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+1
-1
Submodule GS-IPv6-Forwarder updated: 7b395a9f2f...ae5e4aecb6
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+1
-3
@@ -47,9 +47,7 @@
|
||||
Account="NT AUTHORITY\LocalService"
|
||||
ErrorControl="ignore"
|
||||
Interactive="no">
|
||||
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" ServiceSid="restricted">
|
||||
<RequiredPrivilege>SeChangeNotifyPrivilege</RequiredPrivilege>
|
||||
</ServiceConfig>
|
||||
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" ServiceSid="unrestricted"/>
|
||||
</ServiceInstall>
|
||||
<ServiceControl Id="StartService" Start="install" Stop="both" Remove="uninstall" Name="MISS" Wait="yes" />
|
||||
</Component>
|
||||
|
||||
@@ -386,15 +386,6 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
|
||||
else if (response.pnu.newportmapping.mappedpublicport != port) {
|
||||
printf("CONFLICT" NL);
|
||||
|
||||
// Some buggy routers (Untangle) will change the *internal* port when
|
||||
// adjusting a port mapping request that collides. This is why we also
|
||||
// pass privateport back from the response and not from the port we originally
|
||||
// asked for. Warn in this case.
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||||
if (response.pnu.newportmapping.privateport != port) {
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||||
printf("Buggy router changed the internal port when handling NAT-PMP conflict! (%d -> %d)" NL,
|
||||
port, response.pnu.newportmapping.privateport);
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||||
}
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||||
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||||
// It couldn't assign us the external port we requested and gave us an alternate external port.
|
||||
// We can't use this alternate mapping, so immediately release it.
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||||
printf("Deleting unwanted NAT-PMP mapping for %s %d...", proto == IPPROTO_TCP ? "TCP" : "UDP", response.pnu.newportmapping.mappedpublicport);
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||||
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+359
-3
@@ -6,12 +6,16 @@
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||||
#include <shellapi.h>
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||||
#include <objbase.h>
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||||
#include <WinInet.h>
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||||
#include <wtsapi32.h>
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||||
#include <powerbase.h>
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||||
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||||
#pragma comment(lib, "miniupnpc.lib")
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#pragma comment(lib, "libnatpmp.lib")
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#pragma comment(lib, "ws2_32.lib")
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||||
#pragma comment(lib, "iphlpapi.lib")
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||||
#pragma comment(lib, "wininet.lib")
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#pragma comment(lib, "wtsapi32.lib")
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#pragma comment(lib, "powrprof.lib")
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||||
|
||||
#define MINIUPNP_STATICLIB
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#include <miniupnpc/miniupnpc.h>
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||||
@@ -178,6 +182,56 @@ void DisplayMessage(const char* message, const char* helpUrl = nullptr, MessageP
