Commit Graph

1162 Commits

Author SHA1 Message Date
Dev
7a3acaee95 update shoreline and factory 2023-11-02 15:25:40 +00:00
Dev
e664742e49 Update map spawn point data values (missing shoreline) 2023-11-02 15:08:20 +00:00
Dev
8ee0188fdd Reduce flashlight usage on cultists to 5% 2023-11-02 15:02:45 +00:00
Dev
981da646b0 Add 2023 haloween event system
Event bots are generated from their base type, then their role is updated before being sent to the client e.g. peacefullZryachiyEvent becomes bossZryachiy for generation, then back to peacefullZryachiyEvent
2023-11-02 15:02:18 +00:00
Dev
9949d3c7ff Correct spt version 2023-11-02 11:54:38 +00:00
Dev
0a85f6f319 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2023-11-02 09:00:14 +00:00
Dev
6f48a29713 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server 2023-11-02 08:59:55 +00:00
Dev
c782b58e64 Remoev duplicate name 2023-11-02 08:59:43 +00:00
DrakiaXYZ
ebeda336db Implement live-like calculation of Weapon Maintenance XP (!164)
- Implement formula based on 30 weapon repairs done on live
- Return the repair amount as `repairAmount` from `repairItemByKit`
- Add an additional `repairPoints` to `RepairDetails` to return the repair points used
- Update `repairAmount` references to `repairPoints` to keep old behavior
- Add new parameter to rewardSkillPoints that applies live-like level scaling
- Only give weapon maintenance XP when using a repair kit

This implementation comes with a "Crit Fail" and "Crit Success" mechanic to account for live sometimes randomly being -4 or +4 off from my estimated values. By default the chance of each is 10%, and they can overlap and cancel each other out

Spreadsheet of live repair data:
https://docs.google.com/spreadsheets/d/1-tR4WYelhZfKZ3ZDbxr3nd73Y60E1wQRjDWONpMVSew/edit?usp=sharing

Useful columns:
C: The amount of dura attempted to be repaired, this is used in the estimated skill calculated
G: Hand entered value of how much skill gain I actually saw on live (Multiplied by 10 for readability. So "3.2" would be "32")
J: The estimated skill gain, based on the calculation included in this merge request
K: How far off the estimated skill gain was (Negative implies we guessed high and the actual result was lower)

One thing of note:
I've modified all the existing references to `repairAmount` to be the new `repairPoints` when a repair kit is used. This is to keep the existing behaviour outside of my direct changes as much as possible.

However, this seems to be incorrect in some cases (For example, buff chance is repairPoints/maxDura, but repairPoints will go down the higher your int. I'm assuming this is meant to be repairedDura/maxDura). May want to update these references to use `repairAmount` once they've been confirmed to expect the repair amount instead of repair points used.

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/164
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2023-11-02 08:56:02 +00:00
Refringe
946552199e
Merge branch '3.8.0' into testing-redux
# Conflicts:
#	project/package.json

Manually resolved by Refringe
2023-11-02 01:56:18 -04:00
Refringe
85a227e7d5
Updates 🚀
- Created profileInsurance test fixture.
- Created ProfileInsurance test factory class.
- Improved many of the InsuranceController method tests by utilizing the factory and fixture. Still some left to do here.
- Adds the `date-fns` package as a development dependancy for easy date manipulation.
- Cleaned up some comments.

Bug Fixes 🐞
- Resolved an issue where `ItemHelper.getAttachmentMainParent()` was not returning null when it should have.
- Resolved an issue where `InsuranceController.populateParentAttachmentsMap()` would continue to process when the parent could not be found.
2023-11-02 01:47:28 -04:00
Dev
d74b505a7b Fix types generation command not working 2023-11-01 14:20:27 +00:00
Dev
b1842e1c49 When generating a specific location condition for an elimination quest, don't add weapon requirement props to it - unnecessary
Clean up kill condition generation method comments/param names

Replace magic strings with objects
2023-11-01 13:29:47 +00:00
Dev
9d56030880 Remove unused class property 2023-11-01 13:06:01 +00:00
Dev
bb06008983 Add missing PmcKills properties to daily scav elimination quest config 2023-11-01 11:45:24 +00:00
Dev
90b76eab68 Correctly check when difficulty is not a number 2023-11-01 11:36:13 +00:00
Dev
d1db6cc7a9 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2023-11-01 11:35:18 +00:00
Dev
37b7712602 Rename function getAllSeasonalEventItems() to getInactiveSeasonalEventItems() 2023-11-01 11:35:05 +00:00
Dev
9d3f6dc092 For slots that have seasonal items added, force slot spawn chance to be at least 75% 2023-11-01 11:00:43 +00:00
Dev
1c6550894e Add additional items to halloween items list 2023-11-01 10:43:47 +00:00
Dev
6f9dbdd2b6 Update seasonal equipment weights to match newly adjusted values
Add bossboar and followerboar
2023-11-01 10:42:54 +00:00
Refringe
7f37d48753
InsuranceController Tests & Minor Changes
- Adds tests for the majority of the methods within InsuranceController.
- Simplifies the `InsuranceController.sendMail()` method so that the toDelete parameter is no longer required.
- Modifies `InsuranceController.findItemsToDelete()` to only process regular and attachment items when they exist.
- Modifies `InsuranceController.rollForDelete()` to return null in the event that the provided Trader can not be found.
2023-10-31 23:08:13 -04:00
Dev
fc5eabc73d Update bot difficulty changes lost in merge 2023-10-31 19:13:27 +00:00
Dev
fc606ee540 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/followerzryachiy.json
2023-10-31 19:10:23 +00:00
Dev
4dea8e8fa9 Adjust bot ammo and equipment weights after changes to bot generator:
Fixed bug where ammo from ammo boxes in bot inventory were being counted
Add up all appearances of ammo a bot uses and store as weightings
2023-10-31 19:07:47 +00:00
TheSparta
35e82fde2c Remove unused config files + swapped rome for biome (!163)
Removed `parcel` and `babel` config files and dependencies, as the project isn't using these tools anymore.

