Commit Graph

2368 Commits

Author SHA1 Message Date
Dev
ac16385c8f Remove persistPurchaseDataInProfile from json 2024-03-30 13:00:35 +00:00
Dev
3c96a98a29 Remove persistPurchaseDataInProfile from trader config - causes too many issues when disabled
By default profiles keep track of purchased items
2024-03-30 12:59:56 +00:00
Dev
86bada6194 Fix variable name typo 2024-03-30 12:56:19 +00:00
Leaves
efb69d7148 Actually fixed so that multiple profiles no longer share trader buy limits (!276)
This fixes a bug I found that the server uses partially old logic when using the ``traderConfig.persistPurchaseDataInProfile``

Now it works fine for multiple profiles.

How to test before and after

```
start server
make dev account
buy something trade limited like ASH12 ammo. (Buy all)
make new dev account
try to buy same thing
```

Before it gave the user the error that you've already reached the limit. Even when you had bought nothing on that profile.
Now the trader properly sells you the stuff, with your own profile limit.

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/276
Co-authored-by: Leaves <mwarciel@gmail.com>
Co-committed-by: Leaves <mwarciel@gmail.com>
2024-03-30 12:55:18 +00:00
Dev
4bb5e3de43 Remove redundant registerProduction() function 2024-03-30 11:33:02 +00:00
Dev
a66b6644a1 Add crafting skill into water filter drain rate calculation
Added small optimisation to only process water filters if a water filter is installed
Added crafting skill bonus to water filter craft time calculation

Various variable/comment renames for clarity
2024-03-30 11:32:14 +00:00
Dev
50f580858d * Removed broken requirement from Signal part 3 2024-03-29 20:54:47 +00:00
Dev
76733cc5db Lint JSONs
(cherry picked from commit 94c96c8ff2)
2024-03-29 20:20:37 +00:00
TheSparta
c3e203922e bundle-crc-cache (!274)
This PR is required by SPT-AKI/Modules!104 in order for it to function correctly.

## Overview

- Adds the package `buffer-crc32`, it can generate CRC32 hashes from buffers or strings
- Splits `HashCacheService` into 2 classes `ModHashCacheService` does exactly the same `HashCacheService` used to do, and added a new `BundleHashCacheService`
- `BundleLoader` now generates a CRC32 hash of every bundle file from every loaded mod
- Reworked `BundleInfo` to better represent the data expected by the client when requesting `/singleplayer/bundles`
- Removes all checks on `BundleLoader` that verified if the request was made to a localhost address, this is now addressed by the client.

## Testing

The code has been tested by @Senko-san and me.

Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/274
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2024-03-29 18:43:36 +00:00
Dev
26484b643c Add Spear assort 2024-03-28 18:59:12 +00:00
Dev
3acf98d803 * Quest updates:
* Signal part 3
* Trust regain
 * Make an impression
 * Trouble in the big city
 * Overseas trust part 1
2024-03-28 17:56:55 +00:00
Dev
755e7ec0f6 Remove PMC name 2024-03-28 14:33:34 +00:00
Dev
d9096d650b Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-28 14:17:50 +00:00
Dev
6309c0b419 Bot data update 2024-03-28 14:17:18 +00:00
Refringe
41ef66298e
Skip Processing Deleted Insurance Attachments
This check simply skips over rolling for insurance for attachment items that have already been deleted due to their main-parent item being previously rolled for deletion.
2024-03-28 00:29:46 -04:00
Refringe
8a20da7e08
Resolves Insurance Attachment Return Issue
This update resolves an issue that was causing items that were not in-raid moddable to be rolled for insurance. We were checking to see if the item is in-raid moddable within the context of the main-parent item (the gun), but not the immediate parent item (upper receiver). This update resolves this by checking to see if the immediate parent is set on the attachment, and if it is, checking within that context instead of the main-parent context.

Thank you to Roselyn Cristal for the report. ♥️
2024-03-28 00:26:40 -04:00
Dev
7939e39945 Improved accuracy of fuel consumption bonus calculation inside updateFuel() 2024-03-27 21:44:58 +00:00
Dev
9ddc09c10d Adjust marksman nvg properties 2024-03-26 16:01:29 +00:00
Dev
372de25443 Add missing nvg properties to assault bots 2024-03-26 16:01:09 +00:00
Dev
9e65834668 Reduce bots generated on map load to improve load time 2024-03-26 16:00:48 +00:00
Dev
4e744d3103 Add correct type to cancel-all route + improve comment accouracy of client/match/group/status 2024-03-26 15:44:11 +00:00
Dev
ed7e30bd4c Move 6398a072e301557ae24cec92 Lightkeeper intelligence from lighthouse to reserve 2024-03-26 09:38:06 +00:00
Dev
993ea78ce6 Reduce loose loot down to 75% of live values to account for only one player being on map 2024-03-26 09:35:17 +00:00
Kaeno
9e818b065a add more boss items to list 2024-03-25 18:03:58 +00:00
Dev
473b0cc2e5 Blacklist bad vodka from reward pool 2024-03-25 15:40:06 +00:00
Dev
4e923c2378 Remove redundant CounditionCounters property from new profiles 2024-03-25 14:33:17 +00:00
Dev
9fca683415 Minor comment changes + use type in place of magic string 2024-03-25 10:38:28 +00:00
Leaves
0bb7d1d350 Fix error when created multiple items with the same unique ID (!269)
Fixes issue #592
https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/592

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/269
Co-authored-by: Leaves <mwarciel@gmail.com>
Co-committed-by: Leaves <mwarciel@gmail.com>
2024-03-25 08:32:01 +00:00
DrakiaXYZ
757c4506f5 Fix loading bundles from different local folders (!270)
Return a full path to the request for getBundles if running locally

Ran into this while working on updating Gilded Key Storage, looks like bundle files are expected to live in the same local folder as the client any time the server address is `127.0.0.1` or `localhost`.

