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..
44 Commits
Author SHA1 Message Date
Diego Waxemberg eac2d985e2 Created build v1.1.4 and removed empty icon sets 2016-12-14 22:05:47 -08:00
Cameron Gutman 61ea7f3f1c Update moonlight-common-c with support for GFE 3.2 2016-12-13 21:29:03 -08:00
Cameron Gutman 40f7faa1b1 Update moonlight-common-c project to recommended settings on Xcode 8.1 2016-10-29 19:55:22 -07:00
Diego Waxemberg 9e18b8021b Bumping app version for v1.1.3 2016-10-26 19:08:33 -07:00
Cameron Gutman ce95f2c153 Fix some pairing glitches and add a cancel button 2016-10-21 12:07:29 -07:00
Cameron Gutman fd50b71b16 Fix detection of running apps on GFE 3.1 2016-10-21 11:41:42 -07:00
Diego Waxemberg 39ab472cf6 Updated to use swift 3 2016-10-05 23:45:48 -07:00
Diego Waxemberg 48ba7eb2dc Bump version for v1.1.2 2016-10-05 23:00:46 -07:00
Diego Waxemberg 42edaa1bad Added DerivedData to gitignore 2016-10-05 22:58:38 -07:00
Diego Waxemberg 955fb59156 Merge branch 'master' of github.com:moonlight-stream/moonlight-ios 2016-10-05 22:57:43 -07:00
Diego Waxemberg 2fbc67ef00 Bumped version for v1.1.1 2016-10-05 22:56:40 -07:00
Cameron Gutman 23564a3028 Add support for GFE 3.0.7 2016-10-05 17:32:30 -07:00
Cameron Gutman 9a07d5a33a Display an error if attempting to close another session's app rather than silently failing 2016-09-24 21:26:50 -07:00
Cameron Gutman 84c037f235 Move the pull arrow up to the top of the left side and make it clickable on the PC view page 2016-09-24 20:39:43 -07:00
Cameron Gutman c13df82f5b Update common-c to fix Gen 3 servers 2016-09-24 19:09:21 -07:00
Cameron Gutman b15d61a5bf Allow existing host to be updated via the Add PC dialog 2016-09-24 18:53:52 -07:00
Cameron Gutman 5aff719984 Add message to enable GameStream for GFE 3.0 2016-09-24 18:51:55 -07:00
Cameron Gutman b0c2978405 Update common-c submodule with const char * change 2016-07-31 17:10:32 -07:00
Cameron Gutman 91dcb505de Fix displaying names of custom added apps on GFE 3.0 2016-07-31 14:40:08 -07:00
Cameron Gutman d1f35d938b Apply Xcode 8 recommended project settings 2016-07-31 12:02:35 -07:00
Cameron Gutman 359b822951 Migrate to Swift 2.3 for Xcode 8 2016-07-31 12:00:09 -07:00
Cameron Gutman 39580e4352 Fix wiki link 2016-05-30 12:23:41 -05:00
Cameron Gutman 7b3d099449 Use the same Controller object for player 0 and the on-screen controls so tapping on-screen buttons doesn't reset all physical controller input to 0. Fixes pressing L3 to run in some games. 2016-05-22 17:11:30 -05:00
Cameron Gutman b17c45e9ca Update common-c to include MTU fix for LTE streaming 2016-05-21 21:32:36 -05:00
Cameron Gutman 4c7a2cecdd Allow the user to slide between directions on the d-pad. This closes #222 2016-05-08 15:42:08 -04:00
Cameron Gutman 175074ece8 Tweaks to dragging behavior to match Moonlight Android 2016-05-08 15:09:43 -04:00
Cameron Gutman 8a5ec513bf Update common-c 2016-05-08 14:59:08 -04:00
Cameron Gutman 7cfb7f73a2 Fix some WOL issues including crashes and broken functionality with DNS names 2016-05-08 14:56:22 -04:00
Cameron Gutman c608685737 Update common-c with bugfixes 2016-04-27 02:24:54 -04:00
Cameron Gutman 3beca2fc72 Update moonlight-common-c to fix a couple crashing bugs 2016-04-18 16:46:59 -04:00
Cameron Gutman c59aafb4bb Merge pull request #215 from Mimiste/master
Drag and drop
2016-04-18 14:02:07 -04:00
Mimiste 256e40acdc 1 Second touch for the drag and drop
Changed the timer duration to 1 second to initiate the drag and drop
2016-04-18 19:44:00 +02:00
Mimiste 39b1b65e16 Merge remote-tracking branch 'moonlight-stream/master' 2016-04-16 18:56:02 +02:00
Cameron Gutman 1783abec13 Lock around LiStartConnection() and LiStopConnection() to fix thread-safety issues. This will hopefully address the crashes seen in 1.0.3 and 1.0.4. 2016-04-12 00:50:59 -04:00
David 983c65d399 Rewrote the Controller class in Swift (#216)
* Enabled Defines Modules for swift code

* Created bridge header, created swift Controller

-  Created Controller.swift
-  Created bridge header for use of objc in swift

* Finished porting Controller files to swift

* Added comments, created MoonlightUnitTest

-  Added comments for Controller.swift
-  Created MoonlightUnitTest for testing new class

* Started writing tests for ControllerUnitTests

-  General formatting
-  Wrote helper functions
-  Wrote tests for first four properties

* Finished writing Controller tests

* Removed commented out lines
2016-04-11 20:44:02 -07:00
Mimiste 4caa9672c9 Drag and drop
The drag and drop is now enabled only if touching with one finger.
