Compare commits

...
31 Commits
Author SHA1 Message Date
Cameron Gutman 32e7ddf272 Version 0.8.1 2019-01-08 00:48:49 -08:00
Cameron Gutman 7091e0324e Update macOS builds to FFmpeg 4.1 2019-01-07 21:43:18 -08:00
Cameron Gutman 8f8532921c Update FFmpeg build script for Mac to avoid manual steps 2019-01-07 21:39:59 -08:00
Cameron Gutman e9936992ec Update Windows builds to FFmpeg 4.1 2019-01-07 21:08:08 -08:00
Cameron Gutman 6375055b3e Set scripts executable 2019-01-07 20:34:56 -08:00
Cameron Gutman 88b1ea296c Remove video bitrate tooltip since audio is accounted for during remote streaming 2019-01-06 15:41:00 -08:00
Cameron Gutman 2a13a869f3 Don't allow the scroll wheel to move the bitrate slider 2019-01-06 15:39:54 -08:00
Cameron Gutman 89c342bb6f Introduce more granular HTTP timeouts 2019-01-06 14:35:33 -08:00
Cameron Gutman 067f5e33aa Increase audio buffer on Linux to 25 ms. Fixes #147. Fixes #157. 2019-01-06 13:49:20 -08:00
Cameron Gutman 33695f1c6b Update common-c to reduce audio latency 2019-01-06 13:29:06 -08:00
Cameron Gutman 52ef84873e Remove excess latency control logic from SDL renderer, since it doesn't appear to work very well anyway 2019-01-06 13:28:43 -08:00
Cameron Gutman c21ba5c808 Allow the audio renderer to be overriden by the ML_AUDIO environment variable 2019-01-06 13:28:05 -08:00
Cameron Gutman 6cf408f12b Update macOS build steps 2019-01-05 19:23:01 -08:00
Cameron Gutman 8bdc2d285d Rename macOS build output to match final release name 2019-01-05 19:06:00 -08:00
Cameron Gutman a66fbcd6be Use version.txt for Info.plist too 2019-01-05 18:53:17 -08:00
Cameron Gutman 93402a62fc Archive symbol ZIP to ML_SYMBOL_ARCHIVE folder 2019-01-05 18:20:53 -08:00
Cameron Gutman 2a56fb6c70 Add config.test generated files to gitignore 2019-01-05 18:10:20 -08:00
Cameron Gutman 8276c031e9 Name the Windows output binaries to match their final names on GitHub 2019-01-05 18:09:52 -08:00
Cameron Gutman 102e5f6de9 Move the version string into version.txt 2019-01-05 18:08:34 -08:00
Cameron Gutman 1f7bdbfbcb Fail signed release builds if unstaged changes exist 2019-01-05 17:25:40 -08:00
Cameron Gutman f2fdd048c7 Use stun.moonlight-stream.org for STUN 2019-01-04 20:16:27 -08:00
Cameron Gutman 5a2cfc15a6 Ensure WoL works properly on multi-homed hosts. Fixes #135 2019-01-04 20:05:31 -08:00
Cameron Gutman 11c7131875 Replace forgotten clamp to frameCountMax removed by e75dce2543 2019-01-03 18:49:18 -08:00
Cameron Gutman 34aacc90d7 Include version string in update tooltip 2019-01-03 18:00:54 -08:00
Cameron Gutman e75dce2543 Remove one-sample-per-callback write logic to fix crackling at 44.1 KHz. Fixes #152 2019-01-03 17:23:29 -08:00
Cameron Gutman e2774309fb Fix context menus on Qt 5.9 2019-01-02 19:49:06 -08:00
Cameron Gutman dfefdc93c5 Update macOS icns 2019-01-01 19:33:08 -08:00
Cameron Gutman d46ea28bba Merge pull request #151 from Jorys-Paulin/feature/icon-tweaks
Updated Moonlight icon
2019-01-01 19:32:21 -08:00
Cameron Gutman d35c5bcaba Print socket errors when sending WoL packets 2019-01-01 19:20:09 -08:00
Cameron Gutman 2b14856d7f Update common-c for strict remote bitrate logic 2019-01-01 19:03:52 -08:00
Jorys Paulin 3316fdb80e Updated Moonlight icon 2018-12-26 13:29:49 +01:00
65 changed files with 323 additions and 245 deletions
+3 -1
View File
@@ -2,4 +2,6 @@
**/.vs/
build/
build/
config.tests/*/.qmake.stash
config.tests/*/Makefile
+5 -3
View File
@@ -34,8 +34,8 @@ You can follow development on our [Discord server](https://discord.gg/6ERtzFY).
* WiX Toolset v3.11 or later (only if building installers for non-development PCs)
### Mac-specific Requirements
* macOS El Capitan (10.11) or later
* Xcode with High Sierra (10.13) SDK (Mojave SDK not yet supported until Qt 5.12 later this year)
* macOS Sierra (10.12) or later
* Xcode 10
* [create-dmg](https://github.com/sindresorhus/create-dmg) (only if building DMGs for use on non-development Macs)
### Linux-specific Requirements
@@ -45,12 +45,14 @@ You can follow development on our [Discord server](https://discord.gg/6ERtzFY).
### Build Setup Steps
1. Install the latest Qt SDK (and optionally, the Qt Creator IDE) from https://www.qt.io/download
* You may also use Homebrew on macOS or your Linux distro's package manager for the Qt SDK as long as the packages are Qt 5.9 or later.
* You can install Qt via Homebrew on macOS, but you will need to use `brew install qt --with-debug` to be able to create debug builds of Moonlight.
* You may also use your Linux distro's package manager for the Qt SDK as long as the packages are Qt 5.9 or later.
2. Run `git submodule update --init --recursive` from within `moonlight-qt/`
3. Open the project in Qt Creator or build from qmake on the command line.
* To build a binary for use on non-development machines, use the scripts in the `scripts` folder.
* For Windows builds, use `scripts\generate-installers.bat`. Execute this script from the root of the repository within a Qt command prompt. Ensure WiX and 7-Zip binary directories are in your `%PATH%`.
* For macOS builds, use `scripts/generate-dmg.sh`. Execute this script from the root of the repository and ensure Qt's `bin` folder is in your `$PATH`.
