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+40
@@ -0,0 +1,40 @@
|
||||
language: cpp
|
||||
|
||||
git:
|
||||
depth: 1
|
||||
|
||||
matrix:
|
||||
include:
|
||||
- os: osx
|
||||
compiler: clang
|
||||
- os: linux
|
||||
sudo: required
|
||||
dist: xenial
|
||||
compiler: gcc
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- sourceline: 'ppa:beineri/opt-qt596-xenial'
|
||||
packages:
|
||||
- qt59base
|
||||
- qt59quickcontrols2
|
||||
- qt59svg
|
||||
- libesd0-dev
|
||||
- libgl-dev
|
||||
|
||||
install:
|
||||
- '[ "$TRAVIS_OS_NAME" != osx ] || brew install qt5'
|
||||
- '[ "$TRAVIS_OS_NAME" != osx ] || brew link --force qt5'
|
||||
- if [[ "$TRAVIS_OS_NAME" = "linux" ]]; then export SDL2_VER=2.0.8 && wget https://www.libsdl.org/release/SDL2-$SDL2_VER.tar.gz && tar -xvf SDL2-$SDL2_VER.tar.gz && cd SDL2-$SDL2_VER && ./configure && make && sudo make install && cd ..; fi
|
||||
|
||||
before_script:
|
||||
- '[ "$TRAVIS_OS_NAME" != "linux" ] || source /opt/qt59/bin/qt59-env.sh'
|
||||
- qmake -v
|
||||
- '[[ "$TRAVIS_OS_NAME" != linux || "$CXX" != clang++ ]] || export QMAKESPEC=linux-clang'
|
||||
- '[[ "$TRAVIS_OS_NAME" != linux || "$CXX" != g++ ]] || export QMAKESPEC=linux-g++'
|
||||
- '[ "$TRAVIS_OS_NAME" != osx ] || export QMAKESPEC=macx-clang'
|
||||
|
||||
script:
|
||||
- qmake moonlight-qt.pro -spec $QMAKESPEC
|
||||
- make debug
|
||||
- make release
|
||||
@@ -1,9 +1,25 @@
|
||||
# Moonlight PC
|
||||
|
||||
[Moonlight PC](http://moonlight-stream.com) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built to run on Windows, Mac, and Linux.
|
||||
[Moonlight PC](http://moonlight-stream.com) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built to run on Windows, Mac, and Linux. This client is the successor to [Moonlight Chrome](https://github.com/moonlight-stream/moonlight-chrome) for streaming on PC.
|
||||
|
||||
Moonlight also has mobile versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [iOS](https://github.com/moonlight-stream/moonlight-ios).
|
||||
|
||||
This client is currently still in development (pre-alpha), but the streaming performance is already much better than the older Moonlight Chrome client on many machines. Test releases may be available for your OS on the [Releases page](https://github.com/moonlight-stream/moonlight-qt/releases).
|
||||
|
||||
You can follow development on our [Discord server](https://discord.gg/6ERtzFY).