The tap to drop does not fire another timer
2016-04-10 13:02:00 +02:00
Mimiste 15be6a3f75 Merge remote-tracking branch 'moonlight-stream/master' 2016-04-10 11:48:30 +02:00
Michelle Bergeron d38eb0a3ba s/current/currently 2016-04-09 23:12:59 -07:00
Mimiste e8ea942ad2 Drag and drop
Possibility to initiate a drag and drop

- Touch for 2 second to initiate a drag
- Move the cursor as usual
- Tap top drop
2016-04-08 00:12:59 +02:00
Diego Waxemberg cb68b10475 Removed "Headers" build phase from common and created v1.0.4 2016-03-31 20:36:07 -07:00
Cameron Gutman 11c854ce44 Update common-c to support Gen 7 2016-03-31 11:27:02 -04:00
Cameron Gutman 9636f4742b Implement pairing for Gen 7 servers 2016-03-31 11:20:18 -04:00
Cameron Gutman 5867317526 Move the submodule and subproject to their new locations 2016-03-31 07:59:35 -04:00
Cameron Gutman 8a8f7b6903 Remove old submodule 2016-03-31 07:23:37 -04:00
41 changed files with 1346 additions and 257 deletions
+1
View File
@@ -1,3 +1,4 @@
**/xcuserdata/
**/Moonlight.xcscmblueprint
Build
DerivedData
+3 -3
View File
@@ -1,3 +1,3 @@
[submodule "limelight-common-c"]
path = limelight-common-c
url = git@github.com:limelight-stream/limelight-common-c.git
[submodule "moonlight-common/moonlight-common-c"]
path = moonlight-common/moonlight-common-c
url = https://github.com/moonlight-stream/moonlight-common-c.git
+3 -1
View File
@@ -17,8 +17,10 @@
+ (NSData*) getSignatureFromCert:(NSData*)cert;
+ (NSData*) nullTerminateString:(NSData*)data;
- (NSData*) createAESKeyFromSalt:(NSData*)saltedPIN;
- (NSData*) createAESKeyFromSaltSHA1:(NSData*)saltedPIN;
- (NSData*) createAESKeyFromSaltSHA256:(NSData*)saltedPIN;
- (NSData*) SHA1HashData:(NSData*)data;
- (NSData*) SHA256HashData:(NSData*)data;
- (NSData*) aesEncrypt:(NSData*)data withKey:(NSData*)key;
- (NSData*) aesDecrypt:(NSData*)data withKey:(NSData*)key;
- (bool) verifySignature:(NSData *)data withSignature:(NSData*)signature andCert:(NSData*)cert;
+16 -4
View File
@@ -16,19 +16,31 @@
#include <openssl/evp.h>
@implementation CryptoManager
static const int SHA1_DIGEST_LENGTH = 20;
static const int SHA1_HASH_LENGTH = 20;
static const int SHA256_HASH_LENGTH = 32;
static NSData* key = nil;
static NSData* cert = nil;
static NSData* p12 = nil;
- (NSData*) createAESKeyFromSalt:(NSData*)saltedPIN {
- (NSData*) createAESKeyFromSaltSHA1:(NSData*)saltedPIN {
return [[self SHA1HashData:saltedPIN] subdataWithRange:NSMakeRange(0, 16)];
}
- (NSData*) createAESKeyFromSaltSHA256:(NSData*)saltedPIN {
return [[self SHA256HashData:saltedPIN] subdataWithRange:NSMakeRange(0, 16)];
}
- (NSData*) SHA1HashData:(NSData*)data {
unsigned char sha1[SHA1_DIGEST_LENGTH];
unsigned char sha1[SHA1_HASH_LENGTH];
SHA1([data bytes], [data length], sha1);
NSData* bytes = [NSData dataWithBytes:sha1 length:20];
NSData* bytes = [NSData dataWithBytes:sha1 length:sizeof(sha1)];
return bytes;
}
- (NSData*) SHA256HashData:(NSData*)data {
unsigned char sha256[SHA256_HASH_LENGTH];
SHA256([data bytes], [data length], sha256);
NSData* bytes = [NSData dataWithBytes:sha256 length:sizeof(sha256)];
return bytes;
}
-1
View File
@@ -15,7 +15,6 @@
@property (nullable, nonatomic, retain) NSString *id;
@property (nullable, nonatomic, retain) NSData *image;
@property (nullable, nonatomic, retain) NSString *name;
@property (nonatomic) BOOL isRunning;
@property (nullable, nonatomic, retain) TemporaryHost *host;
NS_ASSUME_NONNULL_BEGIN
+1
View File
@@ -15,6 +15,7 @@
@property (nonatomic) BOOL online;
@property (nonatomic) PairState pairState;
@property (nonatomic, nullable) NSString * activeAddress;
@property (nonatomic, nullable) NSString * currentGame;
NS_ASSUME_NONNULL_BEGIN
+1
View File
@@ -17,6 +17,7 @@
- (id) init {
self = [super init];
self.appList = [[NSMutableSet alloc] init];
self.currentGame = @"0";
return self;
}
-23
View File
@@ -1,23 +0,0 @@
//
// Controller.h
// Moonlight
//
// Created by Diego Waxemberg on 2/1/15.
// Copyright (c) 2015 Moonlight Stream. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface Controller : NSObject
@property (nonatomic) int playerIndex;
@property (nonatomic) int lastButtonFlags;
@property (nonatomic) int emulatingButtonFlags;
@property (nonatomic) char lastLeftTrigger;
@property (nonatomic) char lastRightTrigger;
@property (nonatomic) short lastLeftStickX;
@property (nonatomic) short lastLeftStickY;
@property (nonatomic) short lastRightStickX;
@property (nonatomic) short lastRightStickY;
@end
-15
View File
@@ -1,15 +0,0 @@
//
// Controller.m
// Moonlight
//
// Created by Diego Waxemberg on 2/1/15.
// Copyright (c) 2015 Moonlight Stream. All rights reserved.
//
#import "Controller.h"
@implementation Controller
@synthesize playerIndex;
@synthesize lastButtonFlags, emulatingButtonFlags, lastLeftTrigger, lastRightTrigger;
@synthesize lastLeftStickX, lastLeftStickY, lastRightStickX, lastRightStickY;
@end
+26
View File
@@ -0,0 +1,26 @@
//
// Controller.swift
// Moonlight
//
// Created by David Aghassi on 4/11/16.
// Copyright © 2016 Moonlight Stream. All rights reserved.
//
import Foundation
@objc
/**
Defines a controller layout
*/
class Controller: NSObject {
// Swift requires initial properties
var playerIndex: CInt = 0 // Controller number (e.g. 1, 2 ,3 etc)
var lastButtonFlags: CInt = 0
var emulatingButtonFlags: CInt = 0
var lastLeftTrigger: CChar = 0 // Last left trigger pressed
var lastRightTrigger: CChar = 0 // Last right trigger pressed
var lastLeftStickX: CShort = 0 // Last X direction the left joystick went
var lastLeftStickY: CShort = 0 // Last Y direction the left joystick went
var lastRightStickX: CShort = 0 // Last X direction the right joystick went
var lastRightStickY: CShort = 0 // Last Y direction the right joystick went
}
+5 -1
View File
@@ -7,7 +7,10 @@
//
#import <Foundation/Foundation.h>
#import "Controller.h"
// Swift
#import "Moonlight-Swift.h"
@class Controller;
@class OnScreenControls;
@@ -29,6 +32,7 @@
-(void) clearButtonFlag:(Controller*)controller flags:(int)flags;
-(void) updateFinished:(Controller*)controller;
-(Controller*) getOscController;
@property (nonatomic, strong) id connectObserver;
@property (nonatomic, strong) id disconnectObserver;
+24 -3
View File
@@ -8,9 +8,12 @@
#import "ControllerSupport.h"
#import "OnScreenControls.h"
#import "Controller.h"
#include "Limelight.h"
// Swift
#import "Moonlight-Swift.h"
@class Controller;
@import GameController;
@implementation ControllerSupport {
@@ -19,6 +22,10 @@
OnScreenControls *_osc;
// This controller object is shared between on-screen controls
// and player 0
Controller *_player0osc;
char _controllerNumbers;
#define EMULATING_SELECT 0x1
@@ -272,9 +279,17 @@
for (int i = 0; i < 4; i++) {
if (!(_controllerNumbers & (1 << i))) {
_controllerNumbers |= (1 << i);
Controller* limeController = [[Controller alloc] init];
controller.playerIndex = i;
limeController.playerIndex = i;
Controller* limeController;
if (i == 0) {
// Player 0 shares a controller object with the on-screen controls
limeController = _player0osc;
} else {
limeController = [[Controller alloc] init];
limeController.playerIndex = i;
}
[_controllers setObject:limeController forKey:[NSNumber numberWithInteger:controller.playerIndex]];
Log(LOG_I, @"Assigning controller index: %d", i);
@@ -283,6 +298,10 @@
}
}
-(Controller*) getOscController {
return _player0osc;
}
-(id) init
{
self = [super init];
@@ -290,6 +309,8 @@
_controllerStreamLock = [[NSLock alloc] init];
_controllers = [[NSMutableDictionary alloc] init];
_controllerNumbers = 0;
_player0osc = [[Controller alloc] init];
_player0osc.playerIndex = 0;
Log(LOG_I, @"Number of controllers connected: %ld", (long)[[GCController controllers] count]);
for (GCController* controller in [GCController controllers]) {
@@ -0,0 +1,4 @@
//
// Use this file to import your target's public headers that you would like to expose to Swift.
