Compare commits

..
50 Commits
Author SHA1 Message Date
Cameron Gutman 973d174a30 Version 1.2.0 (take 2) 2019-12-17 18:25:37 -08:00
Cameron Gutman 9f35690b95 Update DMG signing to support disambiguating identity shortnames 2019-12-17 18:10:39 -08:00
Cameron Gutman d961f2bc13 Switch to QElapsedTimer since QTime is deprecated for our usecase in Qt 5.14 2019-12-16 23:16:31 -08:00
Cameron Gutman 10e8277044 Version 1.2.0 2019-12-16 22:51:11 -08:00
Cameron Gutman b4c40d9b18 Update SDL_GameControllerDB submodule 2019-12-16 22:38:58 -08:00
Cameron Gutman e1603f0808 Explicitly use Rec 601 for VDPAU 2019-12-16 18:02:28 -08:00
Cameron Gutman d4c2350d63 Fix DXVA2 rendering with the wrong colorspace on AMD GPUs 2019-12-15 13:29:19 -08:00
Cameron Gutman 5e5470ae12 Specify video transfer matrix for SLVideo 2019-12-15 11:27:47 -08:00
Cameron Gutman 6230a99360 Fix colorspace conversion with SDL as frontend renderer 2019-12-14 17:17:29 -08:00
Cameron Gutman 801adb6af7 Add colorspace support to VAAPI renderer 2019-12-14 16:58:04 -08:00
Cameron Gutman 8b9b96f422 Only enable slicing when CPU decoding 2019-12-14 15:34:48 -08:00
Cameron Gutman 160684f23e Allow decoders to choose a desired colorspace 2019-12-14 15:25:56 -08:00
Cameron Gutman 88930a9de4 Optimize decoder capability checking 2019-12-14 15:20:44 -08:00
Cameron Gutman af6b8c9b88 Update common-c with colorspace configuration support 2019-12-14 14:40:02 -08:00
Cameron Gutman bf52d3189d Switch to Bionic build image on Travis CI 2019-12-14 13:25:57 -08:00
Cameron Gutman 5d872e8b5b Add auto update check to Steam Link 2019-12-13 20:21:35 -08:00
Cameron Gutman 4832d8007b Print joystick haptic capabilities to log 2019-12-13 18:43:35 -08:00
Cameron Gutman 879e084383 Enable Qt 5.14's new fractional DPI scaling 2019-12-12 20:36:23 -08:00
Cameron Gutman 1ae16bb657 Add source archival script 2019-12-09 18:27:51 -08:00
Cameron Gutman 2177bc68db Add git-archive-all.sh script from https://github.com/meitar/git-archive-all.sh 2019-12-09 18:27:51 -08:00
Cameron Gutman c8b887fe32 Use the new SDL_GameControllerRumble() API on SDL 2.0.9 to fix rumble on HIDAPI gamepads 2019-12-07 16:17:01 -08:00
Cameron Gutman 7205242f38 Improve VPN detection on Windows 2019-12-07 16:00:03 -08:00
Cameron Gutman be33b5b387 Update default window mode on macOS after upgrading 2019-12-07 13:27:47 -08:00
Cameron Gutman 66a123f4b9 Store binaries on the symbol server too 2019-12-03 19:14:19 -08:00
Cameron Gutman 76a4ee22b3 Update SDL_GameControllerDB submodule 2019-12-03 19:02:29 -08:00
Cameron Gutman 3a6bf4d20b Disable arbitrary audio duration for libsoundio until further testing is done 2019-12-03 19:00:43 -08:00
Cameron Gutman 09cf105cdc Block RTSS hooks due to user reported crashes 2019-12-03 18:31:18 -08:00
Cameron Gutman ce02e086a3 Add missing return when no interface address matches 2019-12-02 17:27:57 -08:00
Cameron Gutman e8d4313454 Fix build on Qt 5.10 and earlier 2019-12-02 17:18:29 -08:00
Cameron Gutman 49046f88cf Ignore unknown MTUs 2019-12-01 22:10:07 -08:00
Cameron Gutman 5e2f32e3eb Force remote streaming mode if connecting through a VPN 2019-12-01 21:50:36 -08:00
Cameron Gutman b4a1393bf6 Update common-c with PMTUD and low bitrate audio fixes 2019-12-01 19:45:15 -08:00
Cameron Gutman 0ccee9d806 Support arbitrary audio duration in libsoundio renderer 2019-12-01 19:43:22 -08:00
Cameron Gutman 5700272dc4 Improve low bandwidth audio performance for SDL and SLAudio and fix RTSP issues with broken PMTUD 2019-11-30 22:24:28 -06:00
Cameron Gutman 7e5a3925b3 Fix typo in channel mapping 2019-11-17 14:35:37 -08:00
Cameron Gutman 1febe32e73 Fix 5.1 channel mapping on Steam Link 2019-11-17 12:22:57 -08:00
Cameron Gutman 6059c982cf Fix auto-comment line breaks 2019-11-16 11:58:07 -08:00
Cameron Gutman de7b973239 Plumb presentation time from server into AVFrame.pts field 2019-11-11 18:03:47 -08:00
Cameron Gutman 741113a607 Add configuration for auto-comment bot 2019-11-09 15:04:28 -08:00
Cameron Gutman c20daa8867 Add compatibility checks for HEVC Main10 in VT backend 2019-11-05 18:36:43 -08:00
Cameron Gutman 5e57a7d5c0 Prevent SDL renderer from trying to render 10-bit output 2019-11-05 17:29:21 -08:00
Cameron Gutman 7c8d27700e Add 10-bit output support to VDPAU renderer 2019-11-05 17:09:44 -08:00
Cameron Gutman f8621be5ee Add an HEVC Main10 test frame 2019-11-05 17:08:25 -08:00
Cameron Gutman 8ed87e10b4 Change PC icon to be consistent with iOS and Android 2019-11-05 17:06:57 -08:00
Cameron Gutman ca26fa2dd0 Add basic HEVC Main10 support in DXVA2 renderer 2019-11-04 22:57:12 -08:00
Cameron Gutman 1669095fb1 Prevent double-clicks from triggering pairing twice. Fixes #286 2019-11-04 19:30:38 -08:00
Cameron Gutman 13eed48877 Update moonlight-common-c submodule 2019-11-02 21:49:00 -07:00
Cameron Gutman 07494e6eff Fix Linux build 2019-10-12 19:44:59 -07:00
Cameron Gutman 41b1d72825 Update moonlight-common-c submodule 2019-10-12 19:22:19 -07:00
Cameron Gutman 4d2965e74f Always install the VC redistributable 2019-09-30 00:11:37 -07:00
55 changed files with 942 additions and 188 deletions
+4
View File
@@ -0,0 +1,4 @@
issuesOpened: >
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://discord.gg/MySTSdq) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
This issue tracker should only be used for specific bugs or feature requests.<br /><br />
Thank you, and happy streaming!
+14 -13
View File
@@ -25,38 +25,39 @@ matrix:
- libstdc++6:i386
- os: linux
sudo: required
dist: xenial
dist: bionic
compiler: gcc
env: TRAVIS_TARGET=linux
addons:
apt:
sources:
- sourceline: 'ppa:beineri/opt-qt597-xenial'
- sourceline: 'ppa:jonathonf/ffmpeg-4'
- sourceline: 'ppa:savoury1/multimedia'
- sourceline: 'ppa:savoury1/ffmpeg4'
packages:
- qt59base
- qt59quickcontrols2
- qt59svg
- libesd0-dev
- libgl-dev
- qt5-default
- qtbase5-dev
- qtquickcontrols2-5-dev
- libqt5svg5-dev
- libgl1-mesa-dev
- libegl1-mesa-dev
- libxkbcommon-dev
- wayland-protocols
- libopus-dev
- libavcodec-dev
- libavutil-dev
- libva-dev
- libvdpau-dev
- libsdl2-dev
- qtdeclarative5-dev
- libssl-dev
- libsdl2-ttf-dev
- libavcodec-dev
- libavutil-dev
install:
- '[ "$TRAVIS_TARGET" != osx ] || brew link --force qt'
- if [[ "$TRAVIS_TARGET" = "osx" ]]; then nvm use node && npm install --global create-dmg; fi
- if [[ "$TRAVIS_TARGET" = "linux" ]]; then export SDL2_VER=2.0.9 && wget https://www.libsdl.org/release/SDL2-$SDL2_VER.tar.gz && tar -xvf SDL2-$SDL2_VER.tar.gz && cd SDL2-$SDL2_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi
- if [[ "$TRAVIS_TARGET" = "linux" ]]; then export SDL2_TTF_VER=2.0.15 && wget https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$SDL2_TTF_VER.tar.gz && tar -xvf SDL2_ttf-$SDL2_TTF_VER.tar.gz && cd SDL2_ttf-$SDL2_TTF_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi
- if [[ "$TRAVIS_TARGET" = "steamlink" ]]; then git clone --depth=1 https://github.com/ValveSoftware/steamlink-sdk.git $HOME/steamlink-sdk; fi
before_script:
- '[ "$TRAVIS_TARGET" != "linux" ] || source /opt/qt59/bin/qt59-env.sh'
- '[ "$TRAVIS_TARGET" = "steamlink" ] || qmake -v'
- '[[ "$TRAVIS_TARGET" != linux || "$CXX" != clang++ ]] || export QMAKESPEC=linux-clang'
- '[[ "$TRAVIS_TARGET" != linux || "$CXX" != g++ ]] || export QMAKESPEC=linux-g++'
+23
View File
@@ -151,6 +151,29 @@ private:
// https://github.com/moonlight-stream/moonlight-qt/issues/235
L"nvdlist.dll",
L"nvdlistx.dll",
// In some unknown circumstances, RTSS tries to hook in the middle of an instruction, leaving garbage
// code inside d3d9.dll that causes a crash when executed:
//
// 0:000> u
// d3d9!D3D9GetCurrentOwnershipMode+0x5d:
// 00007ff8`95b95861 9b wait
// 00007ff8`95b95862 a7 cmps dword ptr [rsi],dword ptr [rdi] <--- crash happens here
// 00007ff8`95b95863 ff ???
// 00007ff8`95b95864 bfe8ca8a00 mov edi,8ACAE8h
// 00007ff8`95b95869 00eb add bl,ch
// 00007ff8`95b9586b f1 ???
// 00007ff8`95b9586c b808000000 mov eax,8
// 00007ff8`95b95871 ebe6 jmp d3d9!D3D9GetCurrentOwnershipMode+0x55 (00007ff8`95b95859)
//
// Disassembling starting at the exact address of the attempted hook yields the intended jmp instruction
//
// 0:000> u d3d9!D3D9GetCurrentOwnershipMode+0x5c:
// 00007ff8`95b95860 e99ba7ffbf jmp 00007ff8`55b90000
//
// Since the RTSS OSD doesn't even work with DXVA2, we'll just block the hooks entirely.