* To build from the command line for development use, run `qmake moonlight-qt.pro` then `make debug` or `make release`
## Contribute
1. Fork us
+2 -2
View File
@@ -23,9 +23,9 @@
<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
<key>CFBundleVersion</key>
<string>0.8.0</string>
<string>VERSION</string>
<key>CFBundleShortVersionString</key>
<string>0.8.0</string>
<string>VERSION</string>
<key>CFBundleDisplayName</key>
<string>Moonlight</string>
</dict>
+7 -3
View File
@@ -314,7 +314,11 @@ win32 {
QMAKE_LFLAGS += /MANIFEST:embed /MANIFESTINPUT:$${PWD}/Moonlight.exe.manifest
}
macx {
QMAKE_INFO_PLIST = $$PWD/Info.plist
# Create Info.plist in object dir with the correct version string
system(cp $$PWD/Info.plist $$OUT_PWD/Info.plist)
system(sed -i -e 's/VERSION/$$cat(version.txt)/g' $$OUT_PWD/Info.plist)
QMAKE_INFO_PLIST = $$OUT_PWD/Info.plist
APP_BUNDLE_RESOURCES.files = moonlight.icns SDL_GameControllerDB/gamecontrollerdb.txt
APP_BUNDLE_RESOURCES.path = Contents/Resources
@@ -327,5 +331,5 @@ macx {
QMAKE_RPATHDIR += @executable_path/../Frameworks
}
VERSION = 0.8.0
DEFINES += VERSION_STR=\\\"0.8.0\\\"
VERSION = "$$cat(version.txt)"
DEFINES += VERSION_STR=\\\"$$cat(version.txt)\\\"
+2 -1
View File
@@ -116,7 +116,8 @@ void AutoUpdateChecker::handleUpdateCheckRequestFinished(QNetworkReply* reply)
if (currentVer < latestVer) {
qDebug() << "Update available";
emit onUpdateAvailable(updateObj["browser_url"].toString());
emit onUpdateAvailable(updateObj["version"].toString(),
updateObj["browser_url"].toString());
return;
}
else if (currentVer > latestVer) {
+1 -1
View File
@@ -12,7 +12,7 @@ public:
Q_INVOKABLE void start();
signals:
void onUpdateAvailable(QString url);
void onUpdateAvailable(QString newVersion, QString url);
private slots:
void handleUpdateCheckRequestFinished(QNetworkReply* reply);
+1 -1
View File
@@ -611,7 +611,7 @@ private:
// Get the WAN IP address using STUN if we're on mDNS
quint32 addr;
int err = LiFindExternalAddressIP4("stun.stunprotocol.org", 3478, &addr);
int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &addr);
if (err == 0) {
newComputer->remoteAddress = QHostAddress(qFromBigEndian(addr)).toString();
}
+35 -10
View File
@@ -2,6 +2,7 @@
#include <QUdpSocket>
#include <QHostInfo>
#include <QNetworkInterface>
#define SER_NAME "hostname"
#define SER_UUID "uuid"
@@ -172,6 +173,32 @@ bool NvComputer::wake()
QVector<QString> addressList = uniqueAddresses();
addressList.append("255.255.255.255");
// Try to broadcast on all available NICs
for (const QNetworkInterface& nic : QNetworkInterface::allInterfaces()) {
// Ensure the interface is up and skip the loopback adapter
if ((nic.flags() & QNetworkInterface::IsUp) == 0 ||
(nic.flags() & QNetworkInterface::IsLoopBack) != 0) {
continue;
}
QHostAddress allNodesMulticast("FF02::1");
for (const QNetworkAddressEntry& addr : nic.addressEntries()) {
// Store the scope ID for this NIC if IPv6 is enabled
if (!addr.ip().scopeId().isEmpty()) {
allNodesMulticast.setScopeId(addr.ip().scopeId());
}
// Skip IPv6 which doesn't support broadcast
if (!addr.broadcast().isNull()) {
addressList.append(addr.broadcast().toString());
}
}
if (!allNodesMulticast.scopeId().isEmpty()) {
addressList.append(allNodesMulticast.toString());
}
}
// Try all unique address strings or host names
bool success = false;
for (QString& addressString : addressList) {
@@ -186,16 +213,14 @@ bool NvComputer::wake()
for (QHostAddress& address : hostInfo.addresses()) {
QUdpSocket sock;
// Bind to any address on the correct protocol
if (sock.bind(address.protocol() == QUdpSocket::IPv4Protocol ?
QHostAddress::AnyIPv4 : QHostAddress::AnyIPv6)) {
// Send to all ports
for (quint16 port : WOL_PORTS) {
if (sock.writeDatagram(wolPayload, address, port)) {
qInfo().nospace().noquote() << "Send WoL packet to " << name << " via " << address.toString() << ":" << port;
success = true;
}
// Send to all ports
for (quint16 port : WOL_PORTS) {
if (sock.writeDatagram(wolPayload, address, port)) {
qInfo().nospace().noquote() << "Sent WoL packet to " << name << " via " << address.toString() << ":" << port;
success = true;
}
else {
qWarning() << "Send failed:" << sock.error();
}
}
}
+21 -14
View File
@@ -13,6 +13,9 @@
#include <QNetworkProxy>
#define REQUEST_TIMEOUT_MS 5000
#define LAUNCH_TIMEOUT_MS 120000
#define RESUME_TIMEOUT_MS 30000
#define QUIT_TIMEOUT_MS 30000
NvHTTP::NvHTTP(QString address, QSslCertificate serverCert) :
m_Address(address),
@@ -89,7 +92,7 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
serverInfo = openConnectionToString(m_BaseUrlHttps,
"serverinfo",
nullptr,
true,
REQUEST_TIMEOUT_MS,
logLevel);
// Throws if the request failed
verifyResponseStatus(serverInfo);
@@ -102,7 +105,7 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
serverInfo = openConnectionToString(m_BaseUrlHttp,
"serverinfo",
nullptr,
true,
REQUEST_TIMEOUT_MS,
logLevel);
verifyResponseStatus(serverInfo);
}
@@ -119,7 +122,7 @@ NvHTTP::getServerInfo(NvLogLevel logLevel)
serverInfo = openConnectionToString(m_BaseUrlHttp,
"serverinfo",
nullptr,
true,
REQUEST_TIMEOUT_MS,
logLevel);
verifyResponseStatus(serverInfo);
}
@@ -180,7 +183,7 @@ NvHTTP::launchApp(int appId,
"&surroundAudioInfo="+getSurroundAudioInfoString(streamConfig->audioConfiguration)+
"&remoteControllersBitmap="+QString::number(gamepadMask)+
"&gcmap="+QString::number(gamepadMask),
false);
LAUNCH_TIMEOUT_MS);
// Throws if the request failed
verifyResponseStatus(response);
@@ -200,7 +203,7 @@ NvHTTP::resumeApp(PSTREAM_CONFIGURATION streamConfig)
"rikey="+QString(QByteArray(streamConfig->remoteInputAesKey, sizeof(streamConfig->remoteInputAesKey)).toHex())+
"&rikeyid="+QString::number(riKeyId)+
"&surroundAudioInfo="+getSurroundAudioInfoString(streamConfig->audioConfiguration),
false);
RESUME_TIMEOUT_MS);
// Throws if the request failed
verifyResponseStatus(response);
@@ -213,7 +216,7 @@ NvHTTP::quitApp()
openConnectionToString(m_BaseUrlHttps,
"cancel",
nullptr,
false);
QUIT_TIMEOUT_MS);
// Throws if the request failed
verifyResponseStatus(response);
@@ -260,7 +263,7 @@ NvHTTP::getAppList()
QString appxml = openConnectionToString(m_BaseUrlHttps,
"applist",
nullptr,
true,
REQUEST_TIMEOUT_MS,
NvLogLevel::ERROR);
verifyResponseStatus(appxml);
@@ -328,7 +331,7 @@ NvHTTP::getBoxArt(int appId)
"appasset",
"appid="+QString::number(appId)+
"&AssetType=2&AssetIdx=0",
true,
REQUEST_TIMEOUT_MS,
NvLogLevel::VERBOSE);
QImage image = QImageReader(reply).read();
delete reply;
@@ -375,10 +378,10 @@ QString
NvHTTP::openConnectionToString(QUrl baseUrl,
QString command,
QString arguments,
bool enableTimeout,