//
+34 -34
View File
@@ -8,9 +8,12 @@
#import "OnScreenControls.h"
#import "ControllerSupport.h"
#import "Controller.h"
//#import "Controller.h"
#include "Limelight.h"
#import "Moonlight-Swift.h"
@class Controller;
#define UPDATE_BUTTON(x, y) (buttonFlags = \
(y) ? (buttonFlags | (x)) : (buttonFlags & ~(x)))
@@ -41,10 +44,7 @@
UITouch* _bTouch;
UITouch* _xTouch;
UITouch* _yTouch;
UITouch* _upTouch;
UITouch* _downTouch;
UITouch* _leftTouch;
UITouch* _rightTouch;
UITouch* _dpadTouch;
UITouch* _lsTouch;
UITouch* _rsTouch;
UITouch* _startTouch;
@@ -119,8 +119,7 @@ static float L3_Y;
self = [self init];
_view = view;
_controllerSupport = controllerSupport;
_controller = [[Controller alloc] init];
_controller.playerIndex = 0;
_controller = [controllerSupport getOscController];
_edgeDelegate = swipeDelegate;
_deadTouches = [[NSMutableArray alloc] init];
@@ -570,6 +569,26 @@ static float L3_Y;
[_controllerSupport updateRightStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
updated = true;
} else if (touch == _dpadTouch) {
[_controllerSupport clearButtonFlag:_controller
flags:UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG];
// Allow the user to slide their finger to another d-pad button
if ([_upButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:UP_FLAG];
updated = true;
} else if ([_downButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:DOWN_FLAG];
updated = true;
} else if ([_leftButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:LEFT_FLAG];
updated = true;
} else if ([_rightButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:RIGHT_FLAG];
updated = true;
}
buttonTouch = true;
} else if (touch == _aTouch) {
buttonTouch = true;
} else if (touch == _bTouch) {
@@ -578,14 +597,6 @@ static float L3_Y;
buttonTouch = true;
} else if (touch == _yTouch) {
buttonTouch = true;
} else if (touch == _upTouch) {
buttonTouch = true;
} else if (touch == _downTouch) {
buttonTouch = true;
} else if (touch == _leftTouch) {
buttonTouch = true;
} else if (touch == _rightTouch) {
buttonTouch = true;
} else if (touch == _startTouch) {
buttonTouch = true;
} else if (touch == _selectTouch) {
@@ -637,19 +648,19 @@ static float L3_Y;
updated = true;
} else if ([_upButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:UP_FLAG];
_upTouch = touch;
_dpadTouch = touch;
updated = true;
} else if ([_downButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:DOWN_FLAG];
_downTouch = touch;
_dpadTouch = touch;
updated = true;
} else if ([_leftButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:LEFT_FLAG];
_leftTouch = touch;
_dpadTouch = touch;
updated = true;
} else if ([_rightButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:RIGHT_FLAG];
_rightTouch = touch;
_dpadTouch = touch;
updated = true;
} else if ([_startButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:_controller flags:PLAY_FLAG];
@@ -755,21 +766,10 @@ static float L3_Y;
[_controllerSupport clearButtonFlag:_controller flags:Y_FLAG];
_yTouch = nil;
updated = true;
} else if (touch == _upTouch) {
[_controllerSupport clearButtonFlag:_controller flags:UP_FLAG];
_upTouch = nil;
updated = true;
} else if (touch == _downTouch) {
[_controllerSupport clearButtonFlag:_controller flags:DOWN_FLAG];
_downTouch = nil;
updated = true;
} else if (touch == _leftTouch) {
[_controllerSupport clearButtonFlag:_controller flags:LEFT_FLAG];
_leftTouch = nil;
updated = true;
} else if (touch == _rightTouch) {
[_controllerSupport clearButtonFlag:_controller flags:RIGHT_FLAG];
_rightTouch = nil;
} else if (touch == _dpadTouch) {
[_controllerSupport clearButtonFlag:_controller
flags:UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG];
_dpadTouch = nil;
updated = true;
} else if (touch == _startTouch) {
[_controllerSupport clearButtonFlag:_controller flags:PLAY_FLAG];
+34 -9
View File
@@ -17,6 +17,9 @@
BOOL touchMoved;
OnScreenControls* onScreenControls;
BOOL isDragging;
NSTimer* dragTimer;
float xDeltaFactor;
float yDeltaFactor;
float screenFactor;
@@ -49,11 +52,27 @@
UITouch *touch = [[event allTouches] anyObject];
touchLocation = [touch locationInView:self];
touchMoved = false;
if ([[event allTouches] count] == 1 && !isDragging) {
dragTimer = [NSTimer scheduledTimerWithTimeInterval:0.650
target:self
selector:@selector(onDragStart:)
userInfo:nil
repeats:NO];
}
}
}
- (void)onDragStart:(NSTimer*)timer {
if (!touchMoved && !isDragging){
isDragging = true;
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
if (![onScreenControls handleTouchMovedEvent:touches]) {
[dragTimer invalidate];
dragTimer = nil;
if ([[event allTouches] count] == 1) {
UITouch *touch = [[event allTouches] anyObject];
CGPoint currentLocation = [touch locationInView:self];
@@ -91,6 +110,8 @@
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
Log(LOG_D, @"Touch up");
if (![onScreenControls handleTouchUpEvent:touches]) {
[dragTimer invalidate];
dragTimer = nil;
if (!touchMoved) {
if ([[event allTouches] count] == 2) {
Log(LOG_D, @"Sending right mouse button press");
@@ -101,19 +122,23 @@
usleep(100 * 1000);
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT);
} else {
Log(LOG_D, @"Sending left mouse button press");
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
// Wait 100 ms to simulate a real button press
usleep(100 * 1000);
if (!isDragging){
Log(LOG_D, @"Sending left mouse button press");
LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT);
// Wait 100 ms to simulate a real button press
usleep(100 * 1000);
}
isDragging = false;
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
}
}
else if (isDragging) {
isDragging = false;
LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT);
}
}
}
+1 -1
View File
@@ -17,7 +17,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0.3</string>
<string>1.1.4</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
-11
View File
@@ -19,7 +19,6 @@
static const char* TAG_APP = "App";
static const char* TAG_APP_TITLE = "AppTitle";
static const char* TAG_APP_ID = "ID";
static const char* TAG_APP_IS_RUNNING = "IsRunning";
- (void)populateWithData:(NSData *)xml {
self.data = xml;
@@ -67,7 +66,6 @@ static const char* TAG_APP_IS_RUNNING = "IsRunning";
xmlNodePtr appInfoNode = node->xmlChildrenNode;
NSString* appName = @"";
NSString* appId = nil;
BOOL appIsRunning = NO;
while (appInfoNode != NULL) {
if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_APP_TITLE)) {
xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1);
@@ -83,14 +81,6 @@ static const char* TAG_APP_IS_RUNNING = "IsRunning";
appId = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding];
xmlFree(nodeVal);
}
} else if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_APP_IS_RUNNING)) {
xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1);
if (nodeVal != NULL) {