L"RTSSHooks.dll",
L"RTSSHooks64.dll",
};
};
+1 -1
View File
@@ -114,7 +114,7 @@ win32:!winrt {
}
macx {
LIBS += -lssl -lcrypto -lavcodec.58 -lavutil.56 -lopus -framework SDL2 -framework SDL2_ttf
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit -framework Metal
# For libsoundio
LIBS += -framework CoreAudio -framework AudioUnit
+12 -3
View File
@@ -28,7 +28,7 @@ AutoUpdateChecker::AutoUpdateChecker(QObject *parent) :
void AutoUpdateChecker::start()
{
#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN) // Only run update checker on platforms without auto-update
#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN) || defined(STEAM_LINK) // Only run update checker on platforms without auto-update
// We'll get a callback when this is finished
QUrl url("https://moonlight-stream.org/updates/qt.json");
m_Nam.get(QNetworkRequest(url));
@@ -43,6 +43,15 @@ void AutoUpdateChecker::parseStringToVersionQuad(QString& string, QVector<int>&
}
}
QString AutoUpdateChecker::getPlatform()
{
#ifdef STEAM_LINK
return QStringLiteral("steamlink");
#else
return QSysInfo::productType();
#endif
}
void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
{
Q_ASSERT(reply->isFinished());
@@ -88,7 +97,7 @@ void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
}
if (updateObj["arch"] == QSysInfo::buildCpuArchitecture() &&
updateObj["platform"] == QSysInfo::productType()) {
updateObj["platform"] == getPlatform()) {
qDebug() << "Found update manifest match for current platform";
QString latestVersion = updateObj["version"].toString();
@@ -137,7 +146,7 @@ void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
}
qWarning() << "No entry in update manifest found for current platform: "
<< QSysInfo::buildCpuArchitecture() << QSysInfo::productType();
<< QSysInfo::buildCpuArchitecture() << getPlatform();
}
else {
qWarning() << "Update checking failed with error: " << reply->error();
+2
View File
@@ -20,6 +20,8 @@ private slots:
private:
void parseStringToVersionQuad(QString& string, QVector<int>& version);
QString getPlatform();
QVector<int> m_CurrentVersionQuad;
QNetworkAccessManager m_Nam;
};
+76
View File
@@ -3,6 +3,7 @@
#include <QUdpSocket>
#include <QHostInfo>
#include <QNetworkInterface>
#include <QNetworkProxy>
#define SER_NAME "hostname"
#define SER_UUID "uuid"
@@ -237,6 +238,81 @@ bool NvComputer::wake()
return success;
}
bool NvComputer::isReachableOverVpn()
{
if (activeAddress.isEmpty()) {
return false;
}
QTcpSocket s;
s.setProxy(QNetworkProxy::NoProxy);
s.connectToHost(activeAddress, 47984);
if (s.waitForConnected(3000)) {
Q_ASSERT(!s.localAddress().isNull());
for (const QNetworkInterface& nic : QNetworkInterface::allInterfaces()) {
// Ensure the interface is up
if ((nic.flags() & QNetworkInterface::IsUp) == 0) {
continue;
}
for (const QNetworkAddressEntry& addr : nic.addressEntries()) {
if (addr.ip() == s.localAddress()) {
qInfo() << "Found matching interface:" << nic.humanReadableName() << nic.hardwareAddress() << nic.flags();
#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
qInfo() << "Interface Type:" << nic.type();
qInfo() << "Interface MTU:" << nic.maximumTransmissionUnit();
if (nic.type() == QNetworkInterface::Virtual ||
nic.type() == QNetworkInterface::Ppp) {
// Treat PPP and virtual interfaces as likely VPNs
return true;
}
if (nic.maximumTransmissionUnit() != 0 && nic.maximumTransmissionUnit() < 1500) {
// Treat MTUs under 1500 as likely VPNs
return true;
}
#endif
if (nic.flags() & QNetworkInterface::IsPointToPoint) {
// Treat point-to-point links as likely VPNs.
// This check detects OpenVPN on Unix-like OSes.
return true;
}
if (nic.hardwareAddress().startsWith("00:FF", Qt::CaseInsensitive)) {
// OpenVPN TAP interfaces have a MAC address starting with 00:FF on Windows
return true;
}
if (nic.humanReadableName().startsWith("ZeroTier")) {
// ZeroTier interfaces always start with "ZeroTier"
return true;
}
if (nic.humanReadableName().contains("VPN")) {
// This one is just a final heuristic if all else fails
return true;
}
// Didn't meet any of our VPN heuristics
return false;
}
}
}
qWarning() << "No match found for address:" << s.localAddress();
return false;
}
else {
// If we fail to connect, just pretend that it's not a VPN
return false;
}
}
QVector<QString> NvComputer::uniqueAddresses()
{
QVector<QString> uniqueAddressList;
+3
View File
@@ -29,6 +29,9 @@ public:
bool
wake();
bool
isReachableOverVpn();
QVector<QString>
uniqueAddresses();
@@ -33,6 +33,19 @@
</screenshots>
<releases>
<release version="1.2.0" date="2019-12-17">
<description>
<p>Bugfixes:</p>
<ul>
<li>Improved video encoding efficiency</li>
<li>Improved performance when streaming over a VPN</li>
<li>Fixed RTSP handshake error on certain networks</li>
<li>Fixed rumble not working on certain gamepads</li>
<li>Fixed pairing error when double-clicking on an unpaired PC</li>
<li>Updated included SDL gamepad mappings</li>
</ul>
</description>
</release>
<release version="1.1.1" date="2019-09-29">
<description>
<p>Bugfixes:</p>
+9 -3
View File
@@ -104,7 +104,7 @@ CenteredGridView {
Image {
id: pcIcon
anchors.horizontalCenter: parent.horizontalCenter
source: "qrc:/res/ic_tv_white_48px.svg"
source: "qrc:/res/desktop_windows-48px.svg"
sourceSize {
width: 200
height: 200
@@ -116,7 +116,7 @@ CenteredGridView {
id: stateIcon
anchors.horizontalCenter: pcIcon.horizontalCenter
anchors.verticalCenter: pcIcon.verticalCenter
anchors.verticalCenterOffset: -10
anchors.verticalCenterOffset: -15
visible: !model.statusUnknown && (!model.online || !model.paired)
source: !model.online ? "qrc:/res/baseline-warning-24px.svg" : "qrc:/res/baseline-lock-24px.svg"
sourceSize {
@@ -129,7 +129,7 @@ CenteredGridView {
id: statusUnknownSpinner
anchors.horizontalCenter: pcIcon.horizontalCenter
anchors.verticalCenter: pcIcon.verticalCenter
anchors.verticalCenterOffset: -10
anchors.verticalCenterOffset: -15
width: 75
height: 75
visible: model.statusUnknown
@@ -235,6 +235,12 @@ CenteredGridView {
NavigableMessageDialog {
id: pairDialog
// Pairing dialog must be modal to prevent double-clicks from triggering
// pairing twice
modal: true
closePolicy: Popup.CloseOnEscape
// don't allow edits to the rest of the window while open
property string pin : "0000"
text:"Please enter " + pin + " on your GameStream PC. This dialog will close when pairing is completed."
+5 -1
View File
@@ -245,7 +245,11 @@ ApplicationWindow {
// an update is available
visible: false
onClicked: Qt.openUrlExternally(browserUrl);
onClicked: {
if (SystemProperties.hasBrowser) {
Qt.openUrlExternally(browserUrl);
}
}
function updateAvailable(version, url)
{
+8 -1
View File
@@ -9,6 +9,7 @@
#include <QPalette>
#include <QFont>
#include <QCursor>
#include <QElapsedTimer>
// Don't let SDL hook our main function, since Qt is already
// doing the same thing. This needs to be before any headers
@@ -52,7 +53,7 @@
#endif
#ifdef USE_CUSTOM_LOGGER
static QTime s_LoggerTime;
static QElapsedTimer s_LoggerTime;
static QTextStream s_LoggerStream(stdout);
static QMutex s_LoggerLock;
#ifdef LOG_TO_FILE
@@ -284,8 +285,14 @@ int main(int argc, char *argv[])
AntiHookingDummyImport();
#endif
// Enable High DPI support
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
// Enable fractional High DPI scaling on Qt 5.14 and later
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
#endif
// This avoids using the default keychain for SSL, which may cause
// password prompts on macOS.
qputenv("QT_SSL_USE_TEMPORARY_KEYCHAIN", "1");
+4
View File
@@ -0,0 +1,4 @@
<svg xmlns="http://www.w3.org/2000/svg" fill="#FFFFFF" width="48" height="48" viewBox="0 0 24 24">
<path fill="none" d="M0 0h24v24H0V0z"/>
<path d="M21 2H3c-1.1 0-2 .9-2 2v12c0 1.1.9 2 2 2h7v2H8v2h8v-2h-2v-2h7c1.1 0 2-.9 2-2V4c0-1.1-.9-2-2-2zm0 14H3V4h18v12z"/>
</svg>

After

Width:  |  Height:  |  Size: 276 B

@@ -1,4 +0,0 @@
<svg fill="#FFFFFF" height="48" viewBox="0 0 24 24" width="48" xmlns="http://www.w3.org/2000/svg">
<path d="M0 0h24v24H0z" fill="none"/>
<path d="M7 11v2h10v-2H7zm5-9C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm0 18c-4.41 0-8-3.59-8-8s3.59-8 8-8 8 3.59 8 8-3.59 8-8 8z"/>
</svg>

Before

Width:  |  Height:  |  Size: 303 B

@@ -1,9 +0,0 @@
<svg fill="#FFFFFF" height="48" viewBox="0 0 24 24" width="48" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<path d="M0 0h24v24H0V0z" id="a"/>
</defs>
<clipPath id="b">
<use overflow="visible" xlink:href="#a"/>
</clipPath>
<path clip-path="url(#b)" d="M21 3H3c-1.11 0-2 .89-2 2v12c0 1.1.89 2 2 2h5v2h8v-2h5c1.1 0 1.99-.9 1.99-2L23 5c0-1.11-.9-2-2-2zm0 14H3V5h18v12zm-5-7v2H8v-2h8z"/>
</svg>

Before

Width:  |  Height:  |  Size: 467 B

-4
View File
@@ -1,4 +0,0 @@
<svg fill="#FFFFFF" height="48" viewBox="0 0 24 24" width="48" xmlns="http://www.w3.org/2000/svg">
<path d="M0 0h24v24H0z" fill="none"/>
<path d="M21 3H3c-1.1 0-2 .9-2 2v12c0 1.1.9 2 2 2h5v2h8v-2h5c1.1 0 1.99-.9 1.99-2L23 5c0-1.1-.9-2-2-2zm0 14H3V5h18v12z"/>
</svg>

Before

Width:  |  Height:  |  Size: 273 B

+1 -3
View File
@@ -1,9 +1,7 @@
<RCC>
<qresource prefix="/">
<file>res/ic_remove_circle_outline_white_48px.svg</file>
<file>res/ic_remove_from_queue_white_48px.svg</file>
<file>res/ic_videogame_asset_white_48px.svg</file>
<file>res/ic_tv_white_48px.svg</file>
<file>res/desktop_windows-48px.svg</file>
<file>res/ic_add_to_queue_white_48px.svg</file>
<file>res/baseline-lock-24px.svg</file>
<file>res/baseline-play_circle_filled_white-48px.svg</file>
+16
View File
@@ -25,6 +25,9 @@
#define SER_CONNWARNINGS "connwarnings"
#define SER_RICHPRESENCE "richpresence"
#define SER_GAMEPADMOUSE "gamepadmouse"
#define SER_DEFAULTVER "defaultver"
#define CURRENT_DEFAULT_VER 1
StreamingPreferences::StreamingPreferences(QObject *parent)
: QObject(parent)
@@ -36,6 +39,8 @@ void StreamingPreferences::reload()
{
QSettings settings;
int defaultVer = settings.value(SER_DEFAULTVER, 0).toInt();
#ifdef Q_OS_DARWIN
recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP;
#else
@@ -69,6 +74,16 @@ void StreamingPreferences::reload()
// Try to load from the old preference value too
static_cast<int>(settings.value(SER_FULLSCREEN, true).toBool() ?