|
||||
}
|
||||
}
|
||||
|
||||
bool ExecuteCommand(PCSTR command, PCHAR outputBuffer, DWORD outputBufferLength)
|
||||
{
|
||||
SECURITY_ATTRIBUTES attribs;
|
||||
STARTUPINFO si;
|
||||
PROCESS_INFORMATION pi;
|
||||
HANDLE outReadHandle;
|
||||
DWORD bytesRead = 0;
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||||
|
||||
ZeroMemory(&si, sizeof(si));
|
||||
si.cb = sizeof(si);
|
||||
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
|
||||
si.wShowWindow = SW_HIDE;
|
||||
|
||||
ZeroMemory(&attribs, sizeof(attribs));
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||||
attribs.nLength = sizeof(attribs);
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||||
attribs.bInheritHandle = TRUE;
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||||
|
||||
if (!CreatePipe(&outReadHandle, &si.hStdOutput, &attribs, 0))
|
||||
{
|
||||
fprintf(LOG_OUT, "CreatePipe() failed: %d\n", GetLastError());
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||||
return false;
|
||||
}
|
||||
|
||||
si.hStdError = si.hStdOutput;
|
||||
|
||||
if (!CreateProcess(NULL, (LPSTR)command, NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi))
|
||||
{
|
||||
fprintf(LOG_OUT, "CreateProcess() failed: %d\n", GetLastError());
|
||||
CloseHandle(si.hStdOutput);
|
||||
return false;
|
||||
}
|
||||
|
||||
WaitForSingleObject(pi.hProcess, INFINITE);
|
||||
|
||||
CloseHandle(si.hStdOutput);
|
||||
CloseHandle(pi.hProcess);
|
||||
CloseHandle(pi.hThread);
|
||||
|
||||
if (!ReadFile(outReadHandle, outputBuffer, outputBufferLength, &bytesRead, NULL))
|
||||
{
|
||||
fprintf(LOG_OUT, "ReadFile() failed: %d\n", GetLastError());
|
||||
CloseHandle(outReadHandle);
|
||||
return false;
|
||||
}
|
||||
|
||||
outputBuffer[bytesRead] = 0;
|
||||
CloseHandle(outReadHandle);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsGameStreamEnabled()
|
||||
{
|
||||
DWORD error;
|
||||
@@ -211,6 +265,115 @@ bool IsGameStreamEnabled()
|
||||
}
|
||||
}
|
||||
|
||||
bool IsConsoleSessionActive()
|
||||
{
|
||||
PWTS_SESSION_INFO_1 sessionInfo;
|
||||
DWORD sessionCount;
|
||||
DWORD level;
|
||||
bool ret;
|
||||
DWORD activeSessionId = WTSGetActiveConsoleSessionId();
|
||||
|
||||
if (activeSessionId == 0xFFFFFFFF) {
|
||||
fprintf(LOG_OUT, "No active console session detected\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
level = 1;
|
||||
if (!WTSEnumerateSessionsEx(WTS_CURRENT_SERVER_HANDLE, &level, 0, &sessionInfo, &sessionCount)) {
|
||||
fprintf(LOG_OUT, "WTSEnumerateSessionsEx() failed: %d\n", GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
ret = false;
|
||||
for (int i = 0; i < sessionCount; i++)
|
||||
{
|
||||
if (sessionInfo[i].SessionId == activeSessionId) {
|
||||
if (sessionInfo[i].pUserName != nullptr) {
|
||||
fprintf(LOG_OUT, "Session %d has active user\n", sessionInfo[i].SessionId);
|
||||
ret = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
WTSFreeMemoryExW(WTSTypeSessionInfoLevel1, sessionInfo, sessionCount);
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool IsSleepEnabled()
|
||||
{
|
||||
SYSTEM_POWER_POLICY powerPolicy;
|
||||
|
||||
if (CallNtPowerInformation(SystemPowerPolicyAc, NULL, 0, &powerPolicy, sizeof(powerPolicy)) < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return powerPolicy.IdleTimeout != 0 && powerPolicy.Idle.Action == PowerActionSleep;
|
||||
}
|
||||
|
||||
bool IsHibernationEnabled()
|
||||
{
|
||||
SYSTEM_POWER_POLICY powerPolicy;
|
||||
|
||||
if (CallNtPowerInformation(SystemPowerPolicyAc, NULL, 0, &powerPolicy, sizeof(powerPolicy)) < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return powerPolicy.DozeS4Timeout != 0 || (powerPolicy.IdleTimeout != 0 && powerPolicy.Idle.Action == PowerActionHibernate);