|
||||
|
||||
[](https://ci.appveyor.com/project/cgutman/moonlight-qt/branch/master)
|
||||
[](https://travis-ci.org/moonlight-stream/moonlight-qt)
|
||||
|
||||
## Features
|
||||
- Hardware accelerated video decoding on Windows, Mac, and Linux
|
||||
- Supports streaming at up to 90 FPS on high refresh rate monitors
|
||||
- Supports streaming at 720p, 1080p, 1440p, or 4K
|
||||
- 5.1 surround sound audio
|
||||
- HEVC support for better image quality at reduced bandwidth
|
||||
- Keyboard and mouse support
|
||||
- Gamepad support with SDL gamepad mappings
|
||||
|
||||
## Building
|
||||
1. Install the latest Qt SDK (and optionally, the Qt Creator IDE) from https://www.qt.io/download (select MSVC toolchain on Windows)
|
||||
2. Run `git submodule update --init --recursive` from within `moonlight-qt/`
|
||||
|
||||
+9
-5
@@ -5,22 +5,26 @@
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>Moonlight</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>Created by Qt/QMake</string>
|
||||
<string>Stream games from your NVIDIA GameStream-enabled PC</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string>macos</string>
|
||||
<string>moonlight</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.yourcompany.moonlight-qt</string>
|
||||
<string>com.moonlight-stream.Moonlight</string>
|
||||
<key>NSHighResolutionCapable</key>
|
||||
<true/>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.10</string>
|
||||
<key>NOTE</key>
|
||||
<string>This file was generated by Qt/QMake.</string>
|
||||
<key>NSPrincipalClass</key>
|
||||
<string>NSApplication</string>
|
||||
<key>NSSupportsAutomaticGraphicsSwitching</key>
|
||||
<true/>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>0.0.4</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Moonlight</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
||||
+11
-9
@@ -8,6 +8,9 @@ unix:!macx {
|
||||
TARGET = Moonlight
|
||||
}
|
||||
|
||||
# Support debug and release builds from command line for CI
|
||||
CONFIG += debug_and_release
|
||||
|
||||
TEMPLATE = app
|
||||
|
||||
# The following define makes your compiler emit warnings if you use
|
||||
@@ -34,8 +37,8 @@ win32 {
|
||||
LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib
|
||||
}
|
||||
macx {
|
||||
INCLUDEPATH += $$PWD/../libs/mac/include
|
||||
LIBS += -L$$PWD/../libs/mac/lib
|
||||
INCLUDEPATH += $$PWD/../libs/mac/include $$PWD/../libs/mac/Frameworks/SDL2.framework/Versions/A/Headers
|
||||
LIBS += -L$$PWD/../libs/mac/lib -F$$PWD/../libs/mac/Frameworks
|
||||
}
|
||||
|
||||
unix:!macx {
|
||||
@@ -57,7 +60,7 @@ win32 {
|
||||
CONFIG += ffmpeg
|
||||
}
|
||||
macx {
|
||||
LIBS += -lssl -lcrypto -lSDL2 -lavcodec.58 -lavutil.56
|
||||
LIBS += -lssl -lcrypto -lavcodec.58 -lavutil.56 -framework SDL2
|
||||
LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit
|
||||
CONFIG += ffmpeg
|
||||
}
|
||||
@@ -182,16 +185,15 @@ unix:!macx: {
|
||||
|
||||
INSTALLS += target desktop icons appdata
|
||||
}
|
||||
|
||||
win32 {
|
||||
RC_ICONS = moonlight.ico
|
||||
}
|
||||
|
||||
macx {
|
||||
QMAKE_INFO_PLIST = $$PWD/Info.plist
|
||||
APP_QML_FILES.files = res/macos.icns
|
||||
APP_QML_FILES.path = Contents/Resources
|
||||
QMAKE_BUNDLE_DATA += APP_QML_FILES
|
||||
|
||||
APP_BUNDLE_RESOURCES.files = moonlight.icns
|
||||
APP_BUNDLE_RESOURCES.path = Contents/Resources
|
||||
QMAKE_BUNDLE_DATA += APP_BUNDLE_RESOURCES
|
||||
}
|
||||
|
||||
VERSION = 0.0.3
|
||||
VERSION = 0.0.4
|
||||
|
||||
@@ -148,31 +148,26 @@ private:
|
||||
int pollsSinceLastAppListFetch = POLLS_PER_APPLIST_FETCH;
|
||||
while (!isInterruptionRequested()) {
|
||||
bool stateChanged = false;
|
||||
for (int i = 0; i < TRIES_BEFORE_OFFLINING; i++) {
|
||||
bool online = false;
|
||||
for (int i = 0; i < TRIES_BEFORE_OFFLINING && !online; i++) {
|
||||
for (auto& address : m_Computer->uniqueAddresses()) {
|
||||
if (isInterruptionRequested()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (tryPollComputer(address, stateChanged)) {
|
||||
online = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// No need to continue retrying if we're online
|
||||
if (m_Computer->state == NvComputer::CS_ONLINE) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if we failed after all retry attempts
|
||||
// Note: we don't need to acquire the read lock here,
|
||||
// because we're on the writing thread.