While working in VSCode for the server, and a different folder for the client, this causes issues trying to work on mods that add bundles, as the server only passes a relative path back to the client

This PR resolves that by returning the full path to bundles when running locally

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/270
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-25 08:30:41 +00:00
Kaeno
cd8d6eaecf Update Scav fence rep after using a carextract to keep profiles in sync 2024-03-25 07:28:24 +00:00
Dev
4f3fecac61 Update server locales 2024-03-24 22:41:35 +00:00
Dev
23474bfd67 Remove redundant code 2024-03-24 22:18:05 +00:00
Dev
a35ed657c2 Persist fence standing gain on quest completion into scav profile 2024-03-24 22:16:59 +00:00
Dev
eca6f4bd75 Copy adjusted fence rep value into scav profile 2024-03-24 22:08:32 +00:00
Dev
e147b90293 Update flea prices and remove 0 valued items 2024-03-24 21:56:58 +00:00
Dev
e5142c0c54 JSON updates 2024-03-24 21:44:29 +00:00
TheSparta
5694af2030 Removed dead code from BundleCallbacks 2024-03-24 17:53:04 +00:00
TheSparta
5e8fb7b303 defered addBundles after PostDBModLoader is run
- defered addBundles after PostDBModLoader is run
- removed unused injected class instances
2024-03-24 17:52:38 +00:00
Dev
fdc6be4dc7 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-24 17:17:52 +00:00
Dev
2516354451 Fixed getNewlyAccessibleQuestsWhenStartingQuest() not filtering out quests flagged for non-player side 2024-03-24 17:17:40 +00:00
Kaeno
a41bcd883e add missing boss items to item.json 2024-03-24 13:12:07 +00:00
TheSparta
9de6b19c28 export BundleInfo class 2024-03-24 00:49:53 +00:00
DrakiaXYZ
fdbbc47e59 Fix calculations for the flea min, max and avg to more accurately match live (!268)
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/268
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-23 19:18:14 +00:00
Dev
d3fdb08528 Log when profiles save 2024-03-23 17:31:12 +00:00
Dev
f249d7058c Adjust calculateAmmoStackSizeThatFitsBudget() to never let the ammo reward stack go below 1 2024-03-23 11:32:10 +00:00
Dev
cdec8729aa Fixed scav case never giving unarmored rigs as a reward 2024-03-23 11:23:29 +00:00
Dev
7b557a31ad Small formatting changes 2024-03-23 10:59:08 +00:00
Dev
d52e2b0b60 Remove dupe item from array 2024-03-23 10:53:14 +00:00
Dev
a39d8b8419 Update daily reward system to use global reward item blacklist 2024-03-23 10:50:17 +00:00
Dev
ea18533591 Make use of reward item blacklist in airdrop reward code
Blacklist boss items from airdrop rewards
2024-03-23 10:44:28 +00:00
Dev
580d5b9829 Make use of item reward blacklist in scav case system 2024-03-23 10:43:08 +00:00
Dev
cf490c841e Create centralised reward blacklist 2024-03-23 10:42:43 +00:00
Kaeno
02ce8f24b8 Blacklist b-32 ammo from scav case 2024-03-23 10:14:38 +00:00
Dev
28d40d9443 Log IP of request when not a local address 2024-03-23 09:41:36 +00:00
Dev
d8562e610a Limit analgin painkillers on PMC to x2 2024-03-22 19:39:49 +00:00
Dev
3016d60730 Increase chance PMCs spawn on raid start in reserve 2024-03-22 19:28:10 +00:00
Dev
7f8a5cbb69 Added 1x wallet limit on scavs 2024-03-22 19:15:55 +00:00
Dev
8aa8ae4c4d Limit pineapple juice to 2x on followerkolontayassault and followerkolontaysecurity 2024-03-22 18:41:56 +00:00
Kaeno
8e4c9848ca Update more boss chances 2024-03-22 17:30:12 +00:00
Dev
fd5b0519e7 Scav case money reward adjustments 2024-03-22 15:44:21 +00:00
Kaeno
d5517d7fdf Remove server calculation of scav rep post raid changes. awaiting Client Calculations 2024-03-21 15:21:02 +00:00
Dev
04aad787d3 Store the fence rep diff after a raid has concluded, add endpoint to allow retreval of this value 2024-03-21 12:23:03 +00:00
Dev
efc3a35200 Limit aquamarie to 1x on each gluhar follower 2024-03-20 22:29:57 +00:00
Dev
443bc72995 Remove unnecessary code from flagItemsAsInspectedAndRewardXp as issue is now fixed at source 2024-03-20 18:02:19 +00:00
Dev
ecfd6883d0 Init scavs Encyclopedia on generation 2024-03-20 17:58:32 +00:00
Dev
ee7c2aab36 Nullguard inspecting a keycard when scav has no encyclopedia init 2024-03-20 17:47:48 +00:00
Dev
c0a1a73aba Limit AFAK on rogues to 2
Limit AFAK on raiders to 2
2024-03-20 17:39:05 +00:00
Dev
e3b31ed972 Added extra IFAKs to PMCs + replaced morphine with etg regen stims 2024-03-20 15:10:39 +00:00
Dev
2633d22de1 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-20 13:07:02 +00:00
Dev
0118a4be24 Adjusted boss spawn chance values 2024-03-20 13:06:51 +00:00
DrakiaXYZ
a29902b980 Add a new allExtracts property to locations database, and use it for daily quest generation (!266)
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Dev
4a27a0904b Limit rouble stacks to 2 on assault bots 2024-03-19 16:32:35 +00:00
Dev
a7615b26e6 make traders set initial reset time based on min max values 2024-03-19 14:58:50 +00:00
Kaeno
480683b25b Remove grizzly from PMC secured container to avoid dropping them on the ground. 2024-03-19 12:18:09 +00:00
Refringe
662575aef1
Minor Trader Refresh Time Update
Updates trader refresh/restock times based on additional data.

