527 Commits

Author SHA1 Message Date
Dev
2448fe24b5 Split AirdropTypeEnum into 2 enums, a spt specific one and another for the icon property sent to client 2024-10-11 12:56:31 +01:00
Dev
20a4dfb841 Hard coded generateAirdropLoot to return a common drop icon 2024-10-11 08:44:28 +01:00
Dev
d47d9f7b17 Removed unused function result 2024-10-09 18:27:10 +01:00
Dev
ca529eb5a0 Fixed maps with transit requirements not working after player transits 2024-10-07 12:48:49 +01:00
DrakiaXYZ
f650bb6be5 Fix sealed weapon crates when bad mod data exists (!416)
If a modded weapon includes non-existant items in some of its fields, sealed weapon crates had the potential to throw an exception on open due to not validating that all `LinkedDbItems` existed. This filters the list to only items that are found in the item DB

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/416
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-10-04 15:21:44 +00:00
Dev
5a7f03a2d4 Further refinement of loot generation code switch 2024-10-03 15:17:00 +01:00
Dev
7b1a37e71e Added sptGenerateLoot to IStartLocalRaidRequestData to allow caller to choose to generate loot or not, default is true 2024-10-03 15:12:51 +01:00
Dev
73ecbe7d2c Removed ProfileSnapshotService
Added `InMemoryCacheService`
2024-10-01 11:21:32 +01:00
Dev
24ab327ac2 Fixed off by one error inside generateUniqueBotNickname that would result in undefined names when the unique name pool was low 2024-09-30 16:55:34 +01:00
Dev
a9e13c7238 Map transit improvements:
Scav inventory now persists between transitions
Item FiR status is not lost when transitioning
Made `endLocalRaid()` aware of 'transfer' end state
2024-09-29 10:30:44 +01:00
Dev
80762d6a00 Handle changes to airdrop endpoint
Reworked airdrop loot generation to incorporate 'radar' drops

Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains

Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
98a079fa4c Set IStartLocalRaidResponseData transition data correctly 2024-09-27 08:45:26 +01:00
DrakiaXYZ
3703698a1a Implement TransitItemsDelivery service via expansion of the BTR item delivery handler (!413)
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
ca8b61a001 Added nickname check to pmc response message send, kills profiles when name is null 2024-09-26 21:01:01 +01:00
Dev
058ccc2b29 More JSON and interface changes 2024-09-26 20:49:08 +01:00
Dev
454a71213f Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
Dev
4d8aaea4a9 Fixed airdrop crates having the incorrect id 2024-09-25 19:07:02 +01:00
Dev
a57ce79b45 Fixed BTR not delivering items
Fixed player scav being unable to transfer items via BTR
2024-09-24 17:25:32 +01:00
Dev
8baac2cfad Fixed items added to wishlist in-raid not persisting to out of raid 2024-09-24 16:47:55 +01:00
Dev
ab1422bc40 Updated interfaces to follow correct naming convention
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491 Updated various interfaces to use correct naming scheme
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
bf39ed957e Cleaned up duplication in bot generation system
Added optional parameter to `cacheHasBotWithKey`

Removed params needed for calling `rollToBePmc`

Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
23570f4e2a Hmm 2024-09-20 16:43:00 +01:00
Dev
b6b147f439 Renamed function to clear up its purpose startPostRaidInsuranceLostProcess 2024-09-20 16:38:19 +01:00
Dev
47b2aee91a Updated adjustExtracts() to push scav extracts into existing exits instead of overwriting 2024-09-20 11:07:27 +01:00
Dev
0c9a05756f Expanded scav exit pool to include coop exits 2024-09-19 20:35:17 +01:00
Dev
5ca4f8531c Fixed typos
Added skier/peacemaker bots to pmc enemy list

Flagged scav as always an enemy of PMCs

Removed forced warning of assault from PMCs
2024-09-19 14:02:57 +01:00
Dev
d35063ecb1 Fixed PMCs not being hostile to player scav until they're very close
Fixed incorrect capitalisation

Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
961a05942c Replace map exits with scav exits from allExits array 2024-09-18 13:23:06 +01:00
Dev
6db0cef381 Added support for SavagePlayerBehaviour 2024-09-18 11:39:32 +01:00
Dev
3952b34e29 Added config system to adjust raid hostility settings
Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00
Dev
12a79488d8 Do not return insured items stored in secure/special slots on death 2024-09-17 16:24:23 +01:00
Dev
e53cff5737 Added nickname checking when bot lacks a nickname 2024-09-15 19:14:34 +01:00
Dev
64d4eb2cd6 Updated how map id is passed through to dynamic loot generation 2024-09-13 22:50:59 +01:00
Dev
1d55075f99 Fixed location loot generator not creating unique IDs for weapons/armor child items 2024-09-13 20:51:22 +01:00
Dev
a380db2995 Expanded direct rewards to have a custom craft time
Migrated direct reward stack count system to use items parent id instead of tpl
2024-09-13 11:27:42 +01:00
Dev
a578e01402 Moved cultist code into Cultist service 2024-09-13 10:42:13 +01:00
Dev
a5679140aa Implemented getExplicitRewardStackSize() for getExplicitRewards() 2024-09-13 09:58:07 +01:00
Dev
94e990cedb Added currency handling system to cultist circle rewards 2024-09-13 09:43:39 +01:00
Dev
3f583630e5 Fixed cultist rewards not taking into account stack size in reward amount calculations 2024-09-13 09:40:29 +01:00
Dev
44ed6b68b8 Removed cultist circle debug logging 2024-09-10 19:01:40 +01:00
Dev
e650271d3a Reset repeatable+failed quests to Fail instead of MarkedAsFailed after raid 2024-09-10 13:41:54 +01:00
Dev
eaa16259ae Added service to ensure bot names are unique to a raid 2024-09-07 12:08:37 +01:00
Dev
b0cfa682c0 Fixed incorrect filtering of bad cultist circle rewards 2024-09-06 15:39:52 +01:00
Kaeno
026ff4d929 Make scav regenerate later after death to not persist old data, causing stale kills to appear on death. 2024-09-04 23:01:33 +01:00
Dev
2768217d57 Fixed quest status not correctly mapping to integer 2024-09-03 19:12:23 +01:00
Dev
9d923a8b0e Fixed Exhaustion effect persisting after raid 2024-09-03 18:38:32 +01:00
Dev
f5dd69f43d Processed quests into original format post-raid - untested 2024-09-03 17:09:56 +01:00
Dev
8b2b9f7651 Filtered out Christmas tree hideout area from reward pool calculation when Christmas is not active 2024-09-03 10:19:24 +01:00
Dev
c3bd6e05b6 Cultist circle expansion:
Added reward blacklist
Added itemrewardblacklist in cultist reward calculation
Added reward pool expansion
2024-09-03 09:58:13 +01:00