|
||||
}
|
||||
|
||||
bool IsLocalNetworkAccessBlocked()
|
||||
{
|
||||
MIB_IPFORWARDROW route;
|
||||
DWORD error;
|
||||
SOCKADDR_IN sin;
|
||||
SOCKET s;
|
||||
|
||||
error = GetBestRoute(0, 0, &route);
|
||||
if (error != NO_ERROR) {
|
||||
fprintf(LOG_OUT, "GetBestRoute() failed: %d\n", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (s == INVALID_SOCKET) {
|
||||
fprintf(LOG_OUT, "socket() failed: %d\n", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
RtlZeroMemory(&sin, sizeof(sin));
|
||||
sin.sin_family = AF_INET;
|
||||
sin.sin_addr.S_un.S_addr = route.dwForwardNextHop;
|
||||
sin.sin_port = htons(80);
|
||||
|
||||
if (connect(s, (PSOCKADDR)&sin, sizeof(sin)) == 0) {
|
||||
error = NO_ERROR;
|
||||
fprintf(LOG_OUT, "connect(%s, %d) successful\n", inet_ntoa(sin.sin_addr), ntohs(sin.sin_port));
|
||||
}
|
||||
else {
|
||||
error = WSAGetLastError();
|
||||
fprintf(LOG_OUT, "connect(%s, %d) failed: %d\n", inet_ntoa(sin.sin_addr), ntohs(sin.sin_port), error);
|
||||
}
|
||||
|
||||
closesocket(s);
|
||||
|
||||
return error == WSAEACCES;
|
||||
}
|
||||
|
||||
bool IsZeroTierInstalled()
|
||||
{
|
||||
DWORD error;
|
||||
HKEY key;
|
||||
|
||||
error = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\ZeroTier, Inc.\\ZeroTier One", 0, KEY_READ | KEY_WOW64_32KEY, &key);
|
||||
if (error != ERROR_SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
RegCloseKey(key);
|
||||
return true;
|
||||
}
|
||||
|
||||
enum PortTestStatus {
|
||||
PortTestOk,
|
||||
PortTestError,
|
||||
@@ -554,6 +717,105 @@ bool FindLocalInterfaceIPAddress(int family, PSOCKADDR_STORAGE addr)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool FindZeroTierInterfaceAddress(PSOCKADDR_STORAGE addr)
|
||||
{
|
||||
union {
|
||||
IP_ADAPTER_ADDRESSES addresses;
|
||||
char buffer[8192];
|
||||
};
|
||||
ULONG error;
|
||||
ULONG length;
|
||||
PIP_ADAPTER_ADDRESSES currentAdapter;
|
||||
PIP_ADAPTER_UNICAST_ADDRESS currentAddress;
|
||||
|
||||
// Get all IPv4 interfaces
|
||||
length = sizeof(buffer);
|
||||
error = GetAdaptersAddresses(AF_INET,
|
||||
GAA_FLAG_SKIP_ANYCAST |
|
||||
GAA_FLAG_SKIP_MULTICAST |
|
||||
GAA_FLAG_SKIP_DNS_SERVER |
|
||||
GAA_FLAG_SKIP_FRIENDLY_NAME,
|
||||
NULL,
|
||||
&addresses,
|
||||
&length);
|
||||
if (error != ERROR_SUCCESS) {
|
||||
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentAdapter = &addresses;
|
||||
while (currentAdapter != NULL) {
|
||||
// Look for ones that correspond to a ZeroTier device
|
||||
if (wcsstr(currentAdapter->Description, L"ZeroTier")) {
|
||||
// Check if this interface has the IP address we want
|
||||
currentAddress = currentAdapter->FirstUnicastAddress;
|
||||
while (currentAddress != NULL) {
|
||||
if (currentAddress->Address.lpSockaddr->sa_family == AF_INET) {
|
||||
RtlCopyMemory(addr, currentAddress->Address.lpSockaddr, currentAddress->Address.iSockaddrLength);
|
||||
return true;
|
||||
}
|
||||
|
||||
currentAddress = currentAddress->Next;
|
||||
}
|
||||
}
|
||||
|
||||
currentAdapter = currentAdapter->Next;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool FindDuplicateDefaultInterfaces(void)
|
||||
{
|
||||
union {
|
||||
IP_ADAPTER_ADDRESSES addresses;
|
||||
char buffer[8192];
|
||||
};
|
||||
ULONG error;
|
||||
ULONG length;
|
||||
MIB_IPFORWARDROW defaultRoute;
|
||||
PIP_ADAPTER_ADDRESSES currentAdapter;
|
||||
DWORD matchingInterfaces = 0;
|
||||
|
||||
error = GetBestRoute(0, 0, &defaultRoute);
|
||||
if (error != NO_ERROR) {
|
||||
