477 Commits

Author SHA1 Message Date
Dev
3d1aa5e4fc Removed unused singleplayer/settings/raid/endstate endpoint 2024-08-23 10:19:23 +01:00
Dev
24cd94abd3 Expanded pmcConfig.maxBackpackLootTotalRub to work per PMC level
non-PMC backpack loot is no longer limited to 150,000 roubles
2024-08-22 20:42:47 +01:00
Dev
607189926a Removed chanceSameSideIsHostilePercent config property and code that uses it, now implemented inside every maps base.json 2024-08-22 19:08:40 +01:00
Dev
6d7c4d95b6 Added further progress on cultist circle - now rewards items upon completion
Now handles `HideoutDeleteProductionCommand` event, Deletes sacrificed items on craft start
Set craft time to 30 secs for debugging
2024-08-22 17:48:39 +01:00
Dev
c6877f998b Updated StartTimestamp to be stored as a string 2024-08-22 12:34:54 +01:00
Dev
472c258187 Fix cultist circle craft not progressing due to lack of recipe 2024-08-22 11:05:32 +01:00
Dev
47fcff1338 Added further work to circle of sacrifice area 2024-08-22 10:32:35 +01:00
Dev
409d146fa9 Added new properties to profile templates + updated some interfaces to match live 2024-08-21 17:50:12 +01:00
Dev
1aa8233b4c Updated itemtpl enum 2024-08-21 15:34:55 +01:00
Dev
471c606e12 Updated production recipe interface to match live 2024-08-21 14:43:19 +01:00
Dev
0a7394c2e3 Added timestamp to IHideoutCircleOfCultistProductionStartRequestData 2024-08-21 13:39:14 +01:00
Dev
726e4f4b2c Stubbed out HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START event 2024-08-21 13:36:51 +01:00
Kaeno
87ac190b37 Update Wildspawntypenumber to add new boss 2024-08-21 13:26:55 +01:00
Dev
c6e6b52baa Updated some map base jsons 2024-08-20 22:46:38 +01:00
Dev
23875045c9 Updated factory base json + interfaces 2024-08-20 22:20:16 +01:00
Dev
c45f4c5f4b Added s to Improvement
Updated hideout area enum
2024-08-20 21:19:00 +01:00
Dev
8e4c4e4a0f Updated various JSON files + interfaces 2024-08-20 20:58:46 +01:00
Dev
10dfb89787 Fixed incorrect IRestrictionsInRaid interface 2024-08-19 18:35:06 +01:00
Dev
52d9fbaeb6 Improved weapon mod selection when a default mod is desired but is incompatible with weapon
Introduced a `Set` into request object that holds conflicting items instead of constantly recalculating them when needed
2024-08-16 23:19:07 +01:00
Dev
fc8769ba30 Basic implementation of pocket tpl quest reward handling 2024-08-03 23:10:54 +01:00
Refringe
5740774a46
Apply Biome Formatting
This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
2024-07-23 11:12:53 -04:00
Refringe
ed8dbbd195 Adds Biome - Removes ESLint & Prettier (!383)
Boogidy, boogidy, boogidy. Let's go racing! 🏎️

Removes the over-complicated and super-slow setup we had with ESLint & Prettier in favour of Biome. The largest change with the formatting is moving from Allman braces to 1TBS braces. Other than that, it's *pretty much* the same. Ah, and that Biome runs formatting and linting on the entire project about x10 faster than the old system ran formatting on one file. Seriously, the guy who came up with that last solution should be fired. :runs:

I've kept all of the formatting and linting commands the same as before, with the main mamma-jamma being: `npm run format`, which applies formatting and linting changes to the entire project.

Formatting-on-save works (quickly!) by (1) ensuring that you're working within the VSC workspace (as you should be), and (2) have the recommended Biome VSC extension installed. The link to the Biome extension is in the README.

This limits our options on code formatting going forward; Biome, like prettier, is very opinionated with very few formatting options available. But I see this as a good thing. I'd rather spend my time arguing about which gun in Tarkov is the best, rather than coding brace styles...

...It's the TOZ, and it always will be. Don't DM me.

Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/383
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
2024-07-22 21:15:57 +00:00
CWX
0e85e55ced add missing props on models, add additional info to miniprofiles 2024-07-21 20:41:46 +01:00
Tyfon
ed3e16a94f Add support for flea market dogtag barter requirements (!378)
Trader offers with dogtag barter requirements are currently missing the `level` and `side` properties necessary to qualify them. This data already exists in the assorts, just needed to be sent along with the offer.