Skier, 5000-9000 seconds
Peacekeeper, 2000-15000 seconds
Mechanic, 6500-13049 seconds
2024-03-18 23:21:48 -04:00
Dev
28082808a8 Remove unused code 2024-03-18 21:11:00 +00:00
Dev
c879e852ed Fix watermark not displaying correctly for non-english locales 2024-03-18 21:07:47 +00:00
Dev
5d59e4c36e Fix issue with using LogTextColor.GRAY 2024-03-18 20:34:23 +00:00
Dev
dfdf1d22db Ensure fromRUB() never returns value below 1 2024-03-18 16:25:04 +00:00
Dev
b5565f3901 Perform currency conversion at end of getDynamicOfferPriceForOffer() if necessary instead of for each item in loop
linting
2024-03-18 16:23:04 +00:00
Dev
f2254b150a Add funtionality to propigate scav Charisma gains into PMC based on live testing 2024-03-18 12:56:34 +00:00
Dev
bd0cb15596 Include damage ammo boxes in prices.json 2024-03-18 11:06:39 +00:00
Dev
4c872a343f Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-18 09:59:13 +00:00
Dev
067aaae706 Handle edge case in updateFuel() where function can fail due to fuel item lacking a upd object
Lint file
2024-03-18 09:58:59 +00:00
TheSparta
d4c04fc718 Simplified autoInstallDependencies() 2024-03-18 00:06:08 +00:00
TheSparta
e73fea8776 Fixed undefined behaviour
- Would break out of the loop at the first dependency removed from `dependenciesToInstall`.
2024-03-17 23:19:56 +00:00
Dev
ecc6638a20 Enable commando give command by default 2024-03-17 22:50:44 +00:00
Dev
98a7e299ba Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-17 21:10:48 +00:00
Dev
1afe3daf32 Added additional AI PMC heads from func_brush 2024-03-17 21:10:35 +00:00
Kaeno
b46573c805 Blacklist Both Dogtags from RepeatableQuests hopefully 2024-03-17 17:54:26 +00:00
Dev
9608ac4a2c Limit food/drinks to a max of 3 in assault bot loot 2024-03-17 15:35:01 +00:00
Dev
6af4126bc8 Resolve issue with PMCs having seasonal items on their person when they shouldn't 2024-03-17 13:33:31 +00:00
Dev
1f16e96ae9 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-17 12:27:50 +00:00
Dev
2ffe44d153 Made ragfair run interval time dynamic based on players current location:
Player in raid = longer time between checks (60 secs)
Player out of raid = shorter time between checks (8 secs)

Original value was 45 secs
2024-03-17 12:27:24 +00:00
Kaeno
bbb74c72c9 Reduce the amount of inital spawns on Sandbox(Ground Zero) To help getting killed instantly 2024-03-17 09:08:52 +00:00
DrakiaXYZ
13fafa7faf Add new gift code for the EFT book purchase (!263)
Original gift required a purchase, not a code, so code "KONTOROVICH" picked due to the author's name

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/263
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-17 08:55:48 +00:00
Cj
0a935651f5 Add mod enabled text for the disclaimer window (!264)
Add another variation stating mods are enabled for the beta disclaimer window

![image](/attachments/af517b44-e613-4fd4-81fd-c2434d6478b5)

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/264
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-17 08:55:02 +00:00
DrakiaXYZ
e497ecc125 Fix flea avg and fee calculations (!265)
Properly calculate the flea average, excluding barter offers for a more live-like result
Prioritize handbook price for the /client/items/prices route to match live

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/265
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-17 08:54:34 +00:00
Dev
95f5a49c5c Update trader refresh times to use a min and max value 2024-03-16 22:12:03 +00:00
Cj
be64e897b9 Enable BSG logging (!262)
Needs merged with: https://dev.sp-tarkov.com/SPT-AKI/Modules/pulls/96

Read details there.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/262
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-16 21:03:52 +00:00
Refringe
72ddbc4192
Adds bleedingmods Build Type 2024-03-16 16:11:24 -04:00
Dev
252d009283 Prevent outdated mods from loading 2024-03-16 19:18:25 +00:00
Dev
ab2018c13f Call itemBaseClassService.hydrateItemBaseClassCache() as part of adding custom item 2024-03-16 13:11:17 +00:00
Dev
64f644c417 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-16 13:03:28 +00:00
Dev
aa7a60f409 Adjust itemHasBaseClass() to log as debug instead of warning - fixes custom item mods spamming console with messages 2024-03-16 13:01:32 +00:00
Refringe
a2d95d28fd
Stops tracking package-lock.json
The `package-lock.json` file was logging platform specific package information. This was causing builds to fail on platforms other than the platform that last generated the `package-lock.json` file.

