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164 Commits
Author SHA1 Message Date
Cameron Gutman 8f011440b4 Redirect stdout to NUL if the log file can't be opened 2022-04-16 21:28:28 -05:00
Cameron Gutman 771e34f199 Revert "Don't crash if the log file can't be opened"
We don't have a stdout to _dup2() into when run as a service.

This reverts commit e9ddf91157.
2022-04-16 21:27:11 -05:00
Cameron Gutman c8e8af7d4b Version 5.5.4 2022-04-16 13:32:35 -05:00
Cameron Gutman 18b914d9f6 Update MiniUPnP and libnatpmp
MiniUPnP  -> 689d1fd
libnatpmp -> 724dc69
2022-04-16 13:30:13 -05:00
Cameron Gutman e9ddf91157 Don't crash if the log file can't be opened 2022-04-16 12:47:33 -05:00
Cameron Gutman 28a5935ee7 Get rid of NL macro 2022-04-16 11:56:26 -05:00
Cameron Gutman ce3b9c3d31 Update Visual C++ Runtime 2022-04-16 11:56:07 -05:00
Cameron Gutman 0f3506a92c Update toolset to VS 2022 2022-04-16 11:39:16 -05:00
Cameron Gutman 1e6337b9b0 Update Visual C++ Runtime installer 2021-08-15 12:30:21 -05:00
Cameron Gutman 363b62f69f Version 5.5.3 2021-03-06 13:12:09 -06:00
Cameron Gutman 3175b1c4fa Update VCRedist version for VC 16.9 2021-03-06 13:09:09 -06:00
Cameron Gutman 404af38d10 Version 5.5.2 2021-02-02 18:16:27 -06:00
Cameron Gutman dd72f65ffb Fix inaccurate test results on IPv6 when a temporary address is in use and no pinholes are created for it 2021-02-01 19:59:41 -06:00
Cameron Gutman 6589dc4853 Update GSv6Fwd with CET and CFG 2021-02-01 19:53:52 -06:00
Cameron Gutman 9772139229 Print UPnP root desc URL in logs 2021-02-01 19:41:14 -06:00
Cameron Gutman 03c89e4022 Update MiniUPnPc to 36cc66edda92093b24e051e38bd16a64900272e9
Built with CFG and CET enabled
2021-02-01 19:40:44 -06:00
Cameron Gutman d1fe5f6a9b Rebuilt libnatpmp with CET and CFG
Commit 4536032ae32268a45c073a4d5e91bbab4534773a
2021-02-01 19:40:24 -06:00
Cameron Gutman a88b8d0d04 Enable CFG and CET for MISS and MIST 2021-02-01 19:26:14 -06:00
Cameron Gutman fa5ae73abb Version 5.5.1 2020-11-29 23:38:14 -06:00
Cameron Gutman 4d197cae02 Improve performance and reliability when stopping MISS 2020-11-29 22:25:27 -06:00
Cameron Gutman 624af65b55 Fix minor installer build warnings 2020-11-29 22:06:02 -06:00
Cameron Gutman 6b1a0856cc Update miniupnpc to ba130320f4180f8f9a54c48c0634e0ea0118fa38
This adds DLL version resources for Windows Installer
2020-11-29 22:05:43 -06:00
Cameron Gutman 01a1012e74 Use preprocessor variables to improve readability 2020-11-29 20:21:37 -06:00
Cameron Gutman 66b36684ec Only download the CRT redistributable if it's newer than what is installed 2020-11-29 17:23:48 -06:00
Cameron Gutman e7db5242c9 Update installer for new DLLs 2020-11-29 15:58:20 -06:00
Cameron Gutman 5e09217af4 Update GSv6Fwd to use DLLs instead of static build 2020-11-29 15:57:10 -06:00
Cameron Gutman c21a64c874 Remove x64 solution target 2020-11-29 14:51:56 -06:00
Cameron Gutman ebe91d6799 Update project build files for the new DLLs 2020-11-29 14:51:41 -06:00
Cameron Gutman 077c9814e0 Sign pre-built libraries 2020-11-29 14:49:37 -06:00
Cameron Gutman 393dfb70a7 Update miniupnpc to 677e0db63649ad2aeb536783eb745c651f2fd5c2
Rebuild as DLL to prevent MSVC version incompatibility
2020-11-29 14:35:02 -06:00
Cameron Gutman 88fb77083f Update libnatpmp to 4536032ae32268a45c073a4d5e91bbab4534773a
Rebuild as a DLL to prevent MSVC version compatibility issues
2020-11-29 14:27:53 -06:00
Cameron Gutman 38514d08c1 Version 5.5 2020-10-10 13:58:23 -05:00
Cameron Gutman 5d75b11a35 Fix success text typos 2020-10-10 13:56:10 -05:00
Cameron Gutman f511b830ea Handle deletion of the 'HKLM\Software\NVIDIA Corporation' key 2020-10-10 13:35:05 -05:00
Cameron Gutman 8a45ea2066 Test for MTU problems 2020-10-10 12:39:48 -05:00
Cameron Gutman 3844ea59de Allow mDNS traffic through the firewall for autodiscovery 2020-10-10 12:07:42 -05:00
Cameron Gutman a19b95f259 RFC6887 says PCP max packet size is 1100 bytes 2020-10-10 12:00:48 -05:00
Cameron Gutman ae81d4305d Improve success message with more information 2020-10-10 11:57:26 -05:00
Cameron Gutman 8066cf4be1 Avoid extra GameStream state prints when the state isn't changing 2020-10-10 11:37:42 -05:00
Cameron Gutman 021474cdd2 Version 5.4 2020-09-07 11:15:52 -07:00
Cameron Gutman 308cd0dd00 Use dynamically allocated buffer for GetAdaptersAddresses() 2020-09-07 10:14:54 -07:00
Cameron Gutman 83360d775b Ignore ICMP Port Unreachable messages during STUN 2020-09-06 15:12:16 -07:00
Cameron Gutman cdbaa0aff3 Version 5.3.1 2020-08-30 13:47:35 -07:00
Cameron Gutman 36ea86faaa Configure SCM to restart our service if it crashes 2020-08-29 22:43:41 -07:00
Cameron Gutman 8590a0813b Stop testing after the first IPv6 relay server 2020-08-28 18:46:56 -07:00
Cameron Gutman 51ae1c8770 Fix socket errors being clobbered by closesocket() 2020-08-28 18:46:36 -07:00
Cameron Gutman f1ca6a71f0 Version 5.3 2020-08-14 18:35:19 -07:00
Cameron Gutman ac92212464 Fix flip-flopped HTTP and HTTPS rule IDs 2020-08-14 17:57:45 -07:00
Cameron Gutman dbf43ac7a1 Don't attempt to relocate WoL port 9 2020-08-14 17:54:48 -07:00
Cameron Gutman 893aa76c9c Replace hardcoded constant with #define 2020-08-14 17:52:59 -07:00
Cameron Gutman 21d8c71a2c Log the internal port for the UPnP mappings 2020-08-14 17:51:06 -07:00
Cameron Gutman 41ef072c9b Validate the port number of loopback traffic 2020-08-14 17:48:55 -07:00
Cameron Gutman 53246bd4c5 Don't redirect stdout for standalone exe invocation 2020-08-14 17:48:14 -07:00
Cameron Gutman ac850e79d8 Add firewall rules for GameStream just in case GFE didn't 2020-08-12 20:54:34 -07:00
Cameron Gutman 944c8993e8 Elevate priorities for the UDP relay threads 2020-08-11 01:12:48 -07:00
Cameron Gutman b6508d9024 Remove superfluous select() call 2020-08-11 00:59:13 -07:00
Cameron Gutman ef5bb72d5c Version 5.2 2020-08-10 22:05:43 -07:00
Cameron Gutman 3343ebb225 Don't allow testing while a stream is active 2020-08-10 21:50:52 -07:00
Cameron Gutman 05413a554c Work around IGDs that deduplicate entries based on the internal port
This is a violation of the UPnP IGD specification but we can relay through an alternate port as a workaround.
2020-08-10 21:16:21 -07:00
Cameron Gutman 5f015acdaa Improve robustness for broken UPnP IGDs 2020-08-09 16:01:39 -07:00
Cameron Gutman df286ef56d Use indefinite mappings if the IGD returns unexpected error codes 2020-08-09 15:30:48 -07:00
Cameron Gutman 47d60b9f24 Leave permanent mappings alone during the update cycle 2020-08-09 15:16:05 -07:00
Cameron Gutman 659d3aea23 Open UDP 47009 for WoL
It may work where UDP 9 fails because it's an unprivileged port
2020-08-09 14:00:14 -07:00
Cameron Gutman e4a4d42ece Version 5.1 2020-08-08 16:57:06 -07:00
Cameron Gutman 189e861362 Fix systems where Windows Firewall has been improperly disabled 2020-08-08 16:37:38 -07:00
Cameron Gutman fd022b67d3 Only test on the first reachable IPv4 and IPv6 relay servers 2020-08-07 21:58:36 -07:00
Cameron Gutman 14d27b4cf5 Use WinHTTP timeouts to avoid having to test HTTP ports twice 2020-08-04 02:03:14 -07:00
Cameron Gutman 17cb084968 Improve heuristic for distinguishing CGN vs double-NAT 2020-08-04 01:13:21 -07:00
Cameron Gutman ad8ef228d5 Fix double-close of connection handle on failure 2020-07-19 10:08:26 -07:00
Cameron Gutman 8d2252c4ac Version 5.0 2020-07-18 17:59:54 -07:00
Cameron Gutman 365b3ccd61 Remove redundant print 2020-07-18 17:55:45 -07:00
Cameron Gutman 74140a8511 Switch to the new loopback server protocol 2020-07-18 17:12:35 -07:00
Cameron Gutman a9bf4ffd70 Always run the loopback server test
It appears that in rare cases NAT reflection can work where real WAN traffic fails
2020-07-18 16:13:56 -07:00
Cameron Gutman 164d8b5467 Fix testing on Windows 7 with GFE 3.20.4 2020-07-18 15:53:47 -07:00
Cameron Gutman f1ebefa59c Add missing success print 2020-07-18 15:53:08 -07:00
Cameron Gutman 3e060fae54 Add supportedOS entries to the embedded manifest 2020-07-18 15:47:39 -07:00
Cameron Gutman f97c04a8cc Switch to WinHTTP instead of WinInet for HTTP testing 2020-07-18 13:27:52 -07:00
Cameron Gutman 85cd20005c Pass the port number directly rather than "https" to getaddrinfo()
Apparently, the services file in drivers\etc can be deleted and GFE still works.
