Dev
9dbd3d1acf
Updated server handling of quests/repeatable quests to match 0.14 changes - this will break profiles
2024-01-05 19:52:21 +00:00
Dev
3979e6ef61
Add handling for quest failing while player is at menu
2024-01-05 15:27:28 +00:00
Dev
1249b309cf
Improve accuracy when handling client/achievement/statistic
2024-01-04 21:28:47 +00:00
Dev
c39e331423
Replace conditionCounters
array with with TaskConditionCounters
dictionary
2023-12-30 21:59:51 +00:00
Dev
eca799d606
Use correct dictionary for storing data in profile TaskConditionCounters
instead of BackendCounters
2023-12-30 21:30:54 +00:00
Dev
a194569946
Basic implementation for viewing other profiles
2023-12-30 16:41:20 +00:00
Dev
6a8d8258dd
Update getProfileStatus()
to make live
2023-12-29 23:24:23 +00:00
Dev
11e64eacab
Add achievement storage to profile on creation
2023-12-29 23:06:57 +00:00
Dev
ca7958afed
Implement Place of face
hideout area
...
Implement adding/removing favorite items
2023-12-29 20:22:50 +00:00
Dev
d1b9cbbfc5
Enable snow for christmas/new years
2023-12-29 19:09:03 +00:00
Dev
17c4d6cec0
Rework on equipment generation to process mods on an item if the item supports them instead of if the bots mods array has mods
...
Add new bots to bot.json
2023-12-28 18:36:37 +00:00
Dev
b4ca22a0d5
Typo fix
2023-12-28 12:22:06 +00:00
Dev
c1f8cee19f
Fix issues with mag tempalte saving
2023-12-28 12:19:52 +00:00
Dev
8dc322180f
Implement magazine template saving
2023-12-28 12:02:37 +00:00
CWXDEV
d49a9da751
check for null on conditionCounters
2023-12-28 11:30:36 +00:00
Dev
422a817360
Remove unused code
2023-12-28 08:48:40 +00:00
Dev
fa01f1c2ae
Add armor plates to default profile
...
Implemented 2 achievement endpoints
2023-12-27 22:43:42 +00:00
Dev
db296499e9
Fix profile ids being prepended with pmc/scav killing game load
2023-12-27 22:01:30 +00:00
Dev
b6813141fd
Changes to get closer to main menu
2023-12-27 20:19:17 +00:00
Dev
dccb356f62
Add missing property
2023-12-27 19:12:42 +00:00
Dev
b76d5b142c
Add achievement files
2023-12-27 18:34:35 +00:00
Dev
9e55a52965
update quest objects and implement get achievemetns
2023-12-27 17:15:38 +00:00
Dev
db70e8e4bc
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/src/controllers/DialogueController.ts
2023-12-27 11:24:49 +00:00
Dev
f9a1d117ea
prevent client/quest/list
handler from showing quests from traders who no longer exist
2023-12-26 16:26:15 +00:00
Alex
0ade8f4b9c
Added configs and simplification to ChatBot ( !180 )
...
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/180
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2023-12-25 08:38:42 +00:00
Alex
26a6553eaa
Add customizable chat bots and chat commands ( !179 )
...
* Use ICommandoCommand interface to register a new command for Commando! Our new and shiny chat bot that takes care of all your commanding needs
* Use IDialogueChatBot to register you new chatty friend bot!
* If you are feeling lazy, you can also use the ISptCommand and register a command that will use "spt" prefix
* spt give command has been added! Feeling like cheating today? hehe use "spt give tplId quantity" and get a new shiny item on your inbox!
