Refactored airdrop loot code
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@ -2,55 +2,42 @@ import { inject, injectable } from "tsyringe";
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import { ApplicationContext } from "@spt/context/ApplicationContext";
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import { ContextVariableType } from "@spt/context/ContextVariableType";
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import { LocationGenerator } from "@spt/generators/LocationGenerator";
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import { LootGenerator } from "@spt/generators/LootGenerator";
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import { WeightedRandomHelper } from "@spt/helpers/WeightedRandomHelper";
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import { ILocationBase } from "@spt/models/eft/common/ILocationBase";
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import { ILocationsGenerateAllResponse } from "@spt/models/eft/common/ILocationsSourceDestinationBase";
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import { ILooseLoot, SpawnpointTemplate } from "@spt/models/eft/common/ILooseLoot";
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import { IGetAirdropLootResponse } from "@spt/models/eft/location/IGetAirdropLootResponse";
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import { IGetLocationRequestData } from "@spt/models/eft/location/IGetLocationRequestData";
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import { AirdropTypeEnum } from "@spt/models/enums/AirdropType";
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import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
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import { AirdropLoot, IAirdropConfig } from "@spt/models/spt/config/IAirdropConfig";
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import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig";
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import { IRaidChanges } from "@spt/models/spt/location/IRaidChanges";
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import { ILocations } from "@spt/models/spt/server/ILocations";
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import { LootRequest } from "@spt/models/spt/services/LootRequest";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt/servers/ConfigServer";
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import { AirdropService } from "@spt/services/AirdropService";
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import { DatabaseService } from "@spt/services/DatabaseService";
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import { ItemFilterService } from "@spt/services/ItemFilterService";
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import { LocalisationService } from "@spt/services/LocalisationService";
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import { RaidTimeAdjustmentService } from "@spt/services/RaidTimeAdjustmentService";
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import { ICloner } from "@spt/utils/cloners/ICloner";
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import { HashUtil } from "@spt/utils/HashUtil";
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import { RandomUtil } from "@spt/utils/RandomUtil";
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import { TimeUtil } from "@spt/utils/TimeUtil";
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@injectable()
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export class LocationController
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{
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protected airdropConfig: IAirdropConfig;
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protected locationConfig: ILocationConfig;
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constructor(
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@inject("HashUtil") protected hashUtil: HashUtil,
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@inject("RandomUtil") protected randomUtil: RandomUtil,
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@inject("WeightedRandomHelper") protected weightedRandomHelper: WeightedRandomHelper,
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@inject("PrimaryLogger") protected logger: ILogger,
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@inject("LocationGenerator") protected locationGenerator: LocationGenerator,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("RaidTimeAdjustmentService") protected raidTimeAdjustmentService: RaidTimeAdjustmentService,
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@inject("ItemFilterService") protected itemFilterService: ItemFilterService,
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@inject("LootGenerator") protected lootGenerator: LootGenerator,
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@inject("DatabaseService") protected databaseService: DatabaseService,
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@inject("AirdropService") protected airdropService: AirdropService,
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@inject("TimeUtil") protected timeUtil: TimeUtil,
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@inject("ConfigServer") protected configServer: ConfigServer,
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@inject("ApplicationContext") protected applicationContext: ApplicationContext,
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@inject("PrimaryCloner") protected cloner: ICloner,
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)
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{
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this.airdropConfig = this.configServer.getConfig(ConfigTypes.AIRDROP);
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this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION);
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}
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@ -165,65 +152,8 @@ export class LocationController
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return { locations: locations, paths: locationsFromDb.base.paths };
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}
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/**
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* Handle client/location/getAirdropLoot
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* Get loot for an airdrop container
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* Generates it randomly based on config/airdrop.json values
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* @returns Array of LootItem objects
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*/
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public getAirdropLoot(): IGetAirdropLootResponse
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{
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const airdropType = this.chooseAirdropType();
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this.logger.debug(`Chose ${airdropType} for airdrop loot`);
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const airdropConfig = this.getAirdropLootConfigByType(airdropType);
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return { icon: airdropType, container: this.lootGenerator.createRandomLoot(airdropConfig) };
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}
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/**