Resolves #572
2024-03-15 23:41:25 -04:00
Dev
8984711cba Allow custom item server to add weapons to weapon shelf 2024-03-15 13:46:31 +00:00
Dev
cd830e4303 Further reduce chance of 350k rouble stack on assault bots 2024-03-15 09:48:31 +00:00
Dev
0c404cbcba Move weapon skill check into shouldBuffItem() + do similar check for armor 2024-03-14 23:08:06 +00:00
Kaeno
9bc08fbd26 Fix botcache not returning correct bot breaking halloween event. 2024-03-14 22:41:36 +00:00
Kaeno
22976d4ca3 Give RevengeZryachhi his weapon back 2024-03-14 22:16:17 +00:00
Dev
2af3ca9ff5 Fix issue with generating event bots not being cached under the correct name
Dont get bot from cache after generating it. Its popping bot off end of array only to be discarded
2024-03-14 22:14:00 +00:00
Dev
e4d81b43b6 Update flea prices 2024-03-14 15:40:26 +00:00
Dev
42704bb4cd Update PMC names 2024-03-14 15:24:47 +00:00
Dev
2bbbbb9736 Force runIntervalSeconds to never fall below 1 to stop peope breaking their server by editing config values blindly 2024-03-14 14:43:56 +00:00
Dev
42c4b6bd4d Update JSONs 2024-03-14 14:35:37 +00:00
Dev
0505903d32 Update for 29197 2024-03-14 11:23:47 +00:00
Dev
6309f47be8 Lint config files 2024-03-14 09:19:58 +00:00
Refringe
5edba7dd05 Updates NPM Packages - Node v20.11.1 LTS (!260)
Updates many of the out of date npm packages and brings us up to Node v20 LTS. :D

Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/260
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
2024-03-14 09:08:40 +00:00
Arys
1dc5db42f3 Fixed Fuel items and Water filters losing FIR status when placed into Generator/Water Collector (!261)
Ignore the other commits, I need to nuke my branch and learn to rebase properly kek

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/261
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-03-14 09:08:00 +00:00
Dev
c25be01a15 Only apply bonuses to items repaired with kit when players weapon maintenance skill is at or above level 10 2024-03-13 10:18:35 +00:00
Dev
fc1a1432ee Do not return output object from failQuest() 2024-03-12 21:29:50 +00:00
Dev
378bb7fdae Resolve issue with failQuest() breaking when no quest or repeatable quest is found and it attempts to send a mail message to player 2024-03-12 21:24:46 +00:00
Dev
d18fafad01 Limit scopes and lasers to 1 on bossBoar 2024-03-12 21:13:14 +00:00
Dev
f2c6818504 Blacklist 12.7x108mm BZT-44M from scavcase rewards 2024-03-12 21:12:37 +00:00
Dev
6ad2b8b4a3 Update PK/prapor/fence refresh time values 2024-03-12 16:27:15 +00:00
Dev
f623b1d52e Adjust trader reset times based on live testing 2024-03-12 15:45:48 +00:00
Dev
dcd70fb5b5 Allow traders to have timers be based on amount of time to next hour (bsg style) OR spt server start time 2024-03-12 14:27:07 +00:00
Cj
8397e4690b Add server mod check to cool debug message (!258)
needs merged with: https://dev.sp-tarkov.com/SPT-AKI/Modules/pulls/95

Get a bool from the server to indicate server mods being present and send to the client

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/258
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-11 22:03:14 +00:00
Dev
38b96f43b0 Update server locales 2024-03-11 10:35:32 +00:00
DrakiaXYZ
7fdb9083a5 Move isBeta to a compile time variable (!257)
Split isBeta and isModdable into two seperate variables

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/257
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-11 08:45:05 +00:00
DrakiaXYZ
15257ea263 Fix daily reward budget not using preset prices for some items (!256)
- Switch item cost calculation to use a new helper that checks for a preset first, to more accurately keep track of the budget
- Subtract weapon price from reward budget
- Decrement reward counter for skipped ammo
- Add a new helper for filtering the reward pool by budget, so it's consistent in the two places it's done
- Add a metric boatload of debug output for daily generation

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/256
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-11 00:03:41 +00:00
Dev
561c5a7ffc Remove unused injection + lint 2024-03-10 23:18:42 +00:00
Dev
e6b0dbbf8e Removed unused injection 2024-03-10 23:17:19 +00:00
Dev
da3b2944a7 Move reward code out of repeatable controller and into its own class 2024-03-10 23:15:03 +00:00
Dev
b45a091099 Prevent daily quest system choosing armor rewards to duplicate 2024-03-10 23:02:12 +00:00
Dev
1098a9d869 Fixed wallets not having money stacks in them
Increased chance of money in wallets

some lint fixes
2024-03-10 14:13:08 +00:00
Dev
ef81363ec6 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-10 12:37:57 +00:00
Dev
68d0007545 Fix german locales not working because bsg map DE to GE for some reason 2024-03-10 12:37:47 +00:00
DrakiaXYZ
1326ee9626 Remove special handling for LK Locked tasks in post-raid (!255)
Handling of time-gated LK tasks is now properly handled in the client via `InRaidQuestAvailablePatch`, so we no longer need to handle `Locked` status quests post-raid