|
||||
if (m_Computer->state != NvComputer::CS_ONLINE) {
|
||||
if (m_Computer->state != NvComputer::CS_OFFLINE) {
|
||||
m_Computer->state = NvComputer::CS_OFFLINE;
|
||||
stateChanged = true;
|
||||
}
|
||||
if (!online && m_Computer->state != NvComputer::CS_OFFLINE) {
|
||||
m_Computer->state = NvComputer::CS_OFFLINE;
|
||||
stateChanged = true;
|
||||
}
|
||||
|
||||
// Grab the applist if it's empty or it's been long enough that we need to refresh
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop">
|
||||
<id>com.moonlight_stream.Moonlight.desktop</id>
|
||||
<id>com.moonlight_stream.Moonlight</id>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>GPL-3.0+</project_license>
|
||||
<name>Moonlight</name>
|
||||
@@ -15,6 +15,23 @@
|
||||
<url type="bugtracker">https://github.com/moonlight-stream/moonlight-qt/issues</url>
|
||||
<url type="help">https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide</url>
|
||||
|
||||
<screenshots>
|
||||
<screenshot type="default">
|
||||
<image>https://moonlight-stream.com/appstream_resources/moonlight_screenshot_1.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<image>https://moonlight-stream.com/appstream_resources/moonlight_screenshot_2.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
|
||||
<releases>
|
||||
<release version="0.0.4" date="2018-07-29">
|
||||
<description>
|
||||
<p>Initial pre-alpha release for Linux. Please file bugs!</p>
|
||||
</description>
|
||||
</release>
|
||||
</releases>
|
||||
|
||||
<categories>
|
||||
<category>Game</category>
|
||||
<category>Qt</category>
|
||||
@@ -29,33 +46,5 @@
|
||||
<binary>moonlight</binary>
|
||||
</provides>
|
||||
|
||||
<content_rating type="oars-1.1">
|
||||
<content_attribute id="violence-cartoon">none</content_attribute>
|
||||
<content_attribute id="violence-fantasy">none</content_attribute>
|
||||
<content_attribute id="violence-realistic">none</content_attribute>
|
||||
<content_attribute id="violence-bloodshed">none</content_attribute>
|
||||
<content_attribute id="violence-sexual">none</content_attribute>
|
||||
<content_attribute id="violence-desecration">none</content_attribute>
|
||||
<content_attribute id="violence-slavery">none</content_attribute>
|
||||
<content_attribute id="violence-worship">none</content_attribute>
|
||||
<content_attribute id="drugs-alcohol">none</content_attribute>
|
||||
<content_attribute id="drugs-narcotics">none</content_attribute>
|
||||
<content_attribute id="drugs-tobacco">none</content_attribute>
|
||||
<content_attribute id="sex-nudity">none</content_attribute>
|
||||
<content_attribute id="sex-themes">none</content_attribute>
|
||||
<content_attribute id="sex-homosexuality">none</content_attribute>
|
||||
<content_attribute id="sex-prostitution">none</content_attribute>
|
||||
<content_attribute id="sex-adultery">none</content_attribute>
|
||||
<content_attribute id="sex-appearance">none</content_attribute>
|
||||
<content_attribute id="language-profanity">none</content_attribute>
|
||||
<content_attribute id="language-humor">none</content_attribute>
|
||||
<content_attribute id="language-discrimination">none</content_attribute>
|
||||
<content_attribute id="social-chat">none</content_attribute>
|
||||
<content_attribute id="social-info">moderate</content_attribute>
|
||||
<content_attribute id="social-audio">none</content_attribute>
|
||||
<content_attribute id="social-location">none</content_attribute>
|
||||
<content_attribute id="social-contacts">none</content_attribute>
|
||||