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* Randomly pick a type of airdrop loot using weighted values from config
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* @returns airdrop type value
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*/
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protected chooseAirdropType(): AirdropTypeEnum
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{
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const possibleAirdropTypes = this.airdropConfig.airdropTypeWeightings;
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return this.weightedRandomHelper.getWeightedValue(possibleAirdropTypes);
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}
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/**
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* Get the configuration for a specific type of airdrop
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* @param airdropType Type of airdrop to get settings for
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* @returns LootRequest
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*/
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protected getAirdropLootConfigByType(airdropType: AirdropTypeEnum): LootRequest
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{
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let lootSettingsByType: AirdropLoot = this.airdropConfig.loot[airdropType];
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if (!lootSettingsByType)
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{
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this.logger.error(
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this.localisationService.getText("location-unable_to_find_airdrop_drop_config_of_type", airdropType),
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);
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lootSettingsByType = this.airdropConfig.loot[AirdropTypeEnum.COMMON];
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}
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return {
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airdropLoot: airdropType,
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weaponPresetCount: lootSettingsByType.weaponPresetCount,
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armorPresetCount: lootSettingsByType.armorPresetCount,
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itemCount: lootSettingsByType.itemCount,
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weaponCrateCount: lootSettingsByType.weaponCrateCount,
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itemBlacklist: [
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...lootSettingsByType.itemBlacklist,
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...this.itemFilterService.getItemRewardBlacklist(),
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...this.itemFilterService.getBossItems(),
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],
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itemTypeWhitelist: lootSettingsByType.itemTypeWhitelist,
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itemLimits: lootSettingsByType.itemLimits,
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itemStackLimits: lootSettingsByType.itemStackLimits,
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armorLevelWhitelist: lootSettingsByType.armorLevelWhitelist,
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allowBossItems: lootSettingsByType.allowBossItems,
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};
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return this.airdropService.generateAirdropLoot();
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}
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}
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@ -87,7 +87,7 @@ export class ProfileController
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if (!pmc?.Info?.Level)
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{
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return {
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username: profile.info.username,
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username: profile.info?.username ?? "",
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nickname: "unknown",
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side: "unknown",
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currlvl: 0,
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@ -197,6 +197,7 @@ import { IWebSocketConnectionHandler } from "@spt/servers/ws/IWebSocketConnectio
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import { DefaultSptWebSocketMessageHandler } from "@spt/servers/ws/message/DefaultSptWebSocketMessageHandler";
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import { ISptWebSocketMessageHandler } from "@spt/servers/ws/message/ISptWebSocketMessageHandler";
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import { SptWebSocketConnectionHandler } from "@spt/servers/ws/SptWebSocketConnectionHandler";
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import { AirdropService } from "@spt/services/AirdropService";
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import { BotEquipmentFilterService } from "@spt/services/BotEquipmentFilterService";
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import { BotEquipmentModPoolService } from "@spt/services/BotEquipmentModPoolService";
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import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService";
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@ -795,6 +796,9 @@ export class Container
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depContainer.register<ProfileActivityService>("ProfileActivityService", ProfileActivityService, {
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lifecycle: Lifecycle.Singleton,
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});
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depContainer.register<AirdropService>("AirdropService", AirdropService, {
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lifecycle: Lifecycle.Singleton,
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});
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}
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private static registerServers(depContainer: DependencyContainer): void
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@ -8,7 +8,6 @@ import { Item } from "@spt/models/eft/common/tables/IItem";
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import { ITemplateItem } from "@spt/models/eft/common/tables/ITemplateItem";
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import { BaseClasses } from "@spt/models/enums/BaseClasses";
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import { ISealedAirdropContainerSettings, RewardDetails } from "@spt/models/spt/config/IInventoryConfig";
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import { LootItem } from "@spt/models/spt/services/LootItem";
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import { LootRequest } from "@spt/models/spt/services/LootRequest";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { DatabaseService } from "@spt/services/DatabaseService";
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@ -17,8 +16,6 @@ import { LocalisationService } from "@spt/services/LocalisationService";