I considered updating the `side` property of `Requirement` in `IAddOfferRequestData.ts`, but that field is never used, and the client appears to pass 0 for both (even though 0 is not a valid `side`).

Not sure if this should be going to `master` or `310-dev`?

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/378
Co-authored-by: Tyfon <tyfon7@outlook.com>
Co-committed-by: Tyfon <tyfon7@outlook.com>
(cherry picked from commit ec76a8897fda32ab938bd758025bafdad1e956da)
2024-07-20 23:41:39 +01:00
Dev
727ba83273 Improved accuracy when creating flea offer - store single item price in `` property
Made `unlimited` property optional as its only used by traders
Slightly reduced pack offer chance + made them have more items
2024-07-19 13:45:34 +01:00
Dev
4b8b3b77a7 Remove unsued properties + improved how user data is stored/generated 2024-07-17 19:30:17 +01:00
Kaeno
fcdf537c3b Update JSONs 2024-07-16 15:49:49 +01:00
Dev
0629958b92 Added getOfferType() to ragfairController
(cherry picked from commit e67f000602dd00cbe22a25c036b647b9daf0d8d6)
2024-07-14 19:49:34 +01:00
CWX
4eeedc4257 Removed unused code and repurposed save endpoint for scav profile saving 2024-07-12 16:29:21 +01:00
Dev
e88521fe54 Added ability to blacklist profile from being created in launcher
(cherry picked from commit 5260b16a1810f0ea16793f9eae9bc8707c9096e4)
2024-07-11 09:59:14 +01:00
Dev
f15a0e6f17 Add type to selectedMemberCategory 2024-07-11 09:35:27 +01:00
静穏靄
d31c5f6f09 Add missing property to IUserDialogDetails (!371)
The property is used for Unheard edition accounts to retain their icon on reloading the dialog.

Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/371
Co-authored-by: 静穏靄 <seionmoya@noreply.dev.sp-tarkov.com>
Co-committed-by: 静穏靄 <seionmoya@noreply.dev.sp-tarkov.com>
(cherry picked from commit d0f11fd073dcae6c04d7bd214d3fdec73a1af841)
2024-07-11 09:30:10 +01:00
Dev
ec6c4b05d9 Updated ItemTpl overrides and regenerated enum 2024-07-09 15:11:18 +01:00
Dev
121387aa69 Deleted unused endpoints + code 2024-07-09 14:51:57 +01:00
Dev
a0a9b4cf29 Updated itemTpl enum 2024-07-08 19:08:57 +01:00
Dev
872212f651 Removed unused endpoint + config 2024-07-08 15:15:48 +01:00
Dev
57100544c9 Merge branch 'master' of https://dev.sp-tarkov.com/SPT/Server into 310-dev
# Conflicts:
#	project/assets/database/globals.json
2024-07-07 14:13:35 +01:00
Dev
7377a68a9e Added missing type to iTemplateItem 2024-07-07 14:07:53 +01:00
Dev
1f76ce5d10 Refactored airdrop loot code 2024-07-06 13:39:56 +01:00
Dev
4cf1c10c51 Added IGetAirdropLootResponse 2024-07-06 12:59:47 +01:00
CWX
7d6721d47b update comment for airdrop enum, allow airdrop loot to work 2024-07-06 09:17:32 +01:00
Dev
ad1d481069 Remove unused interface 2024-07-05 22:39:24 +01:00
Dev
31ba17a327 Added handling of BTR item delivery 2024-07-05 19:02:02 +01:00
Dev
ce0123efd3 Implemented new wishlist system 2024-07-05 15:06:43 +01:00
CWX
83a35cbc8c implement localweather for pve mode 2024-07-05 14:21:30 +01:00
Dev
7e64a4be66 Further improvements to post-raid event handling 2024-07-05 13:32:46 +01:00
Dev
85e86b969d Expanded request object + method info 2024-07-05 10:48:13 +01:00
Dev
5f280612c4 Update interface to correct naming scheme 2024-07-05 09:39:01 +01:00
Dev
5cd919a7d7 Add location services json 2024-07-05 09:38:27 +01:00
Dev
97c7c536dc Updated woods+factory json 2024-07-05 00:27:12 +01:00