appIsRunning = [[[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding] isEqualToString:@"1"];
xmlFree(nodeVal);
} else {
appIsRunning = NO;
}
}
appInfoNode = appInfoNode->next;
}
@@ -98,7 +88,6 @@ static const char* TAG_APP_IS_RUNNING = "IsRunning";
TemporaryApp* app = [[TemporaryApp alloc] init];
app.name = appName;
app.id = appId;
app.isRunning = appIsRunning;
[_appList addObject:app];
}
}
+16 -7
View File
@@ -64,7 +64,7 @@
callback(host, nil);
}
} else {
callback(nil, @"Could not connect to host");
callback(nil, @"Could not connect to host. Ensure GameStream is enabled in GeForce Experience on your PC.");
}
}
@@ -95,14 +95,23 @@
}
- (BOOL) addHostToDiscovery:(TemporaryHost *)host {
if (host.uuid.length > 0 && ![self isHostInDiscovery:host]) {
if (host.uuid.length == 0) {
return NO;
}
TemporaryHost *existingHost = [self getHostInDiscovery:host.uuid];
if (existingHost != nil) {
// Update address of existing host
existingHost.address = existingHost.activeAddress = host.address;
return NO;
}
else {
[_hostQueue addObject:host];
if (shouldDiscover) {
[_opQueue addOperation:[self createWorkerForHost:host]];
}
return YES;
}
return NO;
}
- (void) removeHostFromDiscovery:(TemporaryHost *)host {
@@ -133,14 +142,14 @@
});
}
- (BOOL) isHostInDiscovery:(TemporaryHost*)host {
- (TemporaryHost*) getHostInDiscovery:(NSString*)uuidString {
for (int i = 0; i < _hostQueue.count; i++) {
TemporaryHost* discoveredHost = [_hostQueue objectAtIndex:i];
if (discoveredHost.uuid.length > 0 && [discoveredHost.uuid isEqualToString:host.uuid]) {
return YES;
if (discoveredHost.uuid.length > 0 && [discoveredHost.uuid isEqualToString:uuidString]) {
return discoveredHost;
}
}
return NO;
return nil;
}
- (NSOperation*) createWorkerForHost:(TemporaryHost*)host {
+1 -1
View File
@@ -22,6 +22,6 @@
- (id) initWithManager:(HttpManager*)httpManager andCert:(NSData*)cert callback:(id<PairCallback>)callback;
- (NSString*) generatePIN;
- (NSData*) saltPIN:(NSString*)PIN;
- (void) initiatePair;
- (void) initiatePair:(int)serverMajorVersion;
@end
+43 -8
View File
@@ -41,14 +41,21 @@
if (![[serverInfoResp getStringTag:@"state"] hasSuffix:@"_SERVER_AVAILABLE"]) {
[_callback pairFailed:@"You must stop streaming before attempting to pair."];
} else if (![[serverInfoResp getStringTag:@"PairStatus"] isEqual:@"1"]) {
[self initiatePair];
NSString* appversion = [serverInfoResp getStringTag:@"appversion"];
if (appversion == nil) {
[_callback pairFailed:@"Missing XML element"];
return;
}
[self initiatePair: [[appversion substringToIndex:1] intValue]];
} else {
[_callback alreadyPaired];
}
}
}
- (void) initiatePair {
- (void) initiatePair:(int)serverMajorVersion {
Log(LOG_I, @"Pairing with generation %d server", serverMajorVersion);
NSString* PIN = [self generatePIN];
NSData* salt = [self saltPIN:PIN];
Log(LOG_I, @"PIN: %@, saltedPIN: %@", PIN, salt);
@@ -61,15 +68,29 @@
}
NSInteger pairedStatus;
if (![pairResp getIntTag:@"paired" value:&pairedStatus] || !pairedStatus) {
[_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]];
[_callback pairFailed:@"Pairing was declined by the target."];
return;
}
NSString* plainCert = [pairResp getStringTag:@"plaincert"];
if ([plainCert length] == 0) {
[_callback pairFailed:@"Another pairing attempt is already in progress."];
return;
}
CryptoManager* cryptoMan = [[CryptoManager alloc] init];
NSData* aesKey = [cryptoMan createAESKeyFromSalt:salt];
NSData* aesKey;
// Gen 7 servers use SHA256 to get the key
int hashLength;
if (serverMajorVersion >= 7) {
aesKey = [cryptoMan createAESKeyFromSaltSHA256:salt];
hashLength = 32;
}
else {
aesKey = [cryptoMan createAESKeyFromSaltSHA1:salt];
hashLength = 20;
}
NSData* randomChallenge = [Utils randomBytes:16];
NSData* encryptedChallenge = [cryptoMan aesEncrypt:randomChallenge withKey:aesKey];
@@ -88,11 +109,18 @@
NSData* encServerChallengeResp = [Utils hexToBytes:[challengeResp getStringTag:@"challengeresponse"]];
NSData* decServerChallengeResp = [cryptoMan aesDecrypt:encServerChallengeResp withKey:aesKey];
NSData* serverResponse = [decServerChallengeResp subdataWithRange:NSMakeRange(0, 20)];
NSData* serverChallenge = [decServerChallengeResp subdataWithRange:NSMakeRange(20, 16)];
NSData* serverResponse = [decServerChallengeResp subdataWithRange:NSMakeRange(0, hashLength)];
NSData* serverChallenge = [decServerChallengeResp subdataWithRange:NSMakeRange(hashLength, 16)];
NSData* clientSecret = [Utils randomBytes:16];
NSData* challengeRespHash = [cryptoMan SHA1HashData:[self concatData:[self concatData:serverChallenge with:[CryptoManager getSignatureFromCert:_cert]] with:clientSecret]];
NSData* challengeRespHashInput = [self concatData:[self concatData:serverChallenge with:[CryptoManager getSignatureFromCert:_cert]] with:clientSecret];
NSData* challengeRespHash;
if (serverMajorVersion >= 7) {
challengeRespHash = [cryptoMan SHA256HashData: challengeRespHashInput];
}
else {
challengeRespHash = [cryptoMan SHA1HashData: challengeRespHashInput];
}
NSData* challengeRespEncrypted = [cryptoMan aesEncrypt:challengeRespHash withKey:aesKey];
HttpResponse* secretResp = [[HttpResponse alloc] init];
@@ -116,7 +144,14 @@
return;
}
NSData* serverChallengeRespHash = [cryptoMan SHA1HashData:[self concatData:[self concatData:randomChallenge with:[CryptoManager getSignatureFromCert:[Utils hexToBytes:plainCert]]] with:serverSecret]];
NSData* serverChallengeRespHashInput = [self concatData:[self concatData:randomChallenge with:[CryptoManager getSignatureFromCert:[Utils hexToBytes:plainCert]]] with:serverSecret];
NSData* serverChallengeRespHash;
if (serverMajorVersion >= 7) {
serverChallengeRespHash = [cryptoMan SHA256HashData: serverChallengeRespHashInput];
}
else {
serverChallengeRespHash = [cryptoMan SHA1HashData: serverChallengeRespHashInput];
}
if (![serverChallengeRespHash isEqual:serverResponse]) {
[_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]];
[_callback pairFailed:@"Incorrect PIN"];
+2
View File
@@ -15,6 +15,8 @@
#define TAG_UNIQUE_ID @"uniqueid"
#define TAG_MAC_ADDRESS @"mac"
#define TAG_PAIR_STATUS @"PairStatus"
#define TAG_STATE @"state"
#define TAG_CURRENT_GAME @"currentgame"
@interface ServerInfoResponse : HttpResponse <Response>
+9
View File
@@ -23,6 +23,15 @@
host.localAddress = [[self getStringTag:TAG_LOCAL_IP] trim];
host.uuid = [[self getStringTag:TAG_UNIQUE_ID] trim];
host.mac = [[self getStringTag:TAG_MAC_ADDRESS] trim];
host.currentGame = [[self getStringTag:TAG_CURRENT_GAME] trim];
NSString *state = [[self getStringTag:TAG_STATE] trim];
if ([state hasSuffix:@"_SERVER_AVAILABLE"]) {
// GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer
// has the semantics that its name would indicate. To contain the effects of this change as much
// as possible, we'll force the current game to zero if the server isn't in a streaming session.