2020-04-10 17:40:30 -07:00
Cameron Gutman e3e4bf608f Version 4.4 2020-02-21 18:03:38 -08:00
Cameron Gutman 0be2ca51e9 Send firewall/AV help to Known app compat issues section 2020-02-21 17:43:35 -08:00
Cameron Gutman 3e1ffce16f Add a check for blocked LAN access 2020-02-21 17:33:06 -08:00
Cameron Gutman c7813a7a0b Add specific help text for power option warnings and RDP error 2020-02-21 16:49:28 -08:00
Cameron Gutman 87fd3ad8e2 Check sleep and hibernation settings 2020-02-21 16:48:22 -08:00
Cameron Gutman 9d3ef0a215 Update miniupnpc to 44366328661826603982d1e0d7ebb4062c5f2bfc 2020-02-21 16:05:26 -08:00
Cameron Gutman ae83853a27 Rebuild libnatpmp with VC v16.4.5 2020-02-21 16:04:49 -08:00
Cameron Gutman 0b8b117cb2 Remove unused variables 2020-02-21 15:53:36 -08:00
Cameron Gutman 0050566124 Add a note to attempt restarting your router if UPnP is not detected 2020-02-21 15:52:21 -08:00
Cameron Gutman cc24472193 Add a check for a screen lock due to RDP 2020-02-21 15:51:51 -08:00
Cameron Gutman 4a11ab0f7f Fix firewall detection warning on non-English systems 2019-09-28 20:28:10 -07:00
Cameron Gutman c1c16edf7d Increase STUN retry limit 2019-09-28 20:26:01 -07:00
Cameron Gutman ae2647f36e Fix false firewall warning on Server SKUs 2019-09-28 16:36:40 -07:00
Cameron Gutman 8e40ef80bd Version 4.3 2019-09-28 16:27:25 -07:00
Cameron Gutman 16bb727b99 Update GS-IPv6-Forwarder to 2.3.1 2019-09-28 16:27:14 -07:00
Cameron Gutman 9194b8e22b Detect AV and firewall software that could interfere with GameStream 2019-09-28 16:06:03 -07:00
Cameron Gutman 2805464e86 Detect multiple connections to the same network 2019-09-28 15:24:53 -07:00
Cameron Gutman 20e7374480 Remove privilege restrictions due to app compat issues 2019-09-28 14:17:36 -07:00
Cameron Gutman 0fdbee831b Revert to an unrestricted service SID to address some app-compat issues with 3rd party Winsock providers 2019-09-28 14:11:32 -07:00
Cameron Gutman b37b99e9c3 Remove the "buggy router" warning that was actually caused by a libnatpmp bug 2019-09-28 14:03:32 -07:00
Cameron Gutman 29bbdc5319 Update libnatpmp to cgutman/libnatpmp eca208e3df44072d71bf3cd61753b4e77e1ddab0 2019-09-28 14:02:41 -07:00
Cameron Gutman 09cd50b12a Version 4.2 2019-08-08 01:34:09 -07:00
Cameron Gutman d60eda6fa8 Update GS IPv6 Forwarder for release 2019-08-08 01:33:45 -07:00
Cameron Gutman cda9bc6be7 Add support for testing ZeroTier configurations 2019-08-08 01:31:09 -07:00
Cameron Gutman 0008fbbcdb Try all resolved STUN servers 2019-08-08 00:02:53 -07:00
Cameron Gutman 620aa4b6d1 Version 4.1 2019-07-30 22:20:01 -07:00
Cameron Gutman b93ef55b65 Fix displaying broken ports when running IPv6-only 2019-07-30 22:12:45 -07:00
Cameron Gutman fdb033f550 Reduce wait time for UDP to offset retransmission delays 2019-07-30 21:48:48 -07:00
Cameron Gutman efdcaed4c1 Don't proceed after WSAEADDRINUSE for the loopback relay to avoid false positives 2019-07-30 21:47:29 -07:00
Cameron Gutman 5a2edb9a36 Add note about log for Discord 2019-07-30 21:45:26 -07:00
Cameron Gutman 798be5fd0a Implement heuristics for falling through to v4 detection even with working v6 2019-07-30 21:31:28 -07:00
Cameron Gutman b0941fee90 Update README.md 2019-07-29 22:54:53 -07:00
Cameron Gutman ebc7703bf2 Update error message text 2019-07-29 22:02:27 -07:00
Cameron Gutman bbf16383f5 Fix uninitialized sin_family field returned from CheckWANAccess() 2019-07-29 21:59:18 -07:00
Cameron Gutman dee2daac5a Fix invalid free on getaddrinfo() failure 2019-07-29 21:58:16 -07:00
Cameron Gutman 51e953c092 Test using the relay even if we believe it may be a double-NAT configuration 2019-07-29 21:25:40 -07:00
Cameron Gutman acb3f5a059 Add support for IPv6-only environments 2019-07-29 21:20:30 -07:00
Cameron Gutman 0bd212e6f1 Fix addrinfo leak 2019-07-29 21:06:18 -07:00
Cameron Gutman d076f881eb Print dialog text to the console 2019-07-29 21:04:17 -07:00
Cameron Gutman 46c2236342 Add support for getting local IPv6 address 2019-07-29 21:01:55 -07:00
Cameron Gutman 8158c85a23 Add support for IPv6 testing 2019-07-28 18:33:33 -07:00
Cameron Gutman 6f3898e4b4 Untabify source 2019-07-28 13:25:51 -07:00
Cameron Gutman b1a1352bbf Retransmit UDP test packets a few times to be safe 2019-07-28 13:16:22 -07:00
Cameron Gutman 069b0c7656 Add more periodic test output to avoid looking like the test is hung 2019-07-28 13:11:04 -07:00
Cameron Gutman 42df15c567 Switch stderr and stdout to prevent miniupnp warnings from appearing on the console 2019-07-28 13:09:48 -07:00
Cameron Gutman 96a88b55db Prepare to swap stdout and stderr for console output 2019-07-28 12:46:45 -07:00
Cameron Gutman 2d31cd0420 Rename Internet Streaming Helper to Internet Hosting Tool 2019-07-28 12:33:05 -07:00
Cameron Gutman ebb8c9fb68 Version 4.0 2019-07-13 15:21:23 -07:00
Cameron Gutman b31d257566 Integrate GSv6Fwd into MISH 2019-07-13 15:04:20 -07:00
Cameron Gutman 51dc3142ca Retarget to VS2019 2019-07-13 11:29:55 -07:00
Cameron Gutman c8ab32812f Version 3.0 2019-04-05 01:42:05 -07:00
Cameron Gutman 21802eac19 Improve messages to be less confusing 2019-04-05 01:41:55 -07:00
Cameron Gutman dab033ee3b Avoid testing UDP 48002 and UDP 48010 since they are currently unused 2019-04-05 00:39:51 -07:00
Cameron Gutman 204dde8a73 Avoid attempting to delete UPnP rules if the description doesn't match 2019-04-05 00:39:27 -07:00
Cameron Gutman 3d9e14fb56 Use a loopback relay if NAT reflection is unavailable 2019-04-05 00:38:47 -07:00
Cameron Gutman 771e09973f Print both old and new MISS logs 2019-03-28 19:46:34 -07:00
Cameron Gutman 1bc6cc5634 Fix log rotation 2019-03-28 19:42:09 -07:00
Cameron Gutman 0941cc5bc1 Set additional version attributes 2019-03-28 19:41:14 -07:00
Cameron Gutman a7e41d15f5 Add UTC time prefix to logs 2019-03-28 19:37:46 -07:00
Cameron Gutman 6916cfd0de Version 2.3 2019-03-09 16:03:46 -08:00
Cameron Gutman bae92c6c95 Allow the service access to its log folder 2019-03-09 16:00:10 -08:00
Cameron Gutman c8de19a3b6 Reduce service permissions 2019-03-09 15:02:14 -08:00
Cameron Gutman 1da8f371aa Update miniupnpc build to 4912dc37e30927eefd5d7bf0778d77172ef94803 2019-03-09 15:01:21 -08:00
Cameron Gutman cb55a02599 Fix parsing XOR-MAPPED-ADDRESS if the optional comprehension bit is set 2019-01-22 17:42:09 -08:00
Cameron Gutman dc820bdbf6 Version 2.2 2019-01-04 23:08:44 -08:00
Cameron Gutman 106960cbb5 Check for null help URL 2019-01-04 23:06:37 -08:00
Cameron Gutman 3c92a79fe2 Fix parsing bug handling empty SSDP headers 2019-01-04 23:02:07 -08:00
Cameron Gutman 2c2f275c3d Add help button to error dialogs 2019-01-04 22:49:02 -08:00
Cameron Gutman 156940cc5b Retry STUN over TCP on UDP failure 2019-01-04 20:46:48 -08:00
Cameron Gutman a835cf43a5 Require STUN public IP address to proceed with testing 2019-01-04 20:39:20 -08:00
Cameron Gutman 18b704b85a Use moonlight-stream.org instead of google.com to avoid issues in China 2019-01-04 19:22:46 -08:00
Cameron Gutman cd4adae22b Use stun.moonlight-stream.org for STUN 2019-01-04 19:17:31 -08:00
Cameron Gutman ef59e2858b Fix incorrect error message on STUN receive timeout 2018-11-30 00:33:48 -08:00
Cameron Gutman 218c0d7385 Increase SSDP UDP socket recv buffer size 2018-11-30 00:32:57 -08:00
Cameron Gutman e7f03cfa93 Add missing check for PCP version 2018-11-29 23:57:14 -08:00
Cameron Gutman f3a06e5379 Version 2.1 2018-11-20 18:10:38 -08:00
Cameron Gutman c7565256b5 Add support for PCP on the first hop 2018-11-20 18:09:28 -08:00
Cameron Gutman 5840e39e94 Improve message box text 2018-11-20 17:33:34 -08:00
Cameron Gutman 2ce09f5fea Assume that NAT-PMP rules are present if we found a NAT-PMP gateway 2018-11-20 17:30:11 -08:00
Cameron Gutman de806ad57e Add simple installer UI and license 2018-11-20 17:14:21 -08:00
Cameron Gutman 3145d34381 Print computer name when looking for mappings 2018-11-20 17:12:30 -08:00
Cameron Gutman c6837c95f1 Remove IPv6 UPnP code from MISS 2018-11-20 17:12:13 -08:00
Cameron Gutman 23ef57c20f Remove echo port from WOL list to avoid possible reflection from internal network hosts 2018-11-18 10:58:58 -08:00
Cameron Gutman 56a0b2f2ad Update README.md 2018-11-10 14:36:42 -08:00
Cameron Gutman 8875db4bd5 Update README.md 2018-11-10 14:14:25 -08:00
Cameron Gutman d2ab2c1180 Update README.md 2018-11-10 14:12:42 -08:00
45 changed files with 2446 additions and 705 deletions
+3
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@@ -0,0 +1,3 @@
[submodule "GS-IPv6-Forwarder"]
path = GS-IPv6-Forwarder
url = https://github.com/moonlight-stream/GS-IPv6-Forwarder.git
+1
Submodule GS-IPv6-Forwarder added at 48c0136b9d
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@@ -1,2 +1,13 @@
# Internet-Streaming-Helper
Automatically configure and troubleshoot your router for using Moonlight over the Internet
# Moonlight Internet Hosting Tool
* Enable Moonlight streaming from your PC over the Internet with no configuration required
* Troubleshoot streaming issues with the included testing tool
# How to Use
1. Install the MSI package from the [GitHub Releases Page](https://github.com/moonlight-stream/Internet-Streaming-Helper/releases) on your host gaming PC.
2. If neccessary, run the Moonlight Internet Streaming Tester installed with this software.
# Technical Features
- Supports all major port forwarding protocols (UPnP, NAT-PMP, and PCP) for the best possible router compatibility
- Supports streaming on IPv4-only, IPv6-only, and dual-stack Internet connections
- Supports successful forwarding in double-NAT environments by configuring port mappings on all NATs found on the way to the Internet
- Supports forwarding on Carrier-Grade NATs (CGNs) by directly using PCP when the ISP doesn't implement UPnP-PCP interoperability
+3 -3
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@@ -1,9 +1,9 @@
/* $Id: miniupnpc.h,v 1.53 2018/05/07 11:05:16 nanard Exp $ */
/* $Id: miniupnpc.h,v 1.59 2021/09/28 21:39:17 nanard Exp $ */
/* vim: tabstop=4 shiftwidth=4 noexpandtab
* Project: miniupnp
* http://miniupnp.free.fr/
* Author: Thomas Bernard
* Copyright (c) 2005-2018 Thomas Bernard
* Copyright (c) 2005-2021 Thomas Bernard
* This software is subjects to the conditions detailed
* in the LICENCE file provided within this distribution */
#ifndef MINIUPNPC_H_INCLUDED
@@ -20,7 +20,7 @@
#define UPNPDISCOVER_MEMORY_ERROR (-102)
/* versions : */
#define MINIUPNPC_VERSION "2.1"
#define MINIUPNPC_VERSION "2.2.3"
#define MINIUPNPC_API_VERSION 17
/* Source port:
+1 -1
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@@ -7,7 +7,7 @@
#ifndef MINIUPNPC_SOCKETDEF_H_INCLUDED
#define MINIUPNPC_SOCKETDEF_H_INCLUDED
#ifdef _MSC_VER
#ifdef _WIN32
#define ISINVALID(s) (INVALID_SOCKET==(s))
+4 -2
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@@ -1,13 +1,15 @@
/* $Id: miniupnpctypes.h,v 1.1 2011/02/15 11:10:40 nanard Exp $ */
/* Miniupnp project : http://miniupnp.free.fr/ or http://miniupnp.tuxfamily.org
* Author : Thomas Bernard
* Copyright (c) 2011 Thomas Bernard
* Copyright (c) 2021 Thomas Bernard
* This software is subject to the conditions detailed in the
* LICENCE file provided within this distribution */
#ifndef MINIUPNPCTYPES_H_INCLUDED
#define MINIUPNPCTYPES_H_INCLUDED
#if (defined __STDC_VERSION__ && __STDC_VERSION__ >= 199901L)
/* Use unsigned long long when available :
* strtoull is C99 */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#define UNSIGNED_INTEGER unsigned long long
#define STRTOUI strtoull
#else
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@@ -0,0 +1,65 @@
/* $Id: portlistingparse.h,v 1.10 2014/11/01 10:37:32 nanard Exp $ */
/* MiniUPnP project
* http://miniupnp.free.fr/ or http://miniupnp.tuxfamily.org/
* (c) 2011-2015 Thomas Bernard
* This software is subject to the conditions detailed
* in the LICENCE file provided within the distribution */
#ifndef PORTLISTINGPARSE_H_INCLUDED
#define PORTLISTINGPARSE_H_INCLUDED
#include "miniupnpc_declspec.h"
/* for the definition of UNSIGNED_INTEGER */
#include "miniupnpctypes.h"
#ifdef __cplusplus
extern "C" {
#endif
/* sample of PortMappingEntry :
<p:PortMappingEntry>
<p:NewRemoteHost>202.233.2.1</p:NewRemoteHost>
<p:NewExternalPort>2345</p:NewExternalPort>
<p:NewProtocol>TCP</p:NewProtocol>
<p:NewInternalPort>2345</p:NewInternalPort>
<p:NewInternalClient>192.168.1.137</p:NewInternalClient>
<p:NewEnabled>1</p:NewEnabled>
<p:NewDescription>dooom</p:NewDescription>
<p:NewLeaseTime>345</p:NewLeaseTime>
</p:PortMappingEntry>
*/
typedef enum { PortMappingEltNone,
PortMappingEntry, NewRemoteHost,
NewExternalPort, NewProtocol,
NewInternalPort, NewInternalClient,
NewEnabled, NewDescription,
NewLeaseTime } portMappingElt;
struct PortMapping {
struct PortMapping * l_next; /* list next element */
UNSIGNED_INTEGER leaseTime;
unsigned short externalPort;
unsigned short internalPort;
char remoteHost[64];
char internalClient[64];
char description[64];
char protocol[4];
unsigned char enabled;
};
struct PortMappingParserData {
struct PortMapping * l_head; /* list head */
portMappingElt curelt;
};
MINIUPNP_LIBSPEC void
ParsePortListing(const char * buffer, int bufsize,
struct PortMappingParserData * pdata);
MINIUPNP_LIBSPEC void
FreePortListing(struct PortMappingParserData * pdata);
#ifdef __cplusplus
}
#endif
#endif
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/* $Id: upnpdev.h,v 1.1 2015/08/28 12:14:19 nanard Exp $ */
/* $Id: upnpdev.h,v 1.4 2021/08/21 09:45:01 nanard Exp $ */
/* Project : miniupnp
* Web : http://miniupnp.free.fr/
* Web : http://miniupnp.free.fr/ or https://miniupnp.tuxfamily.org/
* Author : Thomas BERNARD
* copyright (c) 2005-2018 Thomas Bernard
* copyright (c) 2005-2021 Thomas Bernard
* This software is subjet to the conditions detailed in the