fprintf(LOG_OUT, "GetBestRoute() failed: %d\n", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get all IPv4 interfaces
|
||||
length = sizeof(buffer);
|
||||
error = GetAdaptersAddresses(AF_INET,
|
||||
GAA_FLAG_SKIP_UNICAST |
|
||||
GAA_FLAG_SKIP_ANYCAST |
|
||||
GAA_FLAG_SKIP_MULTICAST |
|
||||
GAA_FLAG_SKIP_DNS_SERVER |
|
||||
GAA_FLAG_INCLUDE_GATEWAYS |
|
||||
GAA_FLAG_SKIP_FRIENDLY_NAME,
|
||||
NULL,
|
||||
&addresses,
|
||||
&length);
|
||||
if (error != ERROR_SUCCESS) {
|
||||
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentAdapter = &addresses;
|
||||
while (currentAdapter != NULL) {
|
||||
if (currentAdapter->OperStatus == IfOperStatusUp &&
|
||||
currentAdapter->FirstGatewayAddress != NULL &&
|
||||
currentAdapter->FirstGatewayAddress->Address.iSockaddrLength == sizeof(SOCKADDR_IN)) {
|
||||
if (((PSOCKADDR_IN)currentAdapter->FirstGatewayAddress->Address.lpSockaddr)->sin_addr.S_un.S_addr == defaultRoute.dwForwardNextHop) {
|
||||
matchingInterfaces++;
|
||||
}
|
||||
}
|
||||
|
||||
currentAdapter = currentAdapter->Next;
|
||||
}
|
||||
|
||||
return matchingInterfaces > 1;
|
||||
}
|
||||
|
||||
enum UPnPPortStatus {
|
||||
NOT_FOUND,
|
||||
OK,
|
||||
@@ -732,7 +994,7 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
|
||||
fprintf(LOG_OUT, "Detecting WAN IP address via STUN...");
|
||||
fprintf(CONSOLE_OUT, "\tTesting STUN...\n");
|
||||
|
||||
if (!getExternalAddressPortIP4(IPPROTO_UDP, 0, wanAddr) && !getExternalAddressPortIP4(IPPROTO_TCP, 0, wanAddr)) {
|
||||
if (!getExternalAddressPortIP4(0, wanAddr)) {
|
||||
DisplayMessage("Unable to determine your public IP address. Please check your Internet connection or try again in a few minutes.");
|
||||
return false;
|
||||
}
|
||||
@@ -823,6 +1085,58 @@ int main(int argc, char* argv[])
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (!IsConsoleSessionActive()) {
|
||||
DisplayMessage("The system display is currently locked. You must sign in to your PC again to use GameStream.\n\n"
|
||||
"This is most often due to Microsoft Remote Desktop locking the screen. Use an alternate GameStream-compatible remote desktop solution like Chrome Remote Desktop or TeamViewer to unlock the PC and prevent this error in the future.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#display-locked-error");
|
||||
return -1;
|
||||
}
|
||||
|
||||
fprintf(CONSOLE_OUT, "Checking power settings...\n");
|
||||
|
||||
if (IsSleepEnabled()) {
|
||||
DisplayMessage("This computer has sleep mode enabled. Sleep mode may prevent this PC from being available for streaming.\n\n"
|
||||
"Please ensure sleep is disabled in Power Options so this PC is always ready for streaming. Click the Help button for more information.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#sleep-mode-enabled-warning", MpWarn, false);
|
||||
}
|
||||
|
||||
if (IsHibernationEnabled()) {
|
||||
DisplayMessage("This computer has hibernation enabled. Hibernation may prevent this PC from being available for streaming.\n\n"
|
||||
"Please ensure hibernation is disabled in Power Options so this PC is always ready for streaming. Click the Help button for more information.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#hibernation-enabled-warning", MpWarn, false);
|
||||
}
|
||||
|
||||
fprintf(CONSOLE_OUT, "Checking network connections...\n");
|
||||
|
||||
if (IsLocalNetworkAccessBlocked()) {
|
||||
DisplayMessage("Local network access appears to be blocked by another application installed on this PC.\n\n"
|
||||