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import { RagfairLinkedItemService } from "@spt/services/RagfairLinkedItemService";
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import { HashUtil } from "@spt/utils/HashUtil";
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import { RandomUtil } from "@spt/utils/RandomUtil";
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import { AirdropTypeEnum } from "@spt/models/enums/AirdropType";
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import { ItemTpl } from "@spt/models/enums/ItemTpl";
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type ItemLimit = { current: number, max: number };
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@ -48,39 +45,6 @@ export class LootGenerator
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public createRandomLoot(options: LootRequest): Item[]
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{
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const result: Item[] = [];
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let airdropContainerParentID = "";
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if (options.airdropLoot)
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{
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airdropContainerParentID = this.hashUtil.generate();
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let airdropContainer = {
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_id: airdropContainerParentID,
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_tpl: "",
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upd: {
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SpawnedInSession: true,
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StackObjectsCount: 1
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}
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}
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switch (options.airdropLoot) {
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case AirdropTypeEnum.MEDICAL:
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airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_MEDICAL_CRATE
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break;
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case AirdropTypeEnum.SUPPLY:
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airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_SUPPLY_CRATE
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break;
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case AirdropTypeEnum.WEAPON:
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airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_WEAPON_CRATE
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break;
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case AirdropTypeEnum.COMMON:
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default:
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airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_COMMON_SUPPLY_CRATE
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break;
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}
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result.push(airdropContainer);
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}
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const itemTypeCounts = this.initItemLimitCounter(options.itemLimits);
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const itemsDb = this.databaseService.getItems();
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@ -104,18 +68,18 @@ export class LootGenerator
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}
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// Handle sealed weapon containers
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const desiredWeaponCrateCount = this.randomUtil.getInt(
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const sealedWeaponCrateCount = this.randomUtil.getInt(
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options.weaponCrateCount.min,
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options.weaponCrateCount.max,
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);
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if (desiredWeaponCrateCount > 0)
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if (sealedWeaponCrateCount > 0)
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{
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// Get list of all sealed containers from db
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// Get list of all sealed containers from db - they're all the same, just for flavor
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const sealedWeaponContainerPool = Object.values(itemsDb).filter((item) =>
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item._name.includes("event_container_airdrop"),
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);
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for (let index = 0; index < desiredWeaponCrateCount; index++)
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for (let index = 0; index < sealedWeaponCrateCount; index++)
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{
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// Choose one at random + add to results array
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const chosenSealedContainer = this.randomUtil.getArrayValue(sealedWeaponContainerPool);
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@ -124,8 +88,8 @@ export class LootGenerator
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_tpl: chosenSealedContainer._id,
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upd: {
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StackObjectsCount: 1,
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SpawnedInSession: true
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}
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SpawnedInSession: true,
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},
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});
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}
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}
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@ -139,6 +103,7 @@ export class LootGenerator
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&& options.itemTypeWhitelist.includes(item[1]._parent),
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);
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// Pool has items we could add as loot, proceed
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if (items.length > 0)
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{
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const randomisedItemCount = this.randomUtil.getInt(options.itemCount.min, options.itemCount.max);
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@ -221,19 +186,6 @@ export class LootGenerator
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}
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}
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for (const item of result) {
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if (item._id == airdropContainerParentID)
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{
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continue;
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}
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if (!item.parentId)
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{