* provided LICENSE file. */
#ifndef UPNPDEV_H_INCLUDED
@@ -20,7 +20,15 @@ struct UPNPDev {
char * st;
char * usn;
unsigned int scope_id;
char buffer[3];
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
/* C99 flexible array member */
char buffer[];
#elif defined(__GNUC__)
char buffer[0];
#else
/* Fallback to a hack */
char buffer[1];
#endif
};
/* freeUPNPDevlist()
+63
View File
@@ -0,0 +1,63 @@
/* $Id: upnpreplyparse.h,v 1.19 2014/10/27 16:33:19 nanard Exp $ */
/* MiniUPnP project
* http://miniupnp.free.fr/ or http://miniupnp.tuxfamily.org/
* (c) 2006-2013 Thomas Bernard
* This software is subject to the conditions detailed
* in the LICENCE file provided within the distribution */
#ifndef UPNPREPLYPARSE_H_INCLUDED
#define UPNPREPLYPARSE_H_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
struct NameValue {
struct NameValue * l_next;
char name[64];
char value[128];
};
struct NameValueParserData {
struct NameValue * l_head;
char curelt[64];
char * portListing;
int portListingLength;
int topelt;
const char * cdata;
int cdatalen;
};
/* ParseNameValue() */
void
ParseNameValue(const char * buffer, int bufsize,
struct NameValueParserData * data);
/* ClearNameValueList() */
void
ClearNameValueList(struct NameValueParserData * pdata);
/* GetValueFromNameValueList() */
char *
GetValueFromNameValueList(struct NameValueParserData * pdata,
const char * Name);
#if 0
/* GetValueFromNameValueListIgnoreNS() */
char *
GetValueFromNameValueListIgnoreNS(struct NameValueParserData * pdata,
const char * Name);
#endif
/* DisplayNameValueList() */
#ifdef DEBUG
void
DisplayNameValueList(char * buffer, int bufsize);
#endif
#ifdef __cplusplus
}
#endif
#endif
+7
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@@ -51,6 +51,13 @@ typedef unsigned short uint16_t;
#endif /* _WIN32 */
#include "natpmp_declspec.h"
/* Set to 9 by https://tools.ietf.org/html/rfc6886#section-3.1 which leads to a
* maximum timeout of 127.75 seconds, due to the initial 250 ms timeout doubling
* each time, so we allow a compile-time modification here.*/
#ifndef NATPMP_MAX_RETRIES
#define NATPMP_MAX_RETRIES (9)
#endif
typedef struct {
int s; /* socket */
in_addr_t gateway; /* default gateway (IPv4) */
+2 -2
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@@ -1,5 +1,5 @@
#ifndef DECLSPEC_H_INCLUDED
#define DECLSPEC_H_INCLUDED
#ifndef NATPMP_DECLSPEC_H_INCLUDED
#define NATPMP_DECLSPEC_H_INCLUDED
#if defined(_WIN32) && !defined(NATPMP_STATICLIB)
/* for windows dll */
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+52
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@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="UTF-8"?>
<?define VCREDIST_VER = "14.31.31103" ?>
<?define VCREDIST_X86_SIZE = "13725768" ?>
<?define VCREDIST_X86_SHA1 = "15fe8e70c3c5582b70df173cd9b580331677735a" ?>
<?define VCREDIST_X86_URL = "https://download.visualstudio.microsoft.com/download/pr/144a5711-f076-44fa-bf55-f7e0121eb30c/B7AE307237F869E09F7413691A2CD1944357B5CEE28049C0A0D3430B47BB3EDC/VC_redist.x86.exe" ?>
<?define VCREDIST_X86_UPGRADE_CODE = "65E5BD06-6392-3027-8C26-853107D3CF1A" ?>
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"
xmlns:bal="http://schemas.microsoft.com/wix/BalExtension"
xmlns:util="http://schemas.microsoft.com/wix/UtilExtension">
<Bundle Name="Moonlight Internet Hosting Tool" Manufacturer="Moonlight Game Streaming Project" Version="!(bind.packageVersion.mish)" UpgradeCode="a2ce5056-1114-44b9-b79b-952ef46d3d50">
<BootstrapperApplicationRef Id="WixStandardBootstrapperApplication.RtfLicense">
<bal:WixStandardBootstrapperApplication
LicenseFile="license.rtf"
ShowVersion="yes"
SuppressOptionsUI="yes"
/>
</BootstrapperApplicationRef>
<WixVariable Id="WixUILicenseRtf" Value="" />
<util:ProductSearch Id="VCREDIST_14_x86"
UpgradeCode="$(var.VCREDIST_X86_UPGRADE_CODE)"
Result="version"
Variable="VCREDIST_14_x86" />
<Chain>
<ExePackage Name="Microsoft Visual C++ 2015-2022 Redistributable - x86"
Cache="no"
Compressed="no"
PerMachine="yes"
Permanent="yes"
Vital="yes"
InstallCommand="/install /quiet /norestart"
DownloadUrl="$(var.VCREDIST_X86_URL)"
DetectCondition="VCREDIST_14_x86 &gt;= v$(var.VCREDIST_VER)">
<RemotePayload Description="Microsoft Visual C++ 2015-2022 Redistributable - x86"
ProductName="Microsoft Visual C++ 2015-2022 Redistributable - x86"
Size="$(var.VCREDIST_X86_SIZE)"
Version="$(var.VCREDIST_VER).0"
Hash="$(var.VCREDIST_X86_SHA1)"/>
<!-- Newer version installed is fine -->
<ExitCode Value="1638" Behavior="success" />
</ExePackage>
<MsiPackage Id="mish" SourceFile="$(var.mish.TargetPath)" />
<MsiPackage SourceFile="$(var.GSv6FwdSetup.TargetPath)" />
</Chain>
</Bundle>
</Wix>
+124
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@@ -0,0 +1,124 @@
{\rtf1\ansi\deff0\nouicompat{\fonttbl{\f0\fswiss Helvetica;}{\f1\fswiss\fcharset0 Helvetica;}}
{\colortbl ;\red0\green0\blue255;}
{\*\generator Riched20 10.0.17713}\viewkind4\uc1
\pard\sa180\b\f0\fs28\lang9 GNU GENERAL PUBLIC LICENSE\par
\b0\fs24 Version 3, 29 June 2007\par
Copyright \f1\'a9 2007 Free Software Foundation, Inc. <{{\field{\*\fldinst{HYPERLINK "https://fsf.org/"}}{\fldrslt{https://fsf.org/\ul0\cf0}}}}\f1\fs24 >\par
\f0 Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.\par
\b\fs28 Preamble\par
\b0\fs24 The GNU General Public License is a free, copyleft license for software and other kinds of works.\par
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.\par
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\b\fs28 TERMS AND CONDITIONS\par
\fs24 0. Definitions.\par
\b0\ldblquote This License\rdblquote refers to version 3 of the GNU General Public License.\par
\ldblquote Copyright\rdblquote also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.\par
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\b0 No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.\par
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\b 4. Conveying Verbatim Copies.\par
\b0 You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.\par
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\b0 You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:\par
\pard\fi-360\li360\tx360\bullet\tab a) The work must carry prominent notices stating that you modified it, and giving a relevant date.\par
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\b0 You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:\par
\pard\fi-360\li360\tx360\bullet\tab a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.\par
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\b0\ldblquote Additional permissions\rdblquote are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.\par
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\b0 You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.\par
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\b 11. Patents.\par
\b0 A \ldblquote contributor\rdblquote is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's \ldblquote contributor version\rdblquote .\par
A contributor's \ldblquote essential patent claims\rdblquote are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, \ldblquote control\rdblquote includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.\par
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If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. \ldblquote Knowingly relying\rdblquote means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.\par
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.\par
A patent license is \ldblquote discriminatory\rdblquote if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.\par
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.\par
\b 12. No Surrender of Others' Freedom.\par
\b0 If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.\par
\b 13. Use with the GNU Affero General Public License.\par
\b0 Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.\par
\b 14. Revised Versions of this License.\par
\b0 The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.\par
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License \ldblquote or any later version\rdblquote applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.\par
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.\par
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.\par
\b 15. Disclaimer of Warranty.\par
\b0 THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM \ldblquote AS IS\rdblquote WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.\par
\b 16. Limitation of Liability.\par
\b0 IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.\par
\b 17. Interpretation of Sections 15 and 16.\par
\b0 If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.\b\fs28\par
}
+65
View File
@@ -0,0 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" InitialTargets="EnsureWixToolsetInstalled" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>3.10</ProductVersion>
<ProjectGuid>a2ce5056-1114-44b9-b79b-952ef46d3d50</ProjectGuid>
<SchemaVersion>2.0</SchemaVersion>
<OutputName>InternetHostingToolSetup</OutputName>
<OutputType>Bundle</OutputType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<OutputPath>bin\$(Configuration)\</OutputPath>
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
<DefineConstants>Debug</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\$(Configuration)\</OutputPath>
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>
<ItemGroup>
<Compile Include="Bundle.wxs" />
</ItemGroup>
<ItemGroup>
<WixExtension Include="WixBalExtension">
<HintPath>$(WixExtDir)\WixBalExtension.dll</HintPath>
<Name>WixBalExtension</Name>
</WixExtension>
<WixExtension Include="WixUtilExtension">
<HintPath>$(WixExtDir)\WixUtilExtension.dll</HintPath>
<Name>WixUtilExtension</Name>
</WixExtension>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GS-IPv6-Forwarder\GSv6FwdSetup\GSv6FwdSetup.wixproj">
<Name>GSv6FwdSetup</Name>
<Project>{f8171b99-f5f9-4abf-9fe5-6753539611af}</Project>
<Private>True</Private>
<DoNotHarvest>True</DoNotHarvest>
<RefProjectOutputGroups>Binaries;Content;Satellites</RefProjectOutputGroups>
<RefTargetDir>INSTALLFOLDER</RefTargetDir>
</ProjectReference>
<ProjectReference Include="..\mish\mish.wixproj">
<Name>mish</Name>
<Project>{f0dee5f3-4b62-47a3-b00b-61c614c924fd}</Project>
<Private>True</Private>
<DoNotHarvest>True</DoNotHarvest>
<RefProjectOutputGroups>Binaries;Content;Satellites</RefProjectOutputGroups>
<RefTargetDir>INSTALLFOLDER</RefTargetDir>
</ProjectReference>
</ItemGroup>
<Import Project="$(WixTargetsPath)" Condition=" '$(WixTargetsPath)' != '' " />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets" Condition=" '$(WixTargetsPath)' == '' AND Exists('$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets') " />
<Target Name="EnsureWixToolsetInstalled" Condition=" '$(WixTargetsImported)' != 'true' ">
<Error Text="The WiX Toolset v3.11 (or newer) build tools must be installed to build this project. To download the WiX Toolset, see http://wixtoolset.org/releases/" />
</Target>
<!--
To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Wix.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
+20 -14
View File
@@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2046
# Visual Studio Version 16
VisualStudioVersion = 16.0.29102.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "miss", "miss\miss.vcxproj", "{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}"
EndProject
@@ -9,36 +9,42 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mist", "mist\mist.vcxproj",
EndProject
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "mish", "mish\mish.wixproj", "{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}"
EndProject
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "mish-setup", "mish-setup\mish-setup.wixproj", "{A2CE5056-1114-44B9-B79B-952EF46D3D50}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GSv6Fwd", "GS-IPv6-Forwarder\GSv6Fwd\GSv6Fwd.vcxproj", "{87DEAE49-7638-4CDB-88EB-054B1F3CB0D2}"
EndProject
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "GSv6FwdSetup", "GS-IPv6-Forwarder\GSv6FwdSetup\GSv6FwdSetup.wixproj", "{F8171B99-F5F9-4ABF-9FE5-6753539611AF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Debug|x64.ActiveCfg = Debug|x64
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Debug|x64.Build.0 = Debug|x64
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Debug|x86.ActiveCfg = Debug|Win32
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Debug|x86.Build.0 = Debug|Win32
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Release|x64.ActiveCfg = Release|x64
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Release|x64.Build.0 = Release|x64
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Release|x86.ActiveCfg = Release|Win32
{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}.Release|x86.Build.0 = Release|Win32
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Debug|x64.ActiveCfg = Debug|x64
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Debug|x64.Build.0 = Debug|x64
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Debug|x86.ActiveCfg = Debug|Win32
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Debug|x86.Build.0 = Debug|Win32
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Release|x64.ActiveCfg = Release|x64
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Release|x64.Build.0 = Release|x64
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Release|x86.ActiveCfg = Release|Win32
{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}.Release|x86.Build.0 = Release|Win32
{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}.Debug|x64.ActiveCfg = Debug|x86
{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}.Debug|x86.ActiveCfg = Debug|x86