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/179
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2023-12-24 19:54:27 +00:00
Dev
c7572fdaf2
Improve accuracy of total game time
2023-12-21 22:12:55 +00:00
Dev
8b287267d5
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-12-21 10:21:08 +00:00
Dev
f451920fb7
Show error when item not found in player inventory when handing over items for quest
2023-12-21 10:15:57 +00:00
Dev
b993226296
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/MatchCallbacks.ts
# project/src/callbacks/NotifierCallbacks.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/MatchController.ts
# project/src/routers/static/RagfairStaticRouter.ts
2023-12-21 09:07:23 +00:00
Dev
0de6f201fe
Fix exploit where FiR status was preserved when merging non FiR items into a FiR stack
2023-12-20 19:48:26 +00:00
Dev
6930267d8b
Add various missing types
2023-12-20 00:17:27 +00:00
Dev
cf782a8fcb
Add endpoint client/ragfair/offer/findbyid
2023-12-19 23:52:39 +00:00
Dev
90324ed343
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/package.json
# project/src/generators/RagfairOfferGenerator.ts
2023-12-19 17:31:19 +00:00
Dev
8853159b55
Fix player offers being expired before checking if they were sold
2023-12-18 22:32:46 +00:00
Dev
64334339b3
Fix flea not showing correct categories until unlock level + 1
2023-12-15 23:45:04 +00:00
Dev
b6e7679b03
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-12-15 14:43:30 +00:00
Dev
c394cd6c6c
Ensure all classes are exported consistently
2023-12-15 14:43:05 +00:00
Dev
268a9b8abd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/callbacks/BundleCallbacks.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/helpers/InRaidHelper.ts
# project/src/loaders/PreAkiModLoader.ts
2023-12-15 14:16:15 +00:00
Dev
bda6d66e92
Log names of files being serialsied
2023-12-13 22:16:21 +00:00
Dev
73cfc16699
Prevent giving player 0 intellect skill points when crafting in hideout
2023-12-11 11:45:23 +00:00
Dev
77dba80fbd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/assets/database/locales/global/ch.json
# project/assets/database/locales/global/cz.json
# project/assets/database/locales/global/en.json
# project/assets/database/locales/global/es-mx.json
# project/assets/database/locales/global/es.json
# project/assets/database/locales/global/fr.json
# project/assets/database/locales/global/ge.json
# project/assets/database/locales/global/hu.json
# project/assets/database/locales/global/it.json
# project/assets/database/locales/global/jp.json
# project/assets/database/locales/global/kr.json
# project/assets/database/locales/global/pl.json
# project/assets/database/locales/global/po.json
# project/assets/database/locales/global/ru.json
# project/assets/database/locales/global/sk.json
# project/assets/database/locales/global/tu.json
# project/src/controllers/TradeController.ts
# project/src/generators/LocationGenerator.ts
2023-12-08 22:20:16 +00:00
Dev
8a78e074a4
From testing, inspecting an item sets value to false, not true
2023-12-07 20:37:56 +00:00
Dev
c015882eac
Improve handling of a mail profileChangeEvents
property
2023-12-07 20:16:04 +00:00
Dev
7f995de5d1
Reworked how the flea market categories are calculated, instead of trying to be smart and add/remove in a cache as offers are created, calculate the categories when needed
...
Categories:
Are now much more accurate
take into account when player is below flea unlock level
Any with a (1) and no offers have been fixed
Take into account when offers are barters + barters are filtered out
Skip items with a type of `node` during flea assort generation
2023-12-05 20:41:43 +00:00
Dev
221cd98316
Allow fixProfileBreakingInventoryItemIssues()
to also fix clothing issues
...
Move `fixProfileBreakingInventoryItemIssues` into `ProfileFixerService`
2023-12-03 20:37:35 +00:00
Dev
48de3139ae
Fix bug where setting ragfairconfig.purchasesAreFoundInRaid to true would make trader purchases on flea Found in raid
2023-12-03 12:06:52 +00:00
Dev
1db690afb3
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/controllers/HideoutController.ts
2023-12-03 11:13:22 +00:00
Dev
12cb176a42
Potential fix for failed/repeatable quests keeping their subtask completed status
2023-12-02 00:10:25 +00:00
Dev
8ddad763be
Cleanup of handleScavCase()
2023-11-30 13:44:43 +00:00
Dev
2148eaafe5
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/QuestController.ts
# project/src/di/Container.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
2023-11-30 10:20:37 +00:00
Dev
67f7eb59c5
Improve handling of profileChanges
, dont overwrite existing data when adding new objects
2023-11-30 10:02:00 +00:00
Dev
288b7cf654
Further cleanup of acceptQuest
2023-11-30 09:36:28 +00:00
Dev
a941a22305
Attempt to resolve issue where failed quests that are restarted retain their previous completed statuses until client restart
...
New function to purge completed condtions + remove status timers beyond what a newly started quest would have + add updated quest status object to `questsStatus` property on profile changes response object
2023-11-29 23:36:31 +00:00
Dev
bfee07d5fe
Fix item tag regex replacing non-english characters
2023-11-29 22:30:23 +00:00
Dev
dde5c7e8af
Move raid adjustment code into own service
...
Rename various parts of sytem to better match what it does
2023-11-29 16:52:13 +00:00
Dev
5d0d9e2cd9
Fix issue where OriginalSurvivalTimeSeconds
would be set to the raid time in minutes, not the survival time in seconds
2023-11-29 14:22:48 +00:00
Dev
3945de8b1f
Fix incorrect NewSurviveTimeSeconds
value being sent to client
...
Thanks to DanW
2023-11-29 13:32:55 +00:00
Dev
9c2725e2fe
Add system that adjusts the loot multipliers for a scav raid based on the percentage of the raid time remaining
...