recommendedFullScreenMode : WindowMode::WM_WINDOWED)).toInt());
// Perform default settings updates as required based on last default version
if (defaultVer == 0) {
#ifdef Q_OS_DARWIN
// Update window mode setting on macOS from full-screen (old default) to borderless windowed (new default)
if (windowMode == WindowMode::WM_FULLSCREEN) {
windowMode = WindowMode::WM_FULLSCREEN_DESKTOP;
}
#endif
}
}
void StreamingPreferences::save()
@@ -96,6 +111,7 @@ void StreamingPreferences::save()
settings.setValue(SER_VIDEOCFG, static_cast<int>(videoCodecConfig));
settings.setValue(SER_VIDEODEC, static_cast<int>(videoDecoderSelection));
settings.setValue(SER_WINDOWMODE, static_cast<int>(windowMode));
settings.setValue(SER_DEFAULTVER, CURRENT_DEFAULT_VER);
}
int StreamingPreferences::getDefaultBitrate(int width, int height, int fps)
+17 -12
View File
@@ -145,29 +145,34 @@ int Session::arInit(int /* audioConfiguration */,
SDL_memcpy(&s_ActiveSession->m_AudioConfig, opusConfig, sizeof(*opusConfig));
s_ActiveSession->m_AudioRenderer = s_ActiveSession->createAudioRenderer(&s_ActiveSession->m_AudioConfig);
if (s_ActiveSession->m_AudioRenderer == nullptr) {
return -2;
}
// Allow the chosen renderer to remap Opus channels as needed to ensure proper output
s_ActiveSession->m_AudioRenderer->remapChannels(&s_ActiveSession->m_AudioConfig);
// Create the Opus decoder with the renderer's preferred channel mapping
s_ActiveSession->m_OpusDecoder =
opus_multistream_decoder_create(opusConfig->sampleRate,
opusConfig->channelCount,
opusConfig->streams,
opusConfig->coupledStreams,
opusConfig->mapping,
opus_multistream_decoder_create(s_ActiveSession->m_AudioConfig.sampleRate,
s_ActiveSession->m_AudioConfig.channelCount,
s_ActiveSession->m_AudioConfig.streams,
s_ActiveSession->m_AudioConfig.coupledStreams,
s_ActiveSession->m_AudioConfig.mapping,
&error);
if (s_ActiveSession->m_OpusDecoder == NULL) {
delete s_ActiveSession->m_AudioRenderer;
s_ActiveSession->m_AudioRenderer = nullptr;
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Failed to create decoder: %d",
error);
return -1;
}
s_ActiveSession->m_AudioRenderer = s_ActiveSession->createAudioRenderer(opusConfig);
if (s_ActiveSession->m_AudioRenderer == nullptr) {
opus_multistream_decoder_destroy(s_ActiveSession->m_OpusDecoder);
return -2;
}
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Audio stream has %d channels",
opusConfig->channelCount);
s_ActiveSession->m_AudioConfig.channelCount);
return 0;
}
+10
View File
@@ -15,4 +15,14 @@ public:
virtual bool submitAudio(int bytesWritten) = 0;
virtual int getCapabilities() = 0;
virtual void remapChannels(POPUS_MULTISTREAM_CONFIGURATION) {
// Use default channel mapping:
// 0 - Front Left
// 1 - Front Right
// 2 - Center
// 3 - LFE
// 4 - Surround Left
// 5 - Surround Right
}
};
-1
View File
@@ -21,6 +21,5 @@ public:
private:
SDL_AudioDeviceID m_AudioDevice;
void* m_AudioBuffer;
int m_FrameDurationMs;
int m_FrameSize;
};
+3 -4
View File
@@ -34,7 +34,6 @@ bool SdlAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION*
want.samples = opusConfig->samplesPerFrame;
m_FrameSize = opusConfig->samplesPerFrame * sizeof(short) * opusConfig->channelCount;
m_FrameDurationMs = opusConfig->samplesPerFrame / 48;
m_AudioDevice = SDL_OpenAudioDevice(NULL, 0, &want, &have, 0);
if (m_AudioDevice == 0) {
@@ -97,7 +96,7 @@ bool SdlAudioRenderer::submitAudio(int bytesWritten)
// Don't queue if there's already more than 30 ms of audio data waiting
// in Moonlight's audio queue.
if (LiGetPendingAudioFrames() * m_FrameDurationMs > 30) {
if (LiGetPendingAudioDuration() > 30) {
return true;
}
@@ -118,6 +117,6 @@ bool SdlAudioRenderer::submitAudio(int bytesWritten)
int SdlAudioRenderer::getCapabilities()
{
// Direct submit can't be used because we use LiGetPendingAudioFrames()
return 0;
// Direct submit can't be used because we use LiGetPendingAudioDuration()
return CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION;
}
+27 -5
View File
@@ -23,7 +23,6 @@ bool SLAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* o
// it's hard to avoid since we get crushed by CPU limitations.
m_MaxQueuedAudioMs = 40 * opusConfig->channelCount / 2;
m_FrameDuration = opusConfig->samplesPerFrame / 48;
m_AudioBufferSize = opusConfig->samplesPerFrame * sizeof(short) * opusConfig->channelCount;
m_AudioStream = SLAudio_CreateStream(m_AudioContext,
opusConfig->sampleRate,
@@ -37,12 +36,35 @@ bool SLAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* o
}
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Using SLAudio renderer with %d ms frames",
m_FrameDuration);
"Using SLAudio renderer with %d samples per frame",
opusConfig->samplesPerFrame);
return true;
}
#define SWAP_CHANNEL(i, j) \
tmp = opusConfig->mapping[i]; \
opusConfig->mapping[i] = opusConfig->mapping[j]; \
opusConfig->mapping[j] = tmp
void SLAudioRenderer::remapChannels(POPUS_MULTISTREAM_CONFIGURATION opusConfig) {
unsigned char tmp;
if (opusConfig->channelCount == 6) {
// The Moonlight's default channel order is FL,FR,C,LFE,RL,RR
// SLAudio expects FL,C,FR,RL,RR,LFE so we swap the channels around to match
// Swap FR and C - now FL,C,FR,LFE,RL,RR
SWAP_CHANNEL(1, 2);
// Swap LFE and RR - now FL,C,FR,RR,RL,LFE
SWAP_CHANNEL(3, 5);
// Swap RR and RL - now FL,C,FR,RL,RR,LFE
SWAP_CHANNEL(3, 4);
}
}
void* SLAudioRenderer::getAudioBuffer(int* size)
{
SDL_assert(*size == m_AudioBufferSize);
@@ -77,7 +99,7 @@ bool SLAudioRenderer::submitAudio(int bytesWritten)
return true;
}
if (LiGetPendingAudioFrames() * m_FrameDuration < m_MaxQueuedAudioMs) {
if (LiGetPendingAudioDuration() < m_MaxQueuedAudioMs) {
SLAudio_SubmitFrame(m_AudioStream);
m_AudioBuffer = nullptr;
}
@@ -92,7 +114,7 @@ bool SLAudioRenderer::submitAudio(int bytesWritten)
int SLAudioRenderer::getCapabilities()
{
return CAPABILITY_SLOW_OPUS_DECODER;
return CAPABILITY_SLOW_OPUS_DECODER | CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION;
}
void SLAudioRenderer::slLogCallback(void*, ESLAudioLog logLevel, const char *message)
+2 -1
View File
@@ -18,6 +18,8 @@ public:
virtual int getCapabilities();
virtual void remapChannels(POPUS_MULTISTREAM_CONFIGURATION opusConfig);
private:
static void slLogCallback(void* context, ESLAudioLog logLevel, const char* message);
@@ -26,6 +28,5 @@ private:
void* m_AudioBuffer;
int m_AudioBufferSize;
int m_FrameDuration;
int m_MaxQueuedAudioMs;
};
@@ -4,29 +4,13 @@
#include <QtGlobal>
// GFE sends us packets in 5 ms chunks
const double SoundIoAudioRenderer::k_RawSampleLengthSec = 0.005;
#ifdef Q_OS_LINUX
// PulseAudio and ALSA require more than just 5 ms samples
// for some reason, so write a minimum of 25 ms each time to
// prevent underruns on Bluetooth.
// https://github.com/moonlight-stream/moonlight-qt/issues/147
// https://github.com/moonlight-stream/moonlight-qt/issues/157
const double SoundIoAudioRenderer::k_MinSampleLengthSec = 0.025;
#else
// This determines the size of the buffers we'll
// get from CoreAudio. It is also the minimum
// size that we will write when called to fill a buffer.
const double SoundIoAudioRenderer::k_MinSampleLengthSec = k_RawSampleLengthSec;
#endif
SoundIoAudioRenderer::SoundIoAudioRenderer()
: m_OpusChannelCount(0),
m_SoundIo(nullptr),
m_Device(nullptr),
m_OutputStream(nullptr),
m_RingBuffer(nullptr),
m_AudioPacketDuration(0),
m_Latency(0),
m_Errored(false)
{
@@ -172,9 +156,11 @@ bool SoundIoAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATI
return false;
}
m_AudioPacketDuration = (opusConfig->samplesPerFrame / (opusConfig->sampleRate / 1000)) / 1000.0;
m_OutputStream->format = SoundIoFormatS16NE;
m_OutputStream->sample_rate = opusConfig->sampleRate;
m_OutputStream->software_latency = k_MinSampleLengthSec;
m_OutputStream->software_latency = m_AudioPacketDuration;
m_OutputStream->name = "Moonlight";
m_OutputStream->userdata = this;
m_OutputStream->error_callback = sioErrorCallback;
@@ -237,25 +223,21 @@ bool SoundIoAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATI
int packetsToBuffer;
#ifdef Q_OS_LINUX
// PulseAudio and ALSA need the large buffer (see comment on k_MinSampleLengthSec),
// so we need a buffer at least double that size to allow packets to arrive
// while we're writing to the sink.
packetsToBuffer = (int)(k_MinSampleLengthSec / k_RawSampleLengthSec) * 2;
#else
if (m_SoundIo->current_backend == SoundIoBackendWasapi) {
// 15 ms buffer seems to be fine for WASAPI
packetsToBuffer = 3;
packetsToBuffer = (int)ceil(0.015 / m_AudioPacketDuration);
}
else {
// 30 ms buffer on CoreAudio to avoid glitching on macOS
packetsToBuffer = 6;
packetsToBuffer = (int)ceil(0.030 / m_AudioPacketDuration);
}
#endif
// Always buffer at least 2 packets
packetsToBuffer = qMax(2, packetsToBuffer);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Audio buffer size: %d packets",
packetsToBuffer);
"Audio buffer size: %f seconds",
packetsToBuffer * m_AudioPacketDuration);
m_RingBuffer = soundio_ring_buffer_create(m_SoundIo,
m_OutputStream->bytes_per_sample *
@@ -319,7 +301,8 @@ bool SoundIoAudioRenderer::submitAudio(int bytesWritten)
int SoundIoAudioRenderer::getCapabilities()
{
return CAPABILITY_DIRECT_SUBMIT;
// TODO: Tweak buffer sizes then re-enable arbitrary audio duration
return CAPABILITY_DIRECT_SUBMIT /* | CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION */;
}
void SoundIoAudioRenderer::sioErrorCallback(SoundIoOutStream* stream, int err)
@@ -389,11 +372,11 @@ void SoundIoAudioRenderer::sioWriteCallback(SoundIoOutStream* stream, int frameC
// Ensure we always write at least a buffer, even if it's silence, to avoid
// busy looping when no audio data is available while libsoundio tries to keep
// us from starving the output device.
frameCountMin = qMax(frameCountMin, (int)(stream->sample_rate * k_MinSampleLengthSec));
frameCountMin = qMax(frameCountMin, (int)(stream->sample_rate * me->m_AudioPacketDuration));
// Clamp frameCountMax to minSampleLen * 4 to stop our latency from growing if audio packets lag.
