e.g.
pistol: unlock level 20
weapon: unlock level 30
A pistol will be unlocked at level 20,
A shotgun will be unlocked at level 30
if the order was different:
weapon: unlock level 30
pistol: unlock level 20
The pistol would be unlocked at level 30 as its a weapon and gets picked up by the weapon filter first
2024-09-25 17:16:44 +01:00
Dev
9b7602baa8
Fixed mannequin pocket items being lost on pmc death
2024-09-24 18:21:19 +01:00
Dev
a57ce79b45
Fixed BTR not delivering items
...
Fixed player scav being unable to transfer items via BTR
2024-09-24 17:25:32 +01:00
Dev
8baac2cfad
Fixed items added to wishlist in-raid not persisting to out of raid
2024-09-24 16:47:55 +01:00
Dev
be7e07fa4e
Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled
, default true
2024-09-24 16:41:02 +01:00
Dev
ab1422bc40
Updated interfaces to follow correct naming convention
...
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491
Updated various interfaces to use correct naming scheme
...
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
b4e78d14f2
Improved bot vest filtering to not filter down to 0 vests
2024-09-24 10:09:58 +01:00
Dev
bf39ed957e
Cleaned up duplication in bot generation system
...
Added optional parameter to `cacheHasBotWithKey`
Removed params needed for calling `rollToBePmc`
Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
a477b0b584
Added labs to pmc conversion system
2024-09-23 22:56:22 +01:00
Dev
22b661ac49
Moved mongo id validation into its own function
2024-09-23 14:33:47 +01:00
Dev
cabd17d2c9
Added config option forceRigWhenNoVest
...
Wired up to bot generation
Updated Raiders to use true value
2024-09-23 12:16:47 +01:00
Dev
4cb901d592
Fixed issue with getPmcConversionMinMaxForLocation()
2024-09-23 10:45:25 +01:00
Dev
10c436cd7d
made use of resetInterval
inside of resetMoneyTransferLimit()
calculation
2024-09-23 10:22:26 +01:00
Dev
218044d23b
Renamed interfaces
2024-09-23 10:20:02 +01:00
Dev
6b6b791940
Updated JSONs
2024-09-23 10:15:01 +01:00
Dev
396f5220f7
Fixed server error on raid start
2024-09-22 15:18:08 +01:00
Dev
6de8740dcc
Updated convertIntoPmcChance
to work per map
...
Removed unused `shouldBotBePmc` function
2024-09-22 13:58:55 +01:00
Dev
5b7945a501
Added missing traderId to conditionCounter interface
2024-09-22 12:30:38 +01:00
Dev
c1526a4ad3
Reset money transfer limit of player when they have reached/passed the nextResetTime
value
2024-09-22 11:49:55 +01:00
Dev
1ba795cf66
Added first attempt at fixing Circulate
item sale tracking
...
Doesnt update client until after restart
2024-09-22 11:33:49 +01:00
Dev
ff6746ebe9
Now include money transfer limits of server>client response
2024-09-22 10:56:39 +01:00
Dev
060b0bb2de
Added code to insert SellitemToTrader
condition counter to profile on quest start
2024-09-22 10:46:50 +01:00
Dev
98d4bcc8ae
Added mongoid item validation to 39x profile migration
2024-09-21 19:00:14 +01:00
Dev
47a7ccdfdd
Added logging when profile migration completes
2024-09-21 12:45:49 +01:00
Dev
acb6762181
Added ability to track profile migrations in profile
...
Stored when 39x profiles are migrated
2024-09-21 10:51:52 +01:00
Dev
0fa22f0349
Reworked hideout code to remove all buffs/debuffs from profile after completing hideout wall
...
Added code to be run when 39x profiles are migrated
Renamed `checkAndUpgradeWall` to `SetWallVisibleIfPrereqsMet`
2024-09-21 10:34:45 +01:00
DrakiaXYZ
5217f7caed
Resolve issue where most bonuses are cleared on wall completion ( !412 )
...
- Resolves issue where the player stash template ends up being reset to base, resulting in an incorrect stash size calculation
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/412
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-21 08:56:04 +00:00
Dev
71711f0c0d
Pass bitcoin production into updateBitcoinFarm()
function for modification instead of returning it
2024-09-20 17:32:58 +01:00
Dev
f333d45d70
Do not progress bitcoin production when power is off
...
