Dev
ab1422bc40
Updated interfaces to follow correct naming convention
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Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491
Updated various interfaces to use correct naming scheme
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Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
bf39ed957e
Cleaned up duplication in bot generation system
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Added optional parameter to `cacheHasBotWithKey`
Removed params needed for calling `rollToBePmc`
Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
23570f4e2a
Hmm
2024-09-20 16:43:00 +01:00
Dev
b6b147f439
Renamed function to clear up its purpose startPostRaidInsuranceLostProcess
2024-09-20 16:38:19 +01:00
Dev
47b2aee91a
Updated adjustExtracts()
to push scav extracts into existing exits instead of overwriting
2024-09-20 11:07:27 +01:00
Dev
0c9a05756f
Expanded scav exit pool to include coop exits
2024-09-19 20:35:17 +01:00
Dev
5ca4f8531c
Fixed typos
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Added skier/peacemaker bots to pmc enemy list
Flagged scav as always an enemy of PMCs
Removed forced warning of assault from PMCs
2024-09-19 14:02:57 +01:00
Dev
d35063ecb1
Fixed PMCs not being hostile to player scav until they're very close
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Fixed incorrect capitalisation
Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
961a05942c
Replace map exits with scav exits from allExits
array
2024-09-18 13:23:06 +01:00
Dev
6db0cef381
Added support for SavagePlayerBehaviour
2024-09-18 11:39:32 +01:00
Dev
3952b34e29
Added config system to adjust raid hostility settings
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Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00
Dev
12a79488d8
Do not return insured items stored in secure/special slots on death
2024-09-17 16:24:23 +01:00
Dev
e53cff5737
Added nickname checking when bot lacks a nickname
2024-09-15 19:14:34 +01:00
Dev
64d4eb2cd6
Updated how map id is passed through to dynamic loot generation
2024-09-13 22:50:59 +01:00
Dev
1d55075f99
Fixed location loot generator not creating unique IDs for weapons/armor child items
2024-09-13 20:51:22 +01:00
Dev
a380db2995
Expanded direct rewards to have a custom craft time
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Migrated direct reward stack count system to use items parent id instead of tpl
2024-09-13 11:27:42 +01:00
Dev
a578e01402
Moved cultist code into Cultist service
2024-09-13 10:42:13 +01:00
Dev
a5679140aa
Implemented getExplicitRewardStackSize()
for getExplicitRewards()
2024-09-13 09:58:07 +01:00
Dev
94e990cedb
Added currency handling system to cultist circle rewards
2024-09-13 09:43:39 +01:00
Dev
3f583630e5
Fixed cultist rewards not taking into account stack size in reward amount calculations
2024-09-13 09:40:29 +01:00
Dev
44ed6b68b8
Removed cultist circle debug logging
2024-09-10 19:01:40 +01:00
Dev
e650271d3a
Reset repeatable+failed quests to Fail
instead of MarkedAsFailed
after raid
2024-09-10 13:41:54 +01:00
Dev
eaa16259ae
Added service to ensure bot names are unique to a raid
2024-09-07 12:08:37 +01:00
Dev
b0cfa682c0
Fixed incorrect filtering of bad cultist circle rewards
2024-09-06 15:39:52 +01:00
Kaeno
026ff4d929
Make scav regenerate later after death to not persist old data, causing stale kills to appear on death.
2024-09-04 23:01:33 +01:00
Dev
2768217d57
Fixed quest status not correctly mapping to integer
2024-09-03 19:12:23 +01:00
Dev
9d923a8b0e
Fixed Exhaustion
effect persisting after raid
2024-09-03 18:38:32 +01:00
Dev
f5dd69f43d
Processed quests into original format post-raid - untested
2024-09-03 17:09:56 +01:00
Dev
8b2b9f7651
Filtered out Christmas tree hideout area from reward pool calculation when Christmas is not active
2024-09-03 10:19:24 +01:00
Dev
c3bd6e05b6
Cultist circle expansion:
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Added reward blacklist
Added itemrewardblacklist in cultist reward calculation
Added reward pool expansion
2024-09-03 09:58:13 +01:00
Dev
3dc32f5b70
Removed redundant removeLostInsuranceFromProfile
function
2024-09-01 17:20:50 +01:00
Dev
ca23daa7b8
Do not overwrite insuredItems array this early, is required by insurance service to send items out, cleaned up later
2024-09-01 17:14:40 +01:00
Dev
e6b05a6660
Added back accidentally removed code that adds missing bonuses to profiles
2024-09-01 16:45:31 +01:00
Dev
02b903e13e
Renamed IHandbookBase
interfaces
2024-09-01 13:18:30 +01:00
Dev
030efeae49
Fixed weapons/armor not counting towards the sacrifice reward budget/item count
2024-09-01 09:57:07 +01:00
Dev
b0cd48ac0c
Added directRewards
to cultist config, can now give explicit rewards when sacrificing specific items, currently used for 4 figurines (killa/tagilla/reshala/cultist)
2024-09-01 09:56:00 +01:00
Dev
919b41bb4b
Fixed reward duplication when rewarded weapon/armor
2024-09-01 09:52:50 +01:00
Dev
c2402af09e
Add small refactors to 2 functions
2024-08-31 20:48:32 +01:00
Dev
184c81b912
Added hideout_management skill into cultist circle reward calculation
2024-08-31 14:14:23 +01:00
Dev
d7ce092a4a
Added code to clean up insured items data post-raid
2024-08-29 17:36:31 +01:00
Dev
60e82cf3f9
Updated Insured item data after a raid
2024-08-29 17:06:28 +01:00
crustyselenium
0342a0c39c
3.10.0-DEV WIP: Fixes #771 - Quest items not appearing on the case of dying after collecting them. Fixes an issue with gulp v5 corrupting pngs. ( !403 )
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See #771 for discussion and bug report. Implementation deletes the specific task's completedCondition so as to allow the item to appear again.
Gulp v5 has a known issue that corrupts pngs when copying or moving them, this turns off encoding for the copying assets part of the build task.
Reference was [this stack post](https://stackoverflow.com/questions/78391263/copying-images-with-gulp-are-corrupted-damaged ).
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/403
Co-authored-by: crustyselenium <crustyselenium@gmail.com>
Co-committed-by: crustyselenium <crustyselenium@gmail.com>
2024-08-27 22:15:08 +00:00
Dev
7dd240b600
Updated returnPlayerOffer() to regenerate root items' parentId
2024-08-26 20:31:36 +01:00
Dev
4f8b926ad5
Removed isFunctional
limit on reward item filter
2024-08-26 13:55:42 +01:00
Dev
98b19ff1db
Added cultistCircle
config section to HideoutConfig
and made use of values
2024-08-26 13:41:59 +01:00
Kaeno
171fdfd6dd
Remove FiR status from items on run through. Added toggle to always keep FiR status on items regardless of end raid status
2024-08-23 19:20:44 +01:00
Dev
8fc2428239
Added helper function handleInsuredItemLostEvent()
2024-08-23 10:35:41 +01:00
Kaeno
d4cc41d3fc
Fix Dev profiles not having access to Weapon wall and Cultist stash
2024-08-21 13:26:10 +01:00
DrakiaXYZ
bd5d4bfb66
Fix fuel ticks returning fuel to the player instead of removing it ( !397 )
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Resolves the issue of incorrect fuel usage by using relative percentages for both the profile bonus and hideout management bonus
Add a sanity check to make sure we never return fuel to the player (No negative fuel consumption)
2024-08-19 16:58:45 +01:00