// Clamp frameCountMax to at least 2 packets or 20 ms to stop our latency from growing if audio packets lag.
// This makes sure that we never increase our latency far beyond what the sink is consuming.
frameCountMax = qMin(frameCountMax, (int)(stream->sample_rate * k_MinSampleLengthSec) * 4);
frameCountMax = qMin(frameCountMax, (int)(stream->sample_rate * qMax(me->m_AudioPacketDuration * 2, 0.020)));
frameCountMin = qMin(frameCountMin, frameCountMax);
// Clamp framesLeft to frameCountMax
@@ -36,9 +36,7 @@ private:
struct SoundIoOutStream* m_OutputStream;
struct SoundIoRingBuffer* m_RingBuffer;
struct SoundIoChannelLayout m_EffectiveLayout;
double m_AudioPacketDuration;
double m_Latency;
bool m_Errored;
static const double k_RawSampleLengthSec;
static const double k_MinSampleLengthSec;
};
+37 -2
View File
@@ -41,6 +41,10 @@
// Determines the maximum motion amount before allowing movement
#define MOUSE_EMULATION_DEADZONE 2
// Haptic capabilities (in addition to those from SDL_HapticQuery())
#define ML_HAPTIC_GC_RUMBLE (1U << 16)
#define ML_HAPTIC_SIMPLE_RUMBLE (1U << 17)
const int SdlInputHandler::k_ButtonMap[] = {
A_FLAG, B_FLAG, X_FLAG, Y_FLAG,
BACK_FLAG, SPECIAL_FLAG, PLAY_FLAG,
@@ -112,12 +116,14 @@ SdlInputHandler::SdlInputHandler(StreamingPreferences& prefs, NvComputer*, int s
SDL_GetError());
}
#if !SDL_VERSION_ATLEAST(2, 0, 9)
SDL_assert(!SDL_WasInit(SDL_INIT_HAPTIC));
if (SDL_InitSubSystem(SDL_INIT_HAPTIC) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_InitSubSystem(SDL_INIT_HAPTIC) failed: %s",
SDL_GetError());
}
#endif
// Initialize the gamepad mask with currently attached gamepads to avoid
// causing gamepads to unexpectedly disappear and reappear on the host
@@ -141,9 +147,11 @@ SdlInputHandler::~SdlInputHandler()
Session::get()->notifyMouseEmulationMode(false);
SDL_RemoveTimer(m_GamepadState[i].mouseEmulationTimer);
}
#if !SDL_VERSION_ATLEAST(2, 0, 9)
if (m_GamepadState[i].haptic != nullptr) {
SDL_HapticClose(m_GamepadState[i].haptic);
}
#endif
if (m_GamepadState[i].controller != nullptr) {
SDL_GameControllerClose(m_GamepadState[i].controller);
}
@@ -154,8 +162,10 @@ SdlInputHandler::~SdlInputHandler()
SDL_RemoveTimer(m_RightButtonReleaseTimer);
SDL_RemoveTimer(m_DragTimer);
#if !SDL_VERSION_ATLEAST(2, 0, 9)
SDL_QuitSubSystem(SDL_INIT_HAPTIC);
SDL_assert(!SDL_WasInit(SDL_INIT_HAPTIC));
#endif
SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
SDL_assert(!SDL_WasInit(SDL_INIT_GAMECONTROLLER));
@@ -905,6 +915,7 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
SDL_GameController* controller;
const char* mapping;
char guidStr[33];
uint32_t hapticCaps;
controller = SDL_GameControllerOpen(event->which);
if (controller == NULL) {
@@ -947,10 +958,21 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
state->controller = controller;
state->jsId = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(state->controller));
#if SDL_VERSION_ATLEAST(2, 0, 9)
// Perform a no-op rumble to see if haptics are supported
hapticCaps = SDL_GameControllerRumble(controller, 0, 0, 0) == 0 ?
ML_HAPTIC_GC_RUMBLE : 0;
#else
state->haptic = SDL_HapticOpenFromJoystick(SDL_GameControllerGetJoystick(state->controller));
state->hapticEffectId = -1;
state->hapticMethod = GAMEPAD_HAPTIC_METHOD_NONE;
if (state->haptic != nullptr) {
// Query for supported haptic effects
hapticCaps = SDL_HapticQuery(state->haptic);
hapticCaps |= SDL_HapticRumbleSupported(state->haptic) ?
ML_HAPTIC_SIMPLE_RUMBLE : 0;
if ((SDL_HapticQuery(state->haptic) & SDL_HAPTIC_LEFTRIGHT) == 0) {
if (SDL_HapticRumbleSupported(state->haptic)) {
if (SDL_HapticRumbleInit(state->haptic) == 0) {
@@ -965,16 +987,21 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
state->hapticMethod = GAMEPAD_HAPTIC_METHOD_LEFTRIGHT;
}
}
else {
hapticCaps = 0;
}
#endif
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(SDL_GameControllerGetJoystick(state->controller)),
guidStr, sizeof(guidStr));
mapping = SDL_GameControllerMapping(state->controller);
name = SDL_GameControllerName(state->controller);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Gamepad %d (player %d) is: %s (%s -> %s)",
"Gamepad %d (player %d) is: %s (haptic capabilities: 0x%x) (mapping: %s -> %s)",
i,
state->index,
name != nullptr ? name : "<null>",
hapticCaps,
guidStr,
mapping != nullptr ? mapping : "<null>");
if (mapping != nullptr) {
@@ -1004,9 +1031,12 @@ void SdlInputHandler::handleControllerDeviceEvent(SDL_ControllerDeviceEvent* eve
}
SDL_GameControllerClose(state->controller);
#if !SDL_VERSION_ATLEAST(2, 0, 9)
if (state->haptic != nullptr) {
SDL_HapticClose(state->haptic);
}
#endif
// Remove this from the gamepad mask in MC-mode
if (m_MultiController) {
@@ -1067,6 +1097,11 @@ void SdlInputHandler::rumble(unsigned short controllerNumber, unsigned short low
return;
}
#if SDL_VERSION_ATLEAST(2, 0, 9)
if (m_GamepadState[controllerNumber].controller != nullptr) {
SDL_GameControllerRumble(m_GamepadState[controllerNumber].controller, lowFreqMotor, highFreqMotor, 30000);
}
#else
// Check if the controller supports haptics (and if the controller exists at all)
SDL_Haptic* haptic = m_GamepadState[controllerNumber].haptic;
if (haptic == nullptr) {
@@ -1110,7 +1145,7 @@ void SdlInputHandler::rumble(unsigned short controllerNumber, unsigned short low
GAMEPAD_HAPTIC_SIMPLE_LOWFREQ_MOTOR_WEIGHT*lowFreqMotor) / 65535.0),
SDL_HAPTIC_INFINITY);
}
#endif
}
void SdlInputHandler::handleTouchFingerEvent(SDL_TouchFingerEvent* event)
+4 -1
View File
@@ -8,10 +8,13 @@
struct GamepadState {
SDL_GameController* controller;
SDL_JoystickID jsId;
short index;
#if !SDL_VERSION_ATLEAST(2, 0, 9)
SDL_Haptic* haptic;
int hapticMethod;
int hapticEffectId;
short index;
#endif
SDL_TimerID mouseEmulationTimer;
uint32_t lastStartDownTime;
+41 -31
View File
@@ -267,21 +267,28 @@ bool Session::isHardwareDecodeAvailable(SDL_Window* window,
return ret;
}
int Session::getDecoderCapabilities(SDL_Window* window,
StreamingPreferences::VideoDecoderSelection vds,
int videoFormat, int width, int height, int frameRate)
bool Session::populateDecoderProperties(SDL_Window* window)
{
IVideoDecoder* decoder;
if (!chooseDecoder(vds, window, videoFormat, width, height, frameRate, true, false, true, decoder)) {
if (!chooseDecoder(m_Preferences->videoDecoderSelection,
window,
m_StreamConfig.enableHdr ? VIDEO_FORMAT_H265_MAIN10 :
(m_StreamConfig.supportsHevc ? VIDEO_FORMAT_H265 : VIDEO_FORMAT_H264),
m_StreamConfig.width,
m_StreamConfig.height,
m_StreamConfig.fps,
true, false, true, decoder)) {
return false;
}
int caps = decoder->getDecoderCapabilities();
m_VideoCallbacks.capabilities = decoder->getDecoderCapabilities();
m_StreamConfig.colorSpace = decoder->getDecoderColorspace();
delete decoder;
return caps;
return true;
}
Session::Session(NvComputer* computer, NvApp& app, StreamingPreferences *preferences)
@@ -343,21 +350,12 @@ bool Session::initialize()
m_VideoCallbacks.setup = drSetup;
m_VideoCallbacks.submitDecodeUnit = drSubmitDecodeUnit;
// Slice up to 4 times for parallel decode, once slice per core
int slices = qMin(MAX_SLICES, SDL_GetCPUCount());
m_VideoCallbacks.capabilities |= CAPABILITY_SLICES_PER_FRAME(slices);
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Encoder configured for %d slices per frame",
slices);
LiInitializeStreamConfiguration(&m_StreamConfig);
m_StreamConfig.width = m_Preferences->width;
m_StreamConfig.height = m_Preferences->height;
m_StreamConfig.fps = m_Preferences->fps;
m_StreamConfig.bitrate = m_Preferences->bitrateKbps;
m_StreamConfig.hevcBitratePercentageMultiplier = 75;
m_StreamConfig.streamingRemotely = STREAM_CFG_AUTO;
m_StreamConfig.packetSize = 1392;
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Video bitrate: %d kbps",
@@ -432,15 +430,6 @@ bool Session::initialize()
break;
}
// Add the capability flags from the chosen decoder/renderer
// Requires m_StreamConfig.supportsHevc to be initialized
m_VideoCallbacks.capabilities |= getDecoderCapabilities(testWindow,
m_Preferences->videoDecoderSelection,
m_StreamConfig.supportsHevc ? VIDEO_FORMAT_H265 : VIDEO_FORMAT_H264,
m_StreamConfig.width,
m_StreamConfig.height,
m_StreamConfig.fps);
switch (m_Preferences->windowMode)
{
default:
@@ -456,6 +445,12 @@ bool Session::initialize()
// signals for them, if appropriate
bool ret = validateLaunch(testWindow);
if (ret) {
// Populate decoder-dependent properties.
