569 Commits

Author SHA1 Message Date
DrakiaXYZ
b84531bb27 Fix the "Unable to transfer stack" exception on scav post-raid screen (!230)
Switched `transferItem` to use the `getOwnerInventoryItems` method, so that it properly handles transfer events on the scav inventory

Bit of cleanup and consistency changes made to the `transferItem` method

Testing instructions in issue: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/483

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/230
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-17 20:53:47 +00:00
DrakiaXYZ
8853ff9aad Remove maps the player can't access due to PMC level from the list of possible daily locations (!229)
This change should handle any map having its level range changed.

With base data, no changes should occur, because GZ currently lists level 0-100 as its level range. You can however change GZ's base.json to limit it to level 20 for testing

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/229
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-17 10:48:52 +00:00
Dev
64810f7216 Fixed completing a quest not failing linked quests properly 2024-02-17 10:46:38 +00:00
Dev
e9ad1c50a0 Fixed quest completion check not working for quests that have string values inside its AvailableForStart status array 2024-02-17 10:13:19 +00:00
Kaeno
9d96f97b55 Add maxPatrolValue route for module to pull data from. Added sandboxMaxPatrolvalue to location.json. linting on location.json 2024-02-16 16:17:55 +00:00
Dev
8be821cec0 Clear bot cache of data prior to generating bots for first time 2024-02-16 14:40:14 +00:00
Dev
7bc867a8f7 Replace labsAccessCardChancePercent with lootItemsToAddChancePercent inside playerscav.json
Fixed scav generation on profile generation always using fence rep 0

Added small % chance to add red flare to pscav
2024-02-16 09:59:43 +00:00
Dev
d352f678b3 Removed debug logging 2024-02-15 23:14:53 +00:00
Dev
f449a51f6a Further output object changes 2024-02-14 15:11:19 +00:00
Dev
99df88ec24 Clean up passing IItemEventRouterResponse around and then returning it in same function 2024-02-14 14:59:43 +00:00
Dev
b294766304 Only pass sessionId into createPlayerOffer() instead of full profile 2024-02-14 14:12:53 +00:00
Dev
8ad8193194 Improve comments 2024-02-14 14:11:54 +00:00
Dev
bafb3e4569 Remove unnecessary pre SPT 3.6.x null check 2024-02-14 14:04:30 +00:00
Dev
22d158f8a4 Remove second call to this.saveServer.getProfiles() + only run offer processing for profiles that have the necessary level to create flea offers 2024-02-14 14:01:27 +00:00
Dev
991ee312bd Remove redundant call to get pmc profile when we already have full profile 2024-02-14 13:52:44 +00:00
Dev
882d1b6ee5 FIx equipment preset flea seach not showing any offers 2024-02-14 11:58:17 +00:00
Dev
9c2ee34d6f When inspecting item, save result to scav and pmc profile 2024-02-13 16:16:36 +00:00
Dev
7975ebafda Pass full profiles into mergePmcAndScavEncyclopedias 2024-02-13 13:07:26 +00:00
Dev
2e3f624131 Update PMC encyclopedia post-raid
Update scav encyclopedia during generation to be pmc encyclopedia

Remove redundant return statements from function
2024-02-13 12:20:30 +00:00
Dev
1c63d85649 merge encyclopedia dicts together post-raid 2024-02-13 12:10:17 +00:00
Dev
6709300e93 Update moveItem() to better handle when the item being moved has no slotId 2024-02-12 23:14:04 +00:00
Dev
0fb0d0bd60 Cache bots sent to client to spawn in raid, cleared post-raid 2024-02-12 17:11:23 +00:00
Dev
7b1fd03f1d Delete amulet from inventory when charges is 0 or below 2024-02-12 16:00:25 +00:00
Dev
ae1bc9ad3a Nullguard against items without a slotid 2024-02-12 15:33:16 +00:00
Dev
430437974c Add comment 2024-02-12 15:10:45 +00:00
Dev
77baeeee42 Decrement cultist amulet uses after each raid by one 2024-02-12 15:08:08 +00:00
Dev
b2b45f2972 Slightly reduce expired offer count threshold 2024-02-11 19:51:49 +00:00
Dev
872c6282ec Fix being unable to sell items on flea that have been adjusted via itemPriceMultiplier property
Take into account adjustment when calcualting sell chance
2024-02-11 19:50:44 +00:00
Dev
da6244e1ac Improvements to calculateFenceStandingChangeFromKillsAsScav() - should properly handle additional rep loss when over 6 fence rep 2024-02-11 13:03:38 +00:00
Dev
a0083f281e Log fence rep post-raid 2024-02-11 10:39:31 +00:00
Dev
ff1e80e302 Add endpoint to configure trailtor scavs 2024-02-11 10:32:13 +00:00
Kaeno
f2bcbbf8ab Updated forgotten TaskConditionCounters for scav TaskConditionCounters migration code. 2024-02-11 00:26:45 +00:00
Dev
fea17cf3db Pass output into more event functions 2024-02-10 16:32:37 +00:00
Dev
f7a16e15f9 Reset client output object data at end of function, instead of at start - fixes issue where old profile change data persists in memory after player logs out and into another profile
Pass output into failquest function
2024-02-10 16:23:26 +00:00
Dev
4232ba6db1 Pass output object into various other inventroy actions 2024-02-10 16:08:42 +00:00
Dev
9fe739debb EXPERIMENTAL - pass output object into handleItemEvent and into move function 2024-02-10 15:44:21 +00:00
Kaeno
963e0a8739 Dont inform client when hall of fame is upgraded as BSG doesnt inform the client upgrade has occurred, Prevents client from locking up 2024-02-10 12:30:54 +00:00
Dev
eeef5a1d92 Comment improvements 2024-02-09 17:13:58 +00:00
DrakiaXYZ
cc6061b885 Resolve issue caused by quests pulling loose ammo from magazines (!218)
If the item handed in for a quest has a numeric `location` property, this indicates it's inside a magazine or other "sequential" container.
Re-calculate the `location` property of all children in the items parent in this case, to avoid gaps which break the profile

Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/455

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/218
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-09 12:53:44 +00:00
Refringe
2df185bbbe
Style Lint Run
`npm run style:fix`
2024-02-08 16:00:08 -05:00
Refringe
115f217c02
Refactor Insurance Processing for Gear Lost in Raids
Notable coding Changes:
- Added `getRootItemParentID` method in `InsuranceService` to standardize the determination of the root insurance container.
- Added `IInsuranceEquipmentPkg` model for structuring insurance packages, a type used to store insurance item data before it's saved in the profile.
- Added `HashUtil` in `InsuranceController` and `InsuranceService` for generating an ID for the root insurance container in the case that the root ID cannot be found.
- Updated and normalized item map generation and usage across `InsuranceService` and `InsuranceController`.
- Updated `ItemHelper` with new methods `adoptOrphanedItems` and `generateItemsMap`, facilitating better management of item relationships and efficient item look-ups.
- Updated `InsuranceController.findItemsToDelete` and related methods to use the new `rootItemParentID` parameter to ensure that all root level items share the same parent ID.
- Updated logic in `InsuranceService` for creating insurance packages and handling orphaned items.

Uh-huh, but what would you say you do here?
- Resolves an issue that arose when `lostondeath.json` equipment configuration options were set to `false`. On death, the equipment's children items would be sent back to the player through insurance, duplicating them.
- Resolves an issue that prevented items from appearing in an insurance return even though they passed an insurance roll.
- Improved debug logging.

Remaining Oopses:
- We do not have data on items that were dropped in a raid. This means we have to pull item data from the profile at the start of the raid to return to the player in insurance. Because of this, the item positioning may differ from the position the item was in when the player died. Apart from removing all positioning, this is the best we can do.

Resolves #425
2024-02-08 15:57:04 -05:00
DrakiaXYZ
bc8e98dadc Fix the server sell all price not matching the client displayed value (!216)
Resolved by having the client send the sell price instead of trying to calculate it on the server. Same route, just with an extra parameter passed in

Removed unnecessary value calculation code, and renamed method to match new behaviour

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/216
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-08 09:10:06 +00:00
Refringe
ebbc3e2029
Refactored InsuranceController for Better Attachment Handling
Made several improvements to the `InsuranceController` to ensure a more reliable and logical handling of insured items and their attachments.

- Updates `parentAttachmentsMap` declaration to `let` for mutability, enabling dynamic updates during processing.
- Updates `parentAttachmentsMap` to initially include all attachments (including attachments that should not be in-raid moddable).
- Updates `processRegularItems` logic to include `parentAttachmentsMap` in its parameters and logic. Now better ensures that attachments are correctly identified and processed alongside their parent items.
- Adds `removeNonModdableAttachments` method to filter out non-moddable attachments from processing.
- Updates deletion logic to better handle cases where items, such as armour vests and their non-removable plates, are processed to prevent orphaned items post-deletion.

Resolves #401
2024-02-07 01:16:46 -05:00
Refringe
2aa0054833
Insurance Package Removal Issue
Resolved an issue that caused insurance packages that were created/lost in the same raid with different traders to be removed all at once instead of one-by-one after they were processed. This shouldn't have been causing any notable issues as the packages were already cached/queued up for processing elsewhere in the code, but it was never the original intent to have them removed before they were processed. The fix was simply to also match the trader ID when the package removal takes place.

Possibly related to #401 #425
2024-02-06 20:08:14 -05:00
Refringe
42dabc057b
Improved replaceIDs Method in ItemHelper
- Implemented deep cloning of input Items to prevent mutation.
- Reordered parameters: Items (required) now precede PMC data (optional).
- Updated method calls to bring them inline with these changes.
2024-02-06 18:39:06 -05:00
Refringe
c29482394b
(More) Simple Parameter Reassignment Issues
Addresses some of the simple linting errors regarding the reassignment of function parameters.
2024-02-06 18:35:11 -05:00
Dev
1101927768 Improve fence price calculation code. Prices now take into account removed item mods + mod durability 2024-02-06 20:44:40 +00:00
Dev
b40e41bd3d Improve sellChance logic
Two changes:

Calcualte the quality of an item and its mods, not just root item
Calcualte the average price of an offer using item + mods, not just root item
2024-02-06 15:52:22 +00:00
Dev
ddac44f79d Divide roubles calculated inside calculateCostOfScavInventoryAndMailMoneyToPlayer() by half 2024-02-06 10:33:59 +00:00
Dev
c6de12e6f8 Rename variables/comments for clarity 2024-02-06 09:49:51 +00:00