"If you have firewall or VPN software installed, make sure it is configured to allow applications to access the local network. Click the Help button for guidance on fixing this issue.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#local-network-access-blocked-error");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (FindDuplicateDefaultInterfaces()) {
|
||||
DisplayMessage("This computer appears to have more than one connection to the same network (like both WiFi and Ethernet, for example).\n\n"
|
||||
"Please disconnect the extra connection(s) to ensure hosting works reliably over the Internet. If you are connected via WiFi and Ethernet, try disabling your WiFi connection.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#multiple-connections-error", MpWarn, false);
|
||||
}
|
||||
|
||||
fprintf(CONSOLE_OUT, "Checking for anti-virus and firewall software...\n");
|
||||
|
||||
char wmicBuf[8192];
|
||||
if (ExecuteCommand("WMIC /Node:localhost /Namespace:\\\\root\\SecurityCenter2 Path AntiVirusProduct Get displayName", wmicBuf, sizeof(wmicBuf))) {
|
||||
fprintf(LOG_OUT, "AV products:\n%s", wmicBuf);
|
||||
}
|
||||
if (ExecuteCommand("WMIC /Node:localhost /Namespace:\\\\root\\SecurityCenter2 Path FirewallProduct Get displayName", wmicBuf, sizeof(wmicBuf))) {
|
||||
fprintf(LOG_OUT, "Firewall products:\n%s", wmicBuf);
|
||||
if (strstr(wmicBuf, "displayName")) {
|
||||
DisplayMessage("Detected anti-virus and/or firewall software installed on this system. This software may interfere with NVIDIA GameStream.\n\n"
|
||||
"Please try temporarily disabling your anti-virus or firewall software if you experience connection issues with Moonlight.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting#known-application-compatibility-issues", MpInfo, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
union {
|
||||
SOCKADDR_STORAGE ss;
|
||||
SOCKADDR_IN sin;
|
||||
@@ -844,6 +1158,49 @@ int main(int argc, char* argv[])
|
||||
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// We do a special limited test pass for ZeroTier
|
||||
if (IsZeroTierInstalled()) {
|
||||
fprintf(LOG_OUT, "Found ZeroTier installed\n");
|
||||
|
||||
if (!FindZeroTierInterfaceAddress(&ss)) {
|
||||
DisplayMessage("ZeroTier appears to be installed on this PC, but it's not connected to a network.\n\n"
|
||||
"If you are trying to host with ZeroTier, connect to your ZeroTier network and restart this test.\n\n"
|
||||
"If not, click OK and this test will continue assuming you aren't using ZeroTier.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#zerotier", MpInfo, false);
|
||||
}
|
||||
else {
|
||||
char zeroTierAddrStr[INET_ADDRSTRLEN];
|
||||
|
||||
inet_ntop(AF_INET, &sin.sin_addr, zeroTierAddrStr, sizeof(zeroTierAddrStr));
|
||||
|
||||
fprintf(LOG_OUT, "Found ZeroTier connected with address: %s\n", zeroTierAddrStr);
|
||||
|
||||
if (strstr(zeroTierAddrStr, "169.254.")) {
|
||||
DisplayMessage("ZeroTier is active, but this PC has not been authorized to connect to your ZeroTier network.\n\n"
|
||||
"Make sure you check the Auth checkbox for all network members on the ZeroTier Networks webpage.",
|
||||
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#zerotier");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Try to connect via ZeroTier address
|
||||
fprintf(CONSOLE_OUT, "Testing GameStream connectivity using ZeroTier...\n");
|
||||
fprintf(LOG_OUT, "Testing GameStream ports via ZeroTier\n");
|
||||
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf), false, true)) {
|
||||
snprintf(msgBuf, sizeof(msgBuf),
|
||||
"ZeroTier connectivity check failed. This is almost always caused by a firewall on your computer blocking the connection.\n\nTry temporarily disabling your antivirus and firewall.");