// Must be done after validateLaunch() since m_StreamConfig is finalized.
ret = populateDecoderProperties(testWindow);
}
SDL_DestroyWindow(testWindow);
if (!ret) {
@@ -502,13 +497,14 @@ bool Session::validateLaunch(SDL_Window* testWindow)
bool hevcForced = m_Preferences->videoCodecConfig == StreamingPreferences::VCC_FORCE_HEVC ||
m_Preferences->videoCodecConfig == StreamingPreferences::VCC_FORCE_HEVC_HDR;
if (!isHardwareDecodeAvailable(testWindow,
m_Preferences->videoDecoderSelection,
VIDEO_FORMAT_H265,
m_StreamConfig.width,
m_StreamConfig.height,
m_StreamConfig.fps) &&
m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_AUTO) {
if (m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_AUTO && // Force hardware decoding checked below
m_Preferences->videoCodecConfig != StreamingPreferences::VCC_AUTO && // Already checked in initialize()
!isHardwareDecodeAvailable(testWindow,
m_Preferences->videoDecoderSelection,
VIDEO_FORMAT_H265,
m_StreamConfig.width,
m_StreamConfig.height,
m_StreamConfig.fps)) {
if (hevcForced) {
emitLaunchWarning("Using software decoding due to your selection to force HEVC without GPU support. This may cause poor streaming performance.");
}
@@ -594,6 +590,7 @@ bool Session::validateLaunch(SDL_Window* testWindow)
}
if (m_Preferences->videoDecoderSelection == StreamingPreferences::VDS_FORCE_HARDWARE &&
!m_StreamConfig.enableHdr && // HEVC Main10 was already checked for hardware decode support above
!isHardwareDecodeAvailable(testWindow,
m_Preferences->videoDecoderSelection,
m_StreamConfig.supportsHevc ? VIDEO_FORMAT_H265 : VIDEO_FORMAT_H264,
@@ -937,6 +934,19 @@ void Session::exec(int displayOriginX, int displayOriginY)
hostInfo.serverInfoGfeVersion = siGfeVersion.data();
}
// isReachableOverVpn() does network I/O, so we only attempt to check
// VPN reachability if we've already contacted the PC successfully
if (m_Computer->isReachableOverVpn()) {
// It looks like our route to this PC is over a VPN.
// Treat it as remote even if the target address is in RFC 1918 address space.
m_StreamConfig.streamingRemotely = STREAM_CFG_REMOTE;
m_StreamConfig.packetSize = 1024;
}
else {
m_StreamConfig.streamingRemotely = STREAM_CFG_AUTO;
m_StreamConfig.packetSize = 1392;
}
int err = LiStartConnection(&hostInfo, &m_StreamConfig, &k_ConnCallbacks,
&m_VideoCallbacks,
m_AudioDisabled ? nullptr : &m_AudioCallbacks,
+1 -4
View File
@@ -61,10 +61,7 @@ private:
void emitLaunchWarning(QString text);
static
int getDecoderCapabilities(SDL_Window* window,
StreamingPreferences::VideoDecoderSelection vds,
int videoFormat, int width, int height, int frameRate);
bool populateDecoderProperties(SDL_Window* window);
IAudioRenderer* createAudioRenderer(const POPUS_MULTISTREAM_CONFIGURATION opusConfig);
+1
View File
@@ -44,6 +44,7 @@ public:
virtual bool initialize(PDECODER_PARAMETERS params) = 0;
virtual bool isHardwareAccelerated() = 0;
virtual int getDecoderCapabilities() = 0;
virtual int getDecoderColorspace() = 0;
virtual int submitDecodeUnit(PDECODE_UNIT du) = 0;
virtual void renderFrameOnMainThread() = 0;
};
+32 -4
View File
@@ -382,9 +382,6 @@ bool DXVA2Renderer::isDecoderBlacklisted()
HRESULT hr;
bool result = false;
// TODO: Update for HEVC Main10
SDL_assert(m_VideoFormat != VIDEO_FORMAT_H265_MAIN10);
if (qgetenv("DXVA2_DISABLE_DECODER_BLACKLIST") == "1") {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"DXVA2 decoder blacklist is disabled");
@@ -432,6 +429,15 @@ bool DXVA2Renderer::isDecoderBlacklisted()
"GPU blacklisted for HEVC due to hybrid decode");
result = (m_VideoFormat & VIDEO_FORMAT_MASK_H265) != 0;
break;
case 0x1900: // Skylake
// Blacklist these for HEVC Main10 to avoid hybrid decode.
// Regular HEVC Main is fine though.
if (m_VideoFormat == VIDEO_FORMAT_H265_MAIN10) {
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"GPU blacklisted for HEVC Main10 due to hybrid decode");
result = false;
break;
}
default:
// Intel drivers from before late-2017 had a bug that caused some strange artifacts
// when decoding HEVC. Avoid HEVC on drivers prior to build 4836 which I confirmed
@@ -545,6 +551,8 @@ bool DXVA2Renderer::initializeDevice(SDL_Window* window, bool enableVsync)
d3dpp.BackBufferWidth = currentMode.Width;
d3dpp.BackBufferHeight = currentMode.Height;
d3dpp.FullScreen_RefreshRateInHz = currentMode.RefreshRate;
// TODO: Need to select 10-bit color format for HDR
d3dpp.BackBufferFormat = currentMode.Format;
}
else {
@@ -680,7 +688,13 @@ bool DXVA2Renderer::initialize(PDECODER_PARAMETERS params)
m_Desc.SampleFormat.VideoPrimaries = DXVA2_VideoPrimaries_Unknown;
m_Desc.SampleFormat.VideoTransferFunction = DXVA2_VideoTransFunc_Unknown;
m_Desc.SampleFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
m_Desc.Format = (D3DFORMAT)MAKEFOURCC('N','V','1','2');
if (m_VideoFormat == VIDEO_FORMAT_H265_MAIN10) {
m_Desc.Format = (D3DFORMAT)MAKEFOURCC('P','0','1','0');
}
else {
m_Desc.Format = (D3DFORMAT)MAKEFOURCC('N','V','1','2');
}
if (!initializeDevice(params->window, params->enableVsync)) {
return false;
@@ -762,6 +776,20 @@ void DXVA2Renderer::notifyOverlayUpdated(Overlay::OverlayType type)
}
}
int DXVA2Renderer::getDecoderColorspace()
{
if (isDXVideoProcessorAPIBlacklisted()) {
// StretchRect() assumes Rec 601 on Intel GPUs
return COLORSPACE_REC_601;
}
else {
// VideoProcessBlt() *should* properly handle whatever, since
// we provide colorspace information. However, AMD GPUs seem to
// always assume Rec 709, so we'll use that as our default.
return COLORSPACE_REC_709;
}
}
void DXVA2Renderer::renderFrame(AVFrame *frame)
{
IDirect3DSurface9* surface = reinterpret_cast<IDirect3DSurface9*>(frame->data[3]);
@@ -20,6 +20,7 @@ public:
virtual bool prepareDecoderContext(AVCodecContext* context) override;
virtual void renderFrame(AVFrame* frame) override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual int getDecoderColorspace() override;
private:
bool initializeDecoder();
@@ -258,7 +258,7 @@ void Pacer::renderFrame(AVFrame* frame)
{
// Count time spent in Pacer's queues
Uint32 beforeRender = SDL_GetTicks();
m_VideoStats->totalPacerTime += beforeRender - frame->pts;
m_VideoStats->totalPacerTime += beforeRender - frame->pkt_dts;
// Render it
m_VsyncRenderer->renderFrame(frame);
@@ -31,6 +31,11 @@ public:
return 0;
}
virtual int getDecoderColorspace() {
// Rec 601 is default
return COLORSPACE_REC_601;
}
virtual FramePacingConstraint getFramePacingConstraint() {
// No pacing preference
return PACING_ANY;
@@ -47,9 +52,14 @@ public:
}
virtual enum AVPixelFormat getPreferredPixelFormat(int videoFormat) {
// Planar YUV 4:2:0
SDL_assert(videoFormat != VIDEO_FORMAT_H265_MAIN10);
return AV_PIX_FMT_YUV420P;
if (videoFormat == VIDEO_FORMAT_H265_MAIN10) {
// 10-bit YUV 4:2:0
return AV_PIX_FMT_P010;
}
else {
// Planar YUV 4:2:0
return AV_PIX_FMT_YUV420P;
}
}
// IOverlayRenderer
@@ -127,10 +127,25 @@ bool SdlRenderer::isRenderThreadSupported()
return true;
}
int SdlRenderer::getDecoderCapabilities()
{
// Slice up to 4 times for parallel decode, once slice per core
int slices = qMin(MAX_SLICES, SDL_GetCPUCount());
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Encoder configured for %d slices per frame",
slices);
return CAPABILITY_SLICES_PER_FRAME(slices);
}
bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
{
Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
if (params->videoFormat == VIDEO_FORMAT_H265_MAIN10) {
// SDL doesn't support rendering YUV 10-bit textures yet
return false;
}
if ((SDL_GetWindowFlags(params->window) & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN) {
// In full-screen exclusive mode, we enable V-sync if requested. For other modes, Windows and Mac
// have compositors that make rendering tear-free. Linux compositor varies by distro and user
@@ -255,6 +270,11 @@ void SdlRenderer::renderFrame(AVFrame* frame)
goto Exit;
}
// av_hwframe_transfer_data() can nuke frame metadata,
// so anything other than width, height, and format must
// be set *after* calling av_hwframe_transfer_data().
