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...
25 Commits
Author SHA1 Message Date
Cameron Gutman e3e4bf608f Version 4.4 2020-02-21 18:03:38 -08:00
Cameron Gutman 0be2ca51e9 Send firewall/AV help to Known app compat issues section 2020-02-21 17:43:35 -08:00
Cameron Gutman 3e1ffce16f Add a check for blocked LAN access 2020-02-21 17:33:06 -08:00
Cameron Gutman c7813a7a0b Add specific help text for power option warnings and RDP error 2020-02-21 16:49:28 -08:00
Cameron Gutman 87fd3ad8e2 Check sleep and hibernation settings 2020-02-21 16:48:22 -08:00
Cameron Gutman 9d3ef0a215 Update miniupnpc to 44366328661826603982d1e0d7ebb4062c5f2bfc 2020-02-21 16:05:26 -08:00
Cameron Gutman ae83853a27 Rebuild libnatpmp with VC v16.4.5 2020-02-21 16:04:49 -08:00
Cameron Gutman 0b8b117cb2 Remove unused variables 2020-02-21 15:53:36 -08:00
Cameron Gutman 0050566124 Add a note to attempt restarting your router if UPnP is not detected 2020-02-21 15:52:21 -08:00
Cameron Gutman cc24472193 Add a check for a screen lock due to RDP 2020-02-21 15:51:51 -08:00
Cameron Gutman 4a11ab0f7f Fix firewall detection warning on non-English systems 2019-09-28 20:28:10 -07:00
Cameron Gutman c1c16edf7d Increase STUN retry limit 2019-09-28 20:26:01 -07:00
Cameron Gutman ae2647f36e Fix false firewall warning on Server SKUs 2019-09-28 16:36:40 -07:00
Cameron Gutman 8e40ef80bd Version 4.3 2019-09-28 16:27:25 -07:00
Cameron Gutman 16bb727b99 Update GS-IPv6-Forwarder to 2.3.1 2019-09-28 16:27:14 -07:00
Cameron Gutman 9194b8e22b Detect AV and firewall software that could interfere with GameStream 2019-09-28 16:06:03 -07:00
Cameron Gutman 2805464e86 Detect multiple connections to the same network 2019-09-28 15:24:53 -07:00
Cameron Gutman 20e7374480 Remove privilege restrictions due to app compat issues 2019-09-28 14:17:36 -07:00
Cameron Gutman 0fdbee831b Revert to an unrestricted service SID to address some app-compat issues with 3rd party Winsock providers 2019-09-28 14:11:32 -07:00
Cameron Gutman b37b99e9c3 Remove the "buggy router" warning that was actually caused by a libnatpmp bug 2019-09-28 14:03:32 -07:00
Cameron Gutman 29bbdc5319 Update libnatpmp to cgutman/libnatpmp eca208e3df44072d71bf3cd61753b4e77e1ddab0 2019-09-28 14:02:41 -07:00
Cameron Gutman 09cd50b12a Version 4.2 2019-08-08 01:34:09 -07:00
Cameron Gutman d60eda6fa8 Update GS IPv6 Forwarder for release 2019-08-08 01:33:45 -07:00
Cameron Gutman cda9bc6be7 Add support for testing ZeroTier configurations 2019-08-08 01:31:09 -07:00
Cameron Gutman 0008fbbcdb Try all resolved STUN servers 2019-08-08 00:02:53 -07:00
15 changed files with 393 additions and 60 deletions
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+1 -3
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@@ -47,9 +47,7 @@
Account="NT AUTHORITY\LocalService"
ErrorControl="ignore"
Interactive="no">
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" ServiceSid="restricted">
<RequiredPrivilege>SeChangeNotifyPrivilege</RequiredPrivilege>
</ServiceConfig>
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" ServiceSid="unrestricted"/>
</ServiceInstall>
<ServiceControl Id="StartService" Start="install" Stop="both" Remove="uninstall" Name="MISS" Wait="yes" />
</Component>
-9
View File
@@ -386,15 +386,6 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
else if (response.pnu.newportmapping.mappedpublicport != port) {
printf("CONFLICT" NL);
// Some buggy routers (Untangle) will change the *internal* port when
// adjusting a port mapping request that collides. This is why we also
// pass privateport back from the response and not from the port we originally
// asked for. Warn in this case.
if (response.pnu.newportmapping.privateport != port) {
printf("Buggy router changed the internal port when handling NAT-PMP conflict! (%d -> %d)" NL,
port, response.pnu.newportmapping.privateport);
}
// It couldn't assign us the external port we requested and gave us an alternate external port.
