调整tcp模式打洞
This commit is contained in:
@@ -100,6 +100,9 @@ impl NatInfo {
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pub fn update_addr(&mut self, index: usize, ip: Ipv4Addr, port: u16) {
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if port != 0 {
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if let Some(public_port) = self.public_ports.get_mut(index) {
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if *public_port != port {
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log::info!("端口变化={}:{}", ip, port)
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}
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*public_port = port;
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}
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}
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@@ -111,6 +114,7 @@ impl NatInfo {
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{
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if !self.public_ips.contains(&ip) {
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self.public_ips.push(ip);
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log::info!("ip变化={},{:?}", ip, self.public_ips)
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}
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}
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}
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@@ -208,7 +212,7 @@ impl Punch {
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impl Punch {
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fn connect_tcp(&self, buf: &[u8], addr: SocketAddr) -> bool {
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// mio是非阻塞的,不能立马判断是否能连接成功,所以用标准库的tcp
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match std::net::TcpStream::connect_timeout(&addr, Duration::from_secs(3)) {
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match std::net::TcpStream::connect_timeout(&addr, Duration::from_millis(100)) {
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Ok(tcp_stream) => {
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if tcp_stream.set_nonblocking(true).is_err() {
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return false;
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@@ -224,29 +228,35 @@ impl Punch {
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}
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false
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}
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pub fn punch(&mut self, buf: &[u8], id: Ipv4Addr, nat_info: NatInfo) -> io::Result<()> {
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pub fn punch(
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&mut self,
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buf: &[u8],
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id: Ipv4Addr,
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nat_info: NatInfo,
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punch_tcp: bool,
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) -> io::Result<()> {
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if !self.context.route_table.need_punch(&id) {
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log::info!("已打洞成功,无需打洞:{:?}", id);
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return Ok(());
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}
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if self.is_tcp && nat_info.tcp_port != 0 {
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if punch_tcp && self.is_tcp && nat_info.tcp_port != 0 {
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//向tcp发起连接
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if let Some(ipv6_addr) = nat_info.local_tcp_ipv6addr() {
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if self.connect_tcp(buf, ipv6_addr) {
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return Ok(());
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// return Ok(());
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}
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}
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//向tcp发起连接
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if let Some(ipv4_addr) = nat_info.local_tcp_ipv4addr() {
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if self.connect_tcp(buf, ipv4_addr) {
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return Ok(());
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// return Ok(());
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}
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}
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if nat_info.nat_type == NatType::Cone && nat_info.public_ips.len() == 1 {
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let addr =
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SocketAddr::V4(SocketAddrV4::new(nat_info.public_ips[0], nat_info.tcp_port));
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if self.connect_tcp(buf, addr) {
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return Ok(());
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// return Ok(());
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}
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}
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}
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@@ -1,3 +1,4 @@
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use std::collections::HashMap;
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use std::net::Ipv4Addr;
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use std::sync::mpsc::{sync_channel, Receiver, SyncSender};
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use std::sync::Arc;
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@@ -26,6 +27,7 @@ pub struct PunchSender {
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sender_cone_self: SyncSender<(Ipv4Addr, NatInfo)>,
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sender_cone_peer: SyncSender<(Ipv4Addr, NatInfo)>,
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}
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impl PunchSender {
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pub fn send(&self, src_peer: bool, ip: Ipv4Addr, info: NatInfo) -> bool {
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log::info!(
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@@ -53,12 +55,14 @@ impl PunchSender {
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sender.try_send((ip, info)).is_ok()
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}
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}
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pub struct PunchReceiver {
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receiver_peer: Receiver<(Ipv4Addr, NatInfo)>,
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receiver_self: Receiver<(Ipv4Addr, NatInfo)>,
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receiver_cone_peer: Receiver<(Ipv4Addr, NatInfo)>,
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receiver_cone_self: Receiver<(Ipv4Addr, NatInfo)>,
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}
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pub fn punch_channel() -> (PunchSender, PunchReceiver) {
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let (sender_self, receiver_self) = sync_channel(1);
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let (sender_peer, receiver_peer) = sync_channel(1);
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@@ -90,6 +94,8 @@ pub fn punch(
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receiver: PunchReceiver,
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punch: Punch,
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) {
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let punch_record = Arc::new(Mutex::new(HashMap::new()));
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let last_punch_record = HashMap::new();
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punch_request(
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scheduler,
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context,
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@@ -98,15 +104,18 @@ pub fn punch(
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current_device.clone(),
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client_cipher.clone(),
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0,
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punch_record.clone(),
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last_punch_record,
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);
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let f = |receiver: Receiver<(Ipv4Addr, NatInfo)>| {
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let punch = punch.clone();
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let current_device = current_device.clone();
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let client_cipher = client_cipher.clone();
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let punch_record = punch_record.clone();
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thread::Builder::new()
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.name("punch".into())
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.spawn(move || {
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punch_start(receiver, punch, current_device, client_cipher);
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punch_start(receiver, punch, current_device, client_cipher, punch_record);
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})
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.expect("punch");
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};
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@@ -122,6 +131,7 @@ fn punch_start(
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mut punch: Punch,
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current_device: Arc<AtomicCell<CurrentDeviceInfo>>,
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client_cipher: Cipher,
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punch_record: Arc<Mutex<HashMap<Ipv4Addr, usize>>>,
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) {
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while let Ok((peer_ip, nat_info)) = receiver.recv() {
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let mut packet = NetPacket::new_encrypt([0u8; 12 + ENCRYPTION_RESERVED]).unwrap();
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@@ -131,12 +141,23 @@ fn punch_start(
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packet.set_transport_protocol(control_packet::Protocol::PunchRequest.into());
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packet.set_source(current_device.load().virtual_ip());
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packet.set_destination(peer_ip);
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log::info!("发起打洞,目标:{:?},{:?}", peer_ip, nat_info);
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let count = {
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let mut guard = punch_record.lock();
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if let Some(v) = guard.get_mut(&peer_ip) {