{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}.Debug|x86.Build.0 = Debug|x86
{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}.Release|x64.ActiveCfg = Release|x86
{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}.Release|x86.ActiveCfg = Release|x86
{F0DEE5F3-4B62-47A3-B00B-61C614C924FD}.Release|x86.Build.0 = Release|x86
{A2CE5056-1114-44B9-B79B-952EF46D3D50}.Debug|x86.ActiveCfg = Debug|x86
{A2CE5056-1114-44B9-B79B-952EF46D3D50}.Debug|x86.Build.0 = Debug|x86
{A2CE5056-1114-44B9-B79B-952EF46D3D50}.Release|x86.ActiveCfg = Release|x86
{A2CE5056-1114-44B9-B79B-952EF46D3D50}.Release|x86.Build.0 = Release|x86
{87DEAE49-7638-4CDB-88EB-054B1F3CB0D2}.Debug|x86.ActiveCfg = Debug|Win32
{87DEAE49-7638-4CDB-88EB-054B1F3CB0D2}.Debug|x86.Build.0 = Debug|Win32
{87DEAE49-7638-4CDB-88EB-054B1F3CB0D2}.Release|x86.ActiveCfg = Release|Win32
{87DEAE49-7638-4CDB-88EB-054B1F3CB0D2}.Release|x86.Build.0 = Release|Win32
{F8171B99-F5F9-4ABF-9FE5-6753539611AF}.Debug|x86.ActiveCfg = Debug|x86
{F8171B99-F5F9-4ABF-9FE5-6753539611AF}.Debug|x86.Build.0 = Debug|x86
{F8171B99-F5F9-4ABF-9FE5-6753539611AF}.Release|x86.ActiveCfg = Release|x86
{F8171B99-F5F9-4ABF-9FE5-6753539611AF}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
+90 -7
View File
@@ -1,7 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"
xmlns:fire="http://schemas.microsoft.com/wix/FirewallExtension">
<Product Id="*" Name="Moonlight Internet Streaming Helper" Language="1033" Version="!(bind.fileVersion.MistExe)"
xmlns:fire="http://schemas.microsoft.com/wix/FirewallExtension"
xmlns:util="http://schemas.microsoft.com/wix/UtilExtension">
<Product Id="*" Name="Moonlight Internet Hosting Tool" Language="1033" Version="!(bind.fileVersion.MistExe)"
Manufacturer="Moonlight Game Streaming Project" UpgradeCode="cfc2fb53-88e2-4867-851d-9ed9fe7ab2a3">
<Package InstallerVersion="500" Compressed="yes" InstallScope="perMachine" />
@@ -13,13 +14,35 @@
</Feature>
</Product>
<!-- Enable the Windows Firewall service if it is disabled. Disabling the Windows Firewall service
will paradoxically block *all* incoming network traffic and prevent GameStream, MIST, MISS,
and other local servers from working at all. The proper way to disable Windows Firewall is via
the Windows Firewall control panel applet. -->
<Fragment>
<Property Id="MPSSVC_START">
<RegistrySearch Id="MpsSvcStart"
Root="HKLM"
Key="System\CurrentControlSet\Services\MpsSvc"
Name="Start"
Type="raw" />
</Property>
<SetProperty Id="EnableMpsSvc" Value='"[SystemFolder]sc.exe" config MpsSvc start= auto' Sequence="execute" Before="InstallInitialize"/>
<CustomAction Id="EnableMpsSvc" BinaryKey="WixCA" DllEntry="WixQuietExec"
Execute="deferred" Return="ignore" Impersonate="no"/>
<SetProperty Id="StartMpsSvc" Value='"[SystemFolder]net.exe" start MpsSvc' Sequence="execute" Before="InstallInitialize"/>
<CustomAction Id="StartMpsSvc" BinaryKey="WixCA" DllEntry="WixQuietExec"
Execute="deferred" Return="ignore" Impersonate="no"/>
</Fragment>
<Fragment>
<Directory Id="TARGETDIR" Name="SourceDir">
<Directory Id="ProgramFilesFolder">
<Directory Id="INSTALLFOLDER" Name="Moonlight Internet Streaming Helper" />
<Directory Id="INSTALLFOLDER" Name="Moonlight Internet Hosting Tool" />
</Directory>
<Directory Id="ProgramMenuFolder">
<Directory Id="ApplicationProgramsFolder" Name="Moonlight Internet Streaming Helper" />
<Directory Id="ApplicationProgramsFolder" Name="Moonlight Internet Hosting Tool" />
</Directory>
<Directory Id="CommonAppDataFolder">
<Directory Name="MISS" Id="MISSLogFolder" />
@@ -29,22 +52,31 @@
<Fragment>
<ComponentGroup Id="ProductComponents" Directory="INSTALLFOLDER">
<Component Id="MiniupnpcDll">
<File Source="$(var.miss.TargetDir)miniupnpc.dll" KeyPath="yes"/>
</Component>
<Component Id="LibnatpmpDll">
<File Source="$(var.miss.TargetDir)libnatpmp.dll" KeyPath="yes"/>
</Component>
<Component Id="MISS">
<File Source="$(var.miss.TargetPath)" KeyPath="yes">
<fire:FirewallException Id="MISSFwException"
Scope="any"
Name="Moonlight Internet Streaming Service"/>
</File>
<CreateFolder Directory="MISSLogFolder" />
<CreateFolder Directory="MISSLogFolder">
<util:PermissionEx User="NT SERVICE\MISS" GenericAll="yes" />
</CreateFolder>
<ServiceInstall Type="ownProcess"
Name="MISS"
DisplayName="Moonlight Internet Streaming Service"
Description="Automatically manages router port forwarding rules required to use Moonlight over the Internet"
Start="auto"
Account="LocalSystem"
Account="NT AUTHORITY\LocalService"
ErrorControl="ignore"
Interactive="no">
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" />
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" ServiceSid="unrestricted"/>
<util:ServiceConfig FirstFailureActionType="restart" SecondFailureActionType="restart" ThirdFailureActionType="restart" ResetPeriodInDays="1" RestartServiceDelayInSeconds="10"/>
</ServiceInstall>
<ServiceControl Id="StartService" Start="install" Stop="both" Remove="uninstall" Name="MISS" Wait="yes" />
</Component>
@@ -55,6 +87,48 @@
Name="Moonlight Internet Streaming Tester"/>
</File>
</Component>
<Component Id="GameStreamFirewallRules" Guid="{16CA2511-B533-46F8-8882-F8AEEFDFD7DF}" KeyPath="yes">
<fire:FirewallException Id="HttpsFwException"
Scope="any"
Port="47984"
Protocol="tcp"
Name="Moonlight - HTTPS"/>
<fire:FirewallException Id="HttpFwException"
Scope="any"
Port="47989"
Protocol="tcp"
Name="Moonlight - HTTP"/>
<fire:FirewallException Id="RtspFwException"
Scope="any"
Port="48010"
Protocol="tcp"
Name="Moonlight - RTSP"/>
<fire:FirewallException Id="VideoFwException"
Scope="any"
Port="47998"
Protocol="udp"
Name="Moonlight - Video"/>
<fire:FirewallException Id="ControlFwException"
Scope="any"
Port="47999"
Protocol="udp"
Name="Moonlight - Control"/>
<fire:FirewallException Id="AudioFwException"
Scope="any"
Port="48000"
Protocol="udp"
Name="Moonlight - Audio"/>
<fire:FirewallException Id="RtspuFwException"
Scope="any"
Port="48010"
Protocol="udp"
Name="Moonlight - RTSPU"/>
<fire:FirewallException Id="MdnsFwException"
Scope="any"
Port="5353"
Protocol="udp"
Name="Moonlight - mDNS"/>
</Component>
<Component Id="Shortcuts" Guid="*">
<Shortcut Id="StartMenuShortcut"
Name="Moonlight Internet Streaming Tester"
@@ -66,5 +140,14 @@
<RegistryValue Root="HKCU" Key="Software\Moonlight Internet Streaming Tester" Name="Installed" Type="integer" Value="1" KeyPath="yes" />
</Component>
</ComponentGroup>
<InstallExecuteSequence>
<Custom Action="EnableMpsSvc" Before="StartMpsSvc">
<![CDATA[MPSSVC_START <> "#2"]]>
</Custom>
<Custom Action="StartMpsSvc" Before="StopServices">
<![CDATA[MPSSVC_START <> "#2"]]>
</Custom>
</InstallExecuteSequence>
</Fragment>
</Wix>
+8
View File
@@ -44,6 +44,14 @@
<HintPath>$(WixExtDir)\WixFirewallExtension.dll</HintPath>
<Name>WixFirewallExtension</Name>
</WixExtension>
<WixExtension Include="WixUIExtension">
<HintPath>$(WixExtDir)\WixUIExtension.dll</HintPath>
<Name>WixUIExtension</Name>
</WixExtension>
<WixExtension Include="WixUtilExtension">
<HintPath>$(WixExtDir)\WixUtilExtension.dll</HintPath>
<Name>WixUtilExtension</Name>
</WixExtension>
</ItemGroup>
<Import Project="$(WixTargetsPath)" Condition=" '$(WixTargetsPath)' != '' " />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets" Condition=" '$(WixTargetsPath)' == '' AND Exists('$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets') " />
+345 -325
View File
@@ -12,6 +12,7 @@
#include <assert.h>
#include <stdlib.h>
#include "relay.h"
#include "..\version.h"
#pragma comment(lib, "miniupnpc.lib")
@@ -31,13 +32,12 @@ bool getHopsIP4(IN_ADDR* hopAddress, int* hopAddressCount);
struct UPNPDev* getUPnPDevicesByAddress(IN_ADDR address);
bool PCPMapPort(PSOCKADDR_STORAGE localAddr, int localAddrLen, PSOCKADDR_STORAGE pcpAddr, int pcpAddrLen, int proto, int port, bool enable, bool indefinite);
#define NL "\n"
#define SERVICE_NAME "MISS"
#define UPNP_SERVICE_NAME "Moonlight"
#define POLLING_DELAY_SEC 120
#define PORT_MAPPING_DURATION_SEC 3600
#define UPNP_DISCOVERY_DELAY_MS 5000
#define GAA_INITIAL_SIZE 8192
static struct port_entry {
int proto;
@@ -53,30 +53,12 @@ static struct port_entry {
{IPPROTO_UDP, 48010}
};
static const int k_WolPorts[] = { 7, 9 };
static const int k_WolPorts[] = { 9, 47009 };
void UPnPCreatePinholeForPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const char* myAddr, int port)
{
char uniqueId[8];
char protoStr[3];
char portStr[6];
static HANDLE s_StopEvent;
static CRITICAL_SECTION s_PortMappingUpdateLock;
snprintf(portStr, sizeof(portStr), "%d", port);
snprintf(protoStr, sizeof(protoStr), "%d", proto);
printf("Creating UPnP IPv6 pinhole for %s %s -> %s...", protoStr, portStr, myAddr);
// Lease time is in seconds - 7200 = 2 hours
int err = UPNP_AddPinhole(urls->controlURL_6FC, data->IPv6FC.servicetype, "empty", portStr, myAddr, portStr, protoStr, "7200", uniqueId);
if (err == UPNPCOMMAND_SUCCESS) {
printf("OK" NL);
}
else {
printf("ERROR %d (%s)" NL, err, strupnperror(err));
}
}
bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const char* myAddr, int port, bool enable, bool indefinite)
bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const char* myAddr, int port, bool enable, bool indefinite, bool validationPass)
{
char intClient[16];
char intPort[6];
@@ -109,21 +91,47 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
return false;
}
printf("Checking for existing UPnP port mapping for %s %s -> %s...", protoStr, portStr, myAddr);
printf("Checking for existing UPnP port mapping for %s %s -> %s %s...", protoStr, portStr, myAddr, computerName);
int err = UPNP_GetSpecificPortMappingEntry(
urls->controlURL, data->first.servicetype, portStr, protoStr, nullptr,
intClient, intPort, desc, enabled, leaseDuration);
if (err == 714) {
// NoSuchEntryInArray
printf("NOT FOUND" NL);
printf("NOT FOUND\n");
if (validationPass) {
// On validation, we found a missing entry. Convert this entry to indefinite
// to see if it will stick.
indefinite = true;
}
}
else if (err == 606) {
printf("UNAUTHORIZED\n");
// If we're just validating, we're done. We can't know if the entry was
// actually applied but we'll return true to avoid false errors if it was.
if (validationPass) {
return true;
}
}
else if (err == UPNPCOMMAND_SUCCESS) {
if (!strcmp(intClient, myAddr) && !strcmp(desc, myDesc)) {
// Some routers change the description, so we can't check that here
if (!strcmp(intClient, myAddr)) {
if (atoi(leaseDuration) == 0) {
printf("OK (Permanent)" NL);
printf("OK (Static, Internal port: %s)\n", intPort);
// If we have an existing permanent mapping, we can just leave it alone.
if (enable) {
return true;
}
}
else {
printf("OK (%s seconds remaining)" NL, leaseDuration);
printf("OK (%s seconds remaining, Internal port: %s)\n", leaseDuration, intPort);
}
// If we're just validating, we found an entry, so we're done.
if (validationPass) {
return true;
}
if (!enable) {
@@ -131,17 +139,22 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
printf("Deleting UPnP mapping for %s %s -> %s...", protoStr, portStr, myAddr);
err = UPNP_DeletePortMapping(urls->controlURL, data->first.servicetype, portStr, protoStr, nullptr);
if (err == UPNPCOMMAND_SUCCESS) {
printf("OK" NL);
printf("OK\n");
}
else {
printf("ERROR %d" NL, err);
printf("ERROR %d\n", err);
}
return true;
}
}
else {
printf("CONFLICT: %s %s" NL, intClient, desc);
printf("CONFLICT: %s %s\n", intClient, desc);
// If we're just validating, we found an entry, so we're done.
if (validationPass) {
return true;
}
// Some UPnP IGDs won't let unauthenticated clients delete other conflicting port mappings
// for security reasons, but we will give it a try anyway. If GameStream is not enabled,
@@ -151,21 +164,25 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
printf("Trying to delete conflicting UPnP mapping for %s %s -> %s...", protoStr, portStr, intClient);
err = UPNP_DeletePortMapping(urls->controlURL, data->first.servicetype, portStr, protoStr, nullptr);
if (err == UPNPCOMMAND_SUCCESS) {
printf("OK" NL);
printf("OK\n");
}
else if (err == 606) {
printf("UNAUTHORIZED" NL);
printf("UNAUTHORIZED\n");
return false;
}
else {
printf("ERROR %d" NL, err);
printf("ERROR %d\n", err);
return false;
}
}
}
}
else {
printf("ERROR %d (%s)" NL, err, strupnperror(err));
printf("ERROR %d (%s)\n", err, strupnperror(err));
// If we get a strange error from the router, we'll assume it's some old broken IGDv1
// device and only use indefinite lease durations to hopefully avoid confusing it.
indefinite = true;
}
// Bail if GameStream is disabled
@@ -180,115 +197,45 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
err = UPNP_AddPortMapping(
urls->controlURL, data->first.servicetype, portStr,
portStr, myAddr, myDesc, protoStr, nullptr, leaseDuration);
if (err == 725 && !indefinite) { // OnlyPermanentLeasesSupported
if (err != UPNPCOMMAND_SUCCESS && !indefinite) {
// This may be a broken IGD that doesn't like non-static mappings. Try a static
// mapping before finally giving up.
err = UPNP_AddPortMapping(
urls->controlURL, data->first.servicetype, portStr,
portStr, myAddr, myDesc, protoStr, nullptr, "0");
printf("PERMANENT ");
printf("STATIC RETRY ");
}
else if (indefinite) {
printf("STATIC ");
}
if (err == 718 && proto == IPPROTO_UDP && port >= 47000) { // ConflictInMappingEntry
// Some UPnP implementations incorrectly deduplicate on the internal port instead
// of the external port, in violation of the UPnP IGD specification. Since GFE creates
// mappings on the same internal port as us, those routers break our mappings. To
// work around this issue, we run relays for each of the UDP ports on an alternate
// internal port. We'll try the alternate port if we get a conflict for a UDP entry.