// We can't use this alternate mapping, so immediately release it.
printf("Deleting unwanted NAT-PMP mapping for %s %d...", proto == IPPROTO_TCP ? "TCP" : "UDP", response.pnu.newportmapping.mappedpublicport);
+359 -3
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@@ -6,12 +6,16 @@
#include <shellapi.h>
#include <objbase.h>
#include <WinInet.h>
#include <wtsapi32.h>
#include <powerbase.h>
#pragma comment(lib, "miniupnpc.lib")
#pragma comment(lib, "libnatpmp.lib")
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "iphlpapi.lib")
#pragma comment(lib, "wininet.lib")
#pragma comment(lib, "wtsapi32.lib")
#pragma comment(lib, "powrprof.lib")
#define MINIUPNP_STATICLIB
#include <miniupnpc/miniupnpc.h>
@@ -178,6 +182,56 @@ void DisplayMessage(const char* message, const char* helpUrl = nullptr, MessageP
}
}
bool ExecuteCommand(PCSTR command, PCHAR outputBuffer, DWORD outputBufferLength)
{
SECURITY_ATTRIBUTES attribs;
STARTUPINFO si;
PROCESS_INFORMATION pi;
HANDLE outReadHandle;
DWORD bytesRead = 0;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
si.wShowWindow = SW_HIDE;
ZeroMemory(&attribs, sizeof(attribs));
attribs.nLength = sizeof(attribs);
attribs.bInheritHandle = TRUE;
if (!CreatePipe(&outReadHandle, &si.hStdOutput, &attribs, 0))
{
fprintf(LOG_OUT, "CreatePipe() failed: %d\n", GetLastError());
return false;
}
si.hStdError = si.hStdOutput;
if (!CreateProcess(NULL, (LPSTR)command, NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi))
{
fprintf(LOG_OUT, "CreateProcess() failed: %d\n", GetLastError());
CloseHandle(si.hStdOutput);
return false;
}
WaitForSingleObject(pi.hProcess, INFINITE);
CloseHandle(si.hStdOutput);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
if (!ReadFile(outReadHandle, outputBuffer, outputBufferLength, &bytesRead, NULL))
{
fprintf(LOG_OUT, "ReadFile() failed: %d\n", GetLastError());
CloseHandle(outReadHandle);
return false;
}
outputBuffer[bytesRead] = 0;
CloseHandle(outReadHandle);
return true;
}
bool IsGameStreamEnabled()
{
DWORD error;
@@ -211,6 +265,115 @@ bool IsGameStreamEnabled()
}
}
bool IsConsoleSessionActive()
{
PWTS_SESSION_INFO_1 sessionInfo;
DWORD sessionCount;
DWORD level;
bool ret;
DWORD activeSessionId = WTSGetActiveConsoleSessionId();
if (activeSessionId == 0xFFFFFFFF) {
fprintf(LOG_OUT, "No active console session detected\n");
return false;
}
level = 1;
if (!WTSEnumerateSessionsEx(WTS_CURRENT_SERVER_HANDLE, &level, 0, &sessionInfo, &sessionCount)) {
fprintf(LOG_OUT, "WTSEnumerateSessionsEx() failed: %d\n", GetLastError());
return false;
}
ret = false;
for (int i = 0; i < sessionCount; i++)
{
if (sessionInfo[i].SessionId == activeSessionId) {
if (sessionInfo[i].pUserName != nullptr) {
fprintf(LOG_OUT, "Session %d has active user\n", sessionInfo[i].SessionId);
ret = true;
break;
}
}
}
WTSFreeMemoryExW(WTSTypeSessionInfoLevel1, sessionInfo, sessionCount);
return ret;
}
bool IsSleepEnabled()
{
SYSTEM_POWER_POLICY powerPolicy;
if (CallNtPowerInformation(SystemPowerPolicyAc, NULL, 0, &powerPolicy, sizeof(powerPolicy)) < 0) {
return false;
}
return powerPolicy.IdleTimeout != 0 && powerPolicy.Idle.Action == PowerActionSleep;
}
bool IsHibernationEnabled()
{
SYSTEM_POWER_POLICY powerPolicy;
if (CallNtPowerInformation(SystemPowerPolicyAc, NULL, 0, &powerPolicy, sizeof(powerPolicy)) < 0) {
return false;
}
return powerPolicy.DozeS4Timeout != 0 || (powerPolicy.IdleTimeout != 0 && powerPolicy.Idle.Action == PowerActionHibernate);
}
bool IsLocalNetworkAccessBlocked()
{
MIB_IPFORWARDROW route;
DWORD error;
SOCKADDR_IN sin;
SOCKET s;
error = GetBestRoute(0, 0, &route);
if (error != NO_ERROR) {
fprintf(LOG_OUT, "GetBestRoute() failed: %d\n", error);
return false;
}