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item.parentId = airdropContainerParentID;
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item.slotId = "main"
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}
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}
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return result;
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}
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@ -313,8 +265,8 @@ export class LootGenerator
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_tpl: randomItem._id,
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upd: {
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StackObjectsCount: 1,
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SpawnedInSession: true
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}
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SpawnedInSession: true,
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},
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};
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// Special case - handle items that need a stackcount > 1
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@ -421,8 +373,9 @@ export class LootGenerator
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const presetAndMods: Item[] = this.itemHelper.replaceIDs(chosenPreset._items);
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this.itemHelper.remapRootItemId(presetAndMods);
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// Add chosen preset tpl to result array
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presetAndMods.forEach(item => {
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result.push(item)
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presetAndMods.forEach((item) =>
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{
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result.push(item);
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});
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if (itemLimitCount)
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@ -3,5 +3,5 @@ export enum AirdropTypeEnum
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COMMON = "common",
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SUPPLY = "supply",
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MEDICAL = "medical",
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WEAPON = "weapon"
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}
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WEAPON = "weapon",
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}
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@ -1,9 +1,7 @@
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import { MinMax } from "@spt/models/common/MinMax";
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import { AirdropTypeEnum } from "@spt/models/enums/AirdropType";
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export interface LootRequest
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{
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airdropLoot?: AirdropTypeEnum
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weaponPresetCount: MinMax
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armorPresetCount: MinMax
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itemCount: MinMax
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@ -3,6 +3,7 @@ import { LocationCallbacks } from "@spt/callbacks/LocationCallbacks";
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import { RouteAction, StaticRouter } from "@spt/di/Router";
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import { ILocationsGenerateAllResponse } from "@spt/models/eft/common/ILocationsSourceDestinationBase";
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import { IGetBodyResponseData } from "@spt/models/eft/httpResponse/IGetBodyResponseData";
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import { IGetAirdropLootResponse } from "@spt/models/eft/location/IGetAirdropLootResponse";
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@injectable()
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export class LocationStaticRouter extends StaticRouter
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@ -24,7 +25,12 @@ export class LocationStaticRouter extends StaticRouter
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),
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new RouteAction(
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"/client/airdrop/loot",
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async (url: string, info: any, sessionID: string, _output: string): Promise<string> =>
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async (
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url: string,
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info: any,
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sessionID: string,
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output: string,
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): Promise<IGetBodyResponseData<IGetAirdropLootResponse>> =>
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{
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return this.locationCallbacks.getAirdropLoot(url, info, sessionID);
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},
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164
project/src/services/AirdropService.ts
Normal file
164
project/src/services/AirdropService.ts
Normal file
@ -0,0 +1,164 @@
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import { inject, injectable } from "tsyringe";
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import { LootGenerator } from "@spt/generators/LootGenerator";
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import { ItemHelper } from "@spt/helpers/ItemHelper";
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import { WeightedRandomHelper } from "@spt/helpers/WeightedRandomHelper";
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import { Item } from "@spt/models/eft/common/tables/IItem";
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import { IGetAirdropLootResponse } from "@spt/models/eft/location/IGetAirdropLootResponse";
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import { AirdropTypeEnum } from "@spt/models/enums/AirdropType";
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import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
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import { ItemTpl } from "@spt/models/enums/ItemTpl";
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import { AirdropLoot, IAirdropConfig } from "@spt/models/spt/config/IAirdropConfig";
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import { LootRequest } from "@spt/models/spt/services/LootRequest";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt/servers/ConfigServer";
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import { DatabaseService } from "@spt/services/DatabaseService";
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import { ItemFilterService } from "@spt/services/ItemFilterService";
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import { LocalisationService } from "@spt/services/LocalisationService";
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import { ICloner } from "@spt/utils/cloners/ICloner";
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import { HashUtil } from "@spt/utils/HashUtil";
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@injectable()
