Dev
d1b9cbbfc5
Enable snow for christmas/new years
2023-12-29 19:09:03 +00:00
Dev
70dcafc6ba
Add new years 2023 gift
2023-12-29 17:18:28 +00:00
Dev
8c546bd1a8
Add new base classes and update name of ARMORED_EQUIPMENT
2023-12-29 15:48:25 +00:00
Dev
ec263acb96
Add armor plates to various bots
...
Fix rigs mods not being generated for PMCs
2023-12-28 18:57:02 +00:00
Dev
db296499e9
Fix profile ids being prepended with pmc/scav killing game load
2023-12-27 22:01:30 +00:00
Dev
db70e8e4bc
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/src/controllers/DialogueController.ts
2023-12-27 11:24:49 +00:00
Dev
538a5f2807
Fix Czech locale not being picked up correctly
2023-12-26 15:55:50 +00:00
Dev
ea2257c2fb
Add function to allow addition of custom weapons to PMCs
2023-12-24 16:06:18 +00:00
Dev
956397864c
Fix items disappearing after repair
2023-12-21 09:31:07 +00:00
Dev
90324ed343
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/package.json
# project/src/generators/RagfairOfferGenerator.ts
2023-12-19 17:31:19 +00:00
Dev
2f3202b921
Skip insured items in special slots being returned on death
2023-12-18 23:08:27 +00:00
Dev
7950bef43e
Make use of global values when sending player back unsold offer items + rep loss
2023-12-16 15:50:35 +00:00
Dev
5b886038e9
Change warning logging into debug inside adjustWeighting()
2023-12-15 19:45:40 +00:00
Dev
268a9b8abd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/callbacks/BundleCallbacks.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/helpers/InRaidHelper.ts
# project/src/loaders/PreAkiModLoader.ts
2023-12-15 14:16:15 +00:00
Dev
bda6d66e92
Log names of files being serialsied
2023-12-13 22:16:21 +00:00
Dev
786b9013fd
Log to console when seasonal event is active
2023-12-11 14:42:17 +00:00
Dev
14e94dbb8e
Fix issue where scav raids would generate MORE loot the shorter the raid was
2023-12-11 14:42:04 +00:00
Dev
2cebf5f2ee
Prevent giving player 0 intellet as reward after repairing item
2023-12-11 11:46:54 +00:00
Dev
12cda6acb8
getWeaponRepairSkillPoints()
has a chance to return 0 due to the possibility of a critical failure, only run addSkillPointsToPlayer()
if value is above 0
2023-12-10 13:18:14 +00:00
Dev
bdd9a4cd9b
Improve handling of Lightkeeper quests
...
When LK gives a time-gated quest it was being saved into the profile with a status of `Locked`, meaning it would stay there forever.
Post raid:
Check post-raid for locked quests and update them to be `AvailableAfter` + assign the unlock time to `availableAfter`
Check for quests flagged as `AvailableAfter` and have a `availableAfter` timestamp before current time, change to `AvailableForStart`
2023-12-10 13:09:54 +00:00
Dev
77dba80fbd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/assets/database/locales/global/ch.json
# project/assets/database/locales/global/cz.json
# project/assets/database/locales/global/en.json
# project/assets/database/locales/global/es-mx.json
# project/assets/database/locales/global/es.json
# project/assets/database/locales/global/fr.json
# project/assets/database/locales/global/ge.json
# project/assets/database/locales/global/hu.json
# project/assets/database/locales/global/it.json
# project/assets/database/locales/global/jp.json
# project/assets/database/locales/global/kr.json
# project/assets/database/locales/global/pl.json
# project/assets/database/locales/global/po.json
# project/assets/database/locales/global/ru.json
# project/assets/database/locales/global/sk.json
# project/assets/database/locales/global/tu.json
# project/src/controllers/TradeController.ts
# project/src/generators/LocationGenerator.ts
2023-12-08 22:20:16 +00:00
Dev
c015882eac
Improve handling of a mail profileChangeEvents
property
2023-12-07 20:16:04 +00:00
Dev
3f46cffcfe
Rewrote getCategoriesFromOffers()
to make use of filter.reduce instaed of a giant loop
2023-12-07 11:57:28 +00:00
Dev
7f995de5d1
Reworked how the flea market categories are calculated, instead of trying to be smart and add/remove in a cache as offers are created, calculate the categories when needed
...