s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (s == INVALID_SOCKET) {
fprintf(LOG_OUT, "socket() failed: %d\n", error);
return false;
}
RtlZeroMemory(&sin, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_addr.S_un.S_addr = route.dwForwardNextHop;
sin.sin_port = htons(80);
if (connect(s, (PSOCKADDR)&sin, sizeof(sin)) == 0) {
error = NO_ERROR;
fprintf(LOG_OUT, "connect(%s, %d) successful\n", inet_ntoa(sin.sin_addr), ntohs(sin.sin_port));
}
else {
error = WSAGetLastError();
fprintf(LOG_OUT, "connect(%s, %d) failed: %d\n", inet_ntoa(sin.sin_addr), ntohs(sin.sin_port), error);
}
closesocket(s);
return error == WSAEACCES;
}
bool IsZeroTierInstalled()
{
DWORD error;
HKEY key;
error = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\ZeroTier, Inc.\\ZeroTier One", 0, KEY_READ | KEY_WOW64_32KEY, &key);
if (error != ERROR_SUCCESS) {
return false;
}
RegCloseKey(key);
return true;
}
enum PortTestStatus {
PortTestOk,
PortTestError,
@@ -554,6 +717,105 @@ bool FindLocalInterfaceIPAddress(int family, PSOCKADDR_STORAGE addr)
return true;
}
bool FindZeroTierInterfaceAddress(PSOCKADDR_STORAGE addr)
{
union {
IP_ADAPTER_ADDRESSES addresses;
char buffer[8192];
};
ULONG error;
ULONG length;
PIP_ADAPTER_ADDRESSES currentAdapter;
PIP_ADAPTER_UNICAST_ADDRESS currentAddress;
// Get all IPv4 interfaces
length = sizeof(buffer);
error = GetAdaptersAddresses(AF_INET,
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL,
&addresses,
&length);
if (error != ERROR_SUCCESS) {
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
return false;
}
currentAdapter = &addresses;
while (currentAdapter != NULL) {
// Look for ones that correspond to a ZeroTier device
if (wcsstr(currentAdapter->Description, L"ZeroTier")) {
// Check if this interface has the IP address we want
currentAddress = currentAdapter->FirstUnicastAddress;
while (currentAddress != NULL) {
if (currentAddress->Address.lpSockaddr->sa_family == AF_INET) {
RtlCopyMemory(addr, currentAddress->Address.lpSockaddr, currentAddress->Address.iSockaddrLength);
return true;
}
currentAddress = currentAddress->Next;
}
}
currentAdapter = currentAdapter->Next;
}
return false;
}
bool FindDuplicateDefaultInterfaces(void)
{
union {
IP_ADAPTER_ADDRESSES addresses;
char buffer[8192];
};
ULONG error;
ULONG length;
MIB_IPFORWARDROW defaultRoute;
PIP_ADAPTER_ADDRESSES currentAdapter;
DWORD matchingInterfaces = 0;
error = GetBestRoute(0, 0, &defaultRoute);
if (error != NO_ERROR) {
fprintf(LOG_OUT, "GetBestRoute() failed: %d\n", error);
return false;
}
// Get all IPv4 interfaces
length = sizeof(buffer);
error = GetAdaptersAddresses(AF_INET,
GAA_FLAG_SKIP_UNICAST |
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_INCLUDE_GATEWAYS |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL,
&addresses,
&length);
if (error != ERROR_SUCCESS) {
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
return false;
}
currentAdapter = &addresses;
while (currentAdapter != NULL) {
if (currentAdapter->OperStatus == IfOperStatusUp &&
currentAdapter->FirstGatewayAddress != NULL &&
currentAdapter->FirstGatewayAddress->Address.iSockaddrLength == sizeof(SOCKADDR_IN)) {
if (((PSOCKADDR_IN)currentAdapter->FirstGatewayAddress->Address.lpSockaddr)->sin_addr.S_un.S_addr == defaultRoute.dwForwardNextHop) {
matchingInterfaces++;
}
}
currentAdapter = currentAdapter->Next;
}
return matchingInterfaces > 1;
}
enum UPnPPortStatus {
NOT_FOUND,
OK,
@@ -732,7 +994,7 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
fprintf(LOG_OUT, "Detecting WAN IP address via STUN...");
fprintf(CONSOLE_OUT, "\tTesting STUN...\n");
if (!getExternalAddressPortIP4(IPPROTO_UDP, 0, wanAddr) && !getExternalAddressPortIP4(IPPROTO_TCP, 0, wanAddr)) {
