508 Commits

Author SHA1 Message Date
Dev
1101927768 Improve fence price calculation code. Prices now take into account removed item mods + mod durability 2024-02-06 20:44:40 +00:00
Dev
b40e41bd3d Improve sellChance logic
Two changes:

Calcualte the quality of an item and its mods, not just root item
Calcualte the average price of an offer using item + mods, not just root item
2024-02-06 15:52:22 +00:00
Dev
023697ed74 Partial fix for items flagged as being never lost on death coming back as insurance.
Items will not return but plates inside them still do
2024-02-06 10:10:56 +00:00
Refringe
34121182a1
Biome Linting Issues
Fixed some instances of:
- Unordered imports
- Reassigning function parameters
- Modifying values in assignment/return statements
- Array.forEach being used instead of for...of
- Simplified control logic
2024-02-05 19:03:26 -05:00
Dev
32862866aa Remove some debug logging 2024-02-05 19:53:59 +00:00
Dev
d36593ca57 Rework fence service to handle armor/weapons separately,
made config work with a weapon/equipment min/max value
Improve price filtering system to work with weapons/equipment
2024-02-05 19:52:46 +00:00
Dev
3653ab9f83 Apply a duribility price modifier to items sold on flea 2024-02-05 19:49:42 +00:00
Dev
ce27f58664 FIx weapons/armors not showing on fence 2024-02-05 18:21:02 +00:00
Dev
a2668a9618 Rework insurance to not duplicate items + still return soft_inserts
Added missing groin_back to `itemRequiresSoftInserts()`
2024-02-04 22:41:11 +00:00
Dev
9fa0bf53e5 Rework sell all scav gear button to send money as mail 2024-02-04 19:27:35 +00:00
Dev
cfe470029f Refactor insurance item checking code into 2 functions to allow checking if any items were lost before sending Insurance lost mail 2024-02-04 10:19:57 +00:00
Dev
afce41d68b Improve lost insurance message system, only send lost insurance when an insured item was lost 2024-02-04 09:52:56 +00:00
Dev
4d88b2a94a Prevent developer profile changes bleeding into non-dev accounts 2024-02-03 23:40:20 +00:00
Dev
1a9dc1ea2b Cleanup of setHideoutAreasAndCraftsTo40Secs to more central location 2024-02-03 19:42:49 +00:00
CWXDEV
06ce2c090e Fix Required Search 2024-02-03 15:26:15 +00:00
Dev
47bedcb526 improve filtering of required item searches on flea - Fixes locked items being shown in search results
Improve type usage inside `getRequiredItemsById()`
2024-02-03 10:33:11 +00:00
Refringe
69a1723646
Fixes Linting Issues
- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
796d63b3e2 Fix fence item not being removed after purchase 2024-02-02 17:22:12 +00:00
Dev
e6e77d49a5 Cleanup of fence offer generation, no longer errors when buying items from high level fence offer page 2024-02-02 17:15:28 +00:00
Dev
034ac83a10 Improve handling of buying less than max stacksize from fence 2024-02-02 15:56:37 +00:00
Dev
8dab47b3fd Fix selling to trader an amount above stack size causing currency to not stack 2024-02-02 15:35:02 +00:00
Dev
8d59ab7c77 Replace use of dialogueHelper.addDialogueMessage inside sendInsuredItems() with MailSendService.sendMessage() 2024-02-02 11:57:10 +00:00
Kaeno
e0b5d43fd5 Fix fence generating items with same IDs causing Fence Trader to break client 2024-02-01 21:02:39 +00:00
Dev
330b1ebf28 declare repeatableQuests as const not let inside removeOrphanedQuests() 2024-01-29 11:12:57 +00:00
Dev
e88a661e7e Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property 2024-01-29 10:42:02 +00:00
Dev
dbc6bd9a0b Improve reorderHideoutAreasWithResouceInputs() debug messaging 2024-01-29 10:25:14 +00:00
Dev
8b691e10a9 Improve server locale handling 2024-01-27 23:33:31 +00:00
Dev
215e8f1c4b Create new SNOW event separte from new years 2024-01-27 23:08:21 +00:00
Dev
8cf9cb8e15 Fix issue with getDynamicOfferPriceForOffer() not seeing presets correctly after ragfair rework 2024-01-27 20:00:18 +00:00
Dev
9b09319d3d Cleanup of cancelled player flea offer code 2024-01-26 10:49:06 +00:00
Dev
b68164b830 Add support for sub locales - initial support for PT and ZH 2024-01-23 20:49:06 +00:00
Kaeno
7f90c52386 Corrected isinsured check 2024-01-23 20:19:53 +00:00
Dev
054aea23e0 Enhance findAndReturnChildrenAsItems with the ability to filter out stored child objects 2024-01-23 20:00:36 +00:00
Dev
d3f9cea4c1 Fix ammobox + magazine cartridges being given to player with an incorrect FiR status, shouild match parents status 2024-01-23 15:24:02 +00:00
Dev
4ce26ea870 Refactor of RagfairAssortGenerator and associated code that touches it 2024-01-23 14:17:01 +00:00
Dev
af50cb7869 FIx getProfileTraderPurchase() failing when trader doesnt exist in profile 2024-01-20 20:37:41 +00:00
Dev
ceba6b3064 Move isItemInStash into inventoryHelper
Cleanup of variable names
2024-01-20 20:15:03 +00:00
Dev
4bca0b7747 Migrate giveProfileMoney() to use addItemToStash() 2024-01-20 20:06:15 +00:00
Dev
80fdaf65e6 Finalise fence changes 2024-01-20 17:56:19 +00:00
Dev
42b915990e Moe majority of assort generation from FenceService into FenceBaseAssortGenerator
Generate an items children and store in fence assort base

Better handle presets
Fix `removeRandomItemFromAssorts()` not removing all of an items mods from memory
Correctly calculate an items price including its children
2024-01-20 16:20:39 +00:00
Dev
a1f043d088 Fix issie with BuyRestrictionCurrent value persisting between profiles 2024-01-20 00:19:13 +00:00
Dev
4fd37e3a92 Fix all items being free 2024-01-19 22:49:31 +00:00
Kaeno
812a6a6884 Fix function removing daily/weekly quests from profile on profile load 2024-01-19 16:41:35 +00:00
Dev
c8fa31184f Prevent gifter bot being added twice 2024-01-18 12:20:28 +00:00
Dev
bb741f681d Store and process secure container loot items for bots
Give gifter more items
2024-01-18 12:07:32 +00:00
snowythefox811
f6192f1891 Added The ability to have enhancements on armored rigs and helmets. (!200)
Added the vest and headwear classes to be eligible for armor enhancement

Co-authored-by: Snow <Notarealemail@email.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/200
Co-authored-by: snowythefox811 <snowythefox811@noreply.dev.sp-tarkov.com>
Co-committed-by: snowythefox811 <snowythefox811@noreply.dev.sp-tarkov.com>
(cherry picked from commit 35eb9feebf1e8d24d1c7c02bad6b8957c1b587ce)
2024-01-18 09:08:22 +00:00
Dev
93edb3e074 Fix player being charged multiple times
Fix issue with  `findBarterItems()` where it would incorrectly wipe out found results each loop
2024-01-16 18:25:03 +00:00
Dev
33d1395dea Add debug logging to getSortedMoneyItemsInInventory() 2024-01-16 17:24:28 +00:00
Dev
0166e30dd1 Reduce instances of IItemEventRouterResponse being passed into a function and then returned, its an object and passed by ref, no need to return it
Reduce instances of `IItemEventRouterResponse` being reassigned in a function

Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00