int timeoutMs,
NvLogLevel logLevel)
{
QNetworkReply* reply = openConnection(baseUrl, command, arguments, enableTimeout, logLevel);
QNetworkReply* reply = openConnection(baseUrl, command, arguments, timeoutMs, logLevel);
QString ret;
QTextStream stream(reply);
@@ -393,7 +396,7 @@ QNetworkReply*
NvHTTP::openConnection(QUrl baseUrl,
QString command,
QString arguments,
bool enableTimeout,
int timeoutMs,
NvLogLevel logLevel)
{
// Build a URL for the request
@@ -434,9 +437,8 @@ NvHTTP::openConnection(QUrl baseUrl,
// Run the request with a timeout if requested
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
if (enableTimeout)
{
QTimer::singleShot(REQUEST_TIMEOUT_MS, &loop, SLOT(quit()));
if (timeoutMs) {
QTimer::singleShot(timeoutMs, &loop, SLOT(quit()));
}
if (logLevel >= NvLogLevel::VERBOSE) {
qInfo() << "Executing request:" << url.toString();
@@ -470,6 +472,11 @@ NvHTTP::openConnection(QUrl baseUrl,
delete reply;
throw exception;
}
else if (reply->error() == QNetworkReply::OperationCanceledError) {
QtNetworkReplyException exception(QNetworkReply::TimeoutError, "Request timed out");
delete reply;
throw exception;
}
else {
QtNetworkReplyException exception(reply->error(), reply->errorString());
delete reply;
+2 -2
View File
@@ -149,7 +149,7 @@ public:
openConnectionToString(QUrl baseUrl,
QString command,
QString arguments,
bool enableTimeout,
int timeoutMs,
NvLogLevel logLevel = NvLogLevel::VERBOSE);
void setServerCert(QSslCertificate serverCert);
@@ -188,7 +188,7 @@ private:
openConnection(QUrl baseUrl,
QString command,
QString arguments,
bool enableTimeout,
int timeoutMs,
NvLogLevel logLevel);
QString m_Address;
+15 -13
View File
@@ -8,6 +8,8 @@
#include <openssl/x509.h>
#include <openssl/evp.h>
#define REQUEST_TIMEOUT_MS 5000
NvPairingManager::NvPairingManager(QString address) :
m_Http(address, QSslCertificate())
{
@@ -192,7 +194,7 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
"pair",
"devicename=roth&updateState=1&phrase=getservercert&salt=" +
salt.toHex() + "&clientcert=" + IdentityManager::get()->getCertificate().toHex(),
false);
0);
NvHTTP::verifyResponseStatus(getCert);
if (NvHTTP::getXmlString(getCert, "paired") != "1")
{
@@ -204,7 +206,7 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
if (serverCertStr == nullptr)
{
qCritical() << "Server likely already pairing";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::ALREADY_IN_PROGRESS;
}
@@ -213,7 +215,7 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
Q_ASSERT(!serverCert.isNull());
qCritical() << "Failed to parse plaincert";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::FAILED;
}
@@ -226,12 +228,12 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
"pair",
"devicename=roth&updateState=1&clientchallenge=" +
encryptedChallenge.toHex(),
true);
REQUEST_TIMEOUT_MS);
NvHTTP::verifyResponseStatus(challengeXml);
if (NvHTTP::getXmlString(challengeXml, "paired") != "1")
{
qCritical() << "Failed pairing at stage #2";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::FAILED;
}
@@ -259,12 +261,12 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
"pair",
"devicename=roth&updateState=1&serverchallengeresp=" +
encryptedChallengeResponseHash.toHex(),
true);
REQUEST_TIMEOUT_MS);
NvHTTP::verifyResponseStatus(respXml);
if (NvHTTP::getXmlString(respXml, "paired") != "1")
{
qCritical() << "Failed pairing at stage #3";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::FAILED;
}
@@ -277,7 +279,7 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
serverCertStr))
{
qCritical() << "MITM detected";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::FAILED;
}
@@ -288,7 +290,7 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
if (QCryptographicHash::hash(expectedResponseData, hashAlgo) != serverResponse)
{
qCritical() << "Incorrect PIN";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::PIN_WRONG;
}
@@ -300,24 +302,24 @@ NvPairingManager::pair(QString appVersion, QString pin, QSslCertificate& serverC
"pair",
"devicename=roth&updateState=1&clientpairingsecret=" +
clientPairingSecret.toHex(),
true);
REQUEST_TIMEOUT_MS);
NvHTTP::verifyResponseStatus(secretRespXml);
if (NvHTTP::getXmlString(secretRespXml, "paired") != "1")
{
qCritical() << "Failed pairing at stage #4";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::FAILED;
}
QString pairChallengeXml = m_Http.openConnectionToString(m_Http.m_BaseUrlHttps,
"pair",
"devicename=roth&updateState=1&phrase=pairchallenge",
true);
REQUEST_TIMEOUT_MS);
NvHTTP::verifyResponseStatus(pairChallengeXml);
if (NvHTTP::getXmlString(pairChallengeXml, "paired") != "1")
{
qCritical() << "Failed pairing at stage #5";
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, true);
m_Http.openConnectionToString(m_Http.m_BaseUrlHttp, "unpair", nullptr, REQUEST_TIMEOUT_MS);
return PairState::FAILED;
}
@@ -33,6 +33,24 @@
</screenshots>
<releases>
<release version="0.8.1" date="2018-01-08">
<description>
<p>New features:</p>
<ul>
<li>Stricter adherence to the specified bitrate when streaming over the Internet</li>
</ul>
<p>Bugfixes:</p>
<ul>
<li>Fixed audio crackling that impacted certain systems</li>
<li>Fixed Wake-on-LAN packets failing to send on some systems</li>
<li>Reduced audio latency when resuming a session where audio is already playing</li>
<li>Added option to enable the old SDL audio renderer by setting ML_AUDIO=SDL</li>
<li>Updated to use the new Qt 5.12 Flatpak runtime</li>
<li>Updated to FFmpeg 4.1</li>
<li>Minor UI tweaks</li>
</ul>
</description>
</release>
<release version="0.8.0" date="2018-12-25">
<description>
<p>New features:</p>
+7 -1
View File
@@ -134,7 +134,13 @@ GridView {
acceptedButtons: Qt.RightButton
onClicked: {
// popup() ensures the menu appears under the mouse cursor
appContextMenu.popup()
if (appContextMenu.popup) {
appContextMenu.popup()
}
else {
// Qt 5.9 doesn't have popup()
appContextMenu.open()
}
}
}
+7 -1
View File
@@ -192,7 +192,13 @@ GridView {
onClicked: {
if (!model.addPc) {
// popup() ensures the menu appears under the mouse cursor
pcContextMenu.popup()
if (pcContextMenu.popup) {
pcContextMenu.popup()
}
else {
// Qt 5.9 doesn't have popup()
pcContextMenu.open()
}
}
}
}
-6
View File
@@ -307,7 +307,6 @@ Flickable {
Slider {
id: slider
wheelEnabled: true
value: prefs.bitrateKbps
@@ -322,11 +321,6 @@ Flickable {
bitrateTitle.text = "Video bitrate: " + (value / 1000.0) + " Mbps"
prefs.bitrateKbps = value
}
ToolTip.delay: 1000
ToolTip.timeout: 5000
ToolTip.visible: hovered
ToolTip.text: "This slider controls video bitrate only. Audio data will add an additional 1-2 Mbps on top of this."