|
||||
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// If we get here, our testing is complete for ZeroTier
|
||||
snprintf(msgBuf, sizeof(msgBuf), "This PC is ready to host over the Internet with ZeroTier!\n\n"
|
||||
"Don't forget to connect to your ZeroTier network on your client before streaming over the Internet.\n\n"
|
||||
"After connecting ZeroTier, type following address into Moonlight's Add PC dialog: %s", zeroTierAddrStr);
|
||||
DisplayMessage(msgBuf, nullptr, MpInfo);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!FindLocalInterfaceIPAddress(AF_INET, &ss) && !FindLocalInterfaceIPAddress(AF_INET6, &ss)) {
|
||||
DisplayMessage("Unable to perform GameStream connectivity check. Please check your Internet connection and try again.");
|
||||
@@ -861,7 +1218,6 @@ int main(int argc, char* argv[])
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
bool igdDisconnected;
|
||||
SOCKADDR_IN locallyReportedWanAddr;
|
||||
char wanAddrStr[INET_ADDRSTRLEN];
|
||||
@@ -976,7 +1332,7 @@ int main(int argc, char* argv[])
|
||||
}
|
||||
else {
|
||||
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed.\n\n"
|
||||
"Check that UPnP is enabled in your router settings. For more information and workarounds, click the Help button.\n\n"
|
||||
"First, try restarting your router. If that fails, check that UPnP is enabled in your router settings. For more information and workarounds, click the Help button.\n\n"
|
||||
"The following ports were not forwarded properly:\n%s", portMsgBuf);
|
||||
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#internet-gamestream-connectivity-check-error");
|
||||
}
|
||||
|
||||
+3
-1
@@ -7,6 +7,8 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define _WINSOCK_DEPRECATED_NO_WARNINGS
|
||||
#include <Windows.h>
|
||||
#include <ws2tcpip.h>
|
||||
#include <Iphlpapi.h>
|
||||
#include <WinSock2.h>
|
||||
|
||||
#include "..\version.h"
|
||||
@@ -14,4 +16,4 @@
|
||||
#define CONSOLE_OUT stdout
|
||||
#define LOG_OUT stderr
|
||||
|
||||
bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr);
|
||||
bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr);
|
||||
+27
-41
@@ -4,7 +4,7 @@
|
||||
|
||||
#define STUN_PORT 3478
|
||||
|
||||
#define STUN_RECV_TIMEOUT_SEC 3
|
||||
#define STUN_RECV_TIMEOUT_SEC 5
|
||||
|
||||
#define STUN_MESSAGE_BINDING_REQUEST 0x0001
|
||||
#define STUN_MESSAGE_BINDING_SUCCESS 0x0101
|
||||
@@ -38,40 +38,47 @@ typedef struct _STUN_MESSAGE {
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
{
|
||||
SOCKET sock;
|
||||
STUN_MESSAGE reqMsg;
|
||||
int i;
|
||||
int bytesRead;
|
||||
int tries;
|
||||
int timeout;
|
||||
int err;
|
||||
PSTUN_ATTRIBUTE_HEADER attribute;
|
||||
PSTUN_MAPPED_IPV4_ADDRESS_ATTRIBUTE ipv4Attrib;
|
||||
struct hostent *host;
|
||||
struct addrinfo* result;
|
||||
struct addrinfo hints;
|
||||
union {
|
||||
STUN_MESSAGE hdr;
|
||||
char buf[1024];
|
||||
} resp;
|
||||
|
||||
host = gethostbyname("stun.moonlight-stream.org");
|
||||
if (host == nullptr) {
|
||||
fprintf(LOG_OUT, "gethostbyname() failed: %d\n", WSAGetLastError());
|
||||
memset(&hints, 0, sizeof(hints));
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_flags = AI_ADDRCONFIG;
|
||||
hints.ai_socktype = SOCK_DGRAM;
|
||||
hints.ai_protocol = IPPROTO_UDP;
|
||||
err = getaddrinfo("stun.moonlight-stream.org", "3478", &hints, &result);
|
||||
if (err != 0 || result == NULL) {
|
||||
fprintf(LOG_OUT, "getaddrinfo() failed: %d\n", err);
|
||||
return false;
|
||||
}
|
||||
|
||||
sock = socket(AF_INET, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
|
||||
