Dev
2448fe24b5
Split AirdropTypeEnum
into 2 enums, a spt specific one and another for the icon
property sent to client
2024-10-11 12:56:31 +01:00
Dev
20a4dfb841
Hard coded generateAirdropLoot
to return a common drop icon
2024-10-11 08:44:28 +01:00
Dev
d47d9f7b17
Removed unused function result
2024-10-09 18:27:10 +01:00
Dev
ca529eb5a0
Fixed maps with transit requirements not working after player transits
2024-10-07 12:48:49 +01:00
DrakiaXYZ
f650bb6be5
Fix sealed weapon crates when bad mod data exists ( !416 )
...
If a modded weapon includes non-existant items in some of its fields, sealed weapon crates had the potential to throw an exception on open due to not validating that all `LinkedDbItems` existed. This filters the list to only items that are found in the item DB
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/416
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-10-04 15:21:44 +00:00
Dev
5a7f03a2d4
Further refinement of loot generation code switch
2024-10-03 15:17:00 +01:00
Dev
7b1a37e71e
Added sptGenerateLoot
to IStartLocalRaidRequestData
to allow caller to choose to generate loot or not, default is true
2024-10-03 15:12:51 +01:00
Dev
73ecbe7d2c
Removed ProfileSnapshotService
...
Added `InMemoryCacheService`
2024-10-01 11:21:32 +01:00
Dev
24ab327ac2
Fixed off by one error inside generateUniqueBotNickname
that would result in undefined names when the unique name pool was low
2024-09-30 16:55:34 +01:00
Dev
a9e13c7238
Map transit improvements:
...
Scav inventory now persists between transitions
Item FiR status is not lost when transitioning
Made `endLocalRaid()` aware of 'transfer' end state
2024-09-29 10:30:44 +01:00
Dev
80762d6a00
Handle changes to airdrop endpoint
...
Reworked airdrop loot generation to incorporate 'radar' drops
Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains
Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
98a079fa4c
Set IStartLocalRaidResponseData
transition
data correctly
2024-09-27 08:45:26 +01:00
DrakiaXYZ
3703698a1a
Implement TransitItemsDelivery service via expansion of the BTR item delivery handler ( !413 )
...
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
ca8b61a001
Added nickname check to pmc response message send, kills profiles when name is null
2024-09-26 21:01:01 +01:00
Dev
058ccc2b29
More JSON and interface changes
2024-09-26 20:49:08 +01:00
Dev
454a71213f
Updated JSONs and interfaces to match new patch
2024-09-26 17:28:23 +01:00
Dev
4d8aaea4a9
Fixed airdrop crates having the incorrect id
2024-09-25 19:07:02 +01:00
Dev
a57ce79b45
Fixed BTR not delivering items
...
Fixed player scav being unable to transfer items via BTR
2024-09-24 17:25:32 +01:00
Dev
8baac2cfad
Fixed items added to wishlist in-raid not persisting to out of raid
2024-09-24 16:47:55 +01:00
Dev
ab1422bc40
Updated interfaces to follow correct naming convention
...
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491
Updated various interfaces to use correct naming scheme
...
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
bf39ed957e
Cleaned up duplication in bot generation system
...
Added optional parameter to `cacheHasBotWithKey`
Removed params needed for calling `rollToBePmc`
Created `getMostRecentRaidSettings`
2024-09-23 23:01:47 +01:00
Dev
23570f4e2a
Hmm
2024-09-20 16:43:00 +01:00
Dev
b6b147f439
Renamed function to clear up its purpose startPostRaidInsuranceLostProcess
2024-09-20 16:38:19 +01:00
Dev
47b2aee91a
Updated adjustExtracts()
to push scav extracts into existing exits instead of overwriting
2024-09-20 11:07:27 +01:00
Dev
0c9a05756f
Expanded scav exit pool to include coop exits
2024-09-19 20:35:17 +01:00
Dev
5ca4f8531c
Fixed typos
...
Added skier/peacemaker bots to pmc enemy list
Flagged scav as always an enemy of PMCs
Removed forced warning of assault from PMCs
2024-09-19 14:02:57 +01:00
Dev
d35063ecb1
Fixed PMCs not being hostile to player scav until they're very close
...
Fixed incorrect capitalisation
Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
961a05942c
Replace map exits with scav exits from allExits
array
2024-09-18 13:23:06 +01:00
Dev
6db0cef381
Added support for SavagePlayerBehaviour
2024-09-18 11:39:32 +01:00
Dev
3952b34e29
Added config system to adjust raid hostility settings
...
Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00
Dev
12a79488d8
Do not return insured items stored in secure/special slots on death
2024-09-17 16:24:23 +01:00
Dev
e53cff5737
Added nickname checking when bot lacks a nickname
2024-09-15 19:14:34 +01:00
Dev
64d4eb2cd6
Updated how map id is passed through to dynamic loot generation
2024-09-13 22:50:59 +01:00
Dev
1d55075f99
Fixed location loot generator not creating unique IDs for weapons/armor child items
2024-09-13 20:51:22 +01:00
Dev
a380db2995
Expanded direct rewards to have a custom craft time
...
Migrated direct reward stack count system to use items parent id instead of tpl
2024-09-13 11:27:42 +01:00
Dev
a578e01402
Moved cultist code into Cultist service
2024-09-13 10:42:13 +01:00
Dev
a5679140aa
Implemented getExplicitRewardStackSize()
for getExplicitRewards()
2024-09-13 09:58:07 +01:00
Dev
94e990cedb
Added currency handling system to cultist circle rewards
2024-09-13 09:43:39 +01:00
Dev
3f583630e5
Fixed cultist rewards not taking into account stack size in reward amount calculations
2024-09-13 09:40:29 +01:00
Dev
44ed6b68b8
Removed cultist circle debug logging
2024-09-10 19:01:40 +01:00
Dev
e650271d3a
Reset repeatable+failed quests to Fail
instead of MarkedAsFailed
after raid
2024-09-10 13:41:54 +01:00
Dev
eaa16259ae
Added service to ensure bot names are unique to a raid
2024-09-07 12:08:37 +01:00
Dev
b0cfa682c0
Fixed incorrect filtering of bad cultist circle rewards
2024-09-06 15:39:52 +01:00
Kaeno
026ff4d929
Make scav regenerate later after death to not persist old data, causing stale kills to appear on death.
2024-09-04 23:01:33 +01:00
Dev
2768217d57
Fixed quest status not correctly mapping to integer
2024-09-03 19:12:23 +01:00
Dev
9d923a8b0e
Fixed Exhaustion
effect persisting after raid
2024-09-03 18:38:32 +01:00
Dev
f5dd69f43d
Processed quests into original format post-raid - untested
2024-09-03 17:09:56 +01:00
Dev
8b2b9f7651
Filtered out Christmas tree hideout area from reward pool calculation when Christmas is not active
2024-09-03 10:19:24 +01:00
Dev
c3bd6e05b6
Cultist circle expansion:
...
Added reward blacklist
Added itemrewardblacklist in cultist reward calculation
Added reward pool expansion
2024-09-03 09:58:13 +01:00