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export class AirdropService
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{
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protected airdropConfig: IAirdropConfig;
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constructor(
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@inject("PrimaryLogger") protected logger: ILogger,
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@inject("HashUtil") protected hashUtil: HashUtil,
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@inject("ItemHelper") protected itemHelper: ItemHelper,
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@inject("WeightedRandomHelper") protected weightedRandomHelper: WeightedRandomHelper,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("ItemFilterService") protected itemFilterService: ItemFilterService,
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@inject("LootGenerator") protected lootGenerator: LootGenerator,
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@inject("DatabaseService") protected databaseService: DatabaseService,
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@inject("ConfigServer") protected configServer: ConfigServer,
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@inject("PrimaryCloner") protected cloner: ICloner,
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)
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{
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this.airdropConfig = this.configServer.getConfig(ConfigTypes.AIRDROP);
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}
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/**
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* Handle client/location/getAirdropLoot
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* Get loot for an airdrop container
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* Generates it randomly based on config/airdrop.json values
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* @returns Array of LootItem objects
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*/
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public generateAirdropLoot(): IGetAirdropLootResponse
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{
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const airdropType = this.chooseAirdropType();
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this.logger.debug(`Chose ${airdropType} for airdrop loot`);
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// Common/weapon/etc
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const airdropConfig = this.getAirdropLootConfigByType(airdropType);
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// generate loot to put into airdrop crate
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const crateLoot = this.lootGenerator.createRandomLoot(airdropConfig);
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// Create airdrop crate and add to result in first spot
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const airdropCrateItem = this.getAirdropCrateItem(airdropType);
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// Add crate to front of array
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crateLoot.unshift(airdropCrateItem);
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// Reparent loot items to create we added above
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for (const item of crateLoot)
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{
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if (item._id == airdropCrateItem._id)
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{
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// Crate itself, don't alter
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continue;
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}
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// no parentId = root item, make item have create as parent
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if (!item.parentId)
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{
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item.parentId = airdropCrateItem._id;
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item.slotId = "main";
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}
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}
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return { icon: airdropType, container: crateLoot };
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a container create item based on passed in airdrop type
|
||||
* @param airdropType What tpye of container: weapon/common etc
|
||||
* @returns Item
|
||||
*/
|
||||
protected getAirdropCrateItem(airdropType: AirdropTypeEnum): Item
|
||||
{
|
||||
const airdropContainer = {
|
||||
_id: this.hashUtil.generate(),
|
||||
_tpl: "", // picked later
|
||||
upd: {
|
||||
SpawnedInSession: true,
|
||||
StackObjectsCount: 1,
|
||||
},
|
||||
};
|
||||
|
||||
switch (airdropType)
|
||||
{
|
||||
case AirdropTypeEnum.MEDICAL:
|
||||
airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_MEDICAL_CRATE;
|
||||
break;
|
||||
case AirdropTypeEnum.SUPPLY:
|
||||
airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_SUPPLY_CRATE;
|
||||
break;
|
||||
case AirdropTypeEnum.WEAPON:
|
||||
airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_WEAPON_CRATE;
|
||||
break;
|
||||
case AirdropTypeEnum.COMMON:
|
||||
default:
|
||||
airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_COMMON_SUPPLY_CRATE;
|
||||
break;
|
||||
}
|
||||
|
||||
return airdropContainer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Randomly pick a type of airdrop loot using weighted values from config
|
||||
* @returns airdrop type value
|
||||
*/
|
||||
protected chooseAirdropType(): AirdropTypeEnum
|
||||
{
|
||||
const possibleAirdropTypes = this.airdropConfig.airdropTypeWeightings;
|
||||
|
||||
return this.weightedRandomHelper.getWeightedValue(possibleAirdropTypes);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the configuration for a specific type of airdrop
|
||||
* @param airdropType Type of airdrop to get settings for
|
||||
* @returns LootRequest
|
||||
*/
|
||||
protected getAirdropLootConfigByType(airdropType: AirdropTypeEnum): LootRequest
|
||||
{
|
||||
let lootSettingsByType: AirdropLoot = this.airdropConfig.loot[airdropType];
|
||||
if (!lootSettingsByType)
|
||||
{
|
||||
this.logger.error(
|
||||
this.localisationService.getText("location-unable_to_find_airdrop_drop_config_of_type", airdropType),
|
||||
);
|
||||
lootSettingsByType = this.airdropConfig.loot[AirdropTypeEnum.COMMON];
|
||||
}
|
||||
|
||||
return {
|
||||
weaponPresetCount: lootSettingsByType.weaponPresetCount,
|
||||
armorPresetCount: lootSettingsByType.armorPresetCount,
|
||||
itemCount: lootSettingsByType.itemCount,
|
||||
weaponCrateCount: lootSettingsByType.weaponCrateCount,
|
||||
itemBlacklist: [
|
||||
...lootSettingsByType.itemBlacklist,
|
||||
...this.itemFilterService.getItemRewardBlacklist(),
|
||||
...this.itemFilterService.getBossItems(),
|
||||
],
|
||||
itemTypeWhitelist: lootSettingsByType.itemTypeWhitelist,
|
||||
itemLimits: lootSettingsByType.itemLimits,
|
||||
itemStackLimits: lootSettingsByType.itemStackLimits,
|
||||
armorLevelWhitelist: lootSettingsByType.armorLevelWhitelist,
|
||||
allowBossItems: lootSettingsByType.allowBossItems,
|
||||
};
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user