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/255
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-09 22:45:07 +00:00
Dev
4ce4663fbe Add msising object 2024-03-09 16:57:47 +00:00
Dev
7e1a47bedc Remove unused endpoint client/match/group/create 2024-03-09 16:46:40 +00:00
Dev
5011af03ea Removed unused endpoint + related code /raid/profile/list 2024-03-09 16:38:43 +00:00
Dev
b11c9579b5 Cleanup of comments inside ProfileHelper
merged unnecessary functions
2024-03-09 16:35:46 +00:00
Dev
f860642882 Add ability to adjust skill gain per skill when in menus via inventory config 2024-03-09 16:14:34 +00:00
Dev
5343f8982c Add IDEA rig to rig slots on PMCs 2024-03-09 11:49:20 +00:00
DrakiaXYZ
f95ed922a4 Fix quest statusTimers ending up with named keys (!254)
- Don't depend on status being non-numeric to fix statusTimers
- Cleaner tracking of fix counts in `updateProfileQuestDataValues`
- Better number checking for quest status, since `0` is a valid status, but fails the `!Number()` check
- Cleanup of quest status setting in `processAlteredQuests`

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/254
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-09 08:49:26 +00:00
Dev
75a8007842 Fix issue with PMC name causing formatting issues inside of client + lint 2024-03-09 08:44:40 +00:00
qe201020335
c17ab30d4d Add --arch and --platform options to NPM build commands to support cross-compiling (!247)
A previous commit 03ae37ec2f hardcoded windows x64 into the build options for build automation. This change restores the ability to build the server using the builder's architecture and platform to the default behavior and adds support for cross-compling via optional parameters `--arch` and `--platform`.

The option can be used by `npm run build:release -- --arch=x64 --platform=win32`.
Note the `--` in the middle is to tell npm whatever comes next, is for the script, not npm.

Additionally, the copy pnpm executables step has been changed to download pnpm release for the correct platform directly from the npm registry.

Co-authored-by: qe201020335 <qe201020335@sina.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/247
Co-authored-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
Co-committed-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
2024-03-08 18:11:04 +00:00
Dev
5ea7d7b97d Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-08 12:05:56 +00:00
Dev
92c5dc7f6b Reworked how items are chosen to be force-stacked
Fixes medical items not stacking correctly when there was multiple of the same item with different resource values

Added additional item types to be force-stacked
Added backpack item limit
Sligfhtly reduce item limit to account for items now stacking
2024-03-08 12:05:43 +00:00
DrakiaXYZ
56c0007caf Fix scav case timer not taking crafting skill into account (!252)
The assembly calculation for scav case timer first applies the player's crafting skill reduction, then multiplies by the resulting time by the Fence modifier:

```
return base.ReductionCoefficient * this.fenceTraderInfo_0.FenceLoyalty.ScavCaseTimeModifier;
```

This change makes the server calculation match this expected value

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/252
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-08 09:00:06 +00:00
DrakiaXYZ
77bc22f27e Fix being returned to the main menu when inventory full (!251)
- Add a new method of sending errors back but not flagging the response as failed in ItemEventCallback
- Don't treat `NOTENOUGHSPACE` errors as critical errors
- Return proper `NOTENOUGHSPACE` error code for stash space issues for trader/flea/craft
- Add missing error codes to `BackendErrorCodes`

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/251
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-08 08:59:14 +00:00
Cj
d4ee8f64d4 Implement IRelease interface, add new route action and data to core.json (!249)
This will need merged with: https://dev.sp-tarkov.com/SPT-AKI/Modules/pulls/90

Added
- IRelease interface
- betaDisclaimer: Beta text to be shown in the client
- betaDisclaimerTimeoutDelay: delay before the client exits if `OK` isnt pressed
- releaseSummary: a place to add release notes shown on first run, or if version has changed.

- new route for the client to request beta and changelog information

Im not the most familiar with the server, so if any of this needs moved to a different class or a new class made for it, ping me and let me know and I'll adjust it accordingly.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/249
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-07 18:16:55 +00:00
Dev
b79fc89d11 Filter out seasonal items from scavcase rewards when not inside seasonal event 2024-03-07 18:15:42 +00:00
Dev
f439f5888b Fix warning being logged constantly 2024-03-07 13:44:43 +00:00
Dev
479898ecab Centralise check for upd object / creation if it doesnt exist into one helper function inside ItemHelper
Some minor formatting updates
2024-03-07 09:18:39 +00:00
DrakiaXYZ
246f0d5030 Fix give command not working on armor presets and not marking presets as FiR (!250)
- Commando `give` command now handles all presets in the same way, so if BSG adds new types of presets in the future they should be supported without changes
- Commando `give` command now marks all given items as FiR for consistency

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/250
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-07 08:43:15 +00:00
Dev
c0ae34052b Made basic melee weapons more common on low level PMCs 2024-03-06 21:49:38 +00:00
Dev
9b07a11a1b Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-03-06 21:38:12 +00:00
Dev
5e3d7e457d Add additional item types to fence always-stack array
Adjust code to filter out all wearable equipment that has slots
Add +1 to items that are always-stackable - ensures items that have no key in `itemStackSizeOverrideMinMax` get incremented
2024-03-06 21:38:00 +00:00
Cj
2249337a02 Small optimization (!248)
Change `foreach` to use `for of` instead, `for of` is faster than `foreach`

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/248
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-06 19:50:45 +00:00
Dev
96bace1288 Remove unused property from interface 2024-03-06 18:38:43 +00:00
Cj
4da70b80d3 Implement keeping pocket items on death to LostOnDeath.json configuration (!246)
Addresses: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/443

Re-added the ability to keep pocket items on death. The reason for the naming is to not confuse the root `Pockets` item. Where as `PocketItems` is a better descriptive fit for the behaviour.

