Server/project/src/generators
2024-02-06 23:00:39 +00:00
..
weapongen Fixes Linting Issues 2024-02-02 15:00:21 -05:00
BotEquipmentModGenerator.ts Resolves Bot Generation Error 2024-02-05 19:16:36 -05:00
BotGenerator.ts Rename cloned variables to help with readability 2024-02-05 14:43:46 +00:00
BotInventoryGenerator.ts Remove redundant .some() call 2024-02-03 23:11:36 +00:00
BotLevelGenerator.ts Formatting 2024-02-02 15:00:21 -05:00
BotLootGenerator.ts Force plates to spawn in armor items found inside PMC backpacks 2024-02-06 10:53:08 +00:00
BotWeaponGenerator.ts FIx armor filtering code to correctly return non-armored rigs when requested 2024-02-03 14:00:47 +00:00
FenceBaseAssortGenerator.ts Improve fence price calculation code. Prices now take into account removed item mods + mod durability 2024-02-06 20:44:40 +00:00
IFilterPlateModsForSlotByLevelResult.ts Formatting 2024-02-02 15:00:21 -05:00
LocationGenerator.ts When generating armors for static loot, try and use default preset first before generating randomly 2024-02-06 23:00:39 +00:00
LootGenerator.ts Formatting 2024-02-02 15:00:21 -05:00
PlayerScavGenerator.ts Rename cloned variables to help with readability 2024-02-05 14:43:46 +00:00
PMCLootGenerator.ts Formatting/Linting Changes (!168) 2023-11-16 21:42:06 +00:00
RagfairAssortGenerator.ts Formatting 2024-02-02 15:00:21 -05:00
RagfairOfferGenerator.ts Formatting 2024-02-02 15:00:21 -05:00
RepeatableQuestGenerator.ts Rename cloned variables to help with readability 2024-02-05 14:43:46 +00:00
ScavCaseRewardGenerator.ts Formatting 2024-02-02 15:00:21 -05:00
WeatherGenerator.ts Make accelerated time calculations independent of client (!205) 2024-01-23 10:13:53 +00:00