Dev
06b35ddde8
Improved how Level specific PMC levels are handled, not included min and max - stored in pmc.json
2024-04-30 23:21:52 +01:00
Dev
297e35a1ff
Added system to set min level for PMCs spawned on sandbox_high to 20
2024-04-30 21:52:26 +01:00
Dev
267efdc7ea
Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
2024-04-29 21:50:12 +01:00
chomp
b6926c1bf9
Improved about 5-10% performance on botgen and fixed bug that would skip containers when generating items that wouldnt fit in pockets ( !314 )
...
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/314
2024-04-29 13:27:07 +00:00
Dev
a1070f941c
Added extra guard against adding cartridges to box sold by fence
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Skip adding cartridges to ammo box inside `addCartridgesToAmmoBox()` if cartridge already exists
2024-04-28 23:04:37 +01:00
Dev
f07637cf63
Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
2024-04-24 21:23:14 +01:00
Dev
d49bf4a378
Replace single letter variables with better names
2024-04-23 21:07:34 +01:00
Dev
57557d6063
Migrate loot generation code to use per-map static data - ONLY WORKS WITH CUSTOMS (other maps to follow later)
2024-04-23 10:27:09 +01:00
Dev
a4bb5a2f60
Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
2024-04-23 10:03:48 +01:00
Refringe
01d97953fa
Fixes Linting Issues
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Fixes a number of Biome linting issues:
- Variable implicitly has the any type.
- Use a function type instead of a call signature.
- Reassigning a function parameter is confusing.
- Suppression comment is not being used
2024-04-22 23:43:35 -04:00
Dev
fe7d09e075
Improved logic inside isModValidForSlot()
to better handle edge cases
2024-04-22 09:39:32 +01:00
Dev
bba169127c
Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
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# Conflicts:
# project/assets/configs/bot.json
# project/assets/configs/core.json
# project/assets/database/bots/types/arenafighterevent.json
# project/assets/database/bots/types/assault.json
# project/assets/database/bots/types/bear.json
# project/assets/database/bots/types/bossboar.json
# project/assets/database/bots/types/bossboarsniper.json
# project/assets/database/bots/types/bossbully.json
# project/assets/database/bots/types/bossgluhar.json
# project/assets/database/bots/types/bosskilla.json
# project/assets/database/bots/types/bossknight.json
# project/assets/database/bots/types/bosskojaniy.json
# project/assets/database/bots/types/bosskolontay.json
# project/assets/database/bots/types/bosssanitar.json
# project/assets/database/bots/types/bosstagilla.json
# project/assets/database/bots/types/bosszryachiy.json
# project/assets/database/bots/types/exusec.json
# project/assets/database/bots/types/followerbigpipe.json
# project/assets/database/bots/types/followerbirdeye.json
# project/assets/database/bots/types/followerboar.json
# project/assets/database/bots/types/followerboarclose1.json
# project/assets/database/bots/types/followerboarclose2.json
# project/assets/database/bots/types/followerbully.json
# project/assets/database/bots/types/followergluharassault.json
# project/assets/database/bots/types/followergluharscout.json
# project/assets/database/bots/types/followergluharsecurity.json
# project/assets/database/bots/types/followerkojaniy.json
# project/assets/database/bots/types/followerkolontayassault.json
# project/assets/database/bots/types/followerkolontaysecurity.json
# project/assets/database/bots/types/followerzryachiy.json
# project/assets/database/bots/types/gifter.json
# project/assets/database/bots/types/marksman.json
# project/assets/database/bots/types/peacefullzryachiyevent.json
# project/assets/database/bots/types/pmcbot.json
# project/assets/database/bots/types/ravangezryachiyevent.json
# project/assets/database/bots/types/sectantpriest.json
# project/assets/database/bots/types/sectantwarrior.json
# project/assets/database/bots/types/shooterbtr.json
# project/assets/database/bots/types/usec.json
# project/assets/database/globals.json
# project/assets/database/locales/global/ch.json
# project/assets/database/locales/global/cz.json
# project/assets/database/locales/global/en.json
# project/assets/database/locales/global/es-mx.json
# project/assets/database/locales/global/es.json
# project/assets/database/locales/global/fr.json
# project/assets/database/locales/global/ge.json
# project/assets/database/locales/global/hu.json
# project/assets/database/locales/global/it.json
# project/assets/database/locales/global/jp.json
# project/assets/database/locales/global/kr.json
# project/assets/database/locales/global/pl.json
# project/assets/database/locales/global/po.json
# project/assets/database/locales/global/ro.json
# project/assets/database/locales/global/ru.json
# project/assets/database/locales/global/sk.json
# project/assets/database/locales/global/tu.json
# project/assets/database/templates/achievements.json
# project/assets/database/templates/handbook.json
# project/src/generators/BotLootGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/models/eft/common/tables/IBotType.ts
# project/src/models/spt/bots/IBotLootCache.ts
# project/src/servers/HttpServer.ts
# project/src/services/BotLootCacheService.ts
# project/src/services/FenceService.ts
# project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00
Brent
df93245e9d
Fix incompatible default mods being used in required slots ( !299 )
...
This prevents weapons from getting the default mods for their base preset when they won't fit other required mods.
This was observed on the AK-74M, where the weapon generator would choose the VDM CS gas tube, which is incompatible with the default AK-74 polymer handguard (6P20 Sb.9).
When this occurs, the generator will bypass the default mod selection and instead choose from the loot pool assigned to the handguard in the bot configs.
https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/596
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/299
Co-authored-by: Brent <wiggyvidyadev@gmail.com>
Co-committed-by: Brent <wiggyvidyadev@gmail.com>
2024-04-18 14:29:16 +00:00
Dev
b305ffdc24
Add currency
to generation configuration for each bot
...
Fix various missing properties in some bot jsons
2024-04-18 11:56:45 +01:00
Dev
f50a400cde
Add missing validation checks to ammo cache generation for scav case
2024-04-16 16:05:33 +01:00
Dev
82d568a428
Cleaned up findAndAddRandomPresetToLoot()
...
Added nullcheck for an empty presetPool parameter
Cleaned up comments where possible
Cleaned up variable names where possible
2024-04-16 09:57:19 +01:00
Dev
8cbc51d20e
Revert "Merge branch '3.9.0-DEV' into 3.8.1-DEV"
...
This reverts commit 6121e65b4e0fde2d9e797cab9b271db6096ff0ce, reversing
changes made to 10b1b2b3aa3ee549738c5ad9a27c70ec9c7639d7.
2024-04-15 09:00:52 +01:00
chomp
687436ab8b
update 3.9.0 with 3.8.1 changes ( !289 )
...
Co-authored-by: Refringe <me@refringe.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/289
2024-04-15 07:59:33 +00:00
chomp
6121e65b4e
Merge branch '3.9.0-DEV' into 3.8.1-DEV
2024-04-15 07:57:24 +00:00
Dev
73a1dd9511
Split out static/dynamic magazine fill options in config
...
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Refringe
4a0d3c3487
Test - BotGenerator - Refactored
...
- Made the sessionId parameter for generateBotNickname optional and marked it as deprecated, to be removed in v3.9. It wasn't being used.
- Refactored the tests for the generateBotNickname method in the BotGenerator class. Mostly to bring it inline with v3.8 changes to the structure of botGenerationDetails.
2024-04-11 21:18:37 -04:00
Dev
fe7ef06c6c
Dont force regen stims into PMC secures, may cause problems
2024-04-11 16:29:52 +01:00
Dev
9cae27c37e
Refactor of isAmmoAbovePenetrationLimit()
to separate concerns
2024-04-09 10:39:01 +01:00
Dev
46d48c7531
Added system to filter out ammos from fence by its penetration value
...
Removed redundant hard-coded ammos from blacklist
2024-04-09 10:29:12 +01:00
DrakiaXYZ
2404e7a5ab
Fix issues with incorrectly configured airdrops ( !280 )
...
- Don't try to add items to the airdrop if the filtered item list is empty
- If we somehow get into `findAndAddRandomPresetToLoot` with an empty list, don't try to output the id of undefined
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/280
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-04-08 17:39:08 +00:00
Dev
ef2442178a
Implement weights for food/drink on bots
2024-04-08 12:31:51 +01:00
Dev
61dbc2b1d0
Add season handling
2024-04-06 11:25:09 -04:00
Dev
6690704208
29577
2024-04-06 11:25:04 -04:00
DrakiaXYZ
aabd325804
Fix daily reward budget not being honored when filtering items ( !277 )
...
Turns out `Array.filter` returns the filtered array, it doesn't modify the passed in array
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/277
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-04-01 08:38:23 +00:00
Refringe
f9d22f409c
Style fixes
2024-03-30 14:29:08 -04:00
Refringe
740ab1e563
Lint fixes
2024-03-30 14:25:46 -04:00
Dev
f249d7058c
Adjust calculateAmmoStackSizeThatFitsBudget()
to never let the ammo reward stack go below 1
2024-03-23 11:32:10 +00:00
Dev
cdec8729aa
Fixed scav case never giving unarmored rigs as a reward
2024-03-23 11:23:29 +00:00
Dev
7b557a31ad
Small formatting changes
2024-03-23 10:59:08 +00:00
Dev
a39d8b8419
Update daily reward system to use global reward item blacklist
2024-03-23 10:50:17 +00:00
Dev
580d5b9829
Make use of item reward blacklist in scav case system
2024-03-23 10:43:08 +00:00
Dev
ecfd6883d0
Init scavs Encyclopedia on generation
2024-03-20 17:58:32 +00:00
Dev
e3b31ed972
Added extra IFAKs to PMCs + replaced morphine with etg regen stims
2024-03-20 15:10:39 +00:00
DrakiaXYZ
a29902b980
Add a new allExtracts
property to locations database, and use it for daily quest generation ( !266 )
...
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Kaeno
480683b25b
Remove grizzly from PMC secured container to avoid dropping them on the ground.
2024-03-19 12:18:09 +00:00
Dev
b5565f3901
Perform currency conversion at end of getDynamicOfferPriceForOffer()
if necessary instead of for each item in loop
...
linting
2024-03-18 16:23:04 +00:00
Dev
6af4126bc8
Resolve issue with PMCs having seasonal items on their person when they shouldn't
2024-03-17 13:33:31 +00:00
DrakiaXYZ
15257ea263
Fix daily reward budget not using preset prices for some items ( !256 )
...
- Switch item cost calculation to use a new helper that checks for a preset first, to more accurately keep track of the budget
- Subtract weapon price from reward budget
- Decrement reward counter for skipped ammo
- Add a new helper for filtering the reward pool by budget, so it's consistent in the two places it's done
- Add a metric boatload of debug output for daily generation
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/256
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-11 00:03:41 +00:00
Dev
e6b0dbbf8e
Removed unused injection
2024-03-10 23:17:19 +00:00
Dev
da3b2944a7
Move reward code out of repeatable controller and into its own class
2024-03-10 23:15:03 +00:00
Dev
b45a091099
Prevent daily quest system choosing armor rewards to duplicate
2024-03-10 23:02:12 +00:00
Dev
1098a9d869
Fixed wallets not having money stacks in them
...
Increased chance of money in wallets
some lint fixes
2024-03-10 14:13:08 +00:00
Dev
b79fc89d11
Filter out seasonal items from scavcase rewards when not inside seasonal event
2024-03-07 18:15:42 +00:00
Dev
479898ecab
Centralise check for upd object / creation if it doesnt exist into one helper function inside ItemHelper
...
Some minor formatting updates
2024-03-07 09:18:39 +00:00
Dev
3846363758
Added system to weight stack size of money in bot inventories
...
Removed `dynamicLoot` system from pmc config as its been replaced with this one
#546
2024-03-05 12:24:09 +00:00