if (!getExternalAddressPortIP4(0, wanAddr)) {
DisplayMessage("Unable to determine your public IP address. Please check your Internet connection or try again in a few minutes.");
return false;
}
@@ -823,6 +1085,58 @@ int main(int argc, char* argv[])
return -1;
}
if (!IsConsoleSessionActive()) {
DisplayMessage("The system display is currently locked. You must sign in to your PC again to use GameStream.\n\n"
"This is most often due to Microsoft Remote Desktop locking the screen. Use an alternate GameStream-compatible remote desktop solution like Chrome Remote Desktop or TeamViewer to unlock the PC and prevent this error in the future.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#display-locked-error");
return -1;
}
fprintf(CONSOLE_OUT, "Checking power settings...\n");
if (IsSleepEnabled()) {
DisplayMessage("This computer has sleep mode enabled. Sleep mode may prevent this PC from being available for streaming.\n\n"
"Please ensure sleep is disabled in Power Options so this PC is always ready for streaming. Click the Help button for more information.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#sleep-mode-enabled-warning", MpWarn, false);
}
if (IsHibernationEnabled()) {
DisplayMessage("This computer has hibernation enabled. Hibernation may prevent this PC from being available for streaming.\n\n"
"Please ensure hibernation is disabled in Power Options so this PC is always ready for streaming. Click the Help button for more information.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#hibernation-enabled-warning", MpWarn, false);
}
fprintf(CONSOLE_OUT, "Checking network connections...\n");
if (IsLocalNetworkAccessBlocked()) {
DisplayMessage("Local network access appears to be blocked by another application installed on this PC.\n\n"
"If you have firewall or VPN software installed, make sure it is configured to allow applications to access the local network. Click the Help button for guidance on fixing this issue.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#local-network-access-blocked-error");
return -1;
}
if (FindDuplicateDefaultInterfaces()) {
DisplayMessage("This computer appears to have more than one connection to the same network (like both WiFi and Ethernet, for example).\n\n"
"Please disconnect the extra connection(s) to ensure hosting works reliably over the Internet. If you are connected via WiFi and Ethernet, try disabling your WiFi connection.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#multiple-connections-error", MpWarn, false);
}
fprintf(CONSOLE_OUT, "Checking for anti-virus and firewall software...\n");
char wmicBuf[8192];
if (ExecuteCommand("WMIC /Node:localhost /Namespace:\\\\root\\SecurityCenter2 Path AntiVirusProduct Get displayName", wmicBuf, sizeof(wmicBuf))) {
fprintf(LOG_OUT, "AV products:\n%s", wmicBuf);
}
if (ExecuteCommand("WMIC /Node:localhost /Namespace:\\\\root\\SecurityCenter2 Path FirewallProduct Get displayName", wmicBuf, sizeof(wmicBuf))) {
fprintf(LOG_OUT, "Firewall products:\n%s", wmicBuf);
if (strstr(wmicBuf, "displayName")) {
DisplayMessage("Detected anti-virus and/or firewall software installed on this system. This software may interfere with NVIDIA GameStream.\n\n"
"Please try temporarily disabling your anti-virus or firewall software if you experience connection issues with Moonlight.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting#known-application-compatibility-issues", MpInfo, false);
}
}
union {
SOCKADDR_STORAGE ss;
SOCKADDR_IN sin;
@@ -844,6 +1158,49 @@ int main(int argc, char* argv[])
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
return -1;
}
// We do a special limited test pass for ZeroTier
if (IsZeroTierInstalled()) {
fprintf(LOG_OUT, "Found ZeroTier installed\n");