}
Label {
+2 -2
View File
@@ -235,7 +235,6 @@ ApplicationWindow {
ToolTip.delay: 1000
ToolTip.timeout: 3000
ToolTip.visible: hovered
ToolTip.text: "Update available for Moonlight"
// Invisible until we get a callback notifying us that
// an update is available
@@ -243,8 +242,9 @@ ApplicationWindow {
onClicked: Qt.openUrlExternally(browserUrl);
function updateAvailable(url)
function updateAvailable(version, url)
{
ToolTip.text = "Update available for Moonlight: Version " + version
updateButton.browserUrl = url
updateButton.visible = true
}
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+1 -69
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@@ -1,69 +1 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
id="svg3761"
viewBox="0 0 680 680"
height="680"
width="680"
version="1.0">
<metadata
id="metadata3767">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
<dc:title></dc:title>
</cc:Work>
</rdf:RDF>
</metadata>
<defs
id="defs3765" />
<g
id="g3759"
transform="translate(-135,491) scale(0.100000,-0.100000)">
<circle
id="circle3741"
fill="#565C64"
r="3400"
cy="1505"
cx="4755" />
<path
id="path3743"
style="fill:#ffffff"
d="M4550 4230 c-582 -48 -1123 -271 -1568 -646 l-84 -70 869 -869 c477 -477 871 -868 876 -868 4 0 6 552 5 1228 l-3 1227 -25 1 c-14 0 -45 -1 -70 -3z" />
<path
id="path3745"
style="fill:#ffffff"
d="M4867 4230 c-10 -9 -9 -2453 1 -2453 4 0 398 391 875 868 l869 869 -84 70 c-344 290 -749 492 -1178 587 -166 36 -469 74 -483 59z" />
<path
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Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 820 B

+6 -2
View File
@@ -3,15 +3,19 @@
#ifdef HAVE_SOUNDIO
#include "renderers/soundioaudiorenderer.h"
#else
#include "renderers/sdl.h"
#endif
#include "renderers/sdl.h"
#include <Limelight.h>
IAudioRenderer* Session::createAudioRenderer()
{
#ifdef HAVE_SOUNDIO
if (qgetenv("ML_AUDIO") == "SDL") {
return new SdlAudioRenderer();
}
return new SoundIoAudioRenderer();
#else
return new SdlAudioRenderer();
-5
View File
@@ -16,9 +16,4 @@ public:
private:
SDL_AudioDeviceID m_AudioDevice;
Uint32 m_ChannelCount;
Uint32 m_PendingDrops;
Uint32 m_PendingHardDrops;
Uint32 m_SampleIndex;
Uint32 m_BaselinePendingData;
};
+1 -79
View File
@@ -5,18 +5,8 @@
#include <QtGlobal>
#define MIN_QUEUED_FRAMES 2
#define MAX_QUEUED_FRAMES 4
#define STOP_THE_WORLD_LIMIT 20
#define DROP_RATIO_DENOM 32
SdlAudioRenderer::SdlAudioRenderer()
: m_AudioDevice(0),
m_ChannelCount(0),
m_PendingDrops(0),
m_PendingHardDrops(0),
m_SampleIndex(0),
m_BaselinePendingData(0)
: m_AudioDevice(0)
{
SDL_assert(!SDL_WasInit(SDL_INIT_AUDIO));
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0) {
@@ -61,27 +51,6 @@ bool SdlAudioRenderer::prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION*
have.samples,
have.size);
// SDL counts pending samples in the queued
// audio size using the WASAPI backend. This
// includes silence, which can throw off our
// pending data count. Get a baseline so we
// can exclude that data.
m_BaselinePendingData = 0;
#ifdef Q_OS_WIN32
for (int i = 0; i < 100; i++) {
m_BaselinePendingData = qMax(m_BaselinePendingData, SDL_GetQueuedAudioSize(m_AudioDevice));
SDL_Delay(10);
}
#endif
m_BaselinePendingData *= 2;
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Baseline pending audio data: %d bytes",
m_BaselinePendingData);
m_ChannelCount = opusConfig->channelCount;
m_SampleIndex = 0;
m_PendingDrops = m_PendingHardDrops = 0;
// Start playback
SDL_PauseAudioDevice(m_AudioDevice, 0);
@@ -102,53 +71,6 @@ SdlAudioRenderer::~SdlAudioRenderer()
bool SdlAudioRenderer::submitAudio(short* audioBuffer, int audioSize)
{
m_SampleIndex++;
Uint32 queuedAudio = SDL_GetQueuedAudioSize(m_AudioDevice);
if (queuedAudio > m_BaselinePendingData) {
queuedAudio -= m_BaselinePendingData;
}
else {
queuedAudio = 0;
}
Uint32 framesQueued = queuedAudio / (SAMPLES_PER_FRAME * m_ChannelCount * sizeof(short));
// We must check this prior to the below checks to ensure we don't
// underflow if framesQueued - m_PendingHardDrops < 0.
if (framesQueued <= MIN_QUEUED_FRAMES) {
m_PendingDrops = m_PendingHardDrops = 0;
}
// Pend enough drops to get us back to MIN_QUEUED_FRAMES, checking first
// to ensure we don't underflow.
else if (framesQueued > m_PendingHardDrops &&
framesQueued - m_PendingHardDrops > STOP_THE_WORLD_LIMIT) {
m_PendingHardDrops = framesQueued - MIN_QUEUED_FRAMES;
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Pending hard drop of %u audio frames",
m_PendingHardDrops);
}
// If we're under the stop the world limit, we can drop samples
// gracefully over the next little while.
else if (framesQueued > m_PendingHardDrops + m_PendingDrops &&
framesQueued - m_PendingHardDrops - m_PendingDrops > MAX_QUEUED_FRAMES) {
m_PendingDrops = framesQueued - MIN_QUEUED_FRAMES;
}
// Determine if this frame should be dropped
if (m_PendingHardDrops != 0) {
// Hard drops happen all at once to forcefully
// resync with the source.
m_PendingHardDrops--;
return true;
}
else if (m_PendingDrops != 0 && m_SampleIndex % DROP_RATIO_DENOM == 0) {
// Normal drops are interspersed with the audio data
// to hide the glitches.
