Server/project/src/models/spt/config/IInRaidConfig.ts

40 lines
1.2 KiB
TypeScript
Raw Normal View History

import { IBaseConfig } from "@spt-aki/models/spt/config/IBaseConfig";
2023-03-03 16:23:46 +01:00
export interface IInRaidConfig extends IBaseConfig
{
kind: "aki-inraid"
MIAOnRaidEnd: boolean
2023-07-18 16:45:57 +02:00
/** Overrides to apply to the pre-raid settings screen */
2023-03-03 16:23:46 +01:00
raidMenuSettings: RaidMenuSettings
2023-07-18 16:45:57 +02:00
/** What effects should be saved post-raid */
2023-03-03 16:23:46 +01:00
save: Save
2023-07-18 16:45:57 +02:00
/** Names of car extracts */
2023-03-03 16:23:46 +01:00
carExtracts: string[]
/** Names of coop extracts */
coopExtracts: string[]
/** Fence rep gain from a single car extract */
2023-03-03 16:23:46 +01:00
carExtractBaseStandingGain: number
/** Fence rep gain from a single coop extract */
coopExtractBaseStandingGain: number
2023-07-18 16:45:57 +02:00
/** Fence rep gain when successfully extracting as pscav */
2023-03-03 16:23:46 +01:00
scavExtractGain: number
/** On death should items in your secure keep their Find in raid status regardless of how you finished the raid */
keepFiRSecureContainerOnDeath: boolean
2023-03-03 16:23:46 +01:00
}
export interface RaidMenuSettings
{
aiAmount: string
aiDifficulty: string
bossEnabled: boolean
scavWars: boolean
taggedAndCursed: boolean
enablePve: boolean
}
export interface Save
{
2023-07-18 16:45:57 +02:00
/** Should loot gained from raid be saved */
2023-03-03 16:23:46 +01:00
loot: boolean
durability: boolean
}