Controlled per location
Most maps are capped at 40/50% min
Added multiple config proeprties to configure how system works
Added ability to remove all AppContext values by key
During `getRaidTime()` loot % modifier values are stored in app context,
Then, during `generate()` those values are retreived and applied if found
After loot generation values are reset to their original value
2023-11-28 12:42:58 +00:00
Dev
f9cf3242c8
Add new core config entry fixProfileBreakingInventoryItemIssues
, defaults to off
...
Attempts to fix common issues that happen to profile inventory items:
Duplicate items with the same _id value
Item Tag names with non alphanumeric characters
StackObjectsCount null values
2023-11-28 11:06:08 +00:00
Dev
58e6cc8cd7
Remove message sending code from acceptRepeatableQuest()
dailies in live do not send messages upon accepting them
2023-11-27 16:35:44 +00:00
Dev
7a798d2b60
Reworked singleplayer/settings/getRaidTime
endpoint
...
Handles adjustments to train extract appearance times
Handles time needed to be alive in a raid to get a Success raid status
Added extra reduction percent weight: 30%
2023-11-27 15:02:35 +00:00
Dev
8d32cf2d03
Store player scav brain data in config and pass to client when requested
2023-11-26 21:33:47 +00:00
Dev
ac459335c0
Add new endpoint to calcualte a reduced raid time for scavs and send the maps base.EscapeTimeLimit
value to client for PMC raids
2023-11-26 21:11:03 +00:00
Dev
1350fdb78b
Find quest in player quest array using .find
instead of .filter
2023-11-25 13:28:52 +00:00
Dev
64722bac17
Add quit exit for gameStart when resetting profile
2023-11-25 13:26:11 +00:00
Dev
aa6f765a64
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
2023-11-22 14:28:30 +00:00
Dev
ddb9917c6b
Rework of post-raid scav/pmc profile handling:
...
Moved logic out of `updateProfileBaseStats()` and into separate functions for pmc/scav, left profile-agnostic code alone
new functions `updatePmcProfileDataPostRaid` and `updateScavProfileDataPostRaid`
scav - Only copy active quest progress from client profile to server scav profile
scav - dont attempt to update trader standings, none exist on scav profile
scav - dont transfer psot-raid limb damage to server profile
Update quest status values similarly to PMC quests post raid to ensure they're consistent with existing quest data in profile
Simplifies `migrateScavQuestProgressToPmcProfile`
made various warnings debug instead
2023-11-20 16:33:04 +00:00
Dev
525e5cd21b
Fix length comparison not working as its an object, not an array
2023-11-20 15:05:35 +00:00
Dev
ccc017c976
Fix issue with scav case rewards being collectable twice
2023-11-20 10:22:03 +00:00
Dev
2132ea7adb
Fix issue with hideout crafts being collectable twice
2023-11-20 10:14:21 +00:00
Dev
0d205ed50c
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/controllers/HealthController.ts
2023-11-18 14:13:08 +00:00
Dev
fa1e15897a
Only heal bodypart if player chose hp healing in post-raid therapist healing screen
2023-11-18 11:33:06 +00:00
Refringe
6cd86e67b0
Merge branch 'master' into 3.8.0
...
# Conflicts:
# project/.vscode/launch.json
# project/assets/database/locations/bigmap/base.json
# project/assets/database/locations/interchange/base.json
# project/assets/database/locations/rezervbase/base.json
# project/gulpfile.mjs
# project/package.json
# project/src/ErrorHandler.ts
# project/src/Program.ts
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/LocationCallbacks.ts
# project/src/callbacks/MatchCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/NotifierCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/ProfileCallbacks.ts
# project/src/callbacks/RagfairCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HealthController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/MatchController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotLevelGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/ProfileHelper.ts
# project/src/helpers/RagfairHelper.ts
# project/src/helpers/RagfairOfferHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/ModLoadOrder.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/IGlobals.ts
# project/src/models/eft/common/ILocationBase.ts
# project/src/models/eft/common/tables/IBotBase.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessBuyTradeRequestData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/enums/WildSpawnTypeNumber.ts
# project/src/models/spt/bots/BotGenerationDetails.ts
# project/src/models/spt/config/IBotConfig.ts
# project/src/models/spt/config/IBotDurability.ts
# project/src/models/spt/config/IInRaidConfig.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/config/IQuestConfig.ts
# project/src/models/spt/config/ISeasonalEventConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/models/spt/utils/IUuidGenerator.ts
# project/src/routers/dynamic/BotDynamicRouter.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/CustomizationDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/InraidDynamicRouter.ts
# project/src/routers/dynamic/LocationDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/dynamic/TraderDynamicRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/serializers/NotifySerializer.ts
# project/src/routers/static/BotStaticRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/CustomizationStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/InsuranceStaticRouter.ts
# project/src/routers/static/ItemEventStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/NotifierStaticRouter.ts
# project/src/routers/static/PresetStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/TraderStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotEquipmentFilterService.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotWeaponModLimitService.ts
# project/src/services/PaymentService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/services/SeasonalEventService.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/TimeUtil.ts
# project/src/utils/UUidGenerator.ts
# project/src/utils/VFS.ts
# project/src/utils/collections/queue/Queue.ts
# project/src/utils/logging/AbstractWinstonLogger.ts
# project/src/utils/logging/WinstonMainLogger.ts
# project/src/utils/logging/WinstonRequestLogger.ts
# project/tests/utils/TimeUtil.test.ts
Manually resolved by Refringe.