<content_attribute id="money-purchasing">none</content_attribute>
|
||||
<content_attribute id="money-gambling">none</content_attribute>
|
||||
</content_rating>
|
||||
<content_rating type="oars-1.0" />
|
||||
</component>
|
||||
|
||||
+69
-29
@@ -142,44 +142,68 @@ GridView {
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
}
|
||||
|
||||
Menu {
|
||||
id: pcContextMenu
|
||||
MenuItem {
|
||||
text: "Wake PC"
|
||||
onTriggered: computerModel.wakeComputer(index)
|
||||
}
|
||||
MenuItem {
|
||||
text: "Delete PC"
|
||||
onTriggered: {
|
||||
deletePcDialog.pcIndex = index
|
||||
// get confirmation first, actual closing is called from the dialog
|
||||
deletePcDialog.open()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
acceptedButtons: Qt.LeftButton | Qt.RightButton;
|
||||
onClicked: {
|
||||
if (model.addPc) {
|
||||
addPcDialog.open()
|
||||
}
|
||||
else if (model.online) {
|
||||
if (model.paired) {
|
||||
// go to game view
|
||||
var component = Qt.createComponent("AppView.qml")
|
||||
var appView = component.createObject(stackView)
|
||||
appView.computerIndex = index
|
||||
appView.objectName = model.name
|
||||
stackView.push(appView)
|
||||
if(mouse.button === Qt.LeftButton) {
|
||||
if (model.addPc) {
|
||||
addPcDialog.open()
|
||||
}
|
||||
else {
|
||||
if (!model.busy) {
|
||||
var pin = ("0000" + Math.floor(Math.random() * 10000)).slice(-4)
|
||||
|
||||
// Stop polling, since pairing may make GFE unresponsive
|
||||
ComputerManager.stopPollingAsync()
|
||||
|
||||
// Kick off pairing in the background
|
||||
computerModel.pairComputer(index, pin)
|
||||
|
||||
// Display the pairing dialog
|
||||
pairDialog.pin = pin
|
||||
pairDialog.open()
|
||||
else if (model.online) {
|
||||
if (model.paired) {
|
||||
// go to game view
|
||||
var component = Qt.createComponent("AppView.qml")
|
||||
var appView = component.createObject(stackView)
|
||||
appView.computerIndex = index
|
||||
appView.objectName = model.name
|
||||
stackView.push(appView)
|
||||
}
|
||||
else {
|
||||
// cannot pair while something is streaming or attempting to pair
|
||||
errorDialog.text = "This PC is currently busy. Make sure to quit any running games and try again."
|
||||
errorDialog.open()
|
||||
if (!model.busy) {
|
||||
var pin = ("0000" + Math.floor(Math.random() * 10000)).slice(-4)
|
||||
|
||||
// Stop polling, since pairing may make GFE unresponsive
|
||||
ComputerManager.stopPollingAsync()
|
||||
|
||||
// Kick off pairing in the background
|
||||
computerModel.pairComputer(index, pin)
|
||||
|
||||
// Display the pairing dialog
|
||||
pairDialog.pin = pin
|
||||
pairDialog.open()
|
||||
}
|
||||
else {
|
||||
// cannot pair while something is streaming or attempting to pair
|
||||
errorDialog.text = "This PC is currently busy. Make sure to quit any running games and try again."
|
||||
errorDialog.open()
|
||||
}
|
||||
}
|
||||
} else if(!model.online) {
|
||||
pcContextMenu.open()
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
// TODO: Wake on LAN and delete PC options
|
||||
else { // right click
|
||||
if(!model.addPc) { // but only for actual PCs, not the add-pc option
|
||||
pcContextMenu.open()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -218,6 +242,22 @@ GridView {
|
||||
}
|
||||
}
|
||||
|
||||
MessageDialog {
|
||||
id: deletePcDialog
|
||||
// don't allow edits to the rest of the window while open
|
||||
modality:Qt.WindowModal
|
||||
property int pcIndex : -1;
|
||||
text:"Are you sure you want to unpair from this PC?"
