Dev
15bf71b16f
Move daily money reward into its own function
2024-02-07 20:56:54 +00:00
Dev
cc2e820290
Move ammo stack size calcualtion into its own function
2024-02-07 20:51:12 +00:00
Dev
98b592f0c2
Prevent daily rewards from picking armors with soft inserts to duplciate reward count of
2024-02-07 20:43:45 +00:00
Dev
0759afb84f
Update daily system to correctly reward just weapons when traderWhitelistDetails.weaponRewardChancePercent
passes its check instead of weapons or armor
2024-02-07 20:32:24 +00:00
Dev
424e438732
Improve how daily quests calculate the price of items when choosing a reward that's inside its price boundaries
...
Items with a default preset inside globals.json now use all items inside the preset for price calculation
2024-02-07 20:15:44 +00:00
Dev
57855fd316
Add whitelist system to magazine filling function fillMagazineWithRandomCartridge()
. Fixes issues with kedr being filled with incompatible ammo
2024-02-07 14:45:43 +00:00
Refringe
6714d2d172
Forgot Instance of Parent Update
...
Updates the `replaceIDs` method call in the `LocationGenerator` class to be inline with the changes in the parent commit.
2024-02-06 18:50:42 -05:00
Refringe
42dabc057b
Improved replaceIDs
Method in ItemHelper
...
- Implemented deep cloning of input Items to prevent mutation.
- Reordered parameters: Items (required) now precede PMC data (optional).
- Updated method calls to bring them inline with these changes.
2024-02-06 18:39:06 -05:00
Refringe
c29482394b
(More) Simple Parameter Reassignment Issues
...
Addresses some of the simple linting errors regarding the reassignment of function parameters.
2024-02-06 18:35:11 -05:00
Dev
d8fe911464
Cleanup dynamic loot selection, armors have their children stored in loose loot json, use existing code to pull children out instead of generating it
2024-02-06 23:17:41 +00:00
Dev
cb10ec4148
When generating armors for static loot, try and use default preset first before generating randomly
2024-02-06 23:00:39 +00:00
Dev
1101927768
Improve fence price calculation code. Prices now take into account removed item mods + mod durability
2024-02-06 20:44:40 +00:00
Dev
72345abb4a
Force plates to spawn in armor items found inside PMC backpacks
2024-02-06 10:53:08 +00:00
Refringe
807ba04967
Resolves Bot Generation Error
...
- Resolves an issue in bot generation caused by a missing parameter when calling the `shouldModBeSpawned` method.
- Adds a optional chaining operator within a condition to safeguard against undefined errors.
Contributed by: barlog_m
Thank you! :D
2024-02-05 19:16:36 -05:00
Refringe
3a2b24b9b8
Simple Parameter Reassignment Issues
...
Addresses some of the more simple linting errors regarding the reassignment of function parameters.
2024-02-05 19:03:26 -05:00
Dev
b7d74f1dec
Add system to flag weapon slot ids as required.
...
Applies to stocks/recievers for PMCs
recievers for exusec/raider
2024-02-05 22:02:03 +00:00
Dev
422b7878ab
Add getMatchingPreset()
and add workaround for silenced DVL choosing wrong barrel mods
2024-02-05 15:36:05 +00:00
Dev
bf5f3316b1
Rename cloned variables to help with readability
2024-02-05 14:43:46 +00:00
Dev
63603f5d9a
Reduce grizzly count added to PMC secure to 1 + morphine to 2
2024-02-04 14:43:37 +00:00
Dev
3dacbc98b2
Remove redundant .some()
call
2024-02-03 23:11:36 +00:00
Dev
714386c793
Update generateEquipment()
to return true when it adds item
2024-02-03 20:29:31 +00:00
Dev
ec9a877cd4
Force item limits to be used with special loot items
2024-02-03 17:34:08 +00:00
Dev
34d761a14f
Fix edge case when getModPoolForSlot()
gets default handguard for mp5 when the reciever is set to the mp5sd. Now uses correct default template
2024-02-03 16:59:54 +00:00
Dev
164bf08b08
FIx armor filtering code to correctly return non-armored rigs when requested
2024-02-03 14:00:47 +00:00
Dev
12a9cb5ded
Fix processReward()
incorrectly trying to add mods to armor items without slots
...
Add `itemHasSlots` to itemHelper and consolodate its use across code
2024-02-03 11:00:30 +00:00
Refringe
69a1723646
Fixes Linting Issues
...
- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
...
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
31942b96eb
Add marksman rifles to elimination dailies
...
Add weapon filtering based on range requirement of elimination quest:
> 50 = no pistols/shotguns
< 20 = no DMR/MarksmanRifles
2024-02-01 14:37:02 +00:00
Kaeno
23ceca5279
Blacklist Quest Items from Scav Case
2024-01-31 22:52:55 +00:00
Dev
a45cc3052e
Fix issue with choosing a default mod for a weapon when the bot doesnt have the default mod in their mod pool already - would result in missing vital mods causing a fallback to a default weapon preset
2024-01-30 21:14:15 +00:00
Dev
9616f9b34b
Improve armor slot compatibility checking
2024-01-30 16:32:03 +00:00
Dev
55154c8b1a
improve block checking logic to be dynamic based on pool size
2024-01-29 23:02:09 +00:00
Dev
f3ec237674
Fix issue with weapon mod generation flagging mod as incompatible even though it passes compatibility checks
...
Stop trying to fit a mod to a weapon after 8 blocked attempts
Created streamlined mod compatability checker function
2024-01-29 22:41:08 +00:00
Dev
58d620d424
Fix weapon mod generation choosing a default mod only to keep it flagged as incompatible
2024-01-29 21:27:36 +00:00
Dev
a9517bb1cc
Remove redundant return statements from RagfairOfferGenerator
2024-01-29 11:22:04 +00:00
Dev
e88a661e7e
Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property
2024-01-29 10:42:02 +00:00
Dev
8ec94a1322
Skip gifter when removing christmas items
2024-01-27 22:39:57 +00:00
Dev
5ffa186b0e
Build fix
2024-01-27 22:38:16 +00:00
Dev
023bf7ac3f
Removed return type from generateId()
2024-01-27 21:01:57 +00:00
Dev
88179f1c4c
Remove return type for generateInventoryID()
2024-01-27 20:31:20 +00:00
Dev
ccb610dda6
Add config property forceOnlyArmoredRigWhenNoArmor
+ wire it up
2024-01-27 18:52:36 +00:00
Dev
734d821630
Improve mod item filtering code
2024-01-27 18:12:13 +00:00
Dev
8ca0c5d82b
Remove faceshield from headwear section
2024-01-27 17:08:01 +00:00
Dev
59bc9cb3e0
Move bot hands/head/voice over to weighted lists
2024-01-26 17:57:13 +00:00
Dev
3764d923fd
Linting
2024-01-26 15:56:53 +00:00
Dev
c116adc0b9
Clenaed up how PMC names are replaced during event
2024-01-25 22:17:18 +00:00
Dev
fd7050b0ac
Fix issue with weapon/equipment mod selection where it would ignore settings when mod slot was required
...
Fix JSON errors in bot.json
2024-01-25 13:45:42 +00:00
Dev
9fbed0c23f
Variable cleanup of generateModsForEquipment()
and removal of duplicate call to db
2024-01-25 10:55:33 +00:00
Dev
4ce26ea870
Refactor of RagfairAssortGenerator
and associated code that touches it
2024-01-23 14:17:01 +00:00
Dev
b766fa1220
Allow armor items without plates to be listed on flea
2024-01-23 12:46:29 +00:00