m_PendingDrops--;
return true;
}
if (SDL_QueueAudio(m_AudioDevice, audioBuffer, audioSize) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Failed to queue audio sample: %s",
@@ -9,9 +9,11 @@ const double SoundIoAudioRenderer::k_RawSampleLengthSec = 0.005;
#ifdef Q_OS_LINUX
// PulseAudio and ALSA require more than just 5 ms samples
// for some reason, so write a minimum of 20 ms each time to
// for some reason, so write a minimum of 25 ms each time to
// prevent underruns on Bluetooth.
const double SoundIoAudioRenderer::k_MinSampleLengthSec = 0.020;
// https://github.com/moonlight-stream/moonlight-qt/issues/147
// https://github.com/moonlight-stream/moonlight-qt/issues/157
const double SoundIoAudioRenderer::k_MinSampleLengthSec = 0.025;
#else
// This determines the size of the buffers we'll
// get from CoreAudio. It is also the minimum
@@ -369,16 +371,15 @@ void SoundIoAudioRenderer::sioWriteCallback(SoundIoOutStream* stream, int frameC
(me->m_OpusChannelCount * stream->bytes_per_sample);
int bytesRead = 0;
// Clamp framesLeft to frameCountMax
framesLeft = qMin(framesLeft, frameCountMax);
// Ensure we always write at least a buffer, even if it's silence, to avoid
// busy looping when no audio data is available while libsoundio tries to keep
// us from starving the output device.
frameCountMin = qMax(frameCountMin, (int)(stream->sample_rate * k_MinSampleLengthSec));
frameCountMin = qMin(frameCountMin, frameCountMax);
// Clamp framesLeft to frameCountMin to ensure that we never write more than one sample.
// This makes sure that we never increase our latency beyond what the sink is consuming.
framesLeft = qMin(framesLeft, frameCountMin);
// Track latency on queueing-based backends
if (me->m_SoundIo->current_backend != SoundIoBackendCoreAudio && me->m_SoundIo->current_backend != SoundIoBackendJack) {
soundio_outstream_get_latency(stream, &me->m_Latency);
+1
View File
@@ -0,0 +1 @@
0.8.1
+20
View File
@@ -409,6 +409,7 @@ enum AVCodecID {
AV_CODEC_ID_DXV,
AV_CODEC_ID_SCREENPRESSO,
AV_CODEC_ID_RSCC,
AV_CODEC_ID_AVS2,
AV_CODEC_ID_Y41P = 0x8000,
AV_CODEC_ID_AVRP,
@@ -446,6 +447,11 @@ enum AVCodecID {
AV_CODEC_ID_SVG,
AV_CODEC_ID_GDV,
AV_CODEC_ID_FITS,
AV_CODEC_ID_IMM4,
AV_CODEC_ID_PROSUMER,
AV_CODEC_ID_MWSC,
AV_CODEC_ID_WCMV,
AV_CODEC_ID_RASC,
/* various PCM "codecs" */
AV_CODEC_ID_FIRST_AUDIO = 0x10000, ///< A dummy id pointing at the start of audio codecs
@@ -485,6 +491,7 @@ enum AVCodecID {
AV_CODEC_ID_PCM_S64BE,
AV_CODEC_ID_PCM_F16LE,
AV_CODEC_ID_PCM_F24LE,
AV_CODEC_ID_PCM_VIDC,
/* various ADPCM codecs */
AV_CODEC_ID_ADPCM_IMA_QT = 0x11000,
@@ -1359,6 +1366,12 @@ enum AVPacketSideDataType {
*/
AV_PKT_DATA_ENCRYPTION_INFO,
/**
* Active Format Description data consisting of a single byte as specified
* in ETSI TS 101 154 using AVActiveFormatDescription enum.
*/
AV_PKT_DATA_AFD,
/**
* The number of side data types.
* This is not part of the public API/ABI in the sense that it may
@@ -1614,6 +1627,7 @@ typedef struct AVCodecContext {
* The allocated memory should be AV_INPUT_BUFFER_PADDING_SIZE bytes larger
* than extradata_size to avoid problems if it is read with the bitstream reader.
* The bytewise contents of extradata must not depend on the architecture or CPU endianness.
* Must be allocated with the av_malloc() family of functions.
* - encoding: Set/allocated/freed by libavcodec.
* - decoding: Set/allocated/freed by user.
*/
@@ -5768,6 +5782,7 @@ typedef struct AVBitStreamFilter {
int (*init)(AVBSFContext *ctx);
int (*filter)(AVBSFContext *ctx, AVPacket *pkt);
void (*close)(AVBSFContext *ctx);
void (*flush)(AVBSFContext *ctx);
} AVBitStreamFilter;
#if FF_API_OLD_BSF
@@ -5894,6 +5909,11 @@ int av_bsf_send_packet(AVBSFContext *ctx, AVPacket *pkt);
*/
int av_bsf_receive_packet(AVBSFContext *ctx, AVPacket *pkt);
/**
* Reset the internal bitstream filter state / flush internal buffers.
*/
void av_bsf_flush(AVBSFContext *ctx);
/**
* Free a bitstream filter context and everything associated with it; write NULL
* into the supplied pointer.
+13
View File
@@ -85,4 +85,17 @@ typedef struct MediaCodecBuffer AVMediaCodecBuffer;
*/
int av_mediacodec_release_buffer(AVMediaCodecBuffer *buffer, int render);
/**
* Release a MediaCodec buffer and render it at the given time to the surface
* that is associated with the decoder. The timestamp must be within one second
* of the current java/lang/System#nanoTime() (which is implemented using
* CLOCK_MONOTONIC on Android). See the Android MediaCodec documentation
* of android/media/MediaCodec#releaseOutputBuffer(int,long) for more details.
*
* @param buffer the buffer to render
* @param time timestamp in nanoseconds of when to render the buffer
* @return 0 on success, < 0 otherwise
*/
int av_mediacodec_render_buffer_at_time(AVMediaCodecBuffer *buffer, int64_t time);
#endif /* AVCODEC_MEDIACODEC_H */
+2 -2
View File
@@ -28,8 +28,8 @@
#include "libavutil/version.h"
#define LIBAVCODEC_VERSION_MAJOR 58
#define LIBAVCODEC_VERSION_MINOR 21
#define LIBAVCODEC_VERSION_MICRO 104
#define LIBAVCODEC_VERSION_MINOR 35
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \
+1 -1
View File
@@ -66,7 +66,7 @@
#endif
/**
* Assert that floating point opperations can be executed.
* Assert that floating point operations can be executed.
*
* This will av_assert0() that the cpu is not in MMX state on X86
*/
+1 -1
View File
@@ -1,5 +1,5 @@
/* Automatically generated by version.sh, do not manually edit! */
#ifndef AVUTIL_FFVERSION_H
#define AVUTIL_FFVERSION_H
#define FFMPEG_VERSION "N-91434-gcced03dd66"
#define FFMPEG_VERSION "4.1"
#endif /* AVUTIL_FFVERSION_H */
+2
View File
@@ -33,6 +33,8 @@
* allocated buffer or map it with mmap() when available.
* In case of success set *bufptr to the read or mmapped buffer, and
* *size to the size in bytes of the buffer in *bufptr.