|
||||
standardButtons: StandardButton.Yes |StandardButton.No
|
||||
onYes: {
|
||||
console.log("deleting PC pairing for PC at index: " + pcIndex)
|
||||
computerModel.deleteComputer(pcIndex);
|
||||
// hack to remove the child from the gridview
|
||||
model = createModel()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Dialog {
|
||||
id: addPcDialog
|
||||
property string label: "Enter the IP address of your GameStream PC"
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -142,6 +142,10 @@ int Session::sdlAudioInit(int /* audioConfiguration */,
|
||||
s_SampleIndex = 0;
|
||||
s_PendingDrops = s_PendingHardDrops = 0;
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Audio stream has %d channels",
|
||||
opusConfig->channelCount);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -153,6 +153,9 @@ int Session::drSetup(int videoFormat, int width, int height, int frameRate, void
|
||||
// don't have to hide and show the SDL window (which seems to
|
||||
// cause pointer hiding to break on Windows).
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Video stream is %dx%dx%d (format 0x%x)",
|
||||
width, height, frameRate, videoFormat);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -254,6 +257,7 @@ Session::Session(NvComputer* computer, NvApp& app)
|
||||
switch (m_Preferences.audioConfig)
|
||||
{
|
||||
case StreamingPreferences::AC_AUTO:
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Autodetecting audio configuration");
|
||||
m_StreamConfig.audioConfiguration = sdlDetermineAudioConfiguration();
|
||||
break;
|
||||
case StreamingPreferences::AC_FORCE_STEREO:
|
||||
@@ -264,6 +268,10 @@ Session::Session(NvComputer* computer, NvApp& app)
|
||||
break;
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Audio configuration: %d",
|
||||
m_StreamConfig.audioConfiguration);
|
||||
|
||||
switch (m_Preferences.videoCodecConfig)
|
||||
{
|
||||
case StreamingPreferences::VCC_AUTO:
|
||||
|
||||
@@ -87,6 +87,9 @@ bool DXVA2Renderer::prepareDecoderContext(AVCodecContext* context)
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using DXVA2 accelerated renderer");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,10 @@ SdlRenderer::~SdlRenderer()
|
||||
bool SdlRenderer::prepareDecoderContext(AVCodecContext*)
|
||||
{
|
||||
/* Nothing to do */
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using SDL software renderer");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -88,6 +88,10 @@ bool
|
||||
VAAPIRenderer::prepareDecoderContext(AVCodecContext* context)
|
||||
{
|
||||
context->hw_device_ctx = av_buffer_ref(m_HwContext);
|
||||
|
||||
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"Using VAAPI accelerated renderer");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -253,6 +253,10 @@ public:
|
||||
virtual bool prepareDecoderContext(AVCodecContext* context) override
|
||||
{
|
||||
context->hw_device_ctx = av_buffer_ref(m_HwContext);
|
||||
|
||||
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|
||||
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|
||||
|
||||
return true;
|
||||
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||||
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||||
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||||
@@ -0,0 +1 @@
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||||
Versions/Current/Headers
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||||
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||||
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+1
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A
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Binary file not shown.
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Binary file not shown.