Swapped `rome` for `biome`, `rome` is archived and won't be receiving updates anymore, `biome` is a community fork.

Co-authored-by: Pedro Silva <sparta14gaming@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/163
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-31 16:03:45 +00:00
Dev
73a81f954c Update bloodhound names 2023-10-31 09:35:05 +00:00
Dev
dbe8f941c4 Update JSONs 2023-10-30 22:19:59 +00:00
Refringe
1d90a472f2
Testing PaymentService.payMoney
Adds a single test for the basic functionality of the `PaymentService.payMoney` method. It's huge. I hate it. It works. The entire class needs to be refactored to be more testable. Each of these methods should be split up to only have (ideally) a single responsibility--It has about 6 going on right now.
2023-10-30 17:45:17 -04:00
Refringe
d85e649511
Removes Testing Profile/Account Creation
It was just too damn slow... 25+ seconds for *two*. Profile information will have to be partial-mocked using the sections and properties that the tested method will use, and casted as the parameter type (`IPmcData`, for example).
2023-10-30 17:38:37 -04:00
Refringe
7bd8b9e994
VSCode Launch Fixes
- Resolved an issue that caused the debug env from starting up. My bad--Doh!
- Updated the testing VSCode launch option to use Vitest instead of Jest.
2023-10-30 17:34:05 -04:00
Refringe
aa512e93ef
Resolves an issue that caused the profiler from not being able to parse import paths. 2023-10-30 17:31:58 -04:00
Dev
79d232482b 26921 2023-10-30 19:00:21 +00:00
Refringe
1821607866
Moved import under database comment. 2023-10-30 11:46:40 -04:00
Refringe
f5c379e189
Mocks some logger methods to prevent actual execution. 2023-10-30 11:46:10 -04:00
Dev
1c18282cfe Log profile save action into console window, not log file 2023-10-30 15:14:26 +00:00
Dev
a75acdf9ce Update bloodhound names 2023-10-30 10:07:26 +00:00
Dev
dacb72e78d Cleanup of akihttplistener 2023-10-30 09:36:19 +00:00
Dev
476788fee8 Fix build issue caused by merge of #162 2023-10-30 09:25:34 +00:00
ree
9fa0bcc705 Properly re-assemble all data in http requests before handling it (!162)
Remove unneeded HttpBufferHandler

-----------

The old code processed each chunk of data as an entire request, which is not correct. It was observed split data after ~14600 bytes (on a 1 gig lan connection). I think it was worse on remote connections.

This was the cause of the "unknown compression method" and invalid json parse errors when saving the profile.

Co-authored-by: Decoy <redacted@example.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/162
Reviewed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: ree <ree@noreply.dev.sp-tarkov.com>
Co-committed-by: ree <ree@noreply.dev.sp-tarkov.com>
2023-10-30 09:23:30 +00:00
Refringe
4e33befaa0
Creates a temporary testing account and profile for each test suite. This is really slow... May have to think this one through. 2023-10-29 22:21:21 -04:00
Refringe
cc39c1847c
Enables typeschecking vitest feature. 2023-10-29 22:19:49 -04:00
Refringe
5ed94b6e63
Removes some trailing spaces. 2023-10-29 22:19:05 -04:00
Refringe
1d914783ae
Renamed tsconfig.test.json to tsconfig.profiler.json, as it's not actually used for testing. 2023-10-29 22:01:48 -04:00
TheSparta
b31a48066b Removed usage of global.container
Importing container from tsyringe directly seems to work fine.
2023-10-29 22:20:35 +00:00
TheSparta
ba32350751 Refactored tests CustomEnvironment.
- Instead of importing everything and registering to the container, it now uses `@spt-aki/di/Container` instead.
2023-10-29 22:20:34 +00:00
TheSparta
8490590c31 Removed @tests path alias from .swcrc 2023-10-29 22:20:34 +00:00
TheSparta
f354811ca8 A few changes to Watermark and Error Handling
- Made it so Watermark doesn't initialize on the constructor, this makes it possible for tests to use `@spt-aki/di/Container`;
- Removed unnecessary calls to `ErrorHandler.handleCriticalError`, all you really need to do is `throw new Error()` and it'll get caught automatically.
2023-10-29 22:20:33 +00:00
Refringe
ad5e0815b6 Migrated from Jest to Vitest
Basically the same, except it plays nicer with Typescript and ESM.

I have it mostly working, except for a type error:
`TypeError: Int32Array is not a constructor`

But I'm too damn tired it debug it at the moment.
2023-10-29 22:20:32 +00:00
Refringe
00ac9e190a Additional Tests & New Setup
- Adds additional ItemHelper tests
- Attempts to bring container registration into the environment to debug how we can register everything but not actually start the server.
2023-10-29 22:20:32 +00:00