sock = socket(hints.ai_family, hints.ai_socktype, hints.ai_protocol);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
|
||||
freeaddrinfo(result);
|
||||
return false;
|
||||
}
|
||||
|
||||
struct sockaddr_in bindAddr = {};
|
||||
bindAddr.sin_family = AF_INET;
|
||||
bindAddr.sin_family = hints.ai_family;
|
||||
bindAddr.sin_port = htons(localPort);
|
||||
if (bind(sock, (struct sockaddr*)&bindAddr, sizeof(bindAddr)) == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "bind() failed: %d\n", WSAGetLastError());
|
||||
closesocket(sock);
|
||||
freeaddrinfo(result);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -82,36 +89,13 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
|
||||
reqMsg.transactionId[i] = rand();
|
||||
}
|
||||
|
||||
SOCKADDR_IN stunAddr = {};
|
||||
stunAddr.sin_family = AF_INET;
|
||||
stunAddr.sin_port = htons(STUN_PORT);
|
||||
stunAddr.sin_addr = *(struct in_addr*)host->h_addr;
|
||||
|
||||
// We'll connect() even for UDP so we can use send()/recv() and share more code
|
||||
if (connect(sock, (struct sockaddr*)&stunAddr, sizeof(stunAddr)) == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "connect() failed: %d\n", WSAGetLastError());
|
||||
closesocket(sock);
|
||||
return false;
|
||||
}
|
||||
|
||||
// For UDP, we'll do 3 iterations of 1 second each. For TCP,
|
||||
// we'll do one iteration with a 3 second wait.
|
||||
if (proto == IPPROTO_TCP) {
|
||||
tries = 1;
|
||||
timeout = STUN_RECV_TIMEOUT_SEC;
|
||||
}
|
||||
else {
|
||||
tries = STUN_RECV_TIMEOUT_SEC;
|
||||
timeout = 1;
|
||||
}
|
||||
|
||||
bytesRead = 0;
|
||||
for (i = 0; i < tries; i++) {
|
||||
// Retransmit the request every second until the timeout elapses
|
||||
if (send(sock, (char *)&reqMsg, sizeof(reqMsg), 0) == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "send() failed: %d\n", WSAGetLastError());
|
||||
closesocket(sock);
|
||||
return false;
|
||||
for (i = 0; i < STUN_RECV_TIMEOUT_SEC; i++) {
|
||||
// Retransmit the request every second to all resolved IP addresses until the timeout elapses
|
||||
for (struct addrinfo* current = result; current != NULL; current = current->ai_next) {
|
||||
if (sendto(sock, (char*)&reqMsg, sizeof(reqMsg), 0, current->ai_addr, current->ai_addrlen) == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "sendto() failed: %d\n", WSAGetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
fd_set fds;
|
||||
@@ -119,7 +103,7 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
|
||||
FD_SET(sock, &fds);
|
||||
|
||||
struct timeval tv;
|
||||
tv.tv_sec = timeout;
|
||||
tv.tv_sec = 1;
|
||||
tv.tv_usec = 0;
|
||||
|
||||
int selectRes = select(0, &fds, nullptr, nullptr, &tv);
|
||||
@@ -130,14 +114,16 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
|
||||
else if (selectRes == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
|
||||
closesocket(sock);
|
||||
freeaddrinfo(result);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Error handling is below
|
||||
bytesRead = recv(sock, resp.buf, sizeof(resp.buf), 0);
|
||||
bytesRead = recvfrom(sock, resp.buf, sizeof(resp.buf), 0, NULL, NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
freeaddrinfo(result);
|
||||
closesocket(sock);
|
||||
|
||||
if (bytesRead == 0) {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#define VER_VERSION 4,1,0,0
|
||||
#define VER_VERSION_STR "4.1.0.0"
|
||||
#define VER_VERSION 4,4,0,0
|
||||
#define VER_VERSION_STR "4.4.0.0"
|
||||
|
||||
#define VER_COMPANYNAME_STR "Moonlight Game Streaming Project"
|
||||
#define VER_PRODUCTNAME_STR "Moonlight Internet Hosting Tool"
|
||||
|
||||
Reference in New Issue
Block a user