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@@ -9,6 +9,9 @@ QT -= core gui
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||||
TARGET = moonlight-common-c
|
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|
||||
|
||||
# Support debug and release builds from command line for CI
|
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|
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win32 {
|
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@@ -7,6 +7,9 @@ SUBDIRS = \
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|
||||
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|
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|
||||
# Support debug and release builds from command line for CI
|
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|
||||
|
||||
# Run our compile tests
|
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load(configure)
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|
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@@ -3,6 +3,9 @@ QT -= core gui
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|
||||
# Support debug and release builds from command line for CI
|
||||
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|
||||
|
||||
OPUS_DIR = $$PWD/opus
|
||||
DEFINES += \
|
||||
USE_ALLOCA=1 \
|
||||
|
||||
@@ -4,6 +4,9 @@ QT += network
|
||||
TARGET = qmdnsengine
|
||||
TEMPLATE = lib
|
||||
|
||||
# Support debug and release builds from command line for CI
|
||||
CONFIG += debug_and_release
|
||||
|
||||
QMDNSE_DIR = $$PWD/qmdnsengine/src
|
||||
DEFINES += \
|
||||
QT_NO_SIGNALS_SLOTS_KEYWORDS
|
||||
|
||||
Executable
+51
@@ -0,0 +1,51 @@
|
||||
BUILD_CONFIG=$1
|
||||
|
||||
fail()
|
||||
{
|
||||
echo "$1" 1>&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
if [ "$BUILD_CONFIG" != "Debug" ] && [ "$BUILD_CONFIG" != "Release" ]; then
|
||||
fail "Invalid build configuration"
|
||||
fi
|
||||
|
||||
BUILD_ROOT=$PWD/build
|
||||
SOURCE_ROOT=$PWD
|
||||
BUILD_FOLDER=$BUILD_ROOT/build-$BUILD_CONFIG
|
||||
INSTALLER_FOLDER=$BUILD_ROOT/installer-$BUILD_CONFIG
|
||||
|
||||
echo Cleaning output directories
|
||||
rm -rf $BUILD_FOLDER
|
||||
rm -rf $INSTALLER_FOLDER
|
||||
mkdir $BUILD_ROOT
|
||||
mkdir $BUILD_FOLDER
|
||||
mkdir $INSTALLER_FOLDER
|
||||
|
||||
echo Configuring the project
|
||||
pushd $BUILD_FOLDER
|
||||
qmake $SOURCE_ROOT/moonlight-qt.pro || fail "Qmake failed!"
|
||||
popd
|
||||
|
||||
echo Compiling Moonlight in $BUILD_CONFIG configuration
|
||||
pushd $BUILD_FOLDER
|
||||
make $(echo "$BUILD_CONFIG" | tr '[:upper:]' '[:lower:]') || fail "Make failed!"
|
||||
popd
|
||||
|
||||
echo Copying dylib dependencies
|
||||
mkdir $BUILD_FOLDER/app/Moonlight.app/Contents/lib
|
||||
cp $SOURCE_ROOT/libs/mac/lib/*.dylib $BUILD_FOLDER/app/Moonlight.app/Contents/lib/ || fail "Dylib copy failed!"
|
||||
|
||||
echo Copying frameworks dependencies
|
||||
mkdir $BUILD_FOLDER/app/Moonlight.app/Contents/Frameworks
|
||||
cp -R $SOURCE_ROOT/libs/mac/Frameworks/ $BUILD_FOLDER/app/Moonlight.app/Contents/Frameworks/ || fail "Framework copy failed!"
|
||||
|
||||
echo Creating DMG
|
||||
EXTRA_ARGS=
|
||||
if [ "$BUILD_CONFIG" == "Debug" ]; then EXTRA_ARGS="$EXTRA_ARGS -use-debug-libs"; fi
|
||||
if [ "$SIGNING_KEY" != "" ]; then EXTRA_ARGS="$EXTRA_ARGS -codesign=$SIGNING_KEY"; fi
|
||||
echo Extra deployment arguments: $EXTRA_ARGS
|
||||
macdeployqt $BUILD_FOLDER/app/Moonlight.app -dmg $EXTRA_ARGS -qmldir=$SOURCE_ROOT/app/gui -appstore-compliant || fail "macdeployqt failed!"