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*v += 1;
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*v
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} else {
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guard.insert(peer_ip, 1);
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0
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}
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};
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log::info!("第{}次发起打洞,目标:{:?},{:?} ", count, peer_ip, nat_info);
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if let Err(e) = client_cipher.encrypt_ipv4(&mut packet) {
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log::error!("{:?}", e);
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continue;
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}
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if let Err(e) = punch.punch(packet.buffer(), peer_ip, nat_info) {
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if let Err(e) = punch.punch(packet.buffer(), peer_ip, nat_info, count < 2) {
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log::warn!("{:?}", e)
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}
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}
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@@ -151,16 +172,27 @@ fn punch_request(
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current_device: Arc<AtomicCell<CurrentDeviceInfo>>,
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client_cipher: Cipher,
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count: usize,
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punch_record: Arc<Mutex<HashMap<Ipv4Addr, usize>>>,
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mut last_punch_record: HashMap<Ipv4Addr, usize>,
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) {
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let curr = current_device.load();
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let secs = if curr.status.online() {
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if let Err(e) = punch0(&context, &nat_test, &device_list, curr, &client_cipher) {
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if let Err(e) = punch0(
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&context,
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&nat_test,
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&device_list,
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curr,
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&client_cipher,
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&punch_record,
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&mut last_punch_record,
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count,
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) {
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log::warn!("{:?}", e)
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}
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let sleep_time = [3, 5, 7, 11, 13, 17, 19, 23, 29];
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let sleep_time = [5, 6, 7];
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Duration::from_secs(sleep_time[count % sleep_time.len()])
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} else {
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Duration::from_secs(3)
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Duration::from_secs(5)
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};
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let rs = scheduler.timeout(secs, move |s| {
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punch_request(
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@@ -171,6 +203,8 @@ fn punch_request(
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current_device,
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client_cipher,
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count + 1,
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punch_record,
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last_punch_record,
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);
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});
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if !rs {
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@@ -185,8 +219,19 @@ fn punch0(
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device_list: &Arc<Mutex<(u16, Vec<PeerDeviceInfo>)>>,
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current_device: CurrentDeviceInfo,
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client_cipher: &Cipher,
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punch_record: &Mutex<HashMap<Ipv4Addr, usize>>,
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last_punch_record: &mut HashMap<Ipv4Addr, usize>,
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total_count: usize,
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) -> io::Result<()> {
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let nat_info = nat_test.nat_info();
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if total_count < 10
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&& (nat_info.public_ips.is_empty()
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|| nat_info.public_ports.is_empty()
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|| nat_info.public_ports[0] == 0)
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{
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log::info!("公网地址为空,暂时放弃打洞,第{}轮", total_count);
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return Ok(());
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}
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let current_ip = current_device.virtual_ip;
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let mut list: Vec<PeerDeviceInfo> = device_list
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.lock()
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@@ -196,43 +241,40 @@ fn punch0(
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.cloned()
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.collect();
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list.shuffle(&mut rand::thread_rng());
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let mut count = 0;
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// // 优先没打洞的 need_punch会过滤掉已经打洞成功的
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// list.sort_by(|v1, v2| {
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// if context.route_table.route_one_p2p(&v1.virtual_ip).is_none() {
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// Ordering::Less
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// } else if context.route_table.route_one_p2p(&v2.virtual_ip).is_none() {
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// Ordering::Greater
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// } else {
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// Ordering::Equal
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// }
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// });
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for info in list {
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if !info.status.is_online() {
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continue;
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}
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if info.virtual_ip <= current_device.virtual_ip {
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continue;
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}
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if !context.route_table.need_punch(&info.virtual_ip) {
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punch_record.lock().remove(&info.virtual_ip);
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continue;
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}
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count += 1;
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if count > 2 {
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// 能发起打洞的前提是自己空闲,这里会间隔5秒以上发起一次打洞,所以假定上一轮打洞已结束
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let punch_count = punch_record
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.lock()
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.get(&info.virtual_ip)
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.cloned()
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.unwrap_or(0);
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let last_punch = last_punch_record
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.get(&info.virtual_ip)
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.cloned()
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.unwrap_or(0);
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// 梯度减少打洞频率
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if total_count > last_punch + punch_count.min(35) {
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last_punch_record.insert(info.virtual_ip, total_count);
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let packet = punch_packet(
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client_cipher,
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current_device.virtual_ip(),
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&nat_info,
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info.virtual_ip,
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)?;
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log::info!(
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"目标:{:?},当前nat:{:?} 第{}次发起打洞协商请求, 第:{}轮",
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info.virtual_ip,
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nat_info,
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punch_count,
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total_count,
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);
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context.send_default(packet.buffer(), current_device.connect_server)?;
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break;
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}
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let packet = punch_packet(
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client_cipher,
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current_device.virtual_ip(),
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&nat_info,
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info.virtual_ip,
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)?;
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log::info!(
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"发起打洞协商请求,目标:{:?},{:?}",
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info.virtual_ip,
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nat_info
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);
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context.send_default(packet.buffer(), current_device.connect_server)?;
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}
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Ok(())
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}
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