New property in lostondeath.json -> `equipment.PocketItems` default `true` to discard items in pockets as normal on death.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/246
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-06 08:50:04 +00:00
Refringe
03ae37ec2f
Hardcoded Build Platform and Architecture
When the server was being built on systems other than Windows, that system's version of node was being downloaded for the build instead of the expected versions (Win/x64). This change hardcodes the values so that they're no longer dynamically pulled from the current system. Should help with generating automated builds.

Also, re-enabled the build step that added the icon to the Windows executable. It was being skipped over on non-Windows platforms and I don't know why... it should be a cross-platform solution.
2024-03-05 17:04:26 -05:00
Dev
570a81ff78 Show commit hash on debug and release versions 2024-03-05 20:23:10 +00:00
Dev
3846363758 Added system to weight stack size of money in bot inventories
Removed `dynamicLoot` system from pmc config as its been replaced with this one

#546
2024-03-05 12:24:09 +00:00
Dev
095fcf08fd Expand fence item force stacking system
Remove redundant multi-stack tracking system
Expand `getSingleItemStackCount()` to check for parent ids too
2024-03-05 10:43:47 +00:00
Dev
8f4df131ac Make use of itemHelper.isOfBaseclasses() inside duplicate fence offer check
Can now handle items that have a blacklisted grandparent
2024-03-05 08:52:21 +00:00
Cj
0740a84f6f [Enhancement] Ability to prevent duplicate fence offers by parentId (!245)
In relation to this QoL issue: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/547

This PR allows us to prevent fence selling duplicate items by parentId.

It adds a new property to `trader.json` `fence.preventDuplicateOffersOfCategory` its an array that takes parentIds. The scope of this PR only extends to ammo and ammo boxes. It can be expanded upon in the future with no code changes should the need arise.

The reason for this change is because currently fence can have duplicate stacks of identical ammo with different prices, which makes no sense. If you have any questions feel free to ping me on discord.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/245
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-05 08:49:10 +00:00
Dev
e3f341416d Add missing property to default profile templates 2024-03-04 21:39:10 +00:00
Dev
f0c589ff8e Update trader assorts 2024-03-04 21:27:25 +00:00
Dev
7a6422932b Update achievement json 2024-03-04 21:17:43 +00:00
Dev
5406bf0f07 Update quests data
Capturing outposts has a condition change, can now be done in zone "prapor_27_3" only, not 4
Missing informant had its available for finish conditions altered + has a new visibility condition
2024-03-04 21:15:28 +00:00
Dev
0c206385f1 Add missing nvgIsActiveChanceX values for cursed assault bots 2024-03-04 20:48:15 +00:00
Dev
63d5da4c18 Wallet loot improvements:
Added % chance to have loot to config
Added currency added weigfht system to config (only roubles by default)
Added allowed wallet types array to config
Added WZ wallet to pool of wallets to add money to

Fixed bug where itemCount type was incorrect
2024-03-04 20:18:53 +00:00
Cj
534e9d2ba1 [Enhancement] Custom flea category blacklist (!244)
Allows modders to blacklist entire categories from ragfair in relation to https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/525

new properties under `RagfairConfig.dynamic.blacklist`
`enableCustomItemCategoryList` - this enables the custom custom category blacklist
`customItemCategoryList` - this is an array to take a list of parent id's

I tested it to confirm its working, will need some further testing.

Co-authored-by: Corey <dirtbikercj@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/244
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-04 19:36:31 +00:00
Cj
c7a577d903 Use globals ratingSumForIncrease value (!243)
Corrects previous pull request hardcoding the value for `ratingSumForIncrease`.

Anytime it changes in globals it will now be reflected without needing to change it in `RagFairOfferHelper`

Co-authored-by: Corey <dirtbikercj@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/243
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-04 18:06:10 +00:00
Dev
45687b982a Add empty ravangezryachiyevent object to item limits in config 2024-03-04 18:03:30 +00:00
Cj
9bd9ad30c0 Divide ratingInceaseCount by 100000 (!242)
Should address massive flea rep gains. Tested about 10 cases, all seem within expected range.

Divided ratingIncreaseCount by a factor of 100000

Co-authored-by: Corey <dirtbikercj@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/242
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-04 17:16:34 +00:00
Dev
a5de871c92 Added seasonal item handling inside daily quest reward generation code 2024-03-04 17:13:36 +00:00
Dev
52ebdf7483 Adjust various scav item type weights 2024-03-04 12:43:34 +00:00
Dev
85ac332beb Add gp-7 mask to PMCs 2024-03-03 11:28:02 +00:00
Dev
b1dad6d76f Adjust facecover chance for PMCs at level 23+ 2024-03-03 11:22:44 +00:00
chomp
9a28e86261 Fix incorrect trader messages being sent when dealing with insurance on labs (!241)
Co-authored-by: HiddenCirno <hiddencirno@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/241
2024-03-03 11:06:33 +00:00
Dev
d828e9da7d Revert change made to increaseProfileRagfairRating() 2024-03-02 20:12:40 +00:00
Dev
2e572ecf28 Add package-lock.json to repo 2024-03-02 19:42:49 +00:00
Dev
09d28440c9 Limit Gingy keychain to 1 per assault/marksman bot 2024-03-02 19:07:06 +00:00
Dev
b618381b74 Adjusted low level bot equipment weights
Added 2 backpacks to PMCs
Added 1 helmet to PMCs
2024-03-02 16:25:33 +00:00
Dev
f43504a097 Adjust scav drug chances 2024-03-02 14:17:44 +00:00
Dev
ae3b8e07bd Reduce carExtractBaseStandingGain to 0.2 2024-03-01 16:52:11 +00:00
Dev
7e3dc9156a Update englsih locale 2024-03-01 16:48:19 +00:00
Dev
a09e3e267b Update loot data for Backup hideout key 2024-03-01 16:31:59 +00:00
Dev
767063d291 Adjust water_collector total craft time every update() to include the players current CRAFTINGskill level instead of the first time profile is created
Refactored `registerProduction()` to also use this code