Small cleanup of function to reduce nesting and duplication
2024-09-20 17:24:22 +01:00
Dev
23570f4e2a
Hmm
2024-09-20 16:43:00 +01:00
Dev
b6b147f439
Renamed function to clear up its purpose startPostRaidInsuranceLostProcess
2024-09-20 16:38:19 +01:00
Archangel
fefa9b3b39
Set correct data to favoriteItems array ( !411 )
...
This PR fixes an inconsistency in favoriteItems, at least in the latest EFT it deserializes an actual item rather than a string of item id's
I also made it empty out the array if the profile is converted, I tacked this onto the karma system as it only needs to happen and I was lazy to write more code to check for this, however if it's required for this PR to be merged feel free to say so.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/411
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-09-20 14:31:01 +00:00
Dev
47b2aee91a
Updated adjustExtracts()
to push scav extracts into existing exits instead of overwriting
2024-09-20 11:07:27 +01:00
Dev
0c9a05756f
Expanded scav exit pool to include coop exits
2024-09-19 20:35:17 +01:00
Dev
5ca4f8531c
Fixed typos
...
Added skier/peacemaker bots to pmc enemy list
Flagged scav as always an enemy of PMCs
Removed forced warning of assault from PMCs
2024-09-19 14:02:57 +01:00
Dev
d35063ecb1
Fixed PMCs not being hostile to player scav until they're very close
...
Fixed incorrect capitalisation
Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
961a05942c
Replace map exits with scav exits from allExits
array
2024-09-18 13:23:06 +01:00
Dev
6db0cef381
Added support for SavagePlayerBehaviour
2024-09-18 11:39:32 +01:00
Dev
3952b34e29
Added config system to adjust raid hostility settings
...
Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00
Dev
f52283f3b3
Removed server handling of PMC difficulty modification, is not handled natively
...
Inverted a few dependences
2024-09-18 10:41:03 +01:00
DenisZhmakin
a916425275
Fix the missing soft armor inserts. ( !409 )
...
Related to the error (https://dev.sp-tarkov.com/SPT/Issues/issues/820 )
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/409
Co-authored-by: DenisZhmakin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhmakin <den.zhmakin.00@gmail.com>
2024-09-17 15:41:47 +00:00
Dev
12a79488d8
Do not return insured items stored in secure/special slots on death
2024-09-17 16:24:23 +01:00
Dev
4f393a5eec
Fixed server error when buying ragman clothing with lega medals
2024-09-15 22:45:13 +01:00
Dev
e53cff5737
Added nickname checking when bot lacks a nickname
2024-09-15 19:14:34 +01:00
Dev
0c8d829317
Reverted majority of changes from 3a3a7b1026
as they didn't actually fix the issue and instead caused items to sell to traders for incorrect values
2024-09-15 12:11:36 +01:00
Dev
ea0c37b179
Renamed hideout config property isPveInsurance
to simulateItemsBeingTaken
and updated code accordingly
2024-09-15 10:50:57 +01:00
DenisZhamkin
3bf00a6f27
Added the ability to enable insurance behavior as in live eft ( !408 )
...
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/408
Co-authored-by: DenisZhamkin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhamkin <den.zhmakin.00@gmail.com>
2024-09-15 09:45:37 +00:00
Dev
50d8aa477e
Renamed variable to improve clarity
2024-09-15 09:59:21 +01:00
Dev
70ff066be4
Added reward item blacklist to fence assort generation
2024-09-14 15:05:17 +01:00
Dev
7bfa4f16e9
Added handling for bots without nicknames to setRandomisedGameVersionAndCategory()
2024-09-14 14:23:45 +01:00
Dev
64d4eb2cd6
Updated how map id is passed through to dynamic loot generation
2024-09-13 22:50:59 +01:00
Dev
6ffa9d1ba8
Fixed loot generation breaking due to map capitalisation
2024-09-13 22:39:22 +01:00
Dev
1d55075f99
Fixed location loot generator not creating unique IDs for weapons/armor child items
2024-09-13 20:51:22 +01:00
Dev
a380db2995
Expanded direct rewards to have a custom craft time
...