* Unlike mmap this function succeeds with zero sized files, in this
* case *bufptr will be set to NULL and *size will be set to 0.
* The returned buffer must be released with av_file_unmap().
*
* @param log_offset loglevel offset used for logging
+8
View File
@@ -158,6 +158,14 @@ enum AVFrameSideDataType {
*/
AV_FRAME_DATA_QP_TABLE_DATA,
#endif
/**
* Timecode which conforms to SMPTE ST 12-1. The data is an array of 4 uint32_t
* where the first uint32_t describes how many (1-3) of the other timecodes are used.
* The timecode format is described in the av_timecode_get_smpte_from_framenum()
* function in libavutil/timecode.c.
*/
AV_FRAME_DATA_S12M_TIMECODE,
};
enum AVActiveFormatDescription {
+11
View File
@@ -343,7 +343,13 @@ char *av_get_pix_fmt_string(char *buf, int buf_size,
* format writes the values corresponding to the palette
* component c in data[1] to dst, rather than the palette indexes in
* data[0]. The behavior is undefined if the format is not paletted.
* @param dst_element_size size of elements in dst array (2 or 4 byte)
*/
void av_read_image_line2(void *dst, const uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w, int read_pal_component,
int dst_element_size);
void av_read_image_line(uint16_t *dst, const uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w, int read_pal_component);
@@ -361,7 +367,12 @@ void av_read_image_line(uint16_t *dst, const uint8_t *data[4],
* @param y the vertical coordinate of the first pixel to write
* @param w the width of the line to write, that is the number of
* values to write to the image line
* @param src_element_size size of elements in src array (2 or 4 byte)
*/
void av_write_image_line2(const void *src, uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w, int src_element_size);
void av_write_image_line(const uint16_t *src, uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w);
+9
View File
@@ -42,6 +42,10 @@
* This is stored as BGRA on little-endian CPU architectures and ARGB on
* big-endian CPUs.
*
* @note
* If the resolution is not a multiple of the chroma subsampling factor
* then the chroma plane resolution must be rounded up.
*
* @par
* When the pixel format is palettized RGB32 (AV_PIX_FMT_PAL8), the palettized
* image data is stored in AVFrame.data[0]. The palette is transported in
@@ -333,6 +337,9 @@ enum AVPixelFormat {
AV_PIX_FMT_GRAY14BE, ///< Y , 14bpp, big-endian
AV_PIX_FMT_GRAY14LE, ///< Y , 14bpp, little-endian
AV_PIX_FMT_GRAYF32BE, ///< IEEE-754 single precision Y, 32bpp, big-endian
AV_PIX_FMT_GRAYF32LE, ///< IEEE-754 single precision Y, 32bpp, little-endian
AV_PIX_FMT_NB ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
};
@@ -401,6 +408,8 @@ enum AVPixelFormat {
#define AV_PIX_FMT_GBRPF32 AV_PIX_FMT_NE(GBRPF32BE, GBRPF32LE)
#define AV_PIX_FMT_GBRAPF32 AV_PIX_FMT_NE(GBRAPF32BE, GBRAPF32LE)
#define AV_PIX_FMT_GRAYF32 AV_PIX_FMT_NE(GRAYF32BE, GRAYF32LE)
#define AV_PIX_FMT_YUVA420P9 AV_PIX_FMT_NE(YUVA420P9BE , YUVA420P9LE)
#define AV_PIX_FMT_YUVA422P9 AV_PIX_FMT_NE(YUVA422P9BE , YUVA422P9LE)
#define AV_PIX_FMT_YUVA444P9 AV_PIX_FMT_NE(YUVA444P9BE , YUVA444P9LE)
+2 -2
View File
@@ -79,8 +79,8 @@
*/
#define LIBAVUTIL_VERSION_MAJOR 56
#define LIBAVUTIL_VERSION_MINOR 18
#define LIBAVUTIL_VERSION_MICRO 102
#define LIBAVUTIL_VERSION_MINOR 22
#define LIBAVUTIL_VERSION_MICRO 100
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
LIBAVUTIL_VERSION_MINOR, \
Binary file not shown.
Binary file not shown.
+20
View File
@@ -409,6 +409,7 @@ enum AVCodecID {
AV_CODEC_ID_DXV,
AV_CODEC_ID_SCREENPRESSO,
AV_CODEC_ID_RSCC,
AV_CODEC_ID_AVS2,
AV_CODEC_ID_Y41P = 0x8000,
AV_CODEC_ID_AVRP,
@@ -446,6 +447,11 @@ enum AVCodecID {
AV_CODEC_ID_SVG,
AV_CODEC_ID_GDV,
AV_CODEC_ID_FITS,
AV_CODEC_ID_IMM4,
AV_CODEC_ID_PROSUMER,
AV_CODEC_ID_MWSC,
AV_CODEC_ID_WCMV,
AV_CODEC_ID_RASC,
/* various PCM "codecs" */
AV_CODEC_ID_FIRST_AUDIO = 0x10000, ///< A dummy id pointing at the start of audio codecs
@@ -485,6 +491,7 @@ enum AVCodecID {
AV_CODEC_ID_PCM_S64BE,
AV_CODEC_ID_PCM_F16LE,
AV_CODEC_ID_PCM_F24LE,
AV_CODEC_ID_PCM_VIDC,
/* various ADPCM codecs */
AV_CODEC_ID_ADPCM_IMA_QT = 0x11000,
@@ -1359,6 +1366,12 @@ enum AVPacketSideDataType {
*/
AV_PKT_DATA_ENCRYPTION_INFO,
/**
* Active Format Description data consisting of a single byte as specified
* in ETSI TS 101 154 using AVActiveFormatDescription enum.
*/
AV_PKT_DATA_AFD,
/**
* The number of side data types.
* This is not part of the public API/ABI in the sense that it may
@@ -1614,6 +1627,7 @@ typedef struct AVCodecContext {
* The allocated memory should be AV_INPUT_BUFFER_PADDING_SIZE bytes larger
* than extradata_size to avoid problems if it is read with the bitstream reader.
* The bytewise contents of extradata must not depend on the architecture or CPU endianness.
* Must be allocated with the av_malloc() family of functions.
* - encoding: Set/allocated/freed by libavcodec.
* - decoding: Set/allocated/freed by user.
*/
@@ -5768,6 +5782,7 @@ typedef struct AVBitStreamFilter {
int (*init)(AVBSFContext *ctx);
int (*filter)(AVBSFContext *ctx, AVPacket *pkt);
void (*close)(AVBSFContext *ctx);
void (*flush)(AVBSFContext *ctx);
} AVBitStreamFilter;
#if FF_API_OLD_BSF
@@ -5894,6 +5909,11 @@ int av_bsf_send_packet(AVBSFContext *ctx, AVPacket *pkt);
*/
int av_bsf_receive_packet(AVBSFContext *ctx, AVPacket *pkt);
/**
* Reset the internal bitstream filter state / flush internal buffers.
*/
void av_bsf_flush(AVBSFContext *ctx);
/**
* Free a bitstream filter context and everything associated with it; write NULL
* into the supplied pointer.