if (!FindZeroTierInterfaceAddress(&ss)) {
DisplayMessage("ZeroTier appears to be installed on this PC, but it's not connected to a network.\n\n"
"If you are trying to host with ZeroTier, connect to your ZeroTier network and restart this test.\n\n"
"If not, click OK and this test will continue assuming you aren't using ZeroTier.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#zerotier", MpInfo, false);
}
else {
char zeroTierAddrStr[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &sin.sin_addr, zeroTierAddrStr, sizeof(zeroTierAddrStr));
fprintf(LOG_OUT, "Found ZeroTier connected with address: %s\n", zeroTierAddrStr);
if (strstr(zeroTierAddrStr, "169.254.")) {
DisplayMessage("ZeroTier is active, but this PC has not been authorized to connect to your ZeroTier network.\n\n"
"Make sure you check the Auth checkbox for all network members on the ZeroTier Networks webpage.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#zerotier");
return -1;
}
// Try to connect via ZeroTier address
fprintf(CONSOLE_OUT, "Testing GameStream connectivity using ZeroTier...\n");
fprintf(LOG_OUT, "Testing GameStream ports via ZeroTier\n");
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf), false, true)) {
snprintf(msgBuf, sizeof(msgBuf),
"ZeroTier connectivity check failed. This is almost always caused by a firewall on your computer blocking the connection.\n\nTry temporarily disabling your antivirus and firewall.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
return -1;
}
// If we get here, our testing is complete for ZeroTier
snprintf(msgBuf, sizeof(msgBuf), "This PC is ready to host over the Internet with ZeroTier!\n\n"
"Don't forget to connect to your ZeroTier network on your client before streaming over the Internet.\n\n"
"After connecting ZeroTier, type following address into Moonlight's Add PC dialog: %s", zeroTierAddrStr);
DisplayMessage(msgBuf, nullptr, MpInfo);
return 0;
}
}
if (!FindLocalInterfaceIPAddress(AF_INET, &ss) && !FindLocalInterfaceIPAddress(AF_INET6, &ss)) {
DisplayMessage("Unable to perform GameStream connectivity check. Please check your Internet connection and try again.");
@@ -861,7 +1218,6 @@ int main(int argc, char* argv[])
return -1;
}
bool igdDisconnected;
SOCKADDR_IN locallyReportedWanAddr;
char wanAddrStr[INET_ADDRSTRLEN];
@@ -976,7 +1332,7 @@ int main(int argc, char* argv[])
}
else {
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed.\n\n"
"Check that UPnP is enabled in your router settings. For more information and workarounds, click the Help button.\n\n"
"First, try restarting your router. If that fails, check that UPnP is enabled in your router settings. For more information and workarounds, click the Help button.\n\n"
"The following ports were not forwarded properly:\n%s", portMsgBuf);
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#internet-gamestream-connectivity-check-error");
}
+3 -1
View File
@@ -7,6 +7,8 @@
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Windows.h>
#include <ws2tcpip.h>
#include <Iphlpapi.h>
#include <WinSock2.h>
#include "..\version.h"
@@ -14,4 +16,4 @@
#define CONSOLE_OUT stdout
#define LOG_OUT stderr
bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr);
bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr);
+27 -41
View File
@@ -4,7 +4,7 @@
#define STUN_PORT 3478
#define STUN_RECV_TIMEOUT_SEC 3
#define STUN_RECV_TIMEOUT_SEC 5
#define STUN_MESSAGE_BINDING_REQUEST 0x0001
#define STUN_MESSAGE_BINDING_SUCCESS 0x0101
@@ -38,40 +38,47 @@ typedef struct _STUN_MESSAGE {
#pragma pack(pop)
bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr)
bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
{
SOCKET sock;
STUN_MESSAGE reqMsg;