Migrated direct reward stack count system to use items parent id instead of tpl
2024-09-13 11:27:42 +01:00
Dev
a578e01402
Moved cultist code into Cultist service
2024-09-13 10:42:13 +01:00
Dev
d18ef883da
Add configurable craft time of cultist circle
2024-09-13 10:38:55 +01:00
Dev
a5679140aa
Implemented getExplicitRewardStackSize()
for getExplicitRewards()
2024-09-13 09:58:07 +01:00
Dev
94e990cedb
Added currency handling system to cultist circle rewards
2024-09-13 09:43:39 +01:00
Dev
3f583630e5
Fixed cultist rewards not taking into account stack size in reward amount calculations
2024-09-13 09:40:29 +01:00
Dev
3cd4532942
Added nullguard when adding hideout improvements to profile
2024-09-12 20:34:10 +01:00
Dev
44ed6b68b8
Removed cultist circle debug logging
2024-09-10 19:01:40 +01:00
Dev
4f65442fe7
Added additional nullguard protection to getSealedContainerWeaponModRewards()
2024-09-10 18:16:21 +01:00
Dev
e650271d3a
Reset repeatable+failed quests to Fail
instead of MarkedAsFailed
after raid
2024-09-10 13:41:54 +01:00
Dev
eaa16259ae
Added service to ensure bot names are unique to a raid
2024-09-07 12:08:37 +01:00
Dev
ebe9c0daac
Added Dehydration
to list of effects we ignore inside transferPostRaidLimbEffectsToProfile()
2024-09-06 23:37:29 +01:00
Dev
b0cfa682c0
Fixed incorrect filtering of bad cultist circle rewards
2024-09-06 15:39:52 +01:00
Kaeno
026ff4d929
Make scav regenerate later after death to not persist old data, causing stale kills to appear on death.
2024-09-04 23:01:33 +01:00
Cj
4139e85f1f
Clothing service fix ( !407 )
...
Server implementation of my `TraderServiceFix` mod.
Since 3.9 trader services were refactored by BSG. Resulting in them hard coding service ID's. This PR allows modders to push their trader ID to the `TraderConfig.moddedTraders.clothingService` array. It is then sent to the client where it adds it to the dictionary. I made this modular with its own interface in-case it needs expanded on in the future. So the this acts as both a fix and a groundwork for similar future fixes if need be as well.
Needs merged with https://dev.sp-tarkov.com/SPT/Modules/pulls/165
Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/407
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-09-04 08:31:15 +00:00
Dev
2768217d57
Fixed quest status not correctly mapping to integer
2024-09-03 19:12:23 +01:00
Dev
f3f72f34db
Cleaned up nullguard and comments
2024-09-03 18:42:26 +01:00
Dev
9d923a8b0e
Fixed Exhaustion
effect persisting after raid
2024-09-03 18:38:32 +01:00
Dev
f5dd69f43d
Processed quests into original format post-raid - untested
2024-09-03 17:09:56 +01:00
Dev
8b2b9f7651
Filtered out Christmas tree hideout area from reward pool calculation when Christmas is not active
2024-09-03 10:19:24 +01:00
Dev
6b4a69b023
Merge branch '3.10.0-DEV' of https://dev.sp-tarkov.com/SPT/Server into 3.10.0-DEV
2024-09-03 09:58:38 +01:00
Dev
c3bd6e05b6
Cultist circle expansion:
...
Added reward blacklist
Added itemrewardblacklist in cultist reward calculation
Added reward pool expansion
2024-09-03 09:58:13 +01:00
DrakiaXYZ
c793b7e0b3
Fix repair prices for all traders being the same (Should also fix other loyalty related issues) ( !405 )
...
- The client doesn't expect to receive the player's loyalty level in their profile, so set it to 0 before sending the profile
- Slight refactor of `getCompleteProfile` to always clone, so we can modify the data sent to the client without changing it on the server
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/405
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-03 06:09:23 +00:00
Dev
7de0a112dc
Added missing favoriteItems
array to profile templates + extra optional param to body part object
2024-09-02 20:40:15 +01:00
Dev
cd2b7b460f
Fixed typo
2024-09-02 11:25:30 +01:00
Dev
73c75596e2
updated profile templates to use Improvements
instead of improvement
+ added migration for 3.9 profile + Added logging to 3.9 migrations
2024-09-02 11:16:23 +01:00
Dev
c9218fce7f
Updated Karma value on new and migrated profiles to be 0.2 instead of 0
2024-09-02 09:37:31 +01:00
Dev
3dc32f5b70
Removed redundant removeLostInsuranceFromProfile
function
2024-09-01 17:20:50 +01:00
Dev
ca23daa7b8
Do not overwrite insuredItems array this early, is required by insurance service to send items out, cleaned up later
2024-09-01 17:14:40 +01:00