host.currentGame = @"0";
}
NSInteger pairStatus;
if ([self getIntTag:TAG_PAIR_STATUS value:&pairStatus]) {
+65 -30
View File
@@ -12,48 +12,83 @@
#import <sys/socket.h>
#import <netinet/in.h>
#import <arpa/inet.h>
#import <netdb.h>
@implementation WakeOnLanManager
static const int numPorts = 5;
static const int ports[numPorts] = {7, 9, 47998, 47999, 48000};
+ (void) populateAddress:(struct sockaddr_storage*)addr withPort:(unsigned short)port {
if (addr->ss_family == AF_INET) {
struct sockaddr_in *sin = (struct sockaddr_in*)addr;
sin->sin_port = htons(port);
}
else if (addr->ss_family == AF_INET6) {
struct sockaddr_in6 *sin6 = (struct sockaddr_in6*)addr;
sin6->sin6_port = htons(port);
}
}
+ (void) wakeHost:(TemporaryHost*)host {
NSData* wolPayload = [WakeOnLanManager createPayload:host];
CFDataRef dataPayload = CFDataCreate(kCFAllocatorDefault, [wolPayload bytes], [wolPayload length]);
CFSocketRef wolSocket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_DGRAM, IPPROTO_UDP, 0, NULL, NULL);
if (!wolSocket) {
CFRelease(dataPayload);
Log(LOG_E, @"Failed to create WOL socket");
return;
}
Log(LOG_I, @"WOL socket created");
struct sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_len = sizeof(addr);
for (int i = 0; i < 2; i++) {
// try all ip addresses
if (i == 0) {
inet_aton([host.localAddress UTF8String], &addr.sin_addr);
} else {
inet_aton([host.externalAddress UTF8String], &addr.sin_addr);
}
CFDataRef dataAddress = CFDataCreate(kCFAllocatorDefault, (unsigned char*)&addr, sizeof(addr));
for (int i = 0; i < 3; i++) {
const char* address;
struct addrinfo hints, *res, *curr;
// try all ports
for (int j = 0; j < numPorts; j++) {
addr.sin_port = htons(ports[j]);
Log(LOG_I, @"Sending WOL packet");
CFSocketSendData(wolSocket, dataAddress, dataPayload, 0);
// try all ip addresses
if (i == 0 && host.localAddress != nil) {
address = [host.localAddress UTF8String];
} else if (i == 1 && host.externalAddress != nil) {
address = [host.externalAddress UTF8String];
} else if (i == 2 && host.address != nil) {
address = [host.address UTF8String];
} else {
// Requested address wasn't present
continue;
}
CFRelease(dataAddress);
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_flags = AI_ADDRCONFIG;
if (getaddrinfo(address, NULL, &hints, &res) != 0 || res == NULL) {
// Failed to resolve address
Log(LOG_E, @"Failed to resolve WOL address");
continue;
}
// Try all addresses that this DNS name resolves to. We have
// to create a new socket each time because the addresses
// may be different address families.
for (curr = res; curr != NULL; curr = curr->ai_next) {
int wolSocket;
wolSocket = socket(curr->ai_family, SOCK_DGRAM, IPPROTO_UDP);
if (wolSocket < 0) {
Log(LOG_E, @"Failed to create WOL socket");
continue;
}
struct sockaddr_storage addr;
memset(&addr, 0, sizeof(addr));
memcpy(&addr, curr->ai_addr, curr->ai_addrlen);
for (int j = 0; j < numPorts; j++) {
[WakeOnLanManager populateAddress:&addr withPort:ports[j]];
long err = sendto(wolSocket,
[wolPayload bytes],
[wolPayload length],
0,
(struct sockaddr*)&addr,
curr->ai_addrlen);
Log(LOG_I, @"Sending WOL packet returned: %ld", err);
}
close(wolSocket);
}
freeaddrinfo(res);
}
CFRelease(dataPayload);
}
+ (NSData*) createPayload:(TemporaryHost*)host {
+6 -7
View File
@@ -14,20 +14,19 @@
- (void) connectionStarted;
- (void) connectionTerminated:(long)errorCode;
- (void) stageStarting:(char*)stageName;
- (void) stageComplete:(char*)stageName;
- (void) stageFailed:(char*)stageName withError:(long)errorCode;
- (void) stageStarting:(const char*)stageName;
- (void) stageComplete:(const char*)stageName;
- (void) stageFailed:(const char*)stageName withError:(long)errorCode;
- (void) launchFailed:(NSString*)message;
- (void) displayMessage:(char*)message;
- (void) displayTransientMessage:(char*)message;
- (void) displayMessage:(const char*)message;
- (void) displayTransientMessage:(const char*)message;
@end
@interface Connection : NSOperation <NSStreamDelegate>
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks serverMajorVersion:(int)serverMajorVersion;
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks;
-(void) terminate;
-(void) terminateInternal;
-(void) main;
@end
+32 -23
View File
@@ -15,14 +15,14 @@
#include "opus.h"
@implementation Connection {
const char* _host;
SERVER_INFORMATION _serverInfo;
STREAM_CONFIGURATION _streamConfig;
CONNECTION_LISTENER_CALLBACKS _clCallbacks;
DECODER_RENDERER_CALLBACKS _drCallbacks;
AUDIO_RENDERER_CALLBACKS _arCallbacks;
int _serverMajorVersion;
}
static NSLock* initLock;
static OpusDecoder *opusDecoder;
static id<ConnectionCallbacks> _callbacks;
@@ -228,17 +228,17 @@ void ArDecodeAndPlaySample(char* sampleData, int sampleLength)
void ClStageStarting(int stage)
{
[_callbacks stageStarting:(char*)LiGetStageName(stage)];
[_callbacks stageStarting:LiGetStageName(stage)];
}
void ClStageComplete(int stage)
{
[_callbacks stageComplete:(char*)LiGetStageName(stage)];
[_callbacks stageComplete:LiGetStageName(stage)];
}
void ClStageFailed(int stage, long errorCode)
{
[_callbacks stageFailed:(char*)LiGetStageName(stage) withError:errorCode];
[_callbacks stageFailed:LiGetStageName(stage) withError:errorCode];
}
void ClConnectionStarted(void)
@@ -251,40 +251,47 @@ void ClConnectionTerminated(long errorCode)
[_callbacks connectionTerminated: errorCode];
}
void ClDisplayMessage(char* message)
void ClDisplayMessage(const char* message)
{
[_callbacks displayMessage: message];
}
void ClDisplayTransientMessage(char* message)
void ClDisplayTransientMessage(const char* message)
{
[_callbacks displayTransientMessage: message];
}
-(void) terminateInternal
-(void) terminate
{
// We dispatch this async to get out because this can be invoked
// on a thread inside common and we don't want to deadlock
dispatch_async(dispatch_get_main_queue(), ^{
// This is safe to call even before LiStartConnection
// on a thread inside common and we don't want to deadlock. It also avoids
// blocking on the caller's thread waiting to acquire initLock.
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
[initLock lock];
LiStopConnection();
[initLock unlock];
});
}
-(void) terminate
{
// We're guaranteed to not be on a moonlight-common thread
// here so it's safe to call stop directly
LiStopConnection();
}
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks serverMajorVersion:(int)serverMajorVersion
-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id<ConnectionCallbacks>)callbacks
{
self = [super init];
_host = [config.host cStringUsingEncoding:NSUTF8StringEncoding];
// Use a lock to ensure that only one thread is initializing
// or deinitializing a connection at a time.
