Dev
4ea528c381
Hard-coded Entrypoints into scav lighthouse exits
2024-09-24 13:56:00 +01:00
Dev
ab1422bc40
Updated interfaces to follow correct naming convention
...
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491
Updated various interfaces to use correct naming scheme
...
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
63774da653
Added additional PMC waves to customs + woods
2024-09-24 11:04:28 +01:00
Dev
6610961025
Reduced bossBully
to 35% spawn chance
2024-09-24 10:54:55 +01:00
Dev
e6ab51dc78
Reduced bossKnight
to 25% spawn chance
2024-09-24 10:53:54 +01:00
Dev
b4e78d14f2
Improved bot vest filtering to not filter down to 0 vests
2024-09-24 10:09:58 +01:00
Dev
68297830ff
Disabled forceOnlyArmoredRigWhenNoArmor
for birdeye, he doesnt have any armored rigs
2024-09-24 09:43:23 +01:00
Dev
bf39ed957e
Cleaned up duplication in bot generation system
...
Added optional parameter to `cacheHasBotWithKey`
Removed params needed for calling `rollToBePmc`
Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
a477b0b584
Added labs to pmc conversion system
2024-09-23 22:56:22 +01:00
Dev
12c602b578
Add key to the city quest icon
2024-09-23 14:53:21 +01:00
Dev
eaa5280569
Added Key to the City
quest
2024-09-23 14:51:50 +01:00
Dev
b7101506df
Added new gift code
2024-09-23 14:44:04 +01:00
Dev
22b661ac49
Moved mongo id validation into its own function
2024-09-23 14:33:47 +01:00
Dev
cabd17d2c9
Added config option forceRigWhenNoVest
...
Wired up to bot generation
Updated Raiders to use true value
2024-09-23 12:16:47 +01:00
Dev
53e0a74a1f
Adjusted various bot types to always have armored rigs when generated without a vest
2024-09-23 11:19:04 +01:00
Dev
4cb901d592
Fixed issue with getPmcConversionMinMaxForLocation()
2024-09-23 10:45:25 +01:00
Dev
10c436cd7d
made use of resetInterval
inside of resetMoneyTransferLimit()
calculation
2024-09-23 10:22:26 +01:00
Dev
dd9d018c82
Updated items JSON
2024-09-23 10:20:16 +01:00
Dev
218044d23b
Renamed interfaces
2024-09-23 10:20:02 +01:00
Dev
6b6b791940
Updated JSONs
2024-09-23 10:15:01 +01:00
Dev
396f5220f7
Fixed server error on raid start
2024-09-22 15:18:08 +01:00
Dev
6de8740dcc
Updated convertIntoPmcChance
to work per map
...
Removed unused `shouldBotBePmc` function
2024-09-22 13:58:55 +01:00
Dev
35fb02c009
Added Sealed letter
quest item for Postman Part part 1
to spawn once in a raid, (not has 4 possible spawns)
2024-09-22 13:45:13 +01:00
Dev
2ea51fec37
Refresh quest json
2024-09-22 13:17:27 +01:00
Dev
5b7945a501
Added missing traderId to conditionCounter interface
2024-09-22 12:30:38 +01:00
Dev
c1526a4ad3
Reset money transfer limit of player when they have reached/passed the nextResetTime
value
2024-09-22 11:49:55 +01:00
Dev
1ba795cf66
Added first attempt at fixing Circulate
item sale tracking
...
Doesnt update client until after restart
2024-09-22 11:33:49 +01:00
Dev
ff6746ebe9
Now include money transfer limits of server>client response
2024-09-22 10:56:39 +01:00
Dev
060b0bb2de
Added code to insert SellitemToTrader
condition counter to profile on quest start
2024-09-22 10:46:50 +01:00
Dev
98d4bcc8ae
Added mongoid item validation to 39x profile migration
2024-09-21 19:00:14 +01:00
Dev
47a7ccdfdd
Added logging when profile migration completes
2024-09-21 12:45:49 +01:00
Dev
acb6762181
Added ability to track profile migrations in profile
...
Stored when 39x profiles are migrated
2024-09-21 10:51:52 +01:00
Dev
0fa22f0349
Reworked hideout code to remove all buffs/debuffs from profile after completing hideout wall
...
Added code to be run when 39x profiles are migrated
Renamed `checkAndUpgradeWall` to `SetWallVisibleIfPrereqsMet`
2024-09-21 10:34:45 +01:00
DrakiaXYZ
5217f7caed
Resolve issue where most bonuses are cleared on wall completion ( !412 )
...