|
||||
|
||||
echo Deploying DMG
|
||||
mv $BUILD_FOLDER/app/Moonlight.dmg $INSTALLER_FOLDER/
|
||||
@@ -6,17 +6,22 @@ setlocal enableDelayedExpansion
|
||||
set BUILD_CONFIG=%1
|
||||
set ARCH=%2
|
||||
|
||||
if "%BUILD_CONFIG%" NEQ "debug" (
|
||||
if "%BUILD_CONFIG%" NEQ "release" (
|
||||
rem Convert to lower case for windeployqt
|
||||
if /I "%BUILD_CONFIG%"=="debug" (
|
||||
set BUILD_CONFIG=debug
|
||||
) else (
|
||||
if /I "%BUILD_CONFIG%"=="release" (
|
||||
set BUILD_CONFIG=release
|
||||
) else (
|
||||
echo Invalid build configuration
|
||||
goto Error
|
||||
exit /b 1
|
||||
)
|
||||
)
|
||||
|
||||
if "%ARCH%" NEQ "x86" (
|
||||
if "%ARCH%" NEQ "x64" (
|
||||
if /I "%ARCH%" NEQ "x86" (
|
||||
if /I "%ARCH%" NEQ "x64" (
|
||||
echo Invalid build architecture
|
||||
goto Error
|
||||
exit /b 1
|
||||
)
|
||||
)
|
||||
|
||||
@@ -73,9 +78,15 @@ set VCREDIST_INSTALLER=%VS_PATH%\VC\Redist\MSVC\14.14.26405\vcredist_%ARCH%.exe
|
||||
msbuild %SOURCE_ROOT%\wix\Moonlight.sln /p:Configuration=%BUILD_CONFIG% /p:Platform=%ARCH%
|
||||
if !ERRORLEVEL! NEQ 0 goto Error
|
||||
|
||||
if /i "%APPVEYOR%"=="true" (
|
||||
echo Pushing artifacts
|
||||
appveyor PushArtifact %DEPLOY_FOLDER%
|
||||
appveyor PushArtifact %INSTALLER_FOLDER%\MoonlightSetup.exe -FileName MoonlightSetup-%ARCH%-%BUILD_CONFIG%.exe
|
||||
)
|
||||
|
||||
echo Build successful!
|
||||
exit /b 0
|
||||
|
||||
:Error
|
||||
echo Build failed!
|
||||
exit /b %ERRORLEVEL%
|
||||
exit /b !ERRORLEVEL!
|
||||
Executable
+27
@@ -0,0 +1,27 @@
|
||||
#!/bin/bash
|
||||
# https://gist.github.com/zlbruce/883605a635df8d5964bab11ed75e46ad
|
||||
echo "*** SVG 2 ICNS ***"
|
||||
if [ $# -ne 1 ]; then
|
||||
echo "Usage: svg2icns filename.svg"
|
||||
exit 100
|
||||
fi
|
||||
filename="$1"
|
||||
name=${filename%.*}
|
||||
ext=${filename##*.}
|
||||
echo "processing: $name"
|
||||
dest="$name".iconset
|
||||
mkdir "$dest"
|
||||
|
||||
convert -background none -resize '!16x16' "$1" "$dest/icon_16x16.png"
|
||||
convert -background none -resize '!32x32' "$1" "$dest/[email protected]"
|
||||
cp "$dest/[email protected]" "$dest/icon_32x32.png"
|
||||
convert -background none -resize '!64x64' "$1" "$dest/[email protected]"
|
||||
convert -background none -resize '!128x128' "$1" "$dest/icon_128x128.png"
|
||||
convert -background none -resize '!256x256' "$1" "$dest/[email protected]"
|
||||
cp "$dest/[email protected]" "$dest/icon_256x256.png"
|
||||
convert -background none -resize '!512x512' "$1" "$dest/[email protected]"
|
||||
cp "$dest/[email protected]" "$dest/icon_512x512.png"
|
||||
convert -background none -resize '!1024x1024' "$1" "$dest/[email protected]"
|
||||
|
||||
iconutil -c icns "$dest"
|
||||
rm -R "$dest"
|
||||
@@ -33,9 +33,13 @@
|
||||
<?endif ?>
|
||||
|
||||
<?if $(env.ARCH) ~= x64 ?>
|
||||
<bal:Condition Message="This Moonlight installer requires a 64-bit OS.">
|
||||
<bal:Condition Message="This Moonlight installer requires a 64-bit (x64) OS. Please download the 32-bit (x86) installer.">
|
||||
VersionNT64
|
||||
</bal:Condition>
|
||||
<?elseif $(env.ARCH) ~= x86 ?>
|
||||
<bal:Condition Message="This Moonlight installer requires a 32-bit (x86) OS. Please download the 64-bit (x64) installer.">
|
||||
NOT VersionNT64
|
||||
</bal:Condition>
|
||||
<?endif ?>
|
||||
|
||||
<?if $(env.ARCH) ~= x64 ?>
|
||||
|
||||
Reference in New Issue
Block a user