swFrame->colorspace = frame->colorspace;
frame = swFrame;
}
@@ -277,6 +297,18 @@ void SdlRenderer::renderFrame(AVFrame* frame)
goto Exit;
}
switch (frame->colorspace)
{
case AVCOL_SPC_BT709:
SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_BT709);
break;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
default:
SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_BT601);
break;
}
m_Texture = SDL_CreateTexture(m_Renderer,
sdlFormat,
SDL_TEXTUREACCESS_STREAMING,
@@ -13,6 +13,7 @@ public:
virtual void renderFrame(AVFrame* frame) override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual bool isRenderThreadSupported() override;
virtual int getDecoderCapabilities() override;
private:
void renderOverlay(Overlay::OverlayType type);
+29 -1
View File
@@ -219,6 +219,13 @@ VAAPIRenderer::isDirectRenderingSupported()
return m_WindowSystem == SDL_SYSWM_X11;
}
int VAAPIRenderer::getDecoderColorspace()
{
// Gallium drivers don't support Rec 709 yet - https://gitlab.freedesktop.org/mesa/mesa/issues/1915
// Intel-vaapi-driver defaults to Rec 601 - https://github.com/intel/intel-vaapi-driver/blob/021bcb79d1bd873bbd9fbca55f40320344bab866/src/i965_output_dri.c#L186
return COLORSPACE_REC_601;
}
void
VAAPIRenderer::renderFrame(AVFrame* frame)
{
@@ -238,6 +245,27 @@ VAAPIRenderer::renderFrame(AVFrame* frame)
if (m_WindowSystem == SDL_SYSWM_X11) {
#ifdef HAVE_LIBVA_X11
unsigned int flags = 0;
// NB: Not all VAAPI drivers respect these flags. Many drivers
// just ignore them and do the color conversion as Rec 601.
switch (frame->colorspace) {
case AVCOL_SPC_BT709:
flags |= VA_SRC_BT709;
break;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
flags |= VA_SRC_BT601;
break;
case AVCOL_SPC_SMPTE240M:
flags |= VA_SRC_SMPTE_240;
break;
default:
// Unknown colorspace
SDL_assert(false);
break;
}
vaPutSurface(vaDeviceContext->display,
surface,
m_XWindow,
@@ -245,7 +273,7 @@ VAAPIRenderer::renderFrame(AVFrame* frame)
m_VideoWidth, m_VideoHeight,
dst.x, dst.y,
dst.w, dst.h,
NULL, 0, 0);
NULL, 0, flags);
#endif
}
else if (m_WindowSystem == SDL_SYSWM_WAYLAND) {
@@ -38,6 +38,7 @@ public:
virtual void renderFrame(AVFrame* frame) override;
virtual bool needsTestFrame() override;
virtual bool isDirectRenderingSupported() override;
virtual int getDecoderColorspace() override;
private:
int m_WindowSystem;
+21 -3
View File
@@ -12,11 +12,16 @@
#define GET_PROC_ADDRESS(id, func) status = vdpauCtx->get_proc_address(m_Device, id, (void**)func); \
BAIL_ON_FAIL(status, id)
const VdpRGBAFormat VDPAURenderer::k_OutputFormats[] = {
const VdpRGBAFormat VDPAURenderer::k_OutputFormats8Bit[] = {
VDP_RGBA_FORMAT_B8G8R8A8,
VDP_RGBA_FORMAT_R8G8B8A8
};
const VdpRGBAFormat VDPAURenderer::k_OutputFormats10Bit[] = {
VDP_RGBA_FORMAT_B10G10R10A2,
VDP_RGBA_FORMAT_R10G10B10A2
};
VDPAURenderer::VDPAURenderer()
: m_HwContext(nullptr),
m_PresentationQueueTarget(0),
@@ -143,7 +148,11 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
for (int i = 0; i < OUTPUT_SURFACE_FORMAT_COUNT; i++) {
VdpBool supported;
uint32_t maxWidth, maxHeight;
status = m_VdpOutputSurfaceQueryCapabilities(m_Device, k_OutputFormats[i],
VdpRGBAFormat candidateFormat =
params->videoFormat == VIDEO_FORMAT_H265_MAIN10 ?
k_OutputFormats10Bit[i] : k_OutputFormats8Bit[i];
status = m_VdpOutputSurfaceQueryCapabilities(m_Device, candidateFormat,
&supported, &maxWidth, &maxHeight);
if (status != VDP_STATUS_OK) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
@@ -154,7 +163,7 @@ bool VDPAURenderer::initialize(PDECODER_PARAMETERS params)
if (supported) {
if (m_DisplayWidth <= maxWidth && m_DisplayHeight <= maxHeight) {
m_OutputSurfaceFormat = k_OutputFormats[i];
m_OutputSurfaceFormat = candidateFormat;
foundFormat = true;
break;
}
@@ -241,6 +250,15 @@ bool VDPAURenderer::needsTestFrame()
return true;
}
int VDPAURenderer::getDecoderColorspace()
{
// VDPAU defaults to Rec 601.
// https://http.download.nvidia.com/XFree86/vdpau/doxygen/html/group___vdp_video_mixer.html#ga65580813e9045d94b739ed2bb8b62b46
//
// AMD and Nvidia GPUs both correctly process Rec 601, so let's not try our luck using a non-default colorspace.
return COLORSPACE_REC_601;
}
void VDPAURenderer::renderFrame(AVFrame* frame)
{
VdpStatus status;
+3 -1
View File
@@ -17,6 +17,7 @@ public:
virtual bool prepareDecoderContext(AVCodecContext* context) override;
virtual void renderFrame(AVFrame* frame) override;
virtual bool needsTestFrame() override;
virtual int getDecoderColorspace() override;
private:
uint32_t m_VideoWidth, m_VideoHeight;
@@ -33,7 +34,8 @@ private:
int m_NextSurfaceIndex;
#define OUTPUT_SURFACE_FORMAT_COUNT 2
static const VdpRGBAFormat k_OutputFormats[OUTPUT_SURFACE_FORMAT_COUNT];
static const VdpRGBAFormat k_OutputFormats8Bit[OUTPUT_SURFACE_FORMAT_COUNT];
static const VdpRGBAFormat k_OutputFormats10Bit[OUTPUT_SURFACE_FORMAT_COUNT];
VdpGetErrorString* m_VdpGetErrorString;
VdpPresentationQueueTargetDestroy* m_VdpPresentationQueueTargetDestroy;
@@ -14,6 +14,7 @@
#import <VideoToolbox/VideoToolbox.h>
#import <AVFoundation/AVFoundation.h>
#import <dispatch/dispatch.h>
#import <Metal/Metal.h>
class VTRenderer : public IFFmpegRenderer
{
@@ -234,6 +235,52 @@ public:
"No HW accelerated HEVC decode via VT");
return false;
}
// HEVC Main10 requires more extensive checks because there's no
// simple API to check for Main10 hardware decoding, and if we don't
// have it, we'll silently get software decoding with horrible performance.
if (params->videoFormat == VIDEO_FORMAT_H265_MAIN10) {
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101400
if (__builtin_available(macOS 10.14, *)) {
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
if (device == nullptr) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"Unable to get default Metal device");
return false;
}
// Exclude all GPUs earlier than macOSGPUFamily2
// https://developer.apple.com/documentation/metal/mtlfeatureset/mtlfeatureset_macos_gpufamily2_v1
if ([device supportsFeatureSet:MTLFeatureSet_macOS_GPUFamily2_v1]) {
if ([device.name containsString:@"Intel"]) {
// 500-series Intel GPUs are Skylake and don't support Main10 hardware decoding
if ([device.name containsString:@" 5"]) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"No HEVC Main10 support on Skylake iGPU");
return false;
}
}
else if ([device.name containsString:@"AMD"]) {
// FirePro D, M200, and M300 series GPUs don't support Main10 hardware decoding
if ([device.name containsString:@"FirePro D"] ||
[device.name containsString:@" M2"] ||
[device.name containsString:@" M3"]) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"No HEVC Main10 support on AMD GPUs until Polaris");
return false;
}
}
}
}
else
#endif
{
// Fail closed for HEVC Main10 if we're not on 10.14+
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"No HEVC Main10 support on < macOS 10.14");
return false;
}
}
}
else
#endif
+25 -6
View File
@@ -50,6 +50,11 @@ int FFmpegVideoDecoder::getDecoderCapabilities()
return m_BackendRenderer->getDecoderCapabilities();
}
int FFmpegVideoDecoder::getDecoderColorspace()
{
return m_FrontendRenderer->getDecoderColorspace();
}
enum AVPixelFormat FFmpegVideoDecoder::ffGetFormat(AVCodecContext* context,
const enum AVPixelFormat* pixFmts)
{
@@ -264,13 +269,24 @@ bool FFmpegVideoDecoder::completeInitialization(AVCodec* decoder, PDECODER_PARAM
// now to see if things will actually work when the video stream
// comes in.