Categories:
Are now much more accurate
take into account when player is below flea unlock level
Any with a (1) and no offers have been fixed
Take into account when offers are barters + barters are filtered out
Skip items with a type of `node` during flea assort generation
2023-12-05 20:41:43 +00:00
Dev
221cd98316
Allow fixProfileBreakingInventoryItemIssues()
to also fix clothing issues
...
Move `fixProfileBreakingInventoryItemIssues` into `ProfileFixerService`
2023-12-03 20:37:35 +00:00
Dev
1db690afb3
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/controllers/HideoutController.ts
2023-12-03 11:13:22 +00:00
DanW
1fdd1967e9
Change name of trainArrivalDelaySeconds to clarify its meaning ( !171 )
...
Changed the name of the new `trainArrivalDelaySeconds` setting to `trainArrivalDelayObservedSeconds` so it's more obvious that it doesn't actually control the train arrival time.
`trainArrivalDelayObservedSeconds` is my first choice for naming this setting, and `trainArrivalDelayThatYouDefinitelyShouldNotChangeSoDoNotEvenThinkAboutItSeconds` is my second choice.
Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/171
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-02 19:41:27 +00:00
Dev
2a3839f6de
Move trainArrivalDelaySeconds
value into config
2023-12-01 09:03:14 +00:00
DanW
1994832281
Improved check for disabling train extracts in Scav raids ( !170 )
...
Made the following changes for determining if train extracts should be disabled in Scav raids:
* When determining at what time the train will leave, include the extraction time and the delay between the train extract activating and it becoming available to board
* Fixed the variable used for determining if the extract should be disabled
* Ensure `MinTime` and `MaxTime` for extracts are never negative
Also, trains are hard, and my brain hurts.
Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/170
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-01 08:37:52 +00:00
Dev
2148eaafe5
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/QuestController.ts
# project/src/di/Container.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
2023-11-30 10:20:37 +00:00
Dev
000e48ca4c
Allow wave adjustment to be controlled via config param
...
Prevent bot wave min/max from falling below 0
2023-11-29 17:18:45 +00:00
Dev
dde5c7e8af
Move raid adjustment code into own service
...
Rename various parts of sytem to better match what it does
2023-11-29 16:52:13 +00:00
Dev
eb22acc785
Handle when checking for gun wall level and linked inventory item does not exist
2023-11-25 13:25:43 +00:00
Dev
dcb579116c
Fix regression in fixIncorrectAidValue
if check
2023-11-23 20:21:02 +00:00
Dev
aa6f765a64
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
2023-11-22 14:28:30 +00:00
Dev
ddb9917c6b
Rework of post-raid scav/pmc profile handling:
...
Moved logic out of `updateProfileBaseStats()` and into separate functions for pmc/scav, left profile-agnostic code alone
new functions `updatePmcProfileDataPostRaid` and `updateScavProfileDataPostRaid`
scav - Only copy active quest progress from client profile to server scav profile
scav - dont attempt to update trader standings, none exist on scav profile
scav - dont transfer psot-raid limb damage to server profile
Update quest status values similarly to PMC quests post raid to ensure they're consistent with existing quest data in profile
Simplifies `migrateScavQuestProgressToPmcProfile`
made various warnings debug instead
2023-11-20 16:33:04 +00:00
Dev
d2209114c9
Rename parameter as it can be scav or pmc profile
2023-11-20 15:07:59 +00:00
Dev
aeea8f6e49
Guard against empty RepeatableQuests
array in profile
2023-11-19 16:12:20 +00:00
Dev
8fe9fb9391
Adjust getWeaponRepairSkillPoints()
to never return a value below 0
2023-11-18 21:59:48 +00:00
Refringe
6cd86e67b0
Merge branch 'master' into 3.8.0
...
# Conflicts:
# project/.vscode/launch.json
# project/assets/database/locations/bigmap/base.json
# project/assets/database/locations/interchange/base.json
# project/assets/database/locations/rezervbase/base.json
# project/gulpfile.mjs
# project/package.json
# project/src/ErrorHandler.ts
# project/src/Program.ts
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/LocationCallbacks.ts
# project/src/callbacks/MatchCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/NotifierCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/ProfileCallbacks.ts
# project/src/callbacks/RagfairCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HealthController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/MatchController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotLevelGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/ProfileHelper.ts
# project/src/helpers/RagfairHelper.ts
# project/src/helpers/RagfairOfferHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/ModLoadOrder.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/IGlobals.ts
# project/src/models/eft/common/ILocationBase.ts
# project/src/models/eft/common/tables/IBotBase.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessBuyTradeRequestData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/enums/WildSpawnTypeNumber.ts
# project/src/models/spt/bots/BotGenerationDetails.ts
# project/src/models/spt/config/IBotConfig.ts
# project/src/models/spt/config/IBotDurability.ts
# project/src/models/spt/config/IInRaidConfig.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/config/IQuestConfig.ts
# project/src/models/spt/config/ISeasonalEventConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/models/spt/utils/IUuidGenerator.ts
# project/src/routers/dynamic/BotDynamicRouter.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/CustomizationDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/InraidDynamicRouter.ts
# project/src/routers/dynamic/LocationDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/dynamic/TraderDynamicRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/serializers/NotifySerializer.ts
# project/src/routers/static/BotStaticRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/CustomizationStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/InsuranceStaticRouter.ts
# project/src/routers/static/ItemEventStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/NotifierStaticRouter.ts
# project/src/routers/static/PresetStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/TraderStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotEquipmentFilterService.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotWeaponModLimitService.ts
# project/src/services/PaymentService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/services/SeasonalEventService.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/TimeUtil.ts
# project/src/utils/UUidGenerator.ts
# project/src/utils/VFS.ts
# project/src/utils/collections/queue/Queue.ts
# project/src/utils/logging/AbstractWinstonLogger.ts
# project/src/utils/logging/WinstonMainLogger.ts
# project/src/utils/logging/WinstonRequestLogger.ts
# project/tests/utils/TimeUtil.test.ts
Manually resolved by Refringe.
2023-11-16 23:35:11 -05:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
...
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Refringe
50f8a84f5c
Rewrites a number of filter().reduce() calls to use more straight-forward for...of loop.
2023-11-16 10:18:11 -05:00
Refringe
be841a3de3
Resolves Type Issue in ProfileFixerService
...
When attempting to access a property/type that *shouldn't* exist (on purpose) it has to be cast to the type manually, else annoying type error.
2023-11-16 10:11:31 -05:00
Refringe
00be492d5e
Resolves ESLint Naming Convention Issues
2023-11-16 10:09:01 -05:00
Dev
b70474133b
Fix multiple locations in code where an array for hideout areas is incorrectly accessed like a dictionary
2023-11-16 14:33:39 +00:00
Dev
15082afde2
Fix reorderHideoutAreasWithResouceInputs()
off by one error because it was checking the index instead of finding the area type
2023-11-16 14:30:08 +00:00
Refringe
8066eb942e
Merge branch 'fix/linting-errors' into 3.8.0
...
# Conflicts:
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/InventoryCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/HttpServerHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/TradeHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/external/HttpFramework.ts
# project/src/models/external/tsyringe.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/save_load/HealthSaveLoadRouter.ts
# project/src/routers/save_load/InraidSaveLoadRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotLootCacheService.ts
# project/src/services/LocalisationService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/utils/App.ts
# project/src/utils/DatabaseImporter.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/collections/queue/Queue.ts
# project/tests/__factories__/ProfileInsurance.factory.ts
# project/tests/controllers/InsuranceController.test.ts
Manually resolved by Refringe
2023-11-15 22:28:43 -05:00
Refringe
622949cd83
Auto-formatting Sweep
2023-11-15 21:12:40 -05:00
Dev
467c87b026
Fix trader repair not costing any money
2023-11-15 20:17:24 +00:00
Dev
bb8677bc65
Rework payMoney()
to handle taking money from post-raid therapist healing
2023-11-14 17:06:11 +00:00