Dev
59eb80f29b
Fixed configureZombies()
not correctly handling factory or sandbox maps
2024-11-19 19:15:25 +00:00
Dev
bf8cf20ec8
Added Documents with decrypted data
to rewardable item blacklist
2024-11-19 18:20:09 +00:00
Dev
fe41ad04bb
Reduced time winter is active due to how half-implemented it is
2024-11-19 15:51:47 +00:00
Dev
41a17e60d3
Added more weapons to sealed weapon crate item pool
2024-11-18 22:06:38 +00:00
Dev
eafa390c72
Fixed survey not implemented errors
2024-11-18 10:13:47 +00:00
Dev
63a15700cb
Added zombie 999 sized magazines to rewardItemBlacklist
2024-11-18 08:35:55 +00:00
Dev
bbe0de531d
Extend AUTUMN_LATE further out into december
...
Swapped winter_end _start around to make more sense
2024-11-17 18:49:09 +00:00
Dev
d6a5c25b20
Cleanup of survival state code
...
Moved hard coded fence rep values into trader config
Improved outcome debug logging
2024-11-16 20:22:24 +00:00
Dev
b9ce3ce82f
Added drip out part 2 to specific side lists
2024-11-16 11:58:22 +00:00
Dev
26a57a49f6
Fixed Drip-Out - Part 1
appearing twice
2024-11-16 09:28:01 +00:00
Dev
d88e705c86
Fixed questConfig.profileWhitelist
causing quests to not be shown when accepting a quest
...
reversed `questConfig.profileWhitelist` to have quest id as key and allowed game versions as value
2024-11-14 14:01:54 +00:00
Dev
7e3ae57e7e
Cultist circle:
...
blacklisted out of season items (christmas/halloween) as rewards
blacklisted currency (dollar/rouble/euro) as rewards
2024-11-13 11:19:28 +00:00
Dev
060c7f0988
Added system to replace hostility settings for an event
2024-11-11 21:18:41 +00:00
Dev
dce5c2ad76
Added property to store 'non' maps in config
2024-11-11 21:16:58 +00:00
Dev
a06a3cfbfc
Adjusted weather values
...
Reduced chance of fog
Reduced chance of constant cloud
Adjusted when rain is allowed to occur relative to cloud cover
Adding temp values for new seasons
2024-11-10 22:54:11 +00:00
Dev
f16c145523
Added A Healthy Alternative
quest item to single spawn pool
2024-11-10 15:56:26 +00:00
Dev
b6b9474da3
Adjusted boss armor durability values to better match live dumps
2024-11-08 13:34:41 +00:00
Dev
3bdeaae575
Updated minAttachmentRoublePriceToBeTaken
to a higher value, reducing the chance things like magazines are taken
2024-11-08 12:39:38 +00:00
Dev
4192ba3fb3
Added zombie questline to event system
2024-11-06 17:02:41 +00:00
Dev
99669f3f97
Updated item buff capitalization to match live
2024-11-05 15:15:09 +00:00
Dev
43bed3a8a8
Fixed hydrateLookup()
storing data from handbookPriceOverride
with incorrect parent keys
...
Increased prices of overrides
2024-11-05 09:27:21 +00:00
Dev
5cc541bc9e
Blacklisted Infectious strike
2024-11-04 19:06:44 +00:00
Dev
3c0578e263
Adjusted Halloween event to 10th
2024-11-04 17:33:40 +00:00
Dev
35e6458205
Adjusted plate weightings to boost average plate level across all PMCs
2024-11-04 14:59:51 +00:00
Dev
39ea13fa43
Removed TOZ-106
from PMCs level 51+
2024-11-04 14:51:49 +00:00
Dev
e844f52478
Added functionality to allow setting a minimum magazine size for bots based on bot level via config
2024-11-04 11:39:53 +00:00
Dev
0bff287a70
Blacklisted infected zombie magazines from PMCs
2024-11-03 13:18:30 +00:00
Dev
a20a5d2ba6
Updated to 33420
2024-11-02 13:41:12 +00:00
Dev
a3f3027b63
Fixed typo
2024-11-02 12:52:26 +00:00
Dev
2018797dc5
Added zombie waves to config json
2024-11-02 12:18:57 +00:00
Dev
6dbe7121dd
Added 2 new seasons into weather system
2024-11-01 20:59:28 +00:00
Dev
abc317b862
Added ability to disable access requirements for event
2024-11-01 20:25:18 +00:00
Dev
5534406449
Further progress on zombie spawning
2024-11-01 15:51:03 +00:00
Dev
edaec549c9
Expanded zombies configuration
2024-11-01 15:19:54 +00:00
DrakiaXYZ
7ae68466e0
Fix loading into raid in 33374 ( !419 )
...
- Add new `infected` bots where necessary
- Add new `infected` bot JSON to bots/types, generated from a small set of dumps
- Add infected bots to default PMC enemy list
- Update ZombieInfection values in globals.json from live dump
- Update map data from latest live dump (BossChance, Events, limits and maxItemCountInLocation primarily. A couple maps added missing properties/replaced SpawnPointParams. This was only a partial update though, enough to get in-raid)
Note: `infectedTagilla` is just a copy of `bossTagilla`, as none of the dumps contained that bot type, and it was required to get in-raid
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/419
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-01 08:52:39 +00:00
Dev
140b4b4619
groundwork for Halloween zombies event
2024-10-31 23:24:49 +00:00
Dev
cc782ba3d5
Updated chatbots to use Monogo_Ids
2024-10-31 22:07:31 +00:00
Dev
e3d5fa3a40
33374
2024-10-31 16:37:36 +00:00
Dev
87e47ff3f4
Added radar station parts to reward blacklist
2024-10-31 15:01:49 +00:00
Dev
d8bacdc150
Expanded item pool for pumpkin with sweets
container
2024-10-31 12:41:27 +00:00
Dev
a98696bfca
Split raider spawn chance override into 2 values, triggered and non triggered
2024-10-29 09:39:00 +00:00
Dev
7964d8ef5a
Added minReserveRaiderSpawnChance
to location.json
config, set to 72 by default, wired up to adjust reserve values on server start
2024-10-28 16:02:47 +00:00
Dev
37d2fa63aa
Prevented raiders being converted into PMCs on Reserve
2024-10-28 15:47:06 +00:00
Dev
d519907566
Added ability to control storage time of insurance returns to insurance.json
config
2024-10-28 09:36:13 +00:00
Dev
e853be5f09
Blacklisted mortar strike signalling device
from reward pool
2024-10-27 22:24:19 +00:00
Dev
680a316115
Halloween - Added Tagilla to laboratory
2024-10-27 17:00:13 +00:00
Dev
ac686926a7
Increased chance of gifter bot on customs/factory
2024-10-27 15:38:02 +00:00
Dev
bc3ac3d3e6
Added ability to enable/disable certain sub-events during seasonal events
2024-10-27 15:37:18 +00:00
Dev
22b6ee2741
Added new april 1st event
2024-10-26 16:39:31 +01:00
Dev
5a6dd6f5df
Removed unnecessary SNOW seasonal event, handled by seasons instead
2024-10-26 16:12:15 +01:00