Fix code that was getting value to 4dp, not 3dp
Skip doing work in `getHideoutManagementConsumptionBonus()` if hideoutMgmt skill is 0
2024-02-29 16:24:47 +00:00
Dev
cfee4c10db Added additional soft insert slots to getSoftInsertSlotIds()
Fixes ronin face shield missing soft inserts
2024-02-29 12:24:32 +00:00
Dev
002279c787 Changed flea rep gain code to use globals data instead of ragfair json 2024-02-29 12:19:43 +00:00
Dev
c64e5f7239 Correct comment now power has changed 2024-02-28 22:34:07 +00:00
Dev
eee10407e8 Further changes to sell curve 2024-02-28 22:31:15 +00:00
Dev
5cbc4b7014 Improve sell chance % of player offers that are close to the average price 2024-02-28 22:24:58 +00:00
Dev
874463509a Remove unused base value from ragfair config 2024-02-28 21:37:42 +00:00
Dev
69bf8939d5 Add Optional chaining to registerProduction() to fix null error relating to crafts without tools 2024-02-28 20:33:10 +00:00
Dev
93411b8ce4 Adjust Caliber762x51 ammo for PMCs level 1-14 15-22 2024-02-28 19:03:48 +00:00
Dev
854670d4d5 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-28 18:34:37 +00:00
Dev
3a301b02cc Handle when pscav kills a bot that doesnt have a json, default to 0 rep loss 2024-02-28 18:34:25 +00:00
DrakiaXYZ
4b8b62ae83 Utilize the release callback returned by lockFileSync to release the lock file (!239)
The error people are getting about a lock file already existing is due to `checkFileSync` returning false if the lock file is "stale".
The default "stale" timeout is 10 seconds, so if a save takes longer than this, the user will end up in a state where they can no longer save.

The documentation for `proper-lockfile` recommends using the callback returned by `lockFileSync` to remove the lock file, so I've switched to using this, and the error no longer occurs with long running save operations

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/239
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-28 07:56:53 +00:00
DrakiaXYZ
0433308fa8 Fix tools not coming back with the right properties after crafting (!238)
This resolves an issue where FiR tools were coming back as non-FiR. We now just store the whole .upd property, so any stats on the tool should carry over to after the craft is finished

Note: Will break any in-progress crafts that use tools

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/238
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-28 07:55:39 +00:00
phrisk
42782589e0 Return after returning player offers to avoid redundant remove offer following (!237)
#### Summary

> Should fix [Issue 523](https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/523)

Tested a few different scenarios and the items were always correctly removed and returned to the player, however I did see the console warnings reported in the issue.

Both of the following call `this.ragfairOfferHandler.removeOffer(...)`:

 - `this.returnPlayerOffer(...)`
 - `this.removeOfferById(...)`

The latter logs a warning to the console because the offer is already removed when we reach that point.

This fix simply returns after the offer has been returned to the player, letting `returnPlayerOffer` deal with removing from the flea