@@ -85,4 +85,17 @@ typedef struct MediaCodecBuffer AVMediaCodecBuffer;
*/
int av_mediacodec_release_buffer(AVMediaCodecBuffer *buffer, int render);
/**
* Release a MediaCodec buffer and render it at the given time to the surface
* that is associated with the decoder. The timestamp must be within one second
* of the current java/lang/System#nanoTime() (which is implemented using
* CLOCK_MONOTONIC on Android). See the Android MediaCodec documentation
* of android/media/MediaCodec#releaseOutputBuffer(int,long) for more details.
*
* @param buffer the buffer to render
* @param time timestamp in nanoseconds of when to render the buffer
* @return 0 on success, < 0 otherwise
*/
int av_mediacodec_render_buffer_at_time(AVMediaCodecBuffer *buffer, int64_t time);
#endif /* AVCODEC_MEDIACODEC_H */
+2 -2
View File
@@ -28,8 +28,8 @@
#include "libavutil/version.h"
#define LIBAVCODEC_VERSION_MAJOR 58
#define LIBAVCODEC_VERSION_MINOR 21
#define LIBAVCODEC_VERSION_MICRO 104
#define LIBAVCODEC_VERSION_MINOR 35
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \
+1 -1
View File
@@ -66,7 +66,7 @@
#endif
/**
* Assert that floating point opperations can be executed.
* Assert that floating point operations can be executed.
*
* This will av_assert0() that the cpu is not in MMX state on X86
*/
+1 -1
View File
@@ -1,5 +1,5 @@
/* Automatically generated by version.sh, do not manually edit! */
#ifndef AVUTIL_FFVERSION_H
#define AVUTIL_FFVERSION_H
#define FFMPEG_VERSION "N-91434-gcced03dd66"
#define FFMPEG_VERSION "4.1"
#endif /* AVUTIL_FFVERSION_H */
+2
View File
@@ -33,6 +33,8 @@
* allocated buffer or map it with mmap() when available.
* In case of success set *bufptr to the read or mmapped buffer, and
* *size to the size in bytes of the buffer in *bufptr.
* Unlike mmap this function succeeds with zero sized files, in this
* case *bufptr will be set to NULL and *size will be set to 0.
* The returned buffer must be released with av_file_unmap().
*
* @param log_offset loglevel offset used for logging
+8
View File
@@ -158,6 +158,14 @@ enum AVFrameSideDataType {
*/
AV_FRAME_DATA_QP_TABLE_DATA,
#endif
/**
* Timecode which conforms to SMPTE ST 12-1. The data is an array of 4 uint32_t
* where the first uint32_t describes how many (1-3) of the other timecodes are used.
* The timecode format is described in the av_timecode_get_smpte_from_framenum()
* function in libavutil/timecode.c.
*/
AV_FRAME_DATA_S12M_TIMECODE,
};
enum AVActiveFormatDescription {
+11
View File
@@ -343,7 +343,13 @@ char *av_get_pix_fmt_string(char *buf, int buf_size,
* format writes the values corresponding to the palette
* component c in data[1] to dst, rather than the palette indexes in
* data[0]. The behavior is undefined if the format is not paletted.
* @param dst_element_size size of elements in dst array (2 or 4 byte)
*/
void av_read_image_line2(void *dst, const uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w, int read_pal_component,
int dst_element_size);
void av_read_image_line(uint16_t *dst, const uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w, int read_pal_component);
@@ -361,7 +367,12 @@ void av_read_image_line(uint16_t *dst, const uint8_t *data[4],
* @param y the vertical coordinate of the first pixel to write
* @param w the width of the line to write, that is the number of
* values to write to the image line
* @param src_element_size size of elements in src array (2 or 4 byte)
*/
void av_write_image_line2(const void *src, uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w, int src_element_size);
void av_write_image_line(const uint16_t *src, uint8_t *data[4],
const int linesize[4], const AVPixFmtDescriptor *desc,
int x, int y, int c, int w);
+9
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@@ -42,6 +42,10 @@
* This is stored as BGRA on little-endian CPU architectures and ARGB on
* big-endian CPUs.
*
* @note
* If the resolution is not a multiple of the chroma subsampling factor
* then the chroma plane resolution must be rounded up.
*
* @par
* When the pixel format is palettized RGB32 (AV_PIX_FMT_PAL8), the palettized
* image data is stored in AVFrame.data[0]. The palette is transported in
@@ -333,6 +337,9 @@ enum AVPixelFormat {
AV_PIX_FMT_GRAY14BE, ///< Y , 14bpp, big-endian
AV_PIX_FMT_GRAY14LE, ///< Y , 14bpp, little-endian
AV_PIX_FMT_GRAYF32BE, ///< IEEE-754 single precision Y, 32bpp, big-endian
AV_PIX_FMT_GRAYF32LE, ///< IEEE-754 single precision Y, 32bpp, little-endian
AV_PIX_FMT_NB ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
};
@@ -401,6 +408,8 @@ enum AVPixelFormat {
#define AV_PIX_FMT_GBRPF32 AV_PIX_FMT_NE(GBRPF32BE, GBRPF32LE)
#define AV_PIX_FMT_GBRAPF32 AV_PIX_FMT_NE(GBRAPF32BE, GBRAPF32LE)
#define AV_PIX_FMT_GRAYF32 AV_PIX_FMT_NE(GRAYF32BE, GRAYF32LE)
#define AV_PIX_FMT_YUVA420P9 AV_PIX_FMT_NE(YUVA420P9BE , YUVA420P9LE)
#define AV_PIX_FMT_YUVA422P9 AV_PIX_FMT_NE(YUVA422P9BE , YUVA422P9LE)
#define AV_PIX_FMT_YUVA444P9 AV_PIX_FMT_NE(YUVA444P9BE , YUVA444P9LE)
+2 -2
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@@ -79,8 +79,8 @@
*/
#define LIBAVUTIL_VERSION_MAJOR 56
#define LIBAVUTIL_VERSION_MINOR 18
#define LIBAVUTIL_VERSION_MICRO 102
#define LIBAVUTIL_VERSION_MINOR 22
#define LIBAVUTIL_VERSION_MICRO 100
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
LIBAVUTIL_VERSION_MINOR, \
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+6 -2
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@@ -1,3 +1,7 @@
./configure --extra-cflags="-mmacosx-version-min=10.10" --enable-pic --enable-shared --disable-static --disable-all --enable-avcodec --enable-decoder=h264 --enable-decoder=hevc --enable-hwaccel=h264_videotoolbox --enable-hwaccel=hevc_videotoolbox
./configure --extra-cflags="-mmacosx-version-min=10.11" --install-name-dir=@loader_path/../lib --enable-pic --enable-shared --disable-static --disable-all --enable-avcodec --enable-decoder=h264 --enable-decoder=hevc --enable-hwaccel=h264_videotoolbox --enable-hwaccel=hevc_videotoolbox
make clean
make -j4
make -j4
codesign -s 45U78722YL libavcodec/libavcodec.dylib
codesign -s 45U78722YL libavutil/libavutil.dylib
codesign -vv libavcodec/libavcodec.dylib
codesign -vv libavutil/libavutil.dylib
Regular → Executable
View File
Regular → Executable
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+6 -2
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@@ -11,10 +11,13 @@ if [ "$BUILD_CONFIG" != "Debug" ] && [ "$BUILD_CONFIG" != "Release" ]; then
fail "Invalid build configuration"
fi
[ "$SIGNING_KEY" == "" ] || git diff-index --quiet HEAD -- || fail "Signed release builds must not have unstaged changes!"