2023-11-16 23:35:11 -05:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
...
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Refringe
00be492d5e
Resolves ESLint Naming Convention Issues
2023-11-16 10:09:01 -05:00
Dev
b70474133b
Fix multiple locations in code where an array for hideout areas is incorrectly accessed like a dictionary
2023-11-16 14:33:39 +00:00
Dev
fce724b380
Fix water collector craft not resetting after completion of craft
2023-11-16 12:55:57 +00:00
Dev
925d9b3f07
Add fence rep gain on taking COOP extract
...
Refactored fence rep handling code for Car extracts
2023-11-16 11:38:55 +00:00
Refringe
8066eb942e
Merge branch 'fix/linting-errors' into 3.8.0
...
# Conflicts:
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/InventoryCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/HttpServerHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/TradeHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/external/HttpFramework.ts
# project/src/models/external/tsyringe.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/save_load/HealthSaveLoadRouter.ts
# project/src/routers/save_load/InraidSaveLoadRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotLootCacheService.ts
# project/src/services/LocalisationService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/utils/App.ts
# project/src/utils/DatabaseImporter.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/collections/queue/Queue.ts
# project/tests/__factories__/ProfileInsurance.factory.ts
# project/tests/controllers/InsuranceController.test.ts
Manually resolved by Refringe
2023-11-15 22:28:43 -05:00
Refringe
622949cd83
Auto-formatting Sweep
2023-11-15 21:12:40 -05:00
Dev
3b053b741b
Allow custom profiles to use localied descriptions
...
Fixed an inconsistently named locale key
Added logger to LauncherController
2023-11-15 11:16:56 +00:00
Dev
c9dc0d2192
Make each trader reward different types of items
...
Prevent trader from rewarding more than 1 weapon
Fixed trader failing to find default weapon to send as reward
2023-11-14 23:05:34 +00:00
Dev
1021a945cb
Fix insurance costing 0 roubles
2023-11-14 11:46:51 +00:00
Refringe
0793df60c2
Formatting Change - Space is now given around object properties.
2023-11-13 12:38:16 -05:00
Refringe
32b47bdc18
Formatting Change - When a statement can be moved into a single line and still be under the maximum line length, it is.
2023-11-13 12:31:52 -05:00
Refringe
7533d33358
Formatting Change - Operator positions are now at the start of the next line (for multi-line statements).
2023-11-13 12:29:16 -05:00
Dev
206f0d672d
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
2023-11-13 17:06:19 +00:00
Refringe
ce45862e75
Favours dot object notation whenever possible.
2023-11-13 11:51:02 -05:00
Refringe
e709b6c111
Reformatted imports with (only) Biome.
2023-11-13 11:43:37 -05:00
Dev
6cf91ad923
Skip null production objects inside handleRecipe()
2023-11-13 12:01:48 +00:00
Dev
0666aad779
Implement Unbind
event handler
...
Occurs when player moves item from quick access panel to inventory
Small optimistion for `Bind` event, once item is found, exit loop
2023-11-12 10:10:34 +00:00
Refringe
87bb07cfd9
Formatting for controller classes.
2023-11-10 16:49:29 -05:00
Dev
37029791da
Nullguard removeQuestFromScavProfile()
accessing a null scav quest array
2023-11-10 19:13:14 +00:00
Dev
7849a730f2
Fix nullguard firing for all traders
2023-11-10 19:00:04 +00:00
Dev
ade4875362
Change warning in checkTraderRepairValuesExist()
to use nickname
2023-11-10 10:37:26 +00:00
Dev
c4c923f8dc
Update checkTraderRepairValuesExist() to not use .clone
2023-11-10 10:31:22 +00:00
TheSparta
5b46e956c4
fixed lint/complexity/useLiteralKeys
2023-11-08 19:52:56 +00:00
TheSparta
3eee163aae
fixed lint/complexity/noForEach
2023-11-08 19:51:52 +00:00
Dev
98ab19c6fa
Update countAllInsuranceItems()
to make use of MathUtil.arraySum()
2023-11-08 09:51:15 +00:00