Co-authored-by: phrisk <phrisk@phrisk.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/237
Co-authored-by: phrisk <phrisk@noreply.dev.sp-tarkov.com>
Co-committed-by: phrisk <phrisk@noreply.dev.sp-tarkov.com>
2024-02-27 23:45:47 +00:00
Dev
a1a5aa356a Add missing medical filter on backpack loot cache builder
remove hard coded 2 stim limit from assault
2024-02-27 23:44:23 +00:00
Dev
6ca9b23134 28965 2024-02-27 18:57:52 +00:00
Dev
bf317b6c2f updated setFindInRaidStatusForItem() to be protected + added return type
Improve comments inside `InventoryHelper`
2024-02-27 12:12:46 +00:00
Dev
3bc9833e57 Update getPlayerStashSize() to take into account bonus STASH_ROWS 2024-02-27 12:02:03 +00:00
Dev
32bca62272 Set place of fame hideout area to level 3 on dev profile 2024-02-27 11:34:44 +00:00
Dev
12afb8fccf Update map statics with new patch data 2024-02-27 10:50:43 +00:00
Dev
08f054bb53 Limit followerBully to 2 Drink items max 2024-02-27 10:49:34 +00:00
Dev
84616958c9 Limit Assault to 4 Medical items max 2024-02-27 10:03:03 +00:00
Dev
f53c637116 Limit followerkojaniy drink count to 2 max 2024-02-27 10:00:14 +00:00
Kaeno
afc8cc0385 Add ETSREWARD to gifts 2024-02-27 00:05:30 +00:00
Dev
7ec5d89608 Add ability to insert stash rows to profile 2024-02-26 23:51:45 +00:00
Dev
bde364388f Allow enabling snow in raid via SPT friend 2024-02-26 19:35:18 +00:00
Dev
51e1f7734e Add missing standing logging inside getFenceStandingChangeForKillAsScav() 2024-02-26 19:15:26 +00:00
Dev
47882e59d6 only show Found x insurance packages in profile in console, not log file 2024-02-26 18:24:45 +00:00
Dev
2bb85c8391 Adjust various weapons on PMCs between level 1-14 and 15-22 2024-02-26 17:45:55 +00:00
Dev
44e8378819 Properly match changes between usec/bear + adjust reserve map 2024-02-26 17:13:33 +00:00
Dev
f601f9e993 Various pmc changes:
Removed cursedassult brain
Lowered friendly PMC chance to 10%
Adjust streets/gz/shoreline brain weights
2024-02-26 17:06:52 +00:00
Dev
5ec38dae4f Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-26 17:02:46 +00:00
Dev
74297fa503 Adjust bot ammo weights for bots of level 1-14 and 15-22 2024-02-26 16:55:05 +00:00
Kaeno
3c113ddf7f Fixed ammobox breaking client + profile due to ragfair refresh adding extra ammo to ammo boxes 2024-02-26 16:32:56 +00:00
Dev
3c0471b288 Add ammo weights for PMCs between levels 15-22 2024-02-26 16:18:00 +00:00
Dev
9965c6cfe2 manually fix S&S Precision PlateFrame plate carrier (Goons Edition) getting new side plate slots 2024-02-26 12:32:21 +00:00
Dev
7c32bcbb9a Update JSONs 2024-02-26 12:28:29 +00:00
Dev
c7bbb97499 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-26 11:27:00 +00:00
Dev
4e073baaca 28875 2024-02-26 11:26:50 +00:00
DrakiaXYZ
1deb6d9488 Add trader service requirement support & LKS Service requirements (!235)
Add LightKeeper trader service requirements

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/235
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-25 20:18:54 +00:00
Dev
40b31e1fe0 improved initialize() inside PresetController 2024-02-25 11:54:13 +00:00
Dev
a5450c6552 Moved addItemWithChildrenToEquipmentSlot() from BotWeaponGeneratorHelper to botGeneratorHelper 2024-02-25 11:45:34 +00:00
Dev
5f8b0592cc Updated foldItem() to use a .find() call instead of looping over all inventory items 2024-02-25 11:43:49 +00:00
Dev
2839ce8c77 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-25 11:18:01 +00:00
Dev
1dda9efbd7 Move ExhaustableArray into its own file + make it implement interface 2024-02-25 11:17:33 +00:00
DrakiaXYZ
2adbb6a5fe Properly take and return tools when crafting (!234)
When starting a craft, tools are now taken, and the templateId is stored in the production in the user profile
When finishing a craft, space for both the tools and crafted item is verified, then both are added to the player stash correctly flagged as non-FiR and FiR respectively

Included a bit of code cleanup/reorg in areas I was working in

A few assumptions were made:
- Tools are expected to be single items, not stacks of an item (productions.json doesn't include a count property for tools, so this seems safe)
- Tools will never be a preset or have child items
- That the `canPlaceItemsInInventory` method over a concatenation of the tools and crafted item(s) will result in the same result as calling it individually over the two collections of items individually

Will need tested once merged into 380, I did basic testing, but there's a lot of different crafts that require tools

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/234
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-25 08:53:57 +00:00
DrakiaXYZ
19013a478f If a preset has a different _id property than its object key, output an error and skip it. (!233)
This resolves an issue where a mod with bad preset data is able to break loot generation

Can be tested by changing the "\_id" property of an item preset in globals.json, and seeing the error output to the console.

A better solution for the future may be to deprecate the "\_id" property entirely, and use just the object key, however that would have more far reaching changes compared to this simple fix

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/233
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-24 23:26:27 +00:00
Dev
946dc52f1a Add Stim limit of 2 to assault bots 2024-02-23 16:37:56 +00:00
Dev
b5cde813a3 Cleanup of date calculation code 2024-02-23 16:10:18 +00:00
Dev
386aeee9d7 Updated server to match raid times with live 2024-02-23 16:05:30 +00:00
Dev
68e73e4d86 Update arenafighterevent.json and arenafighter.json loot to have weights (copied from raiders) 2024-02-23 11:16:48 +00:00
Dev
6d84dbb2d4 Commnent improvement 2024-02-22 21:51:44 +00:00
Dev
104fd03b39 FIxed infinite loop when only one item exists in pool and bot has maxed out number of that item already 2024-02-22 21:48:57 +00:00
Dev
fbfdeea9c1 Add army bandage to item limit for PMCs 2024-02-22 20:14:53 +00:00
Dev
5e496af804 Move itemLimit code to be across all bot containers instead of per
Remove a tpl from loot pool once an item limit has been reached - prevents it being picked over and over
Remove loot data from pmc jsons as its generated dynamically, adding data into jsons now acts as an override for the dynamic generation
Reduced rouble max count to 1 for PMCs

Split PMC loot caches by side (usec/bear)
2024-02-22 16:34:15 +00:00
Dev
cdb55ef7d5 Weight PMC look by price, higher price = smaller weight 2024-02-22 14:02:32 +00:00
Dev
ded7142774 Comment improvement 2024-02-22 13:55:57 +00:00