if (testFrame) {
if (params->videoFormat & VIDEO_FORMAT_MASK_H264) {
switch (params->videoFormat) {
case VIDEO_FORMAT_H264:
m_Pkt.data = (uint8_t*)k_H264TestFrame;
m_Pkt.size = sizeof(k_H264TestFrame);
}
else {
m_Pkt.data = (uint8_t*)k_HEVCTestFrame;
m_Pkt.size = sizeof(k_HEVCTestFrame);
break;
case VIDEO_FORMAT_H265:
m_Pkt.data = (uint8_t*)k_HEVCMainTestFrame;
m_Pkt.size = sizeof(k_HEVCMainTestFrame);
break;
case VIDEO_FORMAT_H265_MAIN10:
m_Pkt.data = (uint8_t*)k_HEVCMain10TestFrame;
m_Pkt.size = sizeof(k_HEVCMain10TestFrame);
break;
default:
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"No test frame for format: %x",
params->videoFormat);
return false;
}
err = avcodec_send_packet(m_VideoDecoderCtx, &m_Pkt);
@@ -720,8 +736,11 @@ int FFmpegVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
// Restore default log level after a successful decode
av_log_set_level(AV_LOG_INFO);
// Store the presentation time
frame->pts = du->presentationTimeMs;
// Capture a frame timestamp to measuring pacing delay
frame->pts = SDL_GetTicks();
frame->pkt_dts = SDL_GetTicks();
// Count time in avcodec_send_packet() and avcodec_receive_frame()
// as time spent decoding
+3 -1
View File
@@ -17,6 +17,7 @@ public:
virtual bool initialize(PDECODER_PARAMETERS params) override;
virtual bool isHardwareAccelerated() override;
virtual int getDecoderCapabilities() override;
virtual int getDecoderColorspace() override;
virtual int submitDecodeUnit(PDECODE_UNIT du) override;
virtual void renderFrameOnMainThread() override;
@@ -66,5 +67,6 @@ private:
bool m_TestOnly;
static const uint8_t k_H264TestFrame[];
static const uint8_t k_HEVCTestFrame[];
static const uint8_t k_HEVCMainTestFrame[];
static const uint8_t k_HEVCMain10TestFrame[];
};
+13 -2
View File
@@ -10,10 +10,21 @@ const uint8_t FFmpegVideoDecoder::k_H264TestFrame[] = {
0x00, 0x00, 0x01, 0x65, 0x00, 0x14, 0xa2, 0xe0, 0x08, 0x5f, 0xe3, 0x85, 0x1c, 0xd9, 0xff, 0xe1, 0x1b, 0x01, 0xfa, 0xc0, 0x3e, 0x11, 0x7e, 0xfe, 0x45, 0x5c, 0x43, 0x69, 0x31, 0x4b, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x02, 0x24, 0xb9, 0x7d, 0xb4, 0x70, 0x4d, 0x15, 0xc5, 0x0a, 0x4e, 0x60, 0x00, 0x00, 0x03, 0x00, 0x00, 0x26, 0xa8, 0xb0, 0x00, 0x13, 0xcd, 0xcc, 0x00, 0x07, 0x48, 0x88, 0x00, 0x06, 0x29, 0x69, 0x00, 0x01, 0x16, 0xac, 0x80, 0x00, 0x9e, 0x4e, 0x80, 0x00, 0x3f, 0x84, 0x20, 0x00, 0x6f, 0x41, 0xa0, 0x00, 0x20, 0x00, 0x02, 0x16, 0xb8, 0x00, 0x08, 0x08
};
// 720p 60 FPS HEVC with 1 reference frame
const uint8_t FFmpegVideoDecoder::k_HEVCTestFrame[] = {
// 720p 60 FPS HEVC Main with 1 reference frame
const uint8_t FFmpegVideoDecoder::k_HEVCMainTestFrame[] = {
0x00, 0x00, 0x00, 0x01, 0x40, 0x01, 0x0c, 0x01, 0xff, 0xff, 0x01, 0x40, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xac, 0x09,
0x00, 0x00, 0x00, 0x01, 0x42, 0x01, 0x01, 0x01, 0x40, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xa0, 0x02, 0x80, 0x80, 0x2e, 0x1f, 0x13, 0x96, 0xb4, 0xa4, 0x25, 0x92, 0xe3, 0x01, 0x6a, 0x0c, 0x0c, 0x0d, 0x48, 0x20, 0x00, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x07, 0x85, 0xf1, 0xa2, 0xd0,
0x00, 0x00, 0x00, 0x01, 0x44, 0x01, 0xc0, 0xf7, 0xc0, 0xcc, 0x90,
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0xac, 0x0c, 0xf0, 0xe6, 0xf6, 0x5e, 0xff, 0xd9, 0x97, 0xeb, 0x44, 0x7d, 0x1f, 0xa4, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x03, 0x52, 0x7c, 0x4e, 0x5b, 0xfe, 0xbe, 0xc2, 0x87, 0x20, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x2b, 0x60,
};
// 720p 60 FPS HEVC Main10 with 1 reference frame
const uint8_t FFmpegVideoDecoder::k_HEVCMain10TestFrame[] = {
0x00, 0x00, 0x00, 0x01, 0x40, 0x01, 0x0c, 0x01, 0xff, 0xff, 0x02, 0x20, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xac, 0x09,
0x00, 0x00, 0x00, 0x01, 0x42, 0x01, 0x01, 0x02, 0x20, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x78, 0xa0, 0x02, 0x80, 0x80, 0x2e, 0x1f, 0x12, 0xd9, 0x6b, 0x4a, 0x42, 0x59, 0x2e, 0x30, 0x16, 0xa0, 0xc0, 0xc0, 0xd4, 0x82, 0x00, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x03, 0x00, 0x78, 0x5f, 0x1a, 0x2d,
0x00, 0x00, 0x00, 0x01, 0x44, 0x01, 0xc0, 0xf3, 0xc0, 0x4c, 0x90,
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0xac, 0x0c, 0xf0, 0xbc, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0xb4,
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0x26, 0x43, 0x03, 0x3c, 0x2f, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x05, 0xb4,
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0x2d, 0xc3, 0x03, 0x3c, 0x2f, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x04, 0x24,
0x00, 0x00, 0x00, 0x01, 0x2a, 0x01, 0x36, 0x83, 0x03, 0x3c, 0x2f, 0x48, 0x02, 0x6f, 0xff, 0xd3, 0xee, 0x76, 0xf2, 0x4e, 0x53, 0x5f, 0x1e, 0xbb, 0x79, 0x03, 0x0e, 0xd5, 0x68, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0xb4
};
+7
View File
@@ -31,6 +31,12 @@ SLVideoDecoder::getDecoderCapabilities()
return 0;
}
int
SLVideoDecoder::getDecoderColorspace()
{
return COLORSPACE_REC_709;
}
bool
SLVideoDecoder::initialize(PDECODER_PARAMETERS params)
{
@@ -59,6 +65,7 @@ SLVideoDecoder::initialize(PDECODER_PARAMETERS params)
return false;
}
SLVideo_SetStreamVideoTransferMatrix(m_VideoStream, k_ESLVideoTransferMatrix_BT709);
SLVideo_SetStreamTargetFramerate(m_VideoStream, params->frameRate, 1);
return true;
+1
View File
@@ -12,6 +12,7 @@ public:
virtual bool initialize(PDECODER_PARAMETERS params);
virtual bool isHardwareAccelerated();
virtual int getDecoderCapabilities();
virtual int getDecoderColorspace();
virtual int submitDecodeUnit(PDECODE_UNIT du);
// Unused since rendering is done directly from the decode thread
+1 -1
View File
@@ -1 +1 @@
1.1.1
1.2.0
+15 -8
View File
@@ -11,14 +11,21 @@ if [ "$BUILD_CONFIG" != "Debug" ] && [ "$BUILD_CONFIG" != "Release" ]; then
fail "Invalid build configuration - expected 'Debug' or 'Release'"
fi
[ "$SIGNING_KEY" == "" ] || git diff-index --quiet HEAD -- || fail "Signed release builds must not have unstaged changes!"
BUILD_ROOT=$PWD/build
SOURCE_ROOT=$PWD
BUILD_FOLDER=$BUILD_ROOT/build-$BUILD_CONFIG
INSTALLER_FOLDER=$BUILD_ROOT/installer-$BUILD_CONFIG
VERSION=`cat $SOURCE_ROOT/app/version.txt`
if [ "$SIGNING_PROVIDER_SHORTNAME" == "" ]; then
SIGNING_PROVIDER_SHORTNAME=$SIGNING_IDENTITY
fi
if [ "$SIGNING_IDENTITY" == "" ]; then
SIGNING_IDENTITY=$SIGNING_PROVIDER_SHORTNAME
fi
[ "$SIGNING_IDENTITY" == "" ] || git diff-index --quiet HEAD -- || fail "Signed release builds must not have unstaged changes!"
echo Cleaning output directories
rm -rf $BUILD_FOLDER
rm -rf $INSTALLER_FOLDER
@@ -48,14 +55,14 @@ if [ "$BUILD_CONFIG" == "Debug" ]; then EXTRA_ARGS="$EXTRA_ARGS -use-debug-libs"
echo Extra deployment arguments: $EXTRA_ARGS
macdeployqt $BUILD_FOLDER/app/Moonlight.app $EXTRA_ARGS -qmldir=$SOURCE_ROOT/app/gui -appstore-compliant || fail "macdeployqt failed!"
if [ "$SIGNING_KEY" != "" ]; then
if [ "$SIGNING_IDENTITY" != "" ]; then
echo Signing app bundle
codesign --force --deep --options runtime --timestamp --sign $SIGNING_KEY $BUILD_FOLDER/app/Moonlight.app || fail "Signing failed!"
codesign --force --deep --options runtime --timestamp --sign "$SIGNING_IDENTITY" $BUILD_FOLDER/app/Moonlight.app || fail "Signing failed!"
fi
echo Creating DMG
if [ "$SIGNING_KEY" != "" ]; then
create-dmg $BUILD_FOLDER/app/Moonlight.app $INSTALLER_FOLDER --identity=$SIGNING_KEY || fail "create-dmg failed!"
if [ "$SIGNING_IDENTITY" != "" ]; then
create-dmg $BUILD_FOLDER/app/Moonlight.app $INSTALLER_FOLDER --identity="$SIGNING_IDENTITY" || fail "create-dmg failed!"
else
create-dmg $BUILD_FOLDER/app/Moonlight.app $INSTALLER_FOLDER
case $? in
@@ -67,13 +74,13 @@ fi
if [ "$NOTARY_USERNAME" != "" ] && [ "$NOTARY_PASSWORD" != "" ]; then
echo Uploading to App Notary service
xcrun altool -t osx -f $INSTALLER_FOLDER/Moonlight\ $VERSION.dmg --primary-bundle-id com.moonlight-stream.Moonlight --notarize-app --username "$NOTARY_USERNAME" --password "$NOTARY_PASSWORD" --asc-provider $SIGNING_KEY || fail "Notary submission failed"
xcrun altool -t osx -f $INSTALLER_FOLDER/Moonlight\ $VERSION.dmg --primary-bundle-id com.moonlight-stream.Moonlight --notarize-app --username "$NOTARY_USERNAME" --password "$NOTARY_PASSWORD" --asc-provider "$SIGNING_PROVIDER_SHORTNAME" || fail "Notary submission failed"
echo Waiting 5 minutes for notarization to complete
sleep 300
echo Getting notarization status
xcrun altool -t osx --notarization-history 0 --username "$NOTARY_USERNAME" --password "$NOTARY_PASSWORD" --asc-provider $SIGNING_KEY || fail "Unable to fetch notarization history!"
xcrun altool -t osx --notarization-history 0 --username "$NOTARY_USERNAME" --password "$NOTARY_PASSWORD" --asc-provider "$SIGNING_PROVIDER_SHORTNAME" || fail "Unable to fetch notarization history!"
echo Stapling notary ticket to DMG
xcrun stapler staple -v $INSTALLER_FOLDER/Moonlight\ $VERSION.dmg || fail "Notary ticket stapling failed!"
+6
View File
@@ -159,6 +159,12 @@ if "%SIGN%"=="1" (
if !ERRORLEVEL! NEQ 0 goto Error
)
if "%ML_SYMBOL_STORE%" NEQ "" (
echo Publishing binaries to symbol store: %ML_SYMBOL_STORE%
symstore add /r /f %DEPLOY_FOLDER%\*.* /s %ML_SYMBOL_STORE% /t Moonlight
if !ERRORLEVEL! NEQ 0 goto Error
)
echo Building MSI
msbuild %SOURCE_ROOT%\wix\Moonlight\Moonlight.wixproj /p:Configuration=%BUILD_CONFIG% /p:Platform=%ARCH%
if !ERRORLEVEL! NEQ 0 goto Error
+22
View File
@@ -0,0 +1,22 @@
# Run from root of the Git repo to archive a source tarball
fail()
{
echo "$1" 1>&2
exit 1
}
git diff-index --quiet HEAD -- || fail "Source archives must not have unstaged changes!"