BUILD_ROOT=$PWD/build
SOURCE_ROOT=$PWD
BUILD_FOLDER=$BUILD_ROOT/build-$BUILD_CONFIG
INSTALLER_FOLDER=$BUILD_ROOT/installer-$BUILD_CONFIG
VERSION=`cat $SOURCE_ROOT/app/version.txt`
echo Cleaning output directories
rm -rf $BUILD_FOLDER
@@ -35,8 +38,8 @@ popd
echo Saving dSYM file
pushd $BUILD_FOLDER
dsymutil app/Moonlight.app/Contents/MacOS/Moonlight -o Moonlight.dsym || fail "dSYM creation failed!"
cp -R Moonlight.dsym $INSTALLER_FOLDER || fail "dSYM copy failed!"
dsymutil app/Moonlight.app/Contents/MacOS/Moonlight -o Moonlight-$VERSION.dsym || fail "dSYM creation failed!"
cp -R Moonlight-$VERSION.dsym $INSTALLER_FOLDER || fail "dSYM copy failed!"
popd
echo Copying dylib dependencies
@@ -52,3 +55,4 @@ macdeployqt $BUILD_FOLDER/app/Moonlight.app $EXTRA_ARGS -qmldir=$SOURCE_ROOT/app
echo Creating DMG
create-dmg $BUILD_FOLDER/app/Moonlight.app $INSTALLER_FOLDER || fail "create-dmg failed!"
mv $INSTALLER_FOLDER/Moonlight\ $VERSION.dmg $INSTALLER_FOLDER/Moonlight-$VERSION.dmg
+28 -6
View File
@@ -17,6 +17,13 @@ if /I "%BUILD_CONFIG%"=="debug" (
set BUILD_CONFIG=release
set SIGN=1
set MUST_DEPLOY_SYMBOLS=1
rem Fail if there are unstaged changes
git diff-index --quiet HEAD --
if !ERRORLEVEL! NEQ 0 (
echo Signed release builds must not have unstaged changes!
exit /b 1
)
) else (
echo Invalid build configuration
exit /b 1
@@ -43,6 +50,7 @@ set BUILD_FOLDER=%BUILD_ROOT%\build-%ARCH%-%BUILD_CONFIG%
set DEPLOY_FOLDER=%BUILD_ROOT%\deploy-%ARCH%-%BUILD_CONFIG%
set INSTALLER_FOLDER=%BUILD_ROOT%\installer-%ARCH%-%BUILD_CONFIG%
set SYMBOLS_FOLDER=%BUILD_ROOT%\symbols-%ARCH%-%BUILD_CONFIG%
set /p VERSION=<%SOURCE_ROOT%\app\version.txt
echo Cleaning output directories
rmdir /s /q %DEPLOY_FOLDER%
@@ -74,7 +82,7 @@ for /r "%BUILD_FOLDER%" %%f in (*.pdb) do (
)
copy %SOURCE_ROOT%\libs\windows\lib\%ARCH%\*.pdb %SYMBOLS_FOLDER%
if !ERRORLEVEL! NEQ 0 goto Error
7z a %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols.zip %SYMBOLS_FOLDER%\*.pdb
7z a %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip %SYMBOLS_FOLDER%\*.pdb
if !ERRORLEVEL! NEQ 0 goto Error
if "%ML_SYMBOL_STORE%" NEQ "" (
@@ -88,6 +96,17 @@ if "%ML_SYMBOL_STORE%" NEQ "" (
)
)
if "%ML_SYMBOL_ARCHIVE%" NEQ "" (
echo Copying PDB ZIP to symbol archive: %ML_SYMBOL_ARCHIVE%
copy %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip %ML_SYMBOL_ARCHIVE%
if !ERRORLEVEL! NEQ 0 goto Error
) else (
if "%MUST_DEPLOY_SYMBOLS%"=="1" (
echo "A symbol archive directory must be specified in ML_SYMBOL_ARCHIVE for signed release builds"
exit /b 1
)
)
echo Copying DLL dependencies
copy %SOURCE_ROOT%\libs\windows\lib\%ARCH%\*.dll %DEPLOY_FOLDER%
if !ERRORLEVEL! NEQ 0 goto Error
@@ -150,6 +169,9 @@ if "%SIGN%"=="1" (
if !ERRORLEVEL! NEQ 0 goto Error
)
rem Rename the installer to match the publishing convention
ren %INSTALLER_FOLDER%\MoonlightSetup.exe MoonlightSetup-%ARCH%-%VERSION%.exe
echo Building portable package
rem This must be done after WiX harvesting and signing, since the VCRT dlls are MS signed
rem and should not be harvested for inclusion in the full installer
@@ -157,19 +179,19 @@ copy "%VCToolsRedistDir%%ARCH%\Microsoft.VC141.CRT\*.dll" %DEPLOY_FOLDER%
rem This file tells Moonlight that it's a portable installation
echo. > %DEPLOY_FOLDER%\portable.dat
if !ERRORLEVEL! NEQ 0 goto Error
7z a %INSTALLER_FOLDER%\MoonlightPortable.zip %DEPLOY_FOLDER%\*
7z a %INSTALLER_FOLDER%\MoonlightPortable-%ARCH%-%VERSION%.zip %DEPLOY_FOLDER%\*
if !ERRORLEVEL! NEQ 0 goto Error
if /i "%APPVEYOR%"=="true" (
echo Pushing artifacts
appveyor PushArtifact %INSTALLER_FOLDER%\MoonlightSetup.exe -FileName MoonlightSetup-%ARCH%-%BUILD_CONFIG%.exe
appveyor PushArtifact %INSTALLER_FOLDER%\MoonlightSetup-%ARCH%-%VERSION%.exe -FileName MoonlightSetup-%ARCH%-%BUILD_CONFIG%.exe
if !ERRORLEVEL! NEQ 0 goto Error
appveyor PushArtifact %INSTALLER_FOLDER%\MoonlightPortable.zip -FileName MoonlightPortable-%ARCH%-%BUILD_CONFIG%.zip
appveyor PushArtifact %INSTALLER_FOLDER%\MoonlightPortable-%ARCH%-%VERSION%.zip -FileName MoonlightPortable-%ARCH%-%BUILD_CONFIG%.zip
if !ERRORLEVEL! NEQ 0 goto Error
appveyor PushArtifact %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols.zip -FileName MoonlightDebuggingSymbols-%ARCH%-%BUILD_CONFIG%.zip
appveyor PushArtifact %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip -FileName MoonlightDebuggingSymbols-%ARCH%-%BUILD_CONFIG%.zip
)
echo Build successful!
echo Build successful for Moonlight v%VERSION%!
exit /b 0
:Error