if (initLock == nil) {
initLock = [[NSLock alloc] init];
}
LiInitializeServerInformation(&_serverInfo);
_serverInfo.address = [config.host cStringUsingEncoding:NSUTF8StringEncoding];
_serverInfo.serverInfoAppVersion = [config.appVersion cStringUsingEncoding:NSUTF8StringEncoding];
if (config.gfeVersion != nil) {
_serverInfo.serverInfoGfeVersion = [config.gfeVersion cStringUsingEncoding:NSUTF8StringEncoding];
}
renderer = myRenderer;
_callbacks = callbacks;
_serverMajorVersion = serverMajorVersion;
LiInitializeStreamConfiguration(&_streamConfig);
_streamConfig.width = config.width;
@@ -403,12 +410,14 @@ static OSStatus playbackCallback(void *inRefCon,
-(void) main
{
LiStartConnection(_host,
[initLock lock];
LiStartConnection(&_serverInfo,
&_streamConfig,
&_clCallbacks,
&_drCallbacks,
&_arCallbacks,
NULL, 0, _serverMajorVersion);
NULL, 0);
[initLock unlock];
}
@end
+2
View File
@@ -11,6 +11,8 @@
@interface StreamConfiguration : NSObject
@property NSString* host;
@property NSString* appVersion;
@property NSString* gfeVersion;
@property NSString* appID;
@property int width;
@property int height;
-1
View File
@@ -14,6 +14,5 @@
- (id) initWithConfig:(StreamConfiguration*)config renderView:(UIView*)view connectionCallbacks:(id<ConnectionCallbacks>)callback;
- (void) stopStream;
- (void) stopStreamInternal;
@end
+5 -12
View File
@@ -50,6 +50,7 @@
fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]];
NSString* pairStatus = [serverInfoResp getStringTag:@"PairStatus"];
NSString* appversion = [serverInfoResp getStringTag:@"appversion"];
NSString* gfeVersion = [serverInfoResp getStringTag:@"GfeVersion"];
NSString* serverState = [serverInfoResp getStringTag:@"state"];
if (![serverInfoResp isStatusOk] || pairStatus == NULL || appversion == NULL || serverState == NULL) {
[_callbacks launchFailed:@"Failed to connect to PC"];
@@ -82,29 +83,21 @@
[((StreamView*)_renderView) setMouseDeltaFactors:_config.width / screenSize.width
y:_config.height / screenSize.height];
int majorVersion = [[appversion substringToIndex:1] intValue];
Log(LOG_I, @"Server is generation %d", majorVersion);
// Populate the config's version fields from serverinfo
_config.appVersion = appversion;
_config.gfeVersion = gfeVersion;
VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:_renderView];
_connection = [[Connection alloc] initWithConfig:_config renderer:renderer connectionCallbacks:_callbacks serverMajorVersion:majorVersion];
_connection = [[Connection alloc] initWithConfig:_config renderer:renderer connectionCallbacks:_callbacks];
NSOperationQueue* opQueue = [[NSOperationQueue alloc] init];
[opQueue addOperation:_connection];
}
// This should NEVER be called from within a thread
// owned by moonlight-common
- (void) stopStream
{
[_connection terminate];
}
// This should only be called from within a thread
// owned by moonlight-common
- (void) stopStreamInternal
{
[_connection terminateInternal];
}
- (BOOL) launchApp:(HttpManager*)hMan {
HttpResponse* launchResp = [[HttpResponse alloc] init];
[hMan executeRequestSynchronously:[HttpRequest requestForResponse:launchResp withUrlRequest:
+3 -2
View File
@@ -60,7 +60,7 @@ static UIImage* noImage;
_appOverlay = nil;
}
if (_app.isRunning) {
if ([_app.id isEqualToString:_app.host.currentGame]) {
// Only create the app overlay if needed
_appOverlay = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Play"]];
_appOverlay.layer.shadowColor = [UIColor blackColor].CGColor;
@@ -87,7 +87,8 @@ static UIImage* noImage;
}
// This size of image might be blank image received from GameStream.
if (!(appImage.size.width == 130.f && appImage.size.height == 180.f)) {
if (!(appImage.size.width == 130.f && appImage.size.height == 180.f) && // GFE 2.0
!(appImage.size.width == 628.f && appImage.size.height == 888.f)) { // GFE 3.0
_appButton.frame = CGRectMake(0, 0, appImage.size.width / 2, appImage.size.height / 2);
self.frame = CGRectMake(0, 0, appImage.size.width / 2, appImage.size.height / 2);
_appOverlay.frame = CGRectMake(0, 0, self.frame.size.width / 2.f, self.frame.size.height / 4.f);
@@ -48,21 +48,26 @@ static NSMutableSet* hostList;
_pairAlert = [UIAlertController alertControllerWithTitle:@"Pairing"
message:[NSString stringWithFormat:@"Enter the following PIN on the host machine: %@", PIN]
preferredStyle:UIAlertControllerStyleAlert];
[_pairAlert addAction:[UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action) {
[_discMan startDiscovery];
[self hideLoadingFrame];
}]];
[self presentViewController:_pairAlert animated:YES completion:nil];
});
}
- (void)pairFailed:(NSString *)message {
dispatch_async(dispatch_get_main_queue(), ^{
[_pairAlert dismissViewControllerAnimated:YES completion:nil];
_pairAlert = [UIAlertController alertControllerWithTitle:@"Pairing Failed"
message:message
preferredStyle:UIAlertControllerStyleAlert];
[_pairAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]];
[self presentViewController:_pairAlert animated:YES completion:nil];
[_discMan startDiscovery];
[self hideLoadingFrame];
[_pairAlert dismissViewControllerAnimated:YES completion:^{
_pairAlert = [UIAlertController alertControllerWithTitle:@"Pairing Failed"
message:message
preferredStyle:UIAlertControllerStyleAlert];
[_pairAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]];
[self presentViewController:_pairAlert animated:YES completion:nil];
[_discMan startDiscovery];
[self hideLoadingFrame];
}];
});
}
@@ -166,7 +171,6 @@ static NSMutableSet* hostList;
for (TemporaryApp* savedApp in host.appList) {
if ([app.id isEqualToString:savedApp.id]) {
savedApp.name = app.name;
savedApp.isRunning = app.isRunning;
appAlreadyInList = YES;
break;
}
@@ -417,6 +421,17 @@ static NSMutableSet* hostList;
// Exempt this host from discovery while handling the quit operation
[_discMan removeHostFromDiscovery:app.host];
[hMan executeRequestSynchronously:quitRequest];
if (quitResponse.statusCode == 200) {
ServerInfoResponse* serverInfoResp = [[ServerInfoResponse alloc] init];
[hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[hMan newServerInfoRequest]
fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]];
if (![serverInfoResp isStatusOk] || ![[serverInfoResp getStringTag:@"state"] hasSuffix:@"_SERVER_AVAILABLE"]) {
// On newer GFE versions, the quit request succeeds even though the app doesn't
// really quit if another client tries to kill your app. We'll patch the response
// to look like the old error in that case, so the UI behaves.
quitResponse.statusCode = 599;
}
}
[_discMan addHostToDiscovery:app.host];
UIAlertController* alert;
@@ -430,7 +445,7 @@ static NSMutableSet* hostList;
}
// If it succeeds and we're to start streaming, segue to the stream and return
else if (![app.id isEqualToString:currentApp.id]) {
currentApp.isRunning = NO;
app.host.currentGame = @"0";
dispatch_async(dispatch_get_main_queue(), ^{
[self updateAppsForHost:app.host];
@@ -441,7 +456,7 @@ static NSMutableSet* hostList;
}
// Otherwise, display a dialog to notify the user that the app was quit
else {
currentApp.isRunning = NO;
app.host.currentGame = @"0";
alert = [UIAlertController alertControllerWithTitle:@"Quitting App"
message:@"The app was quit successfully."