int i;
int bytesRead;
int tries;
int timeout;
int err;
PSTUN_ATTRIBUTE_HEADER attribute;
PSTUN_MAPPED_IPV4_ADDRESS_ATTRIBUTE ipv4Attrib;
struct hostent *host;
struct addrinfo* result;
struct addrinfo hints;
union {
STUN_MESSAGE hdr;
char buf[1024];
} resp;
host = gethostbyname("stun.moonlight-stream.org");
if (host == nullptr) {
fprintf(LOG_OUT, "gethostbyname() failed: %d\n", WSAGetLastError());
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_flags = AI_ADDRCONFIG;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
err = getaddrinfo("stun.moonlight-stream.org", "3478", &hints, &result);
if (err != 0 || result == NULL) {
fprintf(LOG_OUT, "getaddrinfo() failed: %d\n", err);
return false;
}
sock = socket(AF_INET, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
sock = socket(hints.ai_family, hints.ai_socktype, hints.ai_protocol);
if (sock == INVALID_SOCKET) {
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
freeaddrinfo(result);
return false;
}
struct sockaddr_in bindAddr = {};
bindAddr.sin_family = AF_INET;
bindAddr.sin_family = hints.ai_family;
bindAddr.sin_port = htons(localPort);
if (bind(sock, (struct sockaddr*)&bindAddr, sizeof(bindAddr)) == SOCKET_ERROR) {
fprintf(LOG_OUT, "bind() failed: %d\n", WSAGetLastError());
closesocket(sock);
freeaddrinfo(result);
return false;
}
@@ -82,36 +89,13 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
reqMsg.transactionId[i] = rand();
}
SOCKADDR_IN stunAddr = {};
stunAddr.sin_family = AF_INET;
stunAddr.sin_port = htons(STUN_PORT);
stunAddr.sin_addr = *(struct in_addr*)host->h_addr;
// We'll connect() even for UDP so we can use send()/recv() and share more code
if (connect(sock, (struct sockaddr*)&stunAddr, sizeof(stunAddr)) == SOCKET_ERROR) {
fprintf(LOG_OUT, "connect() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
}
// For UDP, we'll do 3 iterations of 1 second each. For TCP,
// we'll do one iteration with a 3 second wait.
if (proto == IPPROTO_TCP) {
tries = 1;
timeout = STUN_RECV_TIMEOUT_SEC;
}
else {
tries = STUN_RECV_TIMEOUT_SEC;
timeout = 1;
}
bytesRead = 0;
for (i = 0; i < tries; i++) {
// Retransmit the request every second until the timeout elapses
if (send(sock, (char *)&reqMsg, sizeof(reqMsg), 0) == SOCKET_ERROR) {
fprintf(LOG_OUT, "send() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
for (i = 0; i < STUN_RECV_TIMEOUT_SEC; i++) {
// Retransmit the request every second to all resolved IP addresses until the timeout elapses
for (struct addrinfo* current = result; current != NULL; current = current->ai_next) {
if (sendto(sock, (char*)&reqMsg, sizeof(reqMsg), 0, current->ai_addr, current->ai_addrlen) == SOCKET_ERROR) {
fprintf(LOG_OUT, "sendto() failed: %d\n", WSAGetLastError());
}
}
fd_set fds;
@@ -119,7 +103,7 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
FD_SET(sock, &fds);
struct timeval tv;
tv.tv_sec = timeout;
tv.tv_sec = 1;
tv.tv_usec = 0;
int selectRes = select(0, &fds, nullptr, nullptr, &tv);
@@ -130,14 +114,16 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
else if (selectRes == SOCKET_ERROR) {
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
closesocket(sock);
freeaddrinfo(result);
return false;
}
// Error handling is below
bytesRead = recv(sock, resp.buf, sizeof(resp.buf), 0);
bytesRead = recvfrom(sock, resp.buf, sizeof(resp.buf), 0, NULL, NULL);
break;
}
freeaddrinfo(result);
closesocket(sock);
if (bytesRead == 0) {
+2 -2
View File
@@ -1,7 +1,7 @@
#pragma once
#define VER_VERSION 4,1,0,0
#define VER_VERSION_STR "4.1.0.0"
#define VER_VERSION 4,4,0,0
#define VER_VERSION_STR "4.4.0.0"
#define VER_COMPANYNAME_STR "Moonlight Game Streaming Project"
#define VER_PRODUCTNAME_STR "Moonlight Internet Hosting Tool"