- Resolves issue where the player stash template ends up being reset to base, resulting in an incorrect stash size calculation
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/412
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-21 08:56:04 +00:00
Dev
71711f0c0d
Pass bitcoin production into updateBitcoinFarm()
function for modification instead of returning it
2024-09-20 17:32:58 +01:00
Dev
f333d45d70
Do not progress bitcoin production when power is off
...
Small cleanup of function to reduce nesting and duplication
2024-09-20 17:24:22 +01:00
Dev
23570f4e2a
Hmm
2024-09-20 16:43:00 +01:00
Dev
b6b147f439
Renamed function to clear up its purpose startPostRaidInsuranceLostProcess
2024-09-20 16:38:19 +01:00
Archangel
fefa9b3b39
Set correct data to favoriteItems array ( !411 )
...
This PR fixes an inconsistency in favoriteItems, at least in the latest EFT it deserializes an actual item rather than a string of item id's
I also made it empty out the array if the profile is converted, I tacked this onto the karma system as it only needs to happen and I was lazy to write more code to check for this, however if it's required for this PR to be merged feel free to say so.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/411
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-09-20 14:31:01 +00:00
Archangel
4851784626
Remove dependency on vitest, seems to be referenced by other dependencies ( !410 )
...
Referencing vitest directly causes `npm install` to fail for fresh installs, removing this allows it to install all dependencies successfully.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/410
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-09-20 13:33:48 +00:00
Dev
47b2aee91a
Updated adjustExtracts()
to push scav extracts into existing exits instead of overwriting
2024-09-20 11:07:27 +01:00
Dev
73eae5bd94
Made fog less common
2024-09-19 21:13:02 +01:00
Dev
a42e3e99f8
Added entrypoints to scav exits for ground zero/woods map
2024-09-19 21:12:41 +01:00
Dev
0c9a05756f
Expanded scav exit pool to include coop exits
2024-09-19 20:35:17 +01:00
Dev
5ca4f8531c
Fixed typos
...
Added skier/peacemaker bots to pmc enemy list
Flagged scav as always an enemy of PMCs
Removed forced warning of assault from PMCs
2024-09-19 14:02:57 +01:00
Dev
c0671bb659
Fixed trader config typo
2024-09-19 12:28:43 +01:00
Dev
d35063ecb1
Fixed PMCs not being hostile to player scav until they're very close
...
Fixed incorrect capitalisation
Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
5d5adb263c
Added usec clothing
2024-09-19 10:33:13 +01:00
Dev
e8ca4a4738
Ensured coop reward pool uses Reward item Blacklist
2024-09-19 10:14:54 +01:00
Dev
961a05942c
Replace map exits with scav exits from allExits
array
2024-09-18 13:23:06 +01:00
Dev
788d001b8d
Updated extract data for all maps
2024-09-18 13:05:11 +01:00
Dev
bf5b80b8f4
Fixed boss name typo
2024-09-18 12:09:04 +01:00
Dev
6db0cef381
Added support for SavagePlayerBehaviour
2024-09-18 11:39:32 +01:00
Dev
3952b34e29
Added config system to adjust raid hostility settings
...
Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00
Dev
f52283f3b3
Removed server handling of PMC difficulty modification, is not handled natively
...
Inverted a few dependences
2024-09-18 10:41:03 +01:00
Dev
279bddd39c
Removed clothing that caused bundle errors on map start
2024-09-17 23:49:35 +01:00
DenisZhmakin
a916425275
Fix the missing soft armor inserts. ( !409 )
...
Related to the error (https://dev.sp-tarkov.com/SPT/Issues/issues/820 )
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/409
Co-authored-by: DenisZhmakin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhmakin <den.zhmakin.00@gmail.com>
2024-09-17 15:41:47 +00:00
Dev
12a79488d8
Do not return insured items stored in secure/special slots on death
2024-09-17 16:24:23 +01:00
Dev
5cd4a207c7
Added missing bipods to PMC weapon mods
...
