Dev
85e86b969d
Expanded request object + method info
2024-07-05 10:48:13 +01:00
Dev
daf748e8fb
Added first attempt at client/match/local/start
implementation
2024-07-05 09:39:41 +01:00
Dev
5f280612c4
Update interface to correct naming scheme
2024-07-05 09:39:01 +01:00
Dev
5cd919a7d7
Add location services json
2024-07-05 09:38:27 +01:00
Dev
d3357be9e6
Updated map jsons
2024-07-05 08:50:32 +01:00
Dev
97c7c536dc
Updated woods+factory json
2024-07-05 00:27:12 +01:00
CWX
1e804ce11e
expirementing with using existing PVE logic
2024-07-04 23:57:15 +01:00
CWX
5ba0de5b80
add routes for start and end of local raid
2024-07-04 22:40:39 +01:00
CWX
bc52883fdf
Merge branch '310-dev' of https://dev.sp-tarkov.com/SPT/Server into 310-dev
2024-07-04 21:45:24 +01:00
CWX
136dc111f4
move dummy endpoint
2024-07-04 21:45:19 +01:00
Dev
48e443c341
Updated core json to reflect new game client
2024-07-04 21:43:29 +01:00
CWX
7982f85e63
add dummy endpoint
2024-07-04 21:33:00 +01:00
Dev
b84795b56e
Update JSONs + included new properties
...
Add endpoint stubs for:
client/match/local/start
client/match/local/end
2024-07-04 21:01:37 +01:00
Dev
c3e9236759
Fixed repeatables breaking when using free refreshes
...
Refactored `changeRepeatableQuest()` to reduce looping and indentation
2024-07-03 21:41:31 +01:00
Dev
6ef6ae5020
Updated server locales
2024-07-03 10:32:24 +01:00
Tyfon
e58ddac0cc
Fix InventoryHelper.canPlaceItemInContainer being backwards ( !367 )
...
For whatever reason, `InventoryHelper.canPlaceItemInContainer()` currently returns:
`true` if the item CANNOT be placed in the container
`undefined` if the item CAN be placed
`false` if the function thought it could but then failed when trying to (never happens?)
This didn't cause problems because the only two places that call it also treat the return value backwards - both of which are also fixed in this PR.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/367
Co-authored-by: Tyfon <tyfon7@outlook.com>
Co-committed-by: Tyfon <tyfon7@outlook.com>
2024-07-02 22:05:32 +00:00
Dev
32fc93592a
Updated PMC names
2024-07-02 15:15:49 +01:00
Dev
c8f08ff2bc
Fixed edge case where rigs with no soft inserts or plates is listed on flea, resulting on a sell chance of NaN
2024-07-01 16:37:14 +01:00
Dev
014c67b0f2
Archived event quest removed by BSG
2024-07-01 10:42:52 +01:00
Dev
a63d2307df
Fixed free refreshes still costing roubles/rep to replace
...
Refactor of `useFreeRefreshIfAvailable()` to improve readability
2024-07-01 10:42:16 +01:00
Dev
bd28cbca57
Feature, plates in armors listed by fence now have individual chances to be removed before listing based on plate protection level
2024-06-30 23:20:49 +01:00
Dev
843455602d
FIxed plate removal code not actually removing plates
2024-06-30 23:02:17 +01:00
Dev
1ba6cbf2bd
Cleaned up randomiseArmorModDurability()
2024-06-30 22:52:55 +01:00
Dev
8517e46ccb
Refactored various functions to improve readability
2024-06-30 21:39:58 +01:00
Dev
15eb6eb69f
Cleaned up various functions to improve readability
...
Removed unused function `splitStackIntoSmallerChildStacks()`
2024-06-30 20:38:23 +01:00
Dev
625bb1aebd
Updated tournament gift data
2024-06-29 15:22:14 +01:00
Dev
f440355b48
Updated bot JSONs
2024-06-28 19:59:07 +01:00
Dev
f70af145df
Added new quest icon images
2024-06-28 14:33:30 +01:00
Dev
3b9e29bad0
Add quests + add barter to Ref
...
`Easy Money part 2`
`Balancing Part 1`
`Balancing Part 2`
`A Key to Salvation`
2024-06-28 13:46:36 +01:00
chomp
da955f0a4e
Added ability to convert assault scavs to bosses ( !366 )
...
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/366
2024-06-27 14:09:26 +00:00
Dev
5f6cee3f8b
Updated JSONs
2024-06-27 11:11:58 +01:00
Dev
836df0ce9d
Updated findAndAddHideoutProductionIdToProfile()
to also compare the quest id when finding the relevant craft - should fix craft unlock error with Network Provider - Part 2
2024-06-24 22:29:01 +01:00
Dev
5d40c36215
Update location loot data
2024-06-24 18:41:09 +01:00
Dev
2a750a9989
Fixed regression where sellchance because NaN due to a divide by 0 error
2024-06-22 20:40:13 +01:00
Dev
e65b75261f
Added additional event names to NotificationEventType
2024-06-22 13:17:47 +01:00
Dev
d5dd8270ab
Allowed Ref
to give repeatable dailies
2024-06-21 20:47:02 +01:00
Dev
f141fd92ac
Improved insurance-unable_to_find_trader_by_id
locale
2024-06-21 19:39:38 +01:00
Dev
2edd1e6824
Semi-reverted last commit as Drak already resolved this and i forgot
2024-06-20 22:43:01 +01:00
Dev
77ca7c74fe
Expanded http server port already in use message logging + throw exception to prevent second server running
2024-06-20 22:27:27 +01:00
Dev
b7082ff9dc
Removed redundant logic as we've reset the data in previous line
2024-06-20 16:17:07 +01:00
Dev
785d6a3589
Fixed free repeatables not refreshing their count after expiry
2024-06-20 16:12:34 +01:00
Dev
bc31d47efa
Fixed non-stackable items being stacked for gift PraporGiftDay2
2024-06-20 15:51:49 +01:00
Dev
7891db84de
Updated createRandomLoot()
to make use of rewardItemBlacklist
black list
2024-06-20 13:37:38 +01:00
Dev
bf276c54a0
Improved comment
2024-06-19 20:52:08 +01:00
Dev
b17b0e119e
Updated locales
2024-06-19 20:51:55 +01:00
Dev
01d3864105
Added additional skill type values
2024-06-19 18:55:17 +01:00
Dev
cf5411336f
Adjusted how item quality % is calculated for player flea offers. Now excludes items without any quality modifier from calculation instead of assuming 100% (slightly lowers sell chance of things like armors)
...
Renamed `getItemQualityModifierForOfferItems()` to `getItemQualityModifierForItems()`
2024-06-19 14:27:58 +01:00
Dev
43a09c29c2
Improved import consistency + comment improvements
...
Moved `IGenerateEquipmentProperties` into own file
2024-06-19 11:11:28 +01:00
Dev
f7e42cae5d
Improved comments inside BotEquipmentModGenerator
class
2024-06-19 10:41:55 +01:00
Dev
416ef74902
Refactored mergeCamoraPool()
2024-06-19 10:40:59 +01:00