Commit Graph

13 Commits

Author SHA1 Message Date
LoveEevee
cd288d4fa4 Add custom Don
- Registered users can customise the colour of their Don and it will appear for other players
- Bug fixes:
  - Add lyrics checkbox to admin page
  - 2P shows above "creative" or "with lyrics" labels
  - Prevent accidental alt and menu keyboard presses from triggering browser menus
  - Fixed mouse hitboxes on difficulty selection
  - Clean cached sounds and lyrics when another song is loading
  - Fixed debug jumping to the top-left of the screen when hidden
  - Fixed server volume not being applied to songs
2020-04-04 16:48:58 +03:00
LoveEevee
4d370762f8 Use Font Loading API instead of FontDetect 2020-03-09 16:05:13 +03:00
LoveEevee
c76931e7db Add category jump buttons to song select 2020-02-22 20:27:57 +03:00
Bui
28b837fbf1
Merge branch 'master' into cat-jump 2020-02-22 13:50:46 +00:00
Bui
91e5127613 audio update 2019-12-24 18:10:40 +00:00
LoveEevee
ff09cb83bd Add global offset
Adds new settings for controlling the note offset while playing. It can be either an actual offset (it is called "Audio Latency" in the settings) or just the visual offset ("Video Latency").
With higher audio latency it means you have to press the button sooner than what you hear, similarly with higher video latency it is sooner than what you see. By offsetting these events the game would play better, however, the sound effect of you hitting the drum would still play at the wrong time, the code cannot anticipate you to hit the drum in the future so to work around this issue a new option that disables drum sounds is also included.
These settings could be set through trial and error but it would be better to get the correct values through the automated latency calibration, where you can hit the drum as you hear sounds or see a blinking animation. I tried making one by measuring latency from user input, adding all the latency up, and dividing, but that gives unreliable results. I hope someone suggests to me what I should be doing during the calibration to get better results, as I cannot figure what to do on my own.
2019-11-28 09:04:40 +03:00
Bui
34d0bd01d4 SongSelect: category jumping 2019-11-27 01:45:28 +00:00
LoveEevee
f05b2518f3 Split language and tutorial, add gamepad settings 2019-04-16 21:06:41 +03:00
LoveEevee
a4d938e888 Move language settings from title screen 2019-04-06 22:14:44 +03:00
LoveEevee
879186c313 Add keyboard and gamepad settings 2019-04-05 22:53:51 +03:00
LoveEevee
3f533a0255 Add background music 2019-04-05 12:36:14 +03:00
LoveEevee
cb64777012 SongSelect: Add Settings
- Resolution can be adjusted, as well as touch drum animation on mobile
- A translation text file "songtitle.txt" can be imported
  - Titles and translated titles are each on their own line, if a line begins with a language code, it will translate the song title that is above
  - An example file can be found here: https://gist.github.com/LoveEevee/65fe66f0b54c0536f96fd2f4862984d4
- The page will fail to load if version on the page does not match /api/config
- Disabled Tab key while playing, before hitting it would focus the version link
- Fix forcing branches in debug not working
- Fixed not being able to click on songs that do not have oni but have ura
- Fix unexpected category being used as a fallback
- Fix verticalText and layeredText not accepting anything except strings
2019-04-04 23:40:11 +03:00
Bui
ca85bc1b2d update setup link 2019-02-13 22:23:18 +00:00