BUILD_ROOT=$PWD/build
ARCHIVE_FOLDER=$BUILD_ROOT/source
VERSION=`cat app/version.txt`
echo Cleaning output directories
rm -rf $ARCHIVE_FOLDER
mkdir $BUILD_ROOT
mkdir $ARCHIVE_FOLDER
scripts/git-archive-all.sh --format tar.gz $ARCHIVE_FOLDER/MoonlightSrc-$VERSION.tar.gz || fail "Archive failed"
echo Archive successful
+315
View File
@@ -0,0 +1,315 @@
#!/bin/bash -
#
# File: git-archive-all.sh
#
# Description: A utility script that builds an archive file(s) of all
# git repositories and submodules in the current path.
# Useful for creating a single tarfile of a git super-
# project that contains other submodules.
#
# Examples: Use git-archive-all.sh to create archive distributions
# from git repositories. To use, simply do:
#
# cd $GIT_DIR; git-archive-all.sh
#
# where $GIT_DIR is the root of your git superproject.
#
# License: GPL3+
#
###############################################################################
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#
###############################################################################
# DEBUGGING
set -e # Exit on error (i.e., "be strict").
set -C # noclobber
# TRAP SIGNALS
trap 'cleanup' QUIT EXIT
# For security reasons, explicitly set the internal field separator
# to newline, space, tab
OLD_IFS=$IFS
IFS="$(printf '\n \t')"
function cleanup () {
rm -f $TMPFILE
rm -f $TMPLIST
rm -f $TOARCHIVE
IFS="$OLD_IFS"
}
function usage () {
echo "Usage is as follows:"
echo
echo "$PROGRAM <--version>"
echo " Prints the program version number on a line by itself and exits."
echo
echo "$PROGRAM <--usage|--help|-?>"
echo " Prints this usage output and exits."
echo
echo "$PROGRAM [--format <fmt>] [--prefix <path>] [--verbose|-v] [--separate|-s]"
echo " [--worktree-attributes] [--tree-ish|-t <tree-ish>] [output_file]"
echo " Creates an archive for the entire git superproject, and its submodules"
echo " using the passed parameters, described below."
echo
echo " If '--format' is specified, the archive is created with the named"
echo " git archiver backend. Obviously, this must be a backend that git archive"
echo " understands. The format defaults to 'tar' if not specified."
echo
echo " If '--prefix' is specified, the archive's superproject and all submodules"
echo " are created with the <path> prefix named. The default is to not use one."
echo
echo " If '--worktree-attributes' is specified, the invidual archive commands will"
echo " look for attributes in .gitattributes in the working directory too."
echo
echo " If '--separate' or '-s' is specified, individual archives will be created"
echo " for each of the superproject itself and its submodules. The default is to"
echo " concatenate individual archives into one larger archive."
echo
echo " If '--tree-ish' is specified, the archive will be created based on whatever"
echo " you define the tree-ish to be. Branch names, commit hash, etc. are acceptable."
echo " Defaults to HEAD if not specified. See git archive's documentation for more"
echo " information on what a tree-ish is."
echo
echo " If 'output_file' is specified, the resulting archive is created as the"
echo " file named. This parameter is essentially a path that must be writeable."
echo " When combined with '--separate' ('-s') this path must refer to a directory."
echo " Without this parameter or when combined with '--separate' the resulting"
echo " archive(s) are named with a dot-separated path of the archived directory and"
echo " a file extension equal to their format (e.g., 'superdir.submodule1dir.tar')."
echo
echo " The special value '-' (single dash) is treated as STDOUT and, when used, the"
echo " --separate option is ignored. Use a double-dash to separate the outfile from"
echo " the value of previous options. For example, to write a .zip file to STDOUT:"
echo
echo " ./$PROGRAM --format zip -- -"
echo
echo " If '--verbose' or '-v' is specified, progress will be printed."
}
function version () {
echo "$PROGRAM version $VERSION"
}
# Internal variables and initializations.
readonly PROGRAM=`basename "$0"`
readonly VERSION=0.3
SEPARATE=0
VERBOSE=0
TARCMD=`command -v gtar || command -v gnutar || command -v tar`
FORMAT=tar
PREFIX=
TREEISH=HEAD
ARCHIVE_OPTS=
# RETURN VALUES/EXIT STATUS CODES
readonly E_BAD_OPTION=254
readonly E_UNKNOWN=255
# Process command-line arguments.
while test $# -gt 0; do
if [ x"$1" == x"--" ]; then
# detect argument termination
shift
break
fi
case $1 in
--format )
shift
FORMAT="$1"
shift
;;
--prefix )
shift
PREFIX="$1"
shift
;;
--worktree-attributes )
ARCHIVE_OPTS+=" $1"
shift
;;
--separate | -s )
shift
SEPARATE=1
;;
--tree-ish | -t )
shift
TREEISH="$1"
shift
;;
--version )
version
exit
;;
--verbose | -v )
shift
VERBOSE=1
;;
-? | --usage | --help )
usage
exit
;;
-* )
echo "Unrecognized option: $1" >&2
usage
exit $E_BAD_OPTION
;;
* )
break
;;
esac
done
OLD_PWD="`pwd`"
TMPDIR=${TMPDIR:-/tmp}
TMPFILE=`mktemp "$TMPDIR/$PROGRAM.XXXXXX"` # Create a place to store our work's progress
TMPLIST=`mktemp "$TMPDIR/$PROGRAM.submodules.XXXXXX"`
TOARCHIVE=`mktemp "$TMPDIR/$PROGRAM.toarchive.XXXXXX"`
OUT_FILE=$OLD_PWD # assume "this directory" without a name change by default
if [ ! -z "$1" ]; then
OUT_FILE="$1"
if [ "-" == "$OUT_FILE" ]; then
SEPARATE=0
fi
shift
fi
# Validate parameters; error early, error often.
if [ "-" == "$OUT_FILE" -o $SEPARATE -ne 1 ] && [ "$FORMAT" == "tar" -a `$TARCMD --help | grep -q -- "--concatenate"; echo $?` -ne 0 ]; then
echo "Your 'tar' does not support the '--concatenate' option, which we need"
echo "to produce a single tarfile. Either install a compatible tar (such as"
echo "gnutar), or invoke $PROGRAM with the '--separate' option."
exit
elif [ $SEPARATE -eq 1 -a ! -d "$OUT_FILE" ]; then
echo "When creating multiple archives, your destination must be a directory."
echo "If it's not, you risk being surprised when your files are overwritten."
exit
elif [ `git config -l | grep -q '^core\.bare=true'; echo $?` -eq 0 ]; then
echo "$PROGRAM must be run from a git working copy (i.e., not a bare repository)."
exit
fi
# Create the superproject's git-archive
if [ $VERBOSE -eq 1 ]; then
echo -n "creating superproject archive..."
fi
rm -f $TMPDIR/$(basename "$(pwd)").$FORMAT
git archive --format=$FORMAT --prefix="$PREFIX" $ARCHIVE_OPTS $TREEISH > $TMPDIR/$(basename "$(pwd)").$FORMAT
if [ $VERBOSE -eq 1 ]; then
echo "done"
fi
echo $TMPDIR/$(basename "$(pwd)").$FORMAT >| $TMPFILE # clobber on purpose
superfile=`head -n 1 $TMPFILE`
if [ $VERBOSE -eq 1 ]; then
echo -n "looking for subprojects..."
fi
# find all '.git' dirs, these show us the remaining to-be-archived dirs
# we only want directories that are below the current directory
find . -mindepth 2 -name '.git' -type d -print | sed -e 's/^\.\///' -e 's/\.git$//' >> $TOARCHIVE
# as of version 1.7.8, git places the submodule .git directories under the superprojects .git dir
# the submodules get a .git file that points to their .git dir. we need to find all of these too
find . -mindepth 2 -name '.git' -type f -print | xargs grep -l "gitdir" | sed -e 's/^\.\///' -e 's/\.git$//' >> $TOARCHIVE
if [ $VERBOSE -eq 1 ]; then
echo "done"
echo " found:"
cat $TOARCHIVE | while read arch
do
echo " $arch"
done
fi
if [ $VERBOSE -eq 1 ]; then
echo -n "archiving submodules..."
fi
git submodule >>"$TMPLIST"
while read path; do
TREEISH=$(grep "^ .*${path%/} " "$TMPLIST" | cut -d ' ' -f 2) # git submodule does not list trailing slashes in $path
cd "$path"
rm -f "$TMPDIR"/"$(echo "$path" | sed -e 's/\//./g')"$FORMAT
git archive --format=$FORMAT --prefix="${PREFIX}$path" $ARCHIVE_OPTS ${TREEISH:-HEAD} > "$TMPDIR"/"$(echo "$path" | sed -e 's/\//./g')"$FORMAT
if [ $FORMAT == 'zip' ]; then
# delete the empty directory entry; zipped submodules won't unzip if we don't do this
zip -d "$(tail -n 1 $TMPFILE)" "${PREFIX}${path%/}" >/dev/null 2>&1 || true # remove trailing '/'
fi
echo "$TMPDIR"/"$(echo "$path" | sed -e 's/\//./g')"$FORMAT >> $TMPFILE
cd "$OLD_PWD"
done < $TOARCHIVE
if [ $VERBOSE -eq 1 ]; then
echo "done"
fi
if [ $VERBOSE -eq 1 ]; then
echo -n "concatenating archives into single archive..."
fi
# Concatenate archives into a super-archive.
if [ $SEPARATE -eq 0 -o "-" == "$OUT_FILE" ]; then
if [ $FORMAT == 'tar.gz' ]; then
gunzip $superfile
superfile=${superfile:0: -3} # Remove '.gz'
sed -e '1d' $TMPFILE | while read file; do
gunzip $file
file=${file:0: -3}
$TARCMD --concatenate -f "$superfile" "$file" && rm -f "$file"
done
gzip $superfile
superfile=$superfile.gz
elif [ $FORMAT == 'tar' ]; then
sed -e '1d' $TMPFILE | while read file; do
$TARCMD --concatenate -f "$superfile" "$file" && rm -f "$file"
done
elif [ $FORMAT == 'zip' ]; then
sed -e '1d' $TMPFILE | while read file; do
# zip incorrectly stores the full path, so cd and then grow
cd `dirname "$file"`
zip -g "$superfile" `basename "$file"` && rm -f "$file"
done
cd "$OLD_PWD"
fi
echo "$superfile" >| $TMPFILE # clobber on purpose
fi
if [ $VERBOSE -eq 1 ]; then
echo "done"
fi
if [ $VERBOSE -eq 1 ]; then
echo -n "moving archive to $OUT_FILE..."
fi
while read file; do
if [ "-" == "$OUT_FILE" ]; then
cat "$file" && rm -f "$file"
else
mv "$file" "$OUT_FILE"
fi
done < $TMPFILE
if [ $VERBOSE -eq 1 ]; then
echo "done"
fi
-16
View File
@@ -17,21 +17,6 @@
<![CDATA[VersionNT >= v6.1]]>
</bal:Condition>
<!-- https://stackoverflow.com/questions/46637094/how-can-i-find-the-upgrade-code-for-an-installed-msi-file -->
<?if $(env.ARCH) ~= x86 ?>
<util:ProductSearch Id="Find_VCRedist_x86"
UpgradeCode="{C78B8E51-0C65-377E-85D1-282F689FE505}"
Result="state"
Variable="VCRedist_Present" />
<?elseif $(env.ARCH) ~= x64 ?>
<util:ProductSearch Id="Find_VCRedist_x64"
UpgradeCode="{9B0BAA88-E15F-3A1F-ACC0-B206E9DDF71C}"
Result="state"
Variable="VCRedist_Present" />
<?else ?>
<?error Bad ARCH value ?>
<?endif ?>
<?if $(env.ARCH) ~= x64 ?>
<bal:Condition Message="This Moonlight installer requires a 64-bit (x64) OS. Please download the 32-bit (x86) installer.">
VersionNT64
@@ -83,7 +68,6 @@
<ExePackage Cache="no"
PerMachine="yes"
Permanent="yes"
InstallCondition="VCRedist_Present = 2"
Vital="yes"
Compressed="yes"
SourceFile="$(env.VCToolsRedistDir)vcredist_$(env.ARCH).exe"