Added missing clothing to bear/usec
Added missing `mod_pistolgrip_000` chance %
reduced bipod chance to 80% from 100%
2024-09-17 11:19:15 +01:00
Dev
0f4a3e0470
Updated flea market prices
2024-09-16 16:02:42 +01:00
Dev
022737ef35
Fixed missing Unknown key
from body on customs
2024-09-16 15:10:53 +01:00
Dev
e226bd3795
Slightly increased food/medical airdrop item count
2024-09-15 22:45:54 +01:00
Dev
4f393a5eec
Fixed server error when buying ragman clothing with lega medals
2024-09-15 22:45:13 +01:00
Dev
e53cff5737
Added nickname checking when bot lacks a nickname
2024-09-15 19:14:34 +01:00
Dev
75e3514c09
Updated map data
2024-09-15 19:13:52 +01:00
Dev
4122d056de
Added missing properties to bot base.json
2024-09-15 16:07:38 +01:00
Dev
09ba35b5fa
Removed redundant PMC spawns from location config
2024-09-15 14:15:44 +01:00
Dev
e99948d6c8
Updated jsons
2024-09-15 12:42:34 +01:00
Dev
0c8d829317
Reverted majority of changes from 3a3a7b1026
as they didn't actually fix the issue and instead caused items to sell to traders for incorrect values
2024-09-15 12:11:36 +01:00
Dev
ea0c37b179
Renamed hideout config property isPveInsurance
to simulateItemsBeingTaken
and updated code accordingly
2024-09-15 10:50:57 +01:00
DenisZhamkin
3bf00a6f27
Added the ability to enable insurance behavior as in live eft ( !408 )
...
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/408
Co-authored-by: DenisZhamkin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhamkin <den.zhmakin.00@gmail.com>
2024-09-15 09:45:37 +00:00
Dev
50d8aa477e
Renamed variable to improve clarity
2024-09-15 09:59:21 +01:00
Dev
66702a627c
Add 2 more PMC responses
2024-09-15 00:19:56 +01:00
Dev
2d51e5e11b
Updated bot JSONs
2024-09-15 00:19:18 +01:00
Dev
cbdadb9647
Updated partizan and bully bot data
2024-09-14 21:16:00 +01:00
Dev
70ff066be4
Added reward item blacklist to fence assort generation
2024-09-14 15:05:17 +01:00
Dev
7bfa4f16e9
Added handling for bots without nicknames to setRandomisedGameVersionAndCategory()
2024-09-14 14:23:45 +01:00
Dev
64d4eb2cd6
Updated how map id is passed through to dynamic loot generation
2024-09-13 22:50:59 +01:00
Dev
6ffa9d1ba8
Fixed loot generation breaking due to map capitalisation
2024-09-13 22:39:22 +01:00
Dev
1d55075f99
Fixed location loot generator not creating unique IDs for weapons/armor child items
2024-09-13 20:51:22 +01:00
Dev
eef071724f
Expanded direct reward mappings to better match live
2024-09-13 11:42:33 +01:00
Dev
a380db2995
Expanded direct rewards to have a custom craft time
...
Migrated direct reward stack count system to use items parent id instead of tpl
2024-09-13 11:27:42 +01:00
Dev
a578e01402
Moved cultist code into Cultist service
2024-09-13 10:42:13 +01:00
Dev
d18ef883da
Add configurable craft time of cultist circle
2024-09-13 10:38:55 +01:00
Dev
a5679140aa
Implemented getExplicitRewardStackSize()
for getExplicitRewards()
2024-09-13 09:58:07 +01:00
Dev
94e990cedb
Added currency handling system to cultist circle rewards
2024-09-13 09:43:39 +01:00
Dev
3f583630e5
Fixed cultist rewards not taking into account stack size in reward amount calculations
2024-09-13 09:40:29 +01:00
Dev
da09be1c58
Removed unnecessary properties from profile templates
2024-09-12 20:34:51 +01:00
Dev
3cd4532942
Added nullguard when adding hideout improvements to profile
2024-09-12 20:34:10 +01:00
Dev
0222ab24d7
Fixed various issues with REF items
2024-09-10 20:13:08 +01:00
Dev
44ed6b68b8
Removed cultist circle debug logging
2024-09-10 19:01:40 +01:00
Dev
4f65442fe7
Added additional nullguard protection to getSealedContainerWeaponModRewards()
2024-09-10 18:16:21 +01:00
Dev
e650271d3a
Reset repeatable+failed quests to Fail
instead of MarkedAsFailed
after raid
2024-09-10 13:41:54 +01:00
Dev
f0f0627c69
Fixed NewYear2021
gift code
2024-09-09 12:08:30 +01:00
Dev
7dd9ecba4e
Fixed HIDEOUTCAT
gift code
2024-09-09 11:58:05 +01:00
Dev
514c86d733
Fixed gift causing client error due to its parentid not being a valid mongoid
2024-09-09 10:41:18 +01:00
Dev
348a200149
Added secure flash drive v2/v3 to reward blacklist
2024-09-09 10:24:34 +01:00
Dev
6e9a51ff7e
Regenerated REF assort data using new ragfair dumps
...
issue: armor lacks soft inserts
2024-09-08 00:00:36 +01:00
Dev
eaa16259ae
Added service to ensure bot names are unique to a raid
2024-09-07 12:08:37 +01:00