@@ -464,7 +479,7 @@ static NSMutableSet* hostList;
- (TemporaryApp*) findRunningApp:(TemporaryHost*)host {
for (TemporaryApp* app in host.appList) {
if (app.isRunning) {
if ([app.id isEqualToString:host.currentGame]) {
return app;
}
}
@@ -539,14 +554,13 @@ static NSMutableSet* hostList;
hostScrollView.delaysContentTouches = NO;
UIButton* pullArrow = [[UIButton alloc] init];
[pullArrow addTarget:self.revealViewController action:@selector(revealToggle:) forControlEvents:UIControlEventTouchDown];
[pullArrow setImage:[UIImage imageNamed:@"PullArrow"] forState:UIControlStateNormal];
[pullArrow sizeToFit];
pullArrow.frame = CGRectMake(0,
self.collectionView.frame.size.height / 2 - pullArrow.frame.size.height / 2 - self.navigationController.navigationBar.frame.size.height,
self.collectionView.frame.size.height / 6 - pullArrow.frame.size.height / 2 - self.navigationController.navigationBar.frame.size.height,
pullArrow.frame.size.width,
pullArrow.frame.size.height);
[self.view addSubview:pullArrow];
self.collectionView.delaysContentTouches = NO;
self.collectionView.allowsMultipleSelection = NO;
@@ -562,6 +576,7 @@ static NSMutableSet* hostList;
[self updateHosts];
[self.view addSubview:hostScrollView];
[self.view addSubview:pullArrow];
}
-(void)dealloc
@@ -571,8 +586,8 @@ static NSMutableSet* hostList;
-(void)handleReturnToForeground
{
// This will refresh the applist
if (_selectedHost != nil) {
// This will refresh the applist when a paired host is selected
if (_selectedHost != nil && _selectedHost.pairState == PairStatePaired) {
[self hostClicked:_selectedHost view:nil];
}
}
@@ -84,10 +84,10 @@
[self presentViewController:conTermAlert animated:YES completion:nil];
});
[_streamMan stopStreamInternal];
[_streamMan stopStream];
}
- (void) stageStarting:(char*)stageName {
- (void) stageStarting:(const char*)stageName {
Log(LOG_I, @"Starting %s", stageName);
dispatch_async(dispatch_get_main_queue(), ^{
NSString* lowerCase = [NSString stringWithFormat:@"%s in progress...", stageName];
@@ -98,10 +98,10 @@
});
}
- (void) stageComplete:(char*)stageName {
- (void) stageComplete:(const char*)stageName {
}
- (void) stageFailed:(char*)stageName withError:(long)errorCode {
- (void) stageFailed:(const char*)stageName withError:(long)errorCode {
Log(LOG_I, @"Stage %s failed: %ld", stageName, errorCode);
dispatch_async(dispatch_get_main_queue(), ^{
@@ -115,7 +115,7 @@
[self presentViewController:alert animated:YES completion:nil];
});
[_streamMan stopStreamInternal];
[_streamMan stopStream];
}
- (void) launchFailed:(NSString*)message {
@@ -132,11 +132,11 @@
});
}
- (void) displayMessage:(char*)message {
- (void) displayMessage:(const char*)message {
Log(LOG_I, @"Display message: %s", message);
}
- (void) displayTransientMessage:(char*)message {
- (void) displayTransientMessage:(const char*)message {
Log(LOG_I, @"Display transient message: %s", message);
}
+195 -32
View File
@@ -8,7 +8,7 @@
/* Begin PBXBuildFile section */
9832D1361BBCD5C50036EF48 /* TemporaryApp.m in Sources */ = {isa = PBXBuildFile; fileRef = 9832D1351BBCD5C50036EF48 /* TemporaryApp.m */; };
987140041B04542F00AB57D5 /* libmoonlight-common.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FB1E43101AE8B0F200AFF679 /* libmoonlight-common.a */; };
98CFB82F1CAD481B0048EF74 /* libmoonlight-common.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 98AB2E841CAD46840089BB98 /* libmoonlight-common.a */; };
98D5856D1C0EA79600F6CC00 /* TemporaryHost.m in Sources */ = {isa = PBXBuildFile; fileRef = 98D5856C1C0EA79600F6CC00 /* TemporaryHost.m */; };
98D585701C0ED0E800F6CC00 /* TemporarySettings.m in Sources */ = {isa = PBXBuildFile; fileRef = 98D5856F1C0ED0E800F6CC00 /* TemporarySettings.m */; };
9E5D600B1A5A5A3900689918 /* Apache License.txt in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D5FF81A5A5A3900689918 /* Apache License.txt */; };
@@ -18,6 +18,8 @@
9E5D60131A5A5A3900689918 /* Roboto-Medium.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D60001A5A5A3900689918 /* Roboto-Medium.ttf */; };
9E5D60151A5A5A3900689918 /* Roboto-Regular.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D60021A5A5A3900689918 /* Roboto-Regular.ttf */; };
9E5D60161A5A5A3900689918 /* Roboto-Thin.ttf in Resources */ = {isa = PBXBuildFile; fileRef = 9E5D60031A5A5A3900689918 /* Roboto-Thin.ttf */; };
D46A73AD1CBC7D090039F1EE /* ControllerUnitTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = D46A73AC1CBC7D090039F1EE /* ControllerUnitTests.swift */; };
D4746EEC1CBC740C006FB401 /* Controller.swift in Sources */ = {isa = PBXBuildFile; fileRef = D4746EEB1CBC740C006FB401 /* Controller.swift */; };
FB1D59971BBCCB6400F482CA /* ComputerScrollView.m in Sources */ = {isa = PBXBuildFile; fileRef = FB1D59961BBCCB6400F482CA /* ComputerScrollView.m */; };
FB1D599A1BBCCD7E00F482CA /* AppCollectionView.m in Sources */ = {isa = PBXBuildFile; fileRef = FB1D59991BBCCD7E00F482CA /* AppCollectionView.m */; };
FB290CF219B2C406004C83CF /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FB290CF119B2C406004C83CF /* Foundation.framework */; };
@@ -66,7 +68,6 @@
FB9AFD3A1A7E05CE00872C98 /* ServerInfoResponse.m in Sources */ = {isa = PBXBuildFile; fileRef = FB9AFD391A7E05CE00872C98 /* ServerInfoResponse.m */; };
FB9AFD3D1A7E111600872C98 /* AppAssetResponse.m in Sources */ = {isa = PBXBuildFile; fileRef = FB9AFD3C1A7E111600872C98 /* AppAssetResponse.m */; };
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"$(PROJECT_DIR)/moonlight-common/moonlight-common-c/src",
"$(SDKROOT)/usr/include/libxml2/**",
"$(PROJECT_DIR)/libs/**",
);
INFOPLIST_FILE = "Limelight/Limelight-Info.plist";
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/libs/opus/lib",
@@ -1044,6 +1195,9 @@
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE = "";
SKIP_INSTALL = NO;
SWIFT_OBJC_BRIDGING_HEADER = "Limelight/Input/Moonlight-Bridging-Header.h";
SWIFT_OPTIMIZATION_LEVEL = "-Owholemodule";
SWIFT_VERSION = 3.0;
WRAPPER_EXTENSION = app;
};
name = Release;
@@ -1051,6 +1205,15 @@
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
D46A73A91CBC7CB60039F1EE /* Build configuration list for PBXNativeTarget "MoonlightUnitTests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D46A73A71CBC7CB60039F1EE /* Debug */,
D46A73A81CBC7CB60039F1EE /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
FB290CE919B2C406004C83CF /* Build configuration list for PBXProject "Moonlight" */ = {
isa = XCConfigurationList;
buildConfigurations = (
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
@@ -0,0 +1,192 @@
//
// ControllerUnitTests.swift
// Moonlight
//
// Created by David Aghassi on 4/11/16.
// Copyright © 2016 Moonlight Stream. All rights reserved.
