Bundle up profile save time and display in one line + do not log to file
Don't log when each profile is saved
Do not log to file how much fuel is left in generator
The rewardItem.target has to be set after the item IDs are regenerated, so it gets the new root item ID
Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/470
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/219
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Only check if progress was only `great than` craft time, not `great than or equal to`
Didn't take into account developer accounts have reduce craft timers
Fewer assorts on discount assort
Fewer weapons/armors on discount assort
Higher min dura for presets
Higher max dura for presets
Reduce price limit for marksmen rifles
Added small optimisations to skip full rows when looking for a free slot to put item in
Added small optimisation to skip looking for a free slot when entire container is full
Fixed error messages not properly being passed back up chain
Removed unused legacy function `placeItemInInventoryLegacy()`
Dont return stash layout as result in `fillContainerMapWithItem()`
Added small optimisation to `fillContainerMapWithItem()`, check if all slots of failled before trying to fit item
If the item handed in for a quest has a numeric `location` property, this indicates it's inside a magazine or other "sequential" container.
Re-calculate the `location` property of all children in the items parent in this case, to avoid gaps which break the profile
Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/455
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/218
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>