// Given that these are already horribly non-spec compliant, we won't take any chances
// and we'll use an indefinite mapping too.
char altPortStr[6];
snprintf(altPortStr, sizeof(altPortStr), "%d", port + RELAY_PORT_OFFSET);
err = UPNP_AddPortMapping(
urls->controlURL, data->first.servicetype, portStr,
altPortStr, myAddr, myDesc, protoStr, nullptr, "0");
printf("ALTERNATE ");
}
if (err == UPNPCOMMAND_SUCCESS) {
printf("OK" NL);
printf("OK\n");
return true;
}
else {
printf("ERROR %d (%s)" NL, err, strupnperror(err));
printf("ERROR %d (%s)\n", err, strupnperror(err));
return false;
}
}
bool ResolveStableIP6Address(char* tmpAddr)
{
union {
IP_ADAPTER_ADDRESSES addresses;
char buffer[8192];
};
ULONG error;
ULONG length;
PIP_ADAPTER_ADDRESSES currentAdapter;
PIP_ADAPTER_UNICAST_ADDRESS currentAddress;
in6_addr targetAddress;
inet_pton(AF_INET6, tmpAddr, &targetAddress);
// Get a list of all interfaces with IPv6 addresses on the system
length = sizeof(buffer);
error = GetAdaptersAddresses(AF_INET6,
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL,
&addresses,
&length);
if (error != ERROR_SUCCESS) {
printf("GetAdaptersAddresses() failed: %d" NL, error);
return false;
}
currentAdapter = &addresses;
currentAddress = nullptr;
while (currentAdapter != nullptr) {
// First, search for the adapter
currentAddress = currentAdapter->FirstUnicastAddress;
while (currentAddress != nullptr) {
assert(currentAddress->Address.lpSockaddr->sa_family == AF_INET6);
PSOCKADDR_IN6 currentAddrV6 = (PSOCKADDR_IN6)currentAddress->Address.lpSockaddr;
if (RtlEqualMemory(&currentAddrV6->sin6_addr, &targetAddress, sizeof(targetAddress))) {
// Found interface with matching address
break;
}
currentAddress = currentAddress->Next;
}
if (currentAddress != nullptr) {
// Get out of the loop if we found the matching address
break;
}
currentAdapter = currentAdapter->Next;
}
if (currentAdapter == nullptr) {
printf("No adapter found with IPv6 address: %s" NL, tmpAddr);
return false;
}
// Now currentAdapter is the adapter we reached the IGD with. Find a suitable
// public address that we can use to create the pinhole.
currentAddress = currentAdapter->FirstUnicastAddress;
while (currentAddress != nullptr) {
assert(currentAddress->Address.lpSockaddr->sa_family == AF_INET6);
PSOCKADDR_IN6 currentAddrV6 = (PSOCKADDR_IN6)currentAddress->Address.lpSockaddr;
// Exclude temporary addresses and link-local addresses
if (currentAddress->SuffixOrigin != IpSuffixOriginRandom && currentAddrV6->sin6_scope_id == 0) {
break;
}
currentAddress = currentAddress->Next;
}
if (currentAddress == nullptr) {
printf("No suitable alternate address found for %s" NL, tmpAddr);
return false;
}
PSOCKADDR_IN6 currentAddrV6 = (PSOCKADDR_IN6)currentAddress->Address.lpSockaddr;
inet_ntop(AF_INET6, &currentAddrV6->sin6_addr, tmpAddr, 128);
return true;
}
bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
{
union {
IP_ADAPTER_ADDRESSES addresses;
char buffer[8192];
};
PIP_ADAPTER_ADDRESSES addresses;
ULONG error;
ULONG length;
PIP_ADAPTER_ADDRESSES currentAdapter;
@@ -297,22 +244,34 @@ bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
inet_pton(AF_INET, lanAddressString, &targetAddress);
// Get a list of all interfaces with IPv4 addresses on the system
length = sizeof(buffer);
error = GetAdaptersAddresses(AF_INET,
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL,
&addresses,
&length);
addresses = NULL;
length = GAA_INITIAL_SIZE;
do {
free(addresses);
addresses = (PIP_ADAPTER_ADDRESSES)malloc(length);
if (addresses == NULL) {
printf("malloc(%u) failed\n", length);
return false;
}
// Get a list of all interfaces with IPv4 addresses on the system
error = GetAdaptersAddresses(AF_INET,
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL,
addresses,
&length);
} while (error == ERROR_BUFFER_OVERFLOW);
if (error != ERROR_SUCCESS) {
printf("GetAdaptersAddresses() failed: %d" NL, error);
printf("GetAdaptersAddresses() failed: %d\n", error);
free(addresses);
return false;
}
currentAdapter = &addresses;
currentAdapter = addresses;
currentAddress = nullptr;
while (currentAdapter != nullptr) {
currentAddress = currentAdapter->FirstUnicastAddress;
@@ -323,6 +282,7 @@ bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
if (RtlEqualMemory(&currentAddrV4->sin_addr, &targetAddress, sizeof(targetAddress))) {
*prefixLength = currentAddress->OnLinkPrefixLength;
free(addresses);
return true;
}
@@ -332,11 +292,12 @@ bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
currentAdapter = currentAdapter->Next;
}
printf("No adapter found with IPv4 address: %s" NL, lanAddressString);
printf("No adapter found with IPv4 address: %s\n", lanAddressString);
free(addresses);
return false;
}
bool UPnPHandleDeviceList(struct UPNPDev* list, bool ipv6, bool enable, char* lanAddrOverride, char* wanAddr)
bool UPnPHandleDeviceList(struct UPNPDev* list, bool enable, char* lanAddrOverride, char* wanAddr)
{
struct UPNPUrls urls;
struct IGDdatas data;
@@ -347,62 +308,35 @@ bool UPnPHandleDeviceList(struct UPNPDev* list, bool ipv6, bool enable, char* la
int ret = UPNP_GetValidIGD(list, &urls, &data, localAddress, sizeof(localAddress));
if (ret == 0) {
printf("No UPnP device found!" NL);
printf("No UPnP device found!\n");
return false;
}
else if (ret == 3) {
printf("No UPnP IGD found!" NL);
printf("No UPnP IGD found!\n");
FreeUPNPUrls(&urls);
return false;
}
else if (ret == 1) {
printf("Found a connected UPnP IGD" NL);
printf("Found a connected UPnP IGD (%s)\n", urls.rootdescURL);
}
else if (ret == 2) {
printf("Found a disconnected UPnP IGD (!)" NL);
printf("Found a disconnected (!) UPnP IGD (%s)\n", urls.rootdescURL);
// Even if we are able to add forwarding entries, go ahead and try NAT-PMP
success = false;
}
else {
printf("UPNP_GetValidIGD() failed: %d" NL, ret);
printf("UPNP_GetValidIGD() failed: %d\n", ret);
return false;
}
if (ipv6) {
// Convert what is likely a IPv6 temporary address into
// the stable IPv6 address for the same interface.
if (ResolveStableIP6Address(localAddress)) {
printf("Stable global IPv6 address is: %s" NL, localAddress);
// Don't try IPv6FC without a control URL
if (data.IPv6FC.controlurl[0] != 0) {
int firewallEnabled;
ret = UPNP_GetFirewallStatus(urls.controlURL_6FC, data.IPv6FC.servicetype, &firewallEnabled, &pinholeAllowed);
if (ret == UPNPCOMMAND_SUCCESS) {
printf("UPnP IPv6 firewall control available. Firewall is %s, pinhole is %s" NL,
firewallEnabled ? "enabled" : "disabled",
pinholeAllowed ? "allowed" : "disallowed");
}
else {
printf("UPnP IPv6 firewall control is unavailable with error %d (%s)" NL, ret, strupnperror(ret));
pinholeAllowed = false;
}
}
else {
printf("IPv6 firewall control not supported by UPnP IGD!" NL);
}
}
ret = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, wanAddr);
if (ret == UPNPCOMMAND_SUCCESS) {
printf("UPnP IGD WAN address is: %s\n", wanAddr);
}
else {
ret = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, wanAddr);
if (ret == UPNPCOMMAND_SUCCESS) {
printf("UPnP IGD WAN address is: %s" NL, wanAddr);
}
else {
// Empty string
*wanAddr = 0;
}
// Empty string
*wanAddr = 0;
}
// We may be mapping on behalf of another device
@@ -413,45 +347,58 @@ bool UPnPHandleDeviceList(struct UPNPDev* list, bool ipv6, bool enable, char* la
portMappingInternalAddress = localAddress;
}
// Create the port mappings
for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
if (!ipv6) {
if (!UPnPMapPort(&urls, &data, k_Ports[i].proto, portMappingInternalAddress, k_Ports[i].port, enable, false)) {
success = false;
}
}
if (pinholeAllowed) {
UPnPCreatePinholeForPort(&urls, &data, k_Ports[i].proto, portMappingInternalAddress, k_Ports[i].port);
if (!UPnPMapPort(&urls, &data, k_Ports[i].proto, portMappingInternalAddress, k_Ports[i].port, enable, false, false)) {
success = false;
}
}
// Do a best-effort for IPv4 Wake-on-LAN broadcast mappings
if (!ipv6) {
for (int i = 0; i < ARRAYSIZE(k_WolPorts); i++) {
if (lanAddrOverride == nullptr) {
// Map the port to the broadcast address (may not work on all routers). This
// ensures delivery even after the ARP entry for this PC times out on the router.
int onLinkPrefixLen;
if (GetIP4OnLinkPrefixLength(localAddress, &onLinkPrefixLen)) {
int netmask = 0;
for (int j = 0; j < onLinkPrefixLen; j++) {
netmask |= (1 << j);
}
for (int i = 0; i < ARRAYSIZE(k_WolPorts); i++) {
if (lanAddrOverride == nullptr) {
// Map the port to the broadcast address (may not work on all routers). This
// ensures delivery even after the ARP entry for this PC times out on the router.
int onLinkPrefixLen;
if (GetIP4OnLinkPrefixLength(localAddress, &onLinkPrefixLen)) {
int netmask = 0;
for (int j = 0; j < onLinkPrefixLen; j++) {
netmask |= (1 << j);
}
in_addr broadcastAddr;
broadcastAddr.S_un.S_addr = inet_addr(localAddress);
broadcastAddr.S_un.S_addr |= ~netmask;
in_addr broadcastAddr;
broadcastAddr.S_un.S_addr = inet_addr(localAddress);
broadcastAddr.S_un.S_addr |= ~netmask;
char broadcastAddrStr[128];
inet_ntop(AF_INET, &broadcastAddr, broadcastAddrStr, sizeof(broadcastAddrStr));
char broadcastAddrStr[128];
inet_ntop(AF_INET, &broadcastAddr, broadcastAddrStr, sizeof(broadcastAddrStr));
UPnPMapPort(&urls, &data, IPPROTO_UDP, broadcastAddrStr, k_WolPorts[i], enable, true);
UPnPMapPort(&urls, &data, IPPROTO_UDP, broadcastAddrStr, k_WolPorts[i], enable, true, false);
}
}
else {
// When we're mapping the WOL ports upstream of our router, we map directly to
// the port on the upstream address (likely our router's WAN interface).
UPnPMapPort(&urls, &data, IPPROTO_UDP, lanAddrOverride, k_WolPorts[i], enable, true, false);
}
}
// Validate the rules are present and correct if they claimed to be added successfully
if (success && enable) {
// Wait 10 seconds for the router state to quiesce or the stop event to be set
printf("Waiting before UPnP port validation...");
if (WaitForSingleObject(s_StopEvent, 10000) == WAIT_TIMEOUT) {
printf("done\n");
// Perform the validation pass (converting any now missing entries to permanent ones)
for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
if (!UPnPMapPort(&urls, &data, k_Ports[i].proto, portMappingInternalAddress, k_Ports[i].port, enable, false, true)) {
success = false;
}
}
else {
// When we're mapping the WOL ports upstream of our router, we map directly to
// the port on the upstream address (likely our router's WAN interface).
UPnPMapPort(&urls, &data, IPPROTO_UDP, lanAddrOverride, k_WolPorts[i], enable, true);
}
}
else {
printf("aborted\n");
}
}
@@ -485,13 +432,13 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
lifetime = 604800; // 1 week
}
else {
lifetime = 3600;
lifetime = PORT_MAPPING_DURATION_SEC;
}
printf("Updating NAT-PMP port mapping for %s %d...", proto == IPPROTO_TCP ? "TCP" : "UDP", port);
int err = sendnewportmappingrequest(natpmp, natPmpProto, port, enable ? port : 0, lifetime);
if (err < 0) {
printf("ERROR %d" NL, err);
printf("ERROR %d\n", err);
return false;
}
@@ -507,7 +454,7 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
err = getnatpmprequesttimeout(natpmp, &timeout);
if (err != 0) {
assert(err == 0);
printf("WAIT FAILED: %d" NL, err);
printf("WAIT FAILED: %d\n", err);
return false;
}
@@ -517,31 +464,22 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
} while (err == NATPMP_TRYAGAIN);
if (err != 0) {
printf("FAILED %d" NL, err);
printf("FAILED %d\n", err);
return false;
}
else if (response.pnu.newportmapping.lifetime == 0 && !enable) {
printf("DELETED" NL);
printf("DELETED\n");
return true;
}
else if (response.pnu.newportmapping.mappedpublicport != port) {
printf("CONFLICT" NL);
// Some buggy routers (Untangle) will change the *internal* port when
// adjusting a port mapping request that collides. This is why we also
// pass privateport back from the response and not from the port we originally
// asked for. Warn in this case.
if (response.pnu.newportmapping.privateport != port) {
printf("Buggy router changed the internal port when handling NAT-PMP conflict! (%d -> %d)" NL,
port, response.pnu.newportmapping.privateport);
}
printf("CONFLICT\n");
// It couldn't assign us the external port we requested and gave us an alternate external port.
// We can't use this alternate mapping, so immediately release it.
printf("Deleting unwanted NAT-PMP mapping for %s %d...", proto == IPPROTO_TCP ? "TCP" : "UDP", response.pnu.newportmapping.mappedpublicport);
err = sendnewportmappingrequest(natpmp, natPmpProto, response.pnu.newportmapping.privateport, 0, 0);
if (err < 0) {
printf("ERROR %d" NL, err);
printf("ERROR %d\n", err);
return false;
}
else {
@@ -555,7 +493,7 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
err = getnatpmprequesttimeout(natpmp, &timeout);
if (err != 0) {
assert(err == 0);
printf("WAIT FAILED: %d" NL, err);
printf("WAIT FAILED: %d\n", err);
return false;
}
@@ -565,17 +503,17 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
} while (err == NATPMP_TRYAGAIN);
if (err == 0) {
printf("OK" NL);
printf("OK\n");
return false;
}
else {
printf("FAILED %d" NL, err);
printf("FAILED %d\n", err);
return false;
}
}
}
else {
printf("OK (%d seconds remaining)" NL, response.pnu.newportmapping.lifetime);
printf("OK (%d seconds remaining)\n", response.pnu.newportmapping.lifetime);
return true;
}
}
@@ -597,17 +535,11 @@ bool IsGameStreamEnabled()
error = RegQueryValueExA(key, "EnableStreaming", nullptr, nullptr, (LPBYTE)&enabled, &len);
RegCloseKey(key);
if (error != ERROR_SUCCESS) {
printf("RegQueryValueExA() failed: %d" NL, error);
printf("RegQueryValueExA() failed: %d\n", error);
return false;
}
else if (!enabled) {
printf("GameStream is OFF!" NL);
return false;
}
else {
printf("GameStream is ON!" NL);
return true;
}
return enabled != 0;
}
void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* internalAddressIP4, char* upstreamAddressIP4)
@@ -618,18 +550,18 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
char upstreamAddrNatPmp[128] = {};
char upstreamAddrUPnP[128] = {};
printf("Starting port mapping update on %s to %s..." NL,
printf("Starting port mapping update on %s to %s...\n",
targetAddressIP4 ? targetAddressIP4 : "default gateway",
internalAddressIP4 ? internalAddressIP4 : "local machine");
int natPmpErr = initnatpmp(&natpmp, targetAddressIP4 ? 1 : 0, targetAddressIP4 ? inet_addr(targetAddressIP4) : 0);
if (natPmpErr != 0) {
printf("initnatpmp() failed: %d" NL, natPmpErr);
printf("initnatpmp() failed: %d\n", natPmpErr);
}
else {
natPmpErr = sendpublicaddressrequest(&natpmp);
if (natPmpErr < 0) {
printf("sendpublicaddressrequest() failed: %d" NL, natPmpErr);
printf("sendpublicaddressrequest() failed: %d\n", natPmpErr);
closenatpmp(&natpmp);
}
}
@@ -643,7 +575,7 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
if (targetAddressIP4 == nullptr) {
// If we have no target, use discovery to find the first hop
ipv4Devs = upnpDiscoverAll(UPNP_DISCOVERY_DELAY_MS, nullptr, nullptr, UPNP_LOCAL_PORT_ANY, 0, 2, &upnpErr);
printf("UPnP IPv4 IGD discovery completed with error code: %d" NL, upnpErr);
printf("UPnP IPv4 IGD discovery completed with error code: %d\n", upnpErr);
}
else {
// We have a specified target, so do discovery against that directly (may be outside our subnet in case of double-NAT)
@@ -652,23 +584,29 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
ipv4Devs = getUPnPDevicesByAddress(addr);
}
// Abort if this is an add/update request and we're stopping
if (enable && WaitForSingleObject(s_StopEvent, 0) == WAIT_OBJECT_0) {
printf("Aborting port mapping update due to stop request\n");
goto Exit;
}
// Use the delay of discovery to also allow the NAT-PMP endpoint time to respond
if (natPmpErr >= 0) {
natpmpresp_t response;
natPmpErr = readnatpmpresponseorretry(&natpmp, &response);
if (natPmpErr == 0) {
inet_ntop(AF_INET, &response.pnu.publicaddress.addr, upstreamAddrNatPmp, sizeof(upstreamAddrNatPmp));
printf("NAT-PMP upstream address is: %s" NL, upstreamAddrNatPmp);
printf("NAT-PMP upstream address is: %s\n", upstreamAddrNatPmp);
}
else {
printf("NAT-PMP public address request failed: %d" NL, natPmpErr);
printf("NAT-PMP public address request failed: %d\n", natPmpErr);
closenatpmp(&natpmp);
}
}
// Don't try NAT-PMP if UPnP succeeds
if (UPnPHandleDeviceList(ipv4Devs, false, enable, internalAddressIP4, upstreamAddrUPnP)) {
printf("UPnP IPv4 port mapping successful" NL);
if (UPnPHandleDeviceList(ipv4Devs, enable, internalAddressIP4, upstreamAddrUPnP)) {
printf("UPnP IPv4 port mapping successful\n");
if (enable) {
// We still want to try NAT-PMP if we're removing
// rules to ensure any NAT-PMP rules get cleaned up
@@ -682,29 +620,12 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
fflush(stdout);
// Only run IPv6 UPnP discovery on the first hop
if (targetAddressIP4 == nullptr) {
int upnpErr;
struct UPNPDev* ipv6Devs = upnpDiscoverAll(UPNP_DISCOVERY_DELAY_MS, nullptr, nullptr, UPNP_LOCAL_PORT_ANY, 1, 2, &upnpErr);
char ipv6WanAddr[128] = {};
printf("UPnP IPv6 IGD discovery completed with error code: %d" NL, upnpErr);
// Ignore whether IPv6 succeeded when decided to use NAT-PMP
UPnPHandleDeviceList(ipv6Devs, true, enable, nullptr, ipv6WanAddr);
freeUPNPDevlist(ipv6Devs);
}
fflush(stdout);
if (natPmpErr == 0) {
// NAT-PMP has no description field or other token that we can use to determine
// if we created the rules we'd be deleting. Since we don't have that, we can't
// safely remove mappings that could be shared by another machine behind a double NAT.
if (!enable && targetAddressIP4 != nullptr) {
printf("Not removing upstream NAT-PMP mappings on non-default gateway device" NL);
printf("Not removing upstream NAT-PMP mappings on non-default gateway device\n");
tryNatPmp = false;
}
@@ -740,7 +661,7 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
}
if (success) {
printf("NAT-PMP IPv4 port mapping successful" NL);
printf("NAT-PMP IPv4 port mapping successful\n");
// Always try all possibilities when disabling to ensure
// we completely clean up
@@ -753,15 +674,29 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
closenatpmp(&natpmp);
}
// Try PCP for IPv4 if UPnP and NAT-PMP have both failed for the non-default gateway router.
// This may be the case for CGN that only supports PCP.
if (tryPcp && targetAddressIP4 != nullptr && internalAddressIP4 != nullptr) {
// Try PCP for IPv4 if UPnP and NAT-PMP have both failed. This may be the case for CGN that only supports PCP.
if (tryPcp) {
SOCKADDR_IN targetAddr = {};
SOCKADDR_IN internalAddr = {};
targetAddr.sin_family = AF_INET;
targetAddr.sin_addr.S_un.S_addr = inet_addr(targetAddressIP4);
internalAddr.sin_family = AF_INET;
internalAddr.sin_addr.S_un.S_addr = inet_addr(internalAddressIP4);
if (targetAddressIP4 != nullptr && internalAddressIP4 != nullptr) {
targetAddr.sin_addr.S_un.S_addr = inet_addr(targetAddressIP4);
internalAddr.sin_addr.S_un.S_addr = inet_addr(internalAddressIP4);
}
else {
MIB_IPFORWARDROW route;
DWORD error = GetBestRoute(0, 0, &route);
if (error == NO_ERROR) {
targetAddr.sin_addr.S_un.S_addr = route.dwForwardNextHop;
}
else {
printf("GetBestRoute() failed: %d\n", error);
goto Exit;
}
}
bool success = true;
for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
@@ -786,21 +721,22 @@ void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* inte
}
if (success) {
printf("PCP IPv4 port mapping successful" NL);
printf("PCP IPv4 port mapping successful\n");
}
}
Exit:
// Write this at the end to avoid clobbering an input parameter
if (upstreamAddrNatPmp[0] != 0 && inet_addr(upstreamAddrNatPmp) != 0) {
printf("Using NAT-PMP upstream IPv4 address: %s" NL, upstreamAddrNatPmp);
printf("Using NAT-PMP upstream IPv4 address: %s\n", upstreamAddrNatPmp);
strcpy(upstreamAddressIP4, upstreamAddrNatPmp);
}
else if (upstreamAddrUPnP[0] != 0 && inet_addr(upstreamAddrUPnP) != 0) {
printf("Using UPnP upstream IPv4 address: %s" NL, upstreamAddrUPnP);
printf("Using UPnP upstream IPv4 address: %s\n", upstreamAddrUPnP);
strcpy(upstreamAddressIP4, upstreamAddrUPnP);
}
else {
printf("No valid upstream IPv4 address found!" NL);
printf("No valid upstream IPv4 address found!\n");
upstreamAddressIP4[0] = 0;
}
}
@@ -836,12 +772,12 @@ void UpdatePortMappings(bool enable)
char upstreamAddrStr[128];
unsigned long upstreamAddr;
printf("Finding upstream IPv4 hops via traceroute..." NL);
printf("Finding upstream IPv4 hops via traceroute...\n");
if (!getHopsIP4(hops, &hopCount)) {
hopCount = 0;
}
else {
printf("Found %d hops" NL, hopCount);
printf("Found %d hops\n", hopCount);
}
// getHopsIP4() already skips the default gateway, so 0
@@ -853,10 +789,10 @@ void UpdatePortMappings(bool enable)
while (upstreamAddrStr[0] != 0 && (upstreamAddr = inet_addr(upstreamAddrStr)) != 0) {
// We got an upstream address. Let's check if this is a NAT
if (IsLikelyNAT(upstreamAddr)) {
printf("Upstream address %s is likely a NAT" NL, upstreamAddrStr);
printf("Upstream address %s is likely a NAT\n", upstreamAddrStr);
if (nextHopIndex >= hopCount) {
printf("Traceroute didn't reach this hop! Aborting!" NL);
printf("Traceroute didn't reach this hop! Aborting!\n");
break;
}
@@ -870,7 +806,7 @@ void UpdatePortMappings(bool enable)
}
else {
// If we reach a proper public IP address, we're done
printf("Reached the Internet at hop %d" NL, nextHopIndex);
printf("Reached the Internet at hop %d\n", nextHopIndex);
break;
}
@@ -886,60 +822,105 @@ void NETIOAPI_API_ IpInterfaceChangeNotificationCallback(PVOID context, PMIB_IPI
SetEvent((HANDLE)context);
}
void ResetLogFile()
void ResetLogFile(bool standaloneExe)
{
char oldLogFilePath[MAX_PATH + 1];
char currentLogFilePath[MAX_PATH + 1];
char timeString[MAX_PATH + 1] = {};
SYSTEMTIME time;
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-old.log", oldLogFilePath, sizeof(oldLogFilePath));
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", currentLogFilePath, sizeof(currentLogFilePath));
if (!standaloneExe) {
char oldLogFilePath[MAX_PATH + 1];
char currentLogFilePath[MAX_PATH + 1];
// Delete the old log file
DeleteFileA(oldLogFilePath);
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-old.log", oldLogFilePath, sizeof(oldLogFilePath));
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", currentLogFilePath, sizeof(currentLogFilePath));
// Rotate the current to the old log file
MoveFileA(currentLogFilePath, oldLogFilePath);
// Close the existing stdout handle. This is important because otherwise
// it may still be open as stdout when we try to MoveFileEx below.
fclose(stdout);
// Redirect stdout to this new file
freopen(currentLogFilePath, "w", stdout);
// Rotate the current to the old log file
MoveFileExA(currentLogFilePath, oldLogFilePath, MOVEFILE_REPLACE_EXISTING);
// Redirect stdout to this new file
if (freopen(currentLogFilePath, "w", stdout) == NULL) {
// If we couldn't create a log file, just redirect stdout to NUL.
// We have to open _something_ or printf() will crash.
freopen("NUL", "w", stdout);
}
}
// Print a log header
printf("Moonlight Internet Streaming Service v" VER_VERSION_STR NL);
printf("Moonlight Internet Streaming Service v" VER_VERSION_STR "\n");
// Print the current time
GetSystemTime(&time);
GetTimeFormatA(LOCALE_SYSTEM_DEFAULT, 0, &time, "hh':'mm':'ss tt", timeString, ARRAYSIZE(timeString));
printf("The current UTC time is: %s\n", timeString);
}
DWORD WINAPI GameStreamStateChangeThread(PVOID Context)
{
HKEY key;
DWORD err;
// We're watching this key that way we can still detect GameStream turning on
// if GFE wasn't even installed when our service started
DWORD err = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\NVIDIA Corporation", 0, KEY_READ | KEY_WOW64_64KEY, &key);
if (err != ERROR_SUCCESS) {
printf("RegOpenKeyExA() failed: %d" NL, err);
return err;
}
do {
// We're watching this key that way we can still detect GameStream turning on
// if GFE wasn't even installed when our service started
do {
err = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\NVIDIA Corporation", 0, KEY_READ | KEY_WOW64_64KEY, &key);
if (err != ERROR_SUCCESS) {
// Wait 10 seconds and try again
Sleep(10000);
}
} while (err != ERROR_SUCCESS);
// Notify the main thread when the GameStream state changes
bool lastGameStreamState = IsGameStreamEnabled();
while ((err = RegNotifyChangeKeyValue(key, true, REG_NOTIFY_CHANGE_LAST_SET, nullptr, false)) == ERROR_SUCCESS) {
bool currentGameStreamState = IsGameStreamEnabled();
if (lastGameStreamState != currentGameStreamState) {
SetEvent((HANDLE)Context);
// Notify the main thread when the GameStream state changes
bool lastGameStreamState = IsGameStreamEnabled();
while ((err = RegNotifyChangeKeyValue(key, true, REG_NOTIFY_CHANGE_LAST_SET, nullptr, false)) == ERROR_SUCCESS) {
bool currentGameStreamState = IsGameStreamEnabled();
if (lastGameStreamState != currentGameStreamState) {
SetEvent((HANDLE)Context);
}
lastGameStreamState = currentGameStreamState;
}
lastGameStreamState = currentGameStreamState;
}
printf("RegNotifyChangeKeyValue() failed: %d" NL, err);
// If the key is deleted (by DDU or similar), we will hit this code path and poll until it comes back.
RegCloseKey(key);
} while (err == ERROR_KEY_DELETED);
return err;
}
int Run()
int Initialize()
{
// Create the stop event
s_StopEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (s_StopEvent == NULL) {
return GetLastError();
}
InitializeCriticalSection(&s_PortMappingUpdateLock);
return 0;
}
int Run(bool standaloneExe)
{
HANDLE ifaceChangeEvent = CreateEvent(nullptr, true, false, nullptr);
HANDLE gsChangeEvent = CreateEvent(nullptr, true, false, nullptr);
HANDLE events[2] = { ifaceChangeEvent, gsChangeEvent };
HANDLE events[3] = { ifaceChangeEvent, gsChangeEvent, s_StopEvent };
ResetLogFile();
ResetLogFile(standaloneExe);
// Bump the process priority class to above normal. The UDP relay threads will
// further raise their own thread priorities to avoid preemption by other activity.
SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
// Create the UDP alternate port relays
for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
if (k_Ports[i].proto == IPPROTO_UDP) {
StartUdpRelay(k_Ports[i].port);
}
}
// Create the thread to watch for GameStream state changes
CreateThread(nullptr, 0, GameStreamStateChangeThread, gsChangeEvent, 0, nullptr);
@@ -951,34 +932,58 @@ int Run()
for (;;) {
ResetEvent(gsChangeEvent);
ResetEvent(ifaceChangeEvent);
UpdatePortMappings(IsGameStreamEnabled());
bool gameStreamEnabled = IsGameStreamEnabled();
if (gameStreamEnabled) {
printf("GameStream is ON!\n");
}
else {
printf("GameStream is OFF!\n");
}
// Acquire the mapping lock and update port mappings
if (TryEnterCriticalSection(&s_PortMappingUpdateLock)) {
// If the stop event is set, bail out now
if (WaitForSingleObject(s_StopEvent, 0) == WAIT_OBJECT_0) {
LeaveCriticalSection(&s_PortMappingUpdateLock);
return 0;
}
UpdatePortMappings(gameStreamEnabled);
LeaveCriticalSection(&s_PortMappingUpdateLock);
}
// Refresh when half the duration is expired or if an IP interface
// change event occurs.
printf("Going to sleep..." NL);
printf("Going to sleep...\n");
fflush(stdout);
ULONGLONG beforeSleepTime = GetTickCount64();
DWORD ret = WaitForMultipleObjects(ARRAYSIZE(events), events, false, POLLING_DELAY_SEC * 1000);
if (ret == WAIT_OBJECT_0) {
ResetLogFile();
ResetLogFile(standaloneExe);
printf("Woke up for interface change notification after %lld seconds" NL,
printf("Woke up for interface change notification after %lld seconds\n",
(GetTickCount64() - beforeSleepTime) / 1000);
// Wait a little bit for the interface to settle down (DHCP, RA, etc)
Sleep(10000);
}
else if (ret == WAIT_OBJECT_0 + 1) {
ResetLogFile();
ResetLogFile(standaloneExe);
printf("Woke up for GameStream state change notification after %lld seconds" NL,
printf("Woke up for GameStream state change notification after %lld seconds\n",
(GetTickCount64() - beforeSleepTime) / 1000);
}
else if (ret == WAIT_OBJECT_0 + 2) {
printf("Woke up for stop notification\n");
return 0;
}
else {
ResetLogFile();
ResetLogFile(standaloneExe);
printf("Woke up for periodic refresh" NL);
printf("Woke up for periodic refresh\n");
}
}
}
@@ -996,14 +1001,21 @@ HandlerEx(DWORD dwControl, DWORD dwEventType, LPVOID lpEventData, LPVOID lpConte
return NO_ERROR;
case SERVICE_CONTROL_STOP:
// Stop future port mapping updates
SetEvent(s_StopEvent);
ServiceStatus.dwCurrentState = SERVICE_STOP_PENDING;
ServiceStatus.dwControlsAccepted = 0;
ServiceStatus.dwWaitHint = 120 * 1000; // 2 minutes
SetServiceStatus(ServiceStatusHandle, &ServiceStatus);
// Remove existing port mappings
EnterCriticalSection(&s_PortMappingUpdateLock);
printf("Removing UPnP/NAT-PMP/PCP rules after service stop request\n");
UpdatePortMappings(false);
LeaveCriticalSection(&s_PortMappingUpdateLock);
printf("The service is stopping\n");
printf("The service is stopping now\n");
ServiceStatus.dwCurrentState = SERVICE_STOPPED;
SetServiceStatus(ServiceStatusHandle, &ServiceStatus);
return NO_ERROR;
@@ -1021,7 +1033,15 @@ ServiceMain(DWORD dwArgc, LPTSTR *lpszArgv)
ServiceStatusHandle = RegisterServiceCtrlHandlerEx(SERVICE_NAME, HandlerEx, NULL);
if (ServiceStatusHandle == NULL) {
fprintf(stderr, "RegisterServiceCtrlHandlerEx() failed: %d" NL, GetLastError());
fprintf(stderr, "RegisterServiceCtrlHandlerEx() failed: %d\n", GetLastError());
return;
}
err = Initialize();
if (err != 0) {
ServiceStatus.dwCurrentState = SERVICE_STOPPED;
ServiceStatus.dwWin32ExitCode = err;
SetServiceStatus(ServiceStatusHandle, &ServiceStatus);
return;
}
@@ -1037,7 +1057,7 @@ ServiceMain(DWORD dwArgc, LPTSTR *lpszArgv)
SetServiceStatus(ServiceStatusHandle, &ServiceStatus);
// Start the service
err = Run();
err = Run(false);
if (err != 0) {
ServiceStatus.dwCurrentState = SERVICE_STOPPED;
ServiceStatus.dwWin32ExitCode = err;
@@ -1060,8 +1080,8 @@ int main(int argc, char* argv[])
}
if (argc == 2 && !strcmp(argv[1], "exe")) {
Run();
return 0;
Initialize();
return Run(true);
}
return StartServiceCtrlDispatcher(ServiceTable);
+3
View File
@@ -3,6 +3,7 @@
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_VERSION
PRODUCTVERSION VER_VERSION
BEGIN
BLOCK "StringFileInfo"
BEGIN
@@ -11,6 +12,8 @@ BEGIN
VALUE "CompanyName", VER_COMPANYNAME_STR
VALUE "FileDescription", "Moonlight Internet Streaming Service"
VALUE "ProductName", VER_PRODUCTNAME_STR
VALUE "FileVersion", VER_VERSION_STR
VALUE "ProductVersion", VER_VERSION_STR
END
END
+31 -7
View File
@@ -23,32 +23,32 @@
<ProjectGuid>{B71C4E7F-0D92-4E19-BBD2-D33F0EF879B1}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>miss</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
@@ -93,13 +93,19 @@
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..\libs\include;..\libs\include\miniupnpc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\libs\x86\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<CETCompat>true</CETCompat>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Debug\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -111,11 +117,17 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<CETCompat>true</CETCompat>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Debug\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -130,7 +142,8 @@
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..\libs\include;..\libs\include\miniupnpc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<ControlFlowGuard>Guard</ControlFlowGuard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -138,7 +151,11 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\libs\x86\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<CETCompat>true</CETCompat>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Release\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -152,17 +169,23 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<ControlFlowGuard>Guard</ControlFlowGuard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<CETCompat>true</CETCompat>
</Link>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Release\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="miss.cpp" />
<ClCompile Include="pcp.cpp" />
<ClCompile Include="relay.cpp" />
<ClCompile Include="tracer.cpp" />
</ItemGroup>
<ItemGroup>
@@ -170,6 +193,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\version.h" />
<ClInclude Include="relay.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
+6
View File
@@ -24,6 +24,9 @@
<ClCompile Include="pcp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="relay.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="miss.rc">
@@ -34,5 +37,8 @@
<ClInclude Include="..\version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="relay.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
+16 -1
View File
@@ -118,7 +118,7 @@ bool PCPMapPort(PSOCKADDR_STORAGE localAddr, int localAddrLen, PSOCKADDR_STORAGE
int bytesRead;
union {
PCP_MAP_RESPONSE hdr;
char buf[1024];
char buf[1100];
} resp;
int lifetime;
@@ -160,6 +160,17 @@ bool PCPMapPort(PSOCKADDR_STORAGE localAddr, int localAddrLen, PSOCKADDR_STORAGE
return false;
}
// If we didn't get a local address, use the address of the interface we bound to.
// NB: We can't do this in all cases because we may be impersonating an upstream
// device if we're behind multiple NATs.
if (localAddr->ss_family == AF_INET && ((PSOCKADDR_IN)localAddr)->sin_addr.S_un.S_addr == 0) {
if (getsockname(sock, (struct sockaddr*)localAddr, &localAddrLen) == SOCKET_ERROR) {
printf("getsockname() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
}
}
reqMsg = {};
reqMsg.hdr.version = PCP_VERSION;
reqMsg.hdr.opcode = OPCODE_MAP_REQUEST;
@@ -233,6 +244,10 @@ bool PCPMapPort(PSOCKADDR_STORAGE localAddr, int localAddrLen, PSOCKADDR_STORAGE
printf("PCP message truncated: %d\n", bytesRead);
goto fail;
}
else if (resp.hdr.hdr.version != PCP_VERSION) {
printf("PCP version mismatch: %x\n", resp.hdr.hdr.version);
goto fail;
}
else if (resp.hdr.hdr.opcode != OPCODE_MAP_RESPONSE) {
printf("PCP message type mismatch: %x\n", resp.hdr.hdr.opcode);
goto fail;
+110
View File
@@ -0,0 +1,110 @@
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <WinSock2.h>
#include <Ws2ipdef.h>
#include "relay.h"
typedef struct _UDP_TUPLE {
SOCKET socket;
unsigned short port;
} UDP_TUPLE, *PUDP_TUPLE;
DWORD
WINAPI
UdpRelayThreadProc(LPVOID Context)
{
PUDP_TUPLE tuple = (PUDP_TUPLE)Context;
USHORT nboPort = htons(tuple->port);
SOCKADDR_IN lastRemoteAddr;
// Ensure the relay threads aren't preempted by games or other CPU intensive activity
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
RtlZeroMemory(&lastRemoteAddr, sizeof(lastRemoteAddr));
for (;;) {
char buffer[4096];
SOCKADDR_IN sourceAddr;
int sourceAddrLen;
int recvLen;
sourceAddrLen = sizeof(sourceAddr);
recvLen = recvfrom(tuple->socket, buffer, sizeof(buffer), 0, (PSOCKADDR)&sourceAddr, &sourceAddrLen);
if (recvLen == SOCKET_ERROR) {
continue;
}
SOCKADDR_IN destinationAddr;
if (RtlEqualMemory(&sourceAddr.sin_addr, &in4addr_loopback, sizeof(sourceAddr.sin_addr)) && sourceAddr.sin_port == nboPort) {
// Traffic incoming from loopback interface - send it to the last remote address
destinationAddr = lastRemoteAddr;
}
else {
// Traffic incoming from the remote host - remember the source
lastRemoteAddr = sourceAddr;
// Send it to the normal port via the loopback adapter
destinationAddr = sourceAddr;
destinationAddr.sin_addr = in4addr_loopback;
destinationAddr.sin_port = nboPort;
}
sendto(tuple->socket, buffer, recvLen, 0, (PSOCKADDR)&destinationAddr, sizeof(destinationAddr));
}
closesocket(tuple->socket);
free(tuple);
return 0;
}
int StartUdpRelay(unsigned short Port)
{
SOCKET sock;
SOCKADDR_IN addr;
HANDLE thread;
PUDP_TUPLE tuple;
int error;
sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET) {
error = WSAGetLastError();
printf("socket() failed: %d\n", error);
return error;
}
// Bind to the alternate port
RtlZeroMemory(&addr, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(Port + RELAY_PORT_OFFSET);
if (bind(sock, (PSOCKADDR)&addr, sizeof(addr)) == SOCKET_ERROR) {
error = WSAGetLastError();
printf("bind() failed: %d\n", error);
closesocket(sock);
return error;
}
tuple = (PUDP_TUPLE)malloc(sizeof(*tuple));
if (tuple == NULL) {
return ERROR_OUTOFMEMORY;
}
tuple->socket = sock;
tuple->port = Port;
thread = CreateThread(NULL, 0, UdpRelayThreadProc, tuple, 0, NULL);
if (thread == NULL) {
error = GetLastError();
printf("CreateThread() failed: %d\n", error);
closesocket(sock);
return error;
}
CloseHandle(thread);
return 0;
}
+5
View File
@@ -0,0 +1,5 @@
#pragma once
#define RELAY_PORT_OFFSET -10000
int StartUdpRelay(unsigned short Port);
+83 -28
View File
@@ -22,6 +22,55 @@ static const char* k_SsdpSearchFormatString =
"MX: 5\r\n"
"\r\n";
// Based on logic in https://github.com/miniupnp/miniupnp/blob/master/miniupnpc/minissdpc.c
static void
parseReply(const char* reply, int size,
const char** location, int *locationsize,
const char** st, int* stsize,
const char** usn, int* usnsize)
{
int lineStartIdx = 0;
int headerEndIdx = 0;
for (int i = 0; i < size; i++) {
switch (reply[i])
{
case ':':
// Stop parsing the header at the first colon, but ignore subsequent colons
if (headerEndIdx == 0) {
headerEndIdx = i;
}
break;
case '\r':
case '\n':
if (headerEndIdx != 0) {
// Skip the colon and spaces
do { headerEndIdx++; } while (reply[headerEndIdx] == ' ');
// Check if it's one of the values we care about
if (!_strnicmp(reply + lineStartIdx, "location:", 9)) {
*location = reply + headerEndIdx;
*locationsize = i - headerEndIdx;
}
else if (!_strnicmp(reply + lineStartIdx, "st:", 3)) {
*st = reply + headerEndIdx;
*stsize = i - headerEndIdx;
}
else if (!_strnicmp(reply + lineStartIdx, "usn:", 4)) {
*usn = reply + headerEndIdx;
*usnsize = i - headerEndIdx;
}
// Move on to the next header value
headerEndIdx = 0;
}
lineStartIdx = i + 1;
break;
default:
break;
}
}
}
struct UPNPDev* getUPnPDevicesByAddress(IN_ADDR address)
{
SOCKET s;
@@ -47,6 +96,13 @@ struct UPNPDev* getUPnPDevicesByAddress(IN_ADDR address)
return nullptr;
}
// We will be reading all responses at the end, so ensure we have ample buffer space
// to allow responses to accumulate without loss.
int recvBufferSize = 65535;
if (setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char*)&recvBufferSize, sizeof(recvBufferSize)) == SOCKET_ERROR) {
printf("setsockopt() failed: %d\n", WSAGetLastError());
}
// Send the first search message with HOST set properly
chars = snprintf(searchBuffer, ARRAYSIZE(searchBuffer), k_SsdpSearchFormatString, inet_ntoa(address));
if (send(s, searchBuffer, chars, 0) == SOCKET_ERROR) {
@@ -115,38 +171,37 @@ struct UPNPDev* getUPnPDevicesByAddress(IN_ADDR address)
}
// Parse the header options
// SERVER: FreeBSD/11.2-RELEASE-p2 UPnP/1.1 MiniUPnPd/2.0\r\n
char* location = nullptr;
char* st = nullptr;
while (char* headerName = strtok(nullptr, "\r\n:")) {
char* headerValue = strtok(nullptr, "\r");
if (headerValue == nullptr) {
printf("Unexpected end of SSDP header\n");
break;
}
char* remainder = strtok(nullptr, "");
const char* loc = nullptr;
const char* st = nullptr;
const char* usn = ""; // Initialize to empty since it's optional
int locSize = 0;
int stSize = 0;
int usnSize = 0;
parseReply(remainder, strlen(remainder),
&loc, &locSize, &st, &stSize, &usn, &usnSize);
// Skip leading spaces
while (*headerValue == ' ') headerValue++;
if (!_stricmp(headerName, "LOCATION")) {
location = headerValue;
}
else if (!_stricmp(headerName, "ST")) {
st = headerValue;
}
}
if (!location || location[0] == 0 || !st || st[0] == 0) {
printf("Required value missing: \"%s\" \"%s\"\n", location, st);
if (!loc || locSize == 0 || !st || stSize == 0) {
printf("Required value missing: %d %d\n", locSize, stSize);
continue;
}
struct UPNPDev* newDev = (struct UPNPDev*)malloc(sizeof(*newDev) + strlen(location) + strlen(st) + 2);
struct UPNPDev* newDev = (struct UPNPDev*)malloc(sizeof(*newDev) + usnSize + locSize + stSize + 3);
newDev->pNext = deviceList;
newDev->usn = &newDev->buffer[0]; newDev->buffer[0] = 0;
newDev->descURL = strcpy(newDev->usn + strlen(newDev->usn) + 1, location);
newDev->st = strcpy(newDev->descURL + strlen(newDev->descURL) + 1, st);
newDev->usn = &newDev->buffer[0];
memcpy(newDev->usn, usn, usnSize);
newDev->usn[usnSize] = 0;
newDev->descURL = newDev->usn + usnSize + 1;
memcpy(newDev->descURL, loc, locSize);
newDev->descURL[locSize] = 0;
newDev->st = newDev->descURL + locSize + 1;
memcpy(newDev->st, st, stSize);
newDev->st[stSize] = 0;
newDev->scope_id = 0; // IPv6 only
deviceList = newDev;
@@ -170,7 +225,7 @@ bool getHopsIP4(IN_ADDR* hopAddress, int* hopAddressCount)
char replyBuffer[128];
};
host = gethostbyname("google.com");
host = gethostbyname("moonlight-stream.org");
if (host == nullptr) {
printf("gethostbyname() failed: %d\n", WSAGetLastError());
return false;
+1126 -202
View File
@@ -1,23 +1,23 @@
#define _CRT_RAND_S
#define _CRT_SECURE_NO_WARNINGS
#include <stdlib.h>
#include "mist.h"
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Windows.h>
#include <WinSock2.h>
#include <Ws2tcpip.h>
#include <stdio.h>
#include <assert.h>
#include <shellapi.h>
#include <objbase.h>
#include "..\version.h"
#include <WinHttp.h>
#include <wtsapi32.h>
#include <powerbase.h>
#include <VersionHelpers.h>
#include <tlhelp32.h>
#pragma comment(lib, "miniupnpc.lib")
#pragma comment(lib, "libnatpmp.lib")
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "iphlpapi.lib")
#pragma comment(lib, "winhttp.lib")
#pragma comment(lib, "wtsapi32.lib")
#pragma comment(lib, "powrprof.lib")
#define MINIUPNP_STATICLIB
#include <miniupnpc/miniupnpc.h>
@@ -27,7 +27,9 @@
#define NATPMP_STATICLIB
#include <natpmp.h>
bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr);
#define LOOPBACK_SERVER_PORT_OFFSET -10000
#define GAA_INITIAL_SIZE 8192
static struct port_entry {
int proto;
@@ -40,8 +42,13 @@ static struct port_entry {
{IPPROTO_UDP, 47998, true},
{IPPROTO_UDP, 47999, true},
{IPPROTO_UDP, 48000, true},
#if 0
// These are not currently used, so let's
// avoid testing them for now.
{IPPROTO_UDP, 48002, true},
{IPPROTO_UDP, 48010, true}
#endif
};
char logFilePath[MAX_PATH + 1];
@@ -52,49 +59,124 @@ enum MessagePriority {
MpError
};
void DisplayMessage(const char* message, MessagePriority priority = MpError, bool terminal = true)
VOID CALLBACK MsgBoxHelpCallback(LPHELPINFO lpHelpInfo)
{
printf("%s\n", message);
const char* helpUrl = (const char*)lpHelpInfo->dwContextId;
if (!helpUrl) {
return;
}
// It's recommended to initialize COM before calling ShellExecute()
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE);
ShellExecuteA(nullptr, "open", helpUrl, nullptr, nullptr, SW_SHOWNORMAL);
}
void DisplayMessage(const char* message, const char* helpUrl = nullptr, MessagePriority priority = MpError, bool terminal = true)
{
fprintf(CONSOLE_OUT, "%s\n", message);
fprintf(LOG_OUT, "%s\n", message);
if (terminal) {
printf("--------------- MISS LOG -------------------\n");
char logPath[MAX_PATH + 1];
FILE* f;
char missPath[MAX_PATH + 1];
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", missPath, sizeof(missPath));
FILE* f = fopen(missPath, "r");
fprintf(LOG_OUT, "--------------- CURRENT MISS LOG -------------------\n");
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", logPath, sizeof(logPath));
f = fopen(logPath, "r");
if (f != nullptr) {
char buffer[1024];
while (!feof(f)) {
int bytesRead = fread(buffer, 1, ARRAYSIZE(buffer), f);
fwrite(buffer, 1, bytesRead, stdout);
fwrite(buffer, 1, bytesRead, LOG_OUT);
}
fclose(f);
}
else {
printf("Failed to find MISS log\n");
fprintf(LOG_OUT, "Failed to find current MISS log\n");
}
fflush(stdout);
fprintf(LOG_OUT, "\n----------------- OLD MISS LOG ---------------------\n");
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-old.log", logPath, sizeof(logPath));
f = fopen(logPath, "r");
if (f != nullptr) {
char buffer[1024];
while (!feof(f)) {
int bytesRead = fread(buffer, 1, ARRAYSIZE(buffer), f);
fwrite(buffer, 1, bytesRead, LOG_OUT);
}
fclose(f);
}
else {
fprintf(LOG_OUT, "Failed to find old MISS log\n");
}
fprintf(LOG_OUT, "--------------- CURRENT GSV6FWD LOG -------------------\n");
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\GSv6Fwd-current.log", logPath, sizeof(logPath));
f = fopen(logPath, "r");
if (f != nullptr) {
char buffer[1024];
while (!feof(f)) {
int bytesRead = fread(buffer, 1, ARRAYSIZE(buffer), f);
fwrite(buffer, 1, bytesRead, LOG_OUT);
}
fclose(f);
}
else {
fprintf(LOG_OUT, "Failed to find current GSv6Fwd log\n");
}
fprintf(LOG_OUT, "\n----------------- OLD GSV6FWD LOG ---------------------\n");
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\GSv6Fwd-old.log", logPath, sizeof(logPath));
f = fopen(logPath, "r");
if (f != nullptr) {
char buffer[1024];
while (!feof(f)) {
int bytesRead = fread(buffer, 1, ARRAYSIZE(buffer), f);
fwrite(buffer, 1, bytesRead, LOG_OUT);
}
fclose(f);
}
else {
fprintf(LOG_OUT, "Failed to find old GSv6Fwd log\n");
}
fflush(LOG_OUT);
}
DWORD flags = MB_OK | MB_TOPMOST | MB_SETFOREGROUND;
MSGBOXPARAMSA msgParams;
msgParams.cbSize = sizeof(msgParams);
msgParams.hwndOwner = nullptr;
msgParams.hInstance = nullptr;
msgParams.lpszText = message;
msgParams.lpszCaption = "Moonlight Internet Streaming Tester";
msgParams.dwStyle = MB_OK | MB_TOPMOST | MB_SETFOREGROUND;
if (helpUrl) {
msgParams.dwStyle |= MB_HELP;
}
switch (priority) {
case MpInfo:
flags |= MB_ICONINFORMATION;
msgParams.dwStyle |= MB_ICONINFORMATION;
break;
case MpWarn:
flags |= MB_ICONWARNING;
msgParams.dwStyle |= MB_ICONWARNING;
break;
case MpError:
flags |= MB_ICONERROR;
msgParams.dwStyle |= MB_ICONERROR;
break;
}
MessageBoxA(nullptr, message, "Moonlight Internet Streaming Tester", flags);
msgParams.lpfnMsgBoxCallback = MsgBoxHelpCallback;
msgParams.dwContextHelpId = (DWORD_PTR)helpUrl;
msgParams.dwLanguageId = MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT);
MessageBoxIndirectA(&msgParams);
if (priority != MpInfo && terminal) {
flags = MB_YESNO | MB_TOPMOST | MB_SETFOREGROUND | MB_ICONINFORMATION;
switch (MessageBoxA(nullptr, "Would you like to view the troubleshooting log?",
UINT flags = MB_YESNO | MB_TOPMOST | MB_SETFOREGROUND | MB_ICONINFORMATION;
switch (MessageBoxA(nullptr, "Would you like to view the troubleshooting log?\n\nYou will need to provide this log if you ask for help on the Moonlight Discord server.",
"Moonlight Internet Streaming Tester", flags))
{
case IDYES:
@@ -106,6 +188,56 @@ void DisplayMessage(const char* message, MessagePriority priority = MpError, boo
}
}
bool ExecuteCommand(PCSTR command, PCHAR outputBuffer, DWORD outputBufferLength)
{
SECURITY_ATTRIBUTES attribs;
STARTUPINFO si;
PROCESS_INFORMATION pi;
HANDLE outReadHandle;
DWORD bytesRead = 0;
ZeroMemory(&si, sizeof(si));
si.cb = sizeof(si);
si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
si.wShowWindow = SW_HIDE;
ZeroMemory(&attribs, sizeof(attribs));
attribs.nLength = sizeof(attribs);
attribs.bInheritHandle = TRUE;
if (!CreatePipe(&outReadHandle, &si.hStdOutput, &attribs, 0))
{
fprintf(LOG_OUT, "CreatePipe() failed: %d\n", GetLastError());
return false;
}
si.hStdError = si.hStdOutput;
if (!CreateProcess(NULL, (LPSTR)command, NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi))
{
fprintf(LOG_OUT, "CreateProcess() failed: %d\n", GetLastError());
CloseHandle(si.hStdOutput);
return false;
}
WaitForSingleObject(pi.hProcess, INFINITE);
CloseHandle(si.hStdOutput);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
if (!ReadFile(outReadHandle, outputBuffer, outputBufferLength, &bytesRead, NULL))
{
fprintf(LOG_OUT, "ReadFile() failed: %d\n", GetLastError());
CloseHandle(outReadHandle);
return false;
}
outputBuffer[bytesRead] = 0;
CloseHandle(outReadHandle);
return true;
}
bool IsGameStreamEnabled()
{
DWORD error;
@@ -115,8 +247,9 @@ bool IsGameStreamEnabled()
error = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\NVIDIA Corporation\\NvStream", 0, KEY_READ | KEY_WOW64_64KEY, &key);
if (error != ERROR_SUCCESS) {
printf("RegOpenKeyEx() failed: %d\n", error);
DisplayMessage("GeForce Experience was not detected on this PC. Make sure you're installing this utility on your GeForce GameStream-compatible PC, not the device running Moonlight.");
fprintf(LOG_OUT, "RegOpenKeyEx() failed: %d\n", error);
DisplayMessage("GeForce Experience was not detected on this PC. Make sure you're installing this utility on your GeForce GameStream-compatible PC, not the device running Moonlight.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide");
return false;
}
@@ -126,37 +259,201 @@ bool IsGameStreamEnabled()
if (error != ERROR_SUCCESS || !enabled) {
// GFE may not even write EnableStreaming until the user enables GameStream for the first time
if (error != ERROR_SUCCESS) {
printf("RegQueryValueExA() failed: %d\n", error);
fprintf(LOG_OUT, "RegQueryValueExA() failed: %d\n", error);
}
DisplayMessage("GameStream is not enabled in GeForce Experience. Please open GeForce Experience settings, navigate to the Shield tab, and turn GameStream on.");
DisplayMessage("GameStream is not enabled in GeForce Experience. Please open GeForce Experience settings, navigate to the Shield tab, and turn GameStream on.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide");
return false;
}
else {
printf("GeForce Experience installed and GameStream is enabled\n");
fprintf(LOG_OUT, "GeForce Experience installed and GameStream is enabled\n");
return true;
}
}
bool IsCurrentlyStreaming()
{
bool ret = false;
HANDLE processSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
Process32First(processSnapshot, &procEntry);
do {
// If we find nvstreamer.exe running, we're currently streaming
if (_stricmp(procEntry.szExeFile, "nvstreamer.exe") == 0) {
ret = true;
break;
}
} while (Process32Next(processSnapshot, &procEntry));
CloseHandle(processSnapshot);
return ret;
}
bool IsConsoleSessionActive()
{
PWTS_SESSION_INFO_1 sessionInfo;
DWORD sessionCount;
DWORD level;
bool ret;
DWORD activeSessionId = WTSGetActiveConsoleSessionId();
if (activeSessionId == 0xFFFFFFFF) {
fprintf(LOG_OUT, "No active console session detected\n");
return false;
}
level = 1;
if (!WTSEnumerateSessionsEx(WTS_CURRENT_SERVER_HANDLE, &level, 0, &sessionInfo, &sessionCount)) {
fprintf(LOG_OUT, "WTSEnumerateSessionsEx() failed: %d\n", GetLastError());
return false;
}
ret = false;
for (int i = 0; i < sessionCount; i++)
{
if (sessionInfo[i].SessionId == activeSessionId) {
if (sessionInfo[i].pUserName != nullptr) {
fprintf(LOG_OUT, "Session %d has active user\n", sessionInfo[i].SessionId);
ret = true;
break;
}
}
}
WTSFreeMemoryExW(WTSTypeSessionInfoLevel1, sessionInfo, sessionCount);
return ret;
}
bool IsSleepEnabled()
{
SYSTEM_POWER_POLICY powerPolicy;
if (CallNtPowerInformation(SystemPowerPolicyAc, NULL, 0, &powerPolicy, sizeof(powerPolicy)) < 0) {
return false;
}
return powerPolicy.IdleTimeout != 0 && powerPolicy.Idle.Action == PowerActionSleep;
}
bool IsHibernationEnabled()
{