//
import XCTest
@testable import Moonlight
/**
Tests the `Controller.swift` class
*/
class ControllerUnitTests: XCTestCase {
var controllerUnderTest: Controller!
override func setUp() {
controllerUnderTest = Controller()
XCTAssertNotNil(controllerUnderTest, "controllerUnderTest is nil, and should not be for this test. See line \(#line) \n")
}
override func tearDown() {
resetAllValues()
}
// MARK: Helper Methods
/**
Sets all the values of `controllerUnderTest` to `0`
*/
func resetAllValues() {
controllerUnderTest.emulatingButtonFlags = CInt(0)
controllerUnderTest.lastButtonFlags = CInt(0)
controllerUnderTest.lastLeftStickX = CShort(0)
controllerUnderTest.lastLeftStickY = CShort(0)
controllerUnderTest.lastRightStickX = CShort(0)
controllerUnderTest.lastRightStickY = CShort(0)
controllerUnderTest.lastLeftTrigger = CChar(0)
controllerUnderTest.lastRightTrigger = CChar(0)
}
/**
Displays "*name* failed to set CInt correctly." Shows expected and actual, as well as failure line.
- parameter name: The property being tested
- parameter expected: The expected value for the property
- parameter actual: The actual value for the property
- returns: A string with the failure in it. Formatted to state actual, expected, and the failure line.
*/
func displayCIntFailure(name: String, expected: CInt, actual: CInt) -> String {
return "\(name) failed to set CInt correctly \n. Expected: \(expected)\n. Actual: \(actual) \n. See line \(#line) \n"
}
/**
Displays "*name* failed to set CShort correctly." Shows expected and actual, as well as failure line.
- parameter name: The property being tested
- parameter expected: The expected value for the property
- parameter actual: The actual value for the property
- returns: A string with the failure in it. Formatted to state actual, expected, and the failure line.
*/
func displayCShortFailure(name: String, expected: CShort, actual: CShort) -> String {
return "\(name) failed to set CShort correctly \n. Expected: \(expected)\n. Actual: \(actual) \n. See line \(#line) \n"
}
/**
Displays "*name* failed to set CCHar correctly." Shows expected and actual, as well as the failure line.
- parameter name: The property being tested
- parameter expected: The expected value for the property
- parameter actual: The actual value for the property
- returns: A string with the failure in it. Formatted to state actual, expected, and the failure line.
*/
func displayCCharFailure(name: String, expected: CChar, actual: CChar) -> String {
return "\(name) failed to set CChar correctly \n. Expected: \(expected)\n. Actual: \(actual) \n. See line \(#line) \n"
}
// MARK: Tests
/**
Asserts that the `emulatingButtonFlags` is of type `CInt` and can be set and gotten from properly
*/
func test_Assert_emulatingButtonFlags_Sets_To_CInt() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.emulatingButtonFlags.dynamicType == CInt.self, "Expected emulatingButtonFlags to be of type CInt. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CInt(1)
controllerUnderTest.emulatingButtonFlags = expected
XCTAssertTrue(controllerUnderTest.emulatingButtonFlags == expected, displayCIntFailure("emulatingButtonFlags", expected: expected, actual: controllerUnderTest.emulatingButtonFlags))
}
/**
Asserts that the `lastButtonFlags` is of type `CInt` and can be set and gotten from properly
*/
func test_Assert_lastButtonFlags_Sets_To_CInt() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastButtonFlags.dynamicType == CInt.self, "Expected lastButtonFlags to be of type CInt. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CInt(1)
controllerUnderTest.lastButtonFlags = expected
XCTAssertTrue(controllerUnderTest.lastButtonFlags == expected, displayCIntFailure("lastButtonFlags", expected: expected, actual: controllerUnderTest.lastButtonFlags))
}
/**
Asserts that the `lastLeftStickX` is of type `CShort` and can be set and gotten from properly
*/
func test_Assert_lastLeftStickX_Sets_To_CShort() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastLeftStickX.dynamicType == CShort.self, "Expected lastLeftStickX to be of type CShort. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CShort(1)
controllerUnderTest.lastLeftStickX = expected
XCTAssertTrue(controllerUnderTest.lastLeftStickX == expected, displayCShortFailure("lastLeftStickX", expected: expected, actual: controllerUnderTest.lastLeftStickX))
}
/**
Asserts that lastLeftStickY` is of type `CShort` and can be set and gotten from properly
*/
func test_Assert_lastLeftStickY_Sets_To_CShort() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastLeftStickY.dynamicType == CShort.self, "Expected lastLeftStickY to be of type CShort. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CShort(1)
controllerUnderTest.lastLeftStickY = expected
XCTAssertTrue(controllerUnderTest.lastLeftStickY == expected, displayCShortFailure("lastLeftStickY", expected: expected, actual: controllerUnderTest.lastLeftStickY))
}
/**
Asserts that the `lastRightStickX` is of type `CShort` and can be set and gotten from properly
*/
func test_Assert_lastRightStickX_SetsTo_CShort() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastRightStickX.dynamicType == CShort.self, "Expected lastRightStickX to be of type CShort. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CShort(1)
controllerUnderTest.lastRightStickX = expected
XCTAssertTrue(controllerUnderTest.lastRightStickX == expected, displayCShortFailure("lastRightStickX", expected: expected, actual: controllerUnderTest.lastRightStickX))
}
/**
Asserts that the `lastRightStickY` is of type `CShort` and can be set and gotten from properly
*/
func test_Assert_lastRightStickY_Sets_To_CShort() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastRightStickY.dynamicType == CShort.self, "Expected lastRightStickY to be of type CShort. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CShort(1)
controllerUnderTest.lastRightStickY = expected
XCTAssertTrue(controllerUnderTest.lastRightStickY == expected, displayCShortFailure("lastRightStickY", expected: expected, actual: controllerUnderTest.lastRightStickY))
}
/**
Asserts that the `lastLeftTrigger` is of type `CChar` and can be set and gotten from properly
*/
func test_Assert_lastLeftTrigger_Sets_To_CChar() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastLeftTrigger.dynamicType == CChar.self, "Expected lastLeftTrigger to be of type CChar. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CChar(1)
controllerUnderTest.lastLeftTrigger = expected
XCTAssertTrue(controllerUnderTest.lastLeftTrigger == expected, displayCCharFailure("lastLeftTrigger", expected: expected, actual: controllerUnderTest.lastLeftTrigger))
}
/**
Asserts that the `lastRightTrigger` is of type `CChar` and can be set and gotten from properly
*/
func test_Assert_lastRightTrigger_Sets_To_CChar() {
// Assert type hasn't changed
XCTAssertTrue(controllerUnderTest.lastRightTrigger.dynamicType == CChar.self, "Expected lastRightTrigger to be of type CChar. See line \(#line) \n")
// Assert value is assigned properly.
let expected = CChar(1)
controllerUnderTest.lastRightTrigger = expected
XCTAssertTrue(controllerUnderTest.lastRightTrigger == expected, displayCCharFailure("lastRightTrigger", expected: expected, actual: controllerUnderTest.lastRightTrigger))
}
}
@@ -0,0 +1,4 @@
//
// Use this file to import your target's public headers that you would like to expose to Swift.
//
+2 -2
View File
@@ -8,7 +8,7 @@ your powerful desktop computer to your iOS Device.
There are also versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [PC](https://github.com/moonlight-stream/moonlight-pc).
##### Apple TV Note:
We current cannot write a port for Apple TV due to a limitation in the tvOS SDK that prevents Moonlight from using the APIs that would be necessary for it to work. Thank you for your interest - you can track this issue [here](https://github.com/moonlight-stream/moonlight-ios/issues/184).
We currently cannot port Moonlight to Apple TV due to a limitation in the tvOS SDK that prevents Moonlight from using the APIs that would be necessary for it to work. Thank you for your interest - you can track this issue [here](https://github.com/moonlight-stream/moonlight-ios/issues/184).
##### Questions?
Check out our [wiki](https://github.com/moonlight-stream/moonlight-android/wiki).
Check out our [wiki](https://github.com/moonlight-stream/moonlight-docs/wiki).
@@ -0,0 +1,473 @@
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