Commit Graph

2238 Commits

Author SHA1 Message Date
Dev
ab2018c13f Call itemBaseClassService.hydrateItemBaseClassCache() as part of adding custom item 2024-03-16 13:11:17 +00:00
Dev
64f644c417 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-16 13:03:28 +00:00
Dev
aa7a60f409 Adjust itemHasBaseClass() to log as debug instead of warning - fixes custom item mods spamming console with messages 2024-03-16 13:01:32 +00:00
Refringe
a2d95d28fd
Stops tracking package-lock.json
The `package-lock.json` file was logging platform specific package information. This was causing builds to fail on platforms other than the platform that last generated the `package-lock.json` file.

Resolves #572
2024-03-15 23:41:25 -04:00
Dev
8984711cba Allow custom item server to add weapons to weapon shelf 2024-03-15 13:46:31 +00:00
Dev
cd830e4303 Further reduce chance of 350k rouble stack on assault bots 2024-03-15 09:48:31 +00:00
Dev
0c404cbcba Move weapon skill check into shouldBuffItem() + do similar check for armor 2024-03-14 23:08:06 +00:00
Kaeno
9bc08fbd26 Fix botcache not returning correct bot breaking halloween event. 2024-03-14 22:41:36 +00:00
Kaeno
22976d4ca3 Give RevengeZryachhi his weapon back 2024-03-14 22:16:17 +00:00
Dev
2af3ca9ff5 Fix issue with generating event bots not being cached under the correct name
Dont get bot from cache after generating it. Its popping bot off end of array only to be discarded
2024-03-14 22:14:00 +00:00
Dev
e4d81b43b6 Update flea prices 2024-03-14 15:40:26 +00:00
Dev
42704bb4cd Update PMC names 2024-03-14 15:24:47 +00:00
Dev
2bbbbb9736 Force runIntervalSeconds to never fall below 1 to stop peope breaking their server by editing config values blindly 2024-03-14 14:43:56 +00:00
Dev
42c4b6bd4d Update JSONs 2024-03-14 14:35:37 +00:00
Dev
0505903d32 Update for 29197 2024-03-14 11:23:47 +00:00
Dev
6309f47be8 Lint config files 2024-03-14 09:19:58 +00:00
Refringe
5edba7dd05 Updates NPM Packages - Node v20.11.1 LTS (!260)
Updates many of the out of date npm packages and brings us up to Node v20 LTS. :D

Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/260
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
2024-03-14 09:08:40 +00:00
Arys
1dc5db42f3 Fixed Fuel items and Water filters losing FIR status when placed into Generator/Water Collector (!261)
Ignore the other commits, I need to nuke my branch and learn to rebase properly kek

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/261
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-03-14 09:08:00 +00:00
Dev
c25be01a15 Only apply bonuses to items repaired with kit when players weapon maintenance skill is at or above level 10 2024-03-13 10:18:35 +00:00
Dev
fc1a1432ee Do not return output object from failQuest() 2024-03-12 21:29:50 +00:00
Dev
378bb7fdae Resolve issue with failQuest() breaking when no quest or repeatable quest is found and it attempts to send a mail message to player 2024-03-12 21:24:46 +00:00
Dev
d18fafad01 Limit scopes and lasers to 1 on bossBoar 2024-03-12 21:13:14 +00:00
Dev
f2c6818504 Blacklist 12.7x108mm BZT-44M from scavcase rewards 2024-03-12 21:12:37 +00:00
Dev
6ad2b8b4a3 Update PK/prapor/fence refresh time values 2024-03-12 16:27:15 +00:00
Dev
f623b1d52e Adjust trader reset times based on live testing 2024-03-12 15:45:48 +00:00
Dev
dcd70fb5b5 Allow traders to have timers be based on amount of time to next hour (bsg style) OR spt server start time 2024-03-12 14:27:07 +00:00
Cj
8397e4690b Add server mod check to cool debug message (!258)
needs merged with: https://dev.sp-tarkov.com/SPT-AKI/Modules/pulls/95

Get a bool from the server to indicate server mods being present and send to the client

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/258
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-11 22:03:14 +00:00
Dev
38b96f43b0 Update server locales 2024-03-11 10:35:32 +00:00
DrakiaXYZ
7fdb9083a5 Move isBeta to a compile time variable (!257)
Split isBeta and isModdable into two seperate variables

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/257
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-11 08:45:05 +00:00
DrakiaXYZ
15257ea263 Fix daily reward budget not using preset prices for some items (!256)
- Switch item cost calculation to use a new helper that checks for a preset first, to more accurately keep track of the budget
- Subtract weapon price from reward budget
- Decrement reward counter for skipped ammo
- Add a new helper for filtering the reward pool by budget, so it's consistent in the two places it's done
- Add a metric boatload of debug output for daily generation

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/256
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-11 00:03:41 +00:00
Dev
561c5a7ffc Remove unused injection + lint 2024-03-10 23:18:42 +00:00
Dev
e6b0dbbf8e Removed unused injection 2024-03-10 23:17:19 +00:00
Dev
da3b2944a7 Move reward code out of repeatable controller and into its own class 2024-03-10 23:15:03 +00:00
Dev
b45a091099 Prevent daily quest system choosing armor rewards to duplicate 2024-03-10 23:02:12 +00:00
Dev
1098a9d869 Fixed wallets not having money stacks in them
Increased chance of money in wallets

some lint fixes
2024-03-10 14:13:08 +00:00
Dev
ef81363ec6 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-10 12:37:57 +00:00
Dev
68d0007545 Fix german locales not working because bsg map DE to GE for some reason 2024-03-10 12:37:47 +00:00
DrakiaXYZ
1326ee9626 Remove special handling for LK Locked tasks in post-raid (!255)
Handling of time-gated LK tasks is now properly handled in the client via `InRaidQuestAvailablePatch`, so we no longer need to handle `Locked` status quests post-raid

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/255
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-09 22:45:07 +00:00
Dev
4ce4663fbe Add msising object 2024-03-09 16:57:47 +00:00
Dev
7e1a47bedc Remove unused endpoint client/match/group/create 2024-03-09 16:46:40 +00:00
Dev
5011af03ea Removed unused endpoint + related code /raid/profile/list 2024-03-09 16:38:43 +00:00
Dev
b11c9579b5 Cleanup of comments inside ProfileHelper
merged unnecessary functions
2024-03-09 16:35:46 +00:00
Dev
f860642882 Add ability to adjust skill gain per skill when in menus via inventory config 2024-03-09 16:14:34 +00:00
Dev
5343f8982c Add IDEA rig to rig slots on PMCs 2024-03-09 11:49:20 +00:00
DrakiaXYZ
f95ed922a4 Fix quest statusTimers ending up with named keys (!254)
- Don't depend on status being non-numeric to fix statusTimers
- Cleaner tracking of fix counts in `updateProfileQuestDataValues`
- Better number checking for quest status, since `0` is a valid status, but fails the `!Number()` check
- Cleanup of quest status setting in `processAlteredQuests`

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/254
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-09 08:49:26 +00:00
Dev
75a8007842 Fix issue with PMC name causing formatting issues inside of client + lint 2024-03-09 08:44:40 +00:00
qe201020335
c17ab30d4d Add --arch and --platform options to NPM build commands to support cross-compiling (!247)
A previous commit 03ae37ec2f hardcoded windows x64 into the build options for build automation. This change restores the ability to build the server using the builder's architecture and platform to the default behavior and adds support for cross-compling via optional parameters `--arch` and `--platform`.

The option can be used by `npm run build:release -- --arch=x64 --platform=win32`.
Note the `--` in the middle is to tell npm whatever comes next, is for the script, not npm.

Additionally, the copy pnpm executables step has been changed to download pnpm release for the correct platform directly from the npm registry.

Co-authored-by: qe201020335 <qe201020335@sina.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/247
Co-authored-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
Co-committed-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
2024-03-08 18:11:04 +00:00
Dev
5ea7d7b97d Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-08 12:05:56 +00:00
Dev
92c5dc7f6b Reworked how items are chosen to be force-stacked
Fixes medical items not stacking correctly when there was multiple of the same item with different resource values

Added additional item types to be force-stacked
Added backpack item limit
Sligfhtly reduce item limit to account for items now stacking
2024-03-08 12:05:43 +00:00
DrakiaXYZ
56c0007caf Fix scav case timer not taking crafting skill into account (!252)
The assembly calculation for scav case timer first applies the player's crafting skill reduction, then multiplies by the resulting time by the Fence modifier:

```
return base.ReductionCoefficient * this.fenceTraderInfo_0.FenceLoyalty.ScavCaseTimeModifier;
```

This change makes the server calculation match this expected value

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/252
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-08 09:00:06 +00:00