Added property to store 'non' maps in config

This commit is contained in:
Dev 2024-11-11 21:16:58 +00:00
parent 797d681a24
commit dce5c2ad76
2 changed files with 4 additions and 1 deletions

View File

@ -541,5 +541,6 @@
"reserveRaiderSpawnChanceOverrides": {
"nonTriggered": 80,
"triggered": 90
}
},
"nonMaps": ["base", "develop", "hideout", "privatearea", "suburbs", "terminal", "town"]
}

View File

@ -45,6 +45,8 @@ export interface ILocationConfig extends IBaseConfig {
equipmentLootSettings: IEquipmentLootSettings;
/** min percentage to set raider spawns at, -1 makes no changes */
reserveRaiderSpawnChanceOverrides: IReserveRaiderSpawnChanceOverrides;
/** Map ids players cannot visit */
nonMaps: string[];
}
export interface IReserveRaiderSpawnChanceOverrides {