Removed redundant logic as we've reset the data in previous line
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@ -190,8 +190,7 @@ export class RepeatableQuestController
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inactiveQuests: generatedRepeatables.inactiveQuests,
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changeRequirement: generatedRepeatables.changeRequirement,
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freeChanges: generatedRepeatables.freeChanges,
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freeChangesAvailable: generatedRepeatables.freeChanges
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- (fullProfile.spt.freeRepeatableRefreshUsedCount[repeatableTypeLower] ?? 0), // Total minus how many used, could return 0 as we just reset them
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freeChangesAvailable: generatedRepeatables.freeChanges,
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});
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}
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