Server/project/src/models/spt/config/IInRaidConfig.ts

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import { IBaseConfig } from "@spt-aki/models/spt/config/IBaseConfig";
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export interface IInRaidConfig extends IBaseConfig
{
kind: "aki-inraid";
MIAOnRaidEnd: boolean;
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/** Overrides to apply to the pre-raid settings screen */
raidMenuSettings: RaidMenuSettings;
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/** What effects should be saved post-raid */
save: Save;
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/** Names of car extracts */
carExtracts: string[];
/** Names of coop extracts */
coopExtracts: string[];
/** Fence rep gain from a single car extract */
carExtractBaseStandingGain: number;
/** Fence rep gain from a single coop extract */
coopExtractBaseStandingGain: number;
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/** Fence rep gain when successfully extracting as pscav */
scavExtractGain: number;
/** On death should items in your secure keep their Find in raid status regardless of how you finished the raid */
keepFiRSecureContainerOnDeath: boolean;
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}
export interface RaidMenuSettings
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{
aiAmount: string;
aiDifficulty: string;
bossEnabled: boolean;
scavWars: boolean;
taggedAndCursed: boolean;
enablePve: boolean;
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}
export interface Save
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{
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/** Should loot gained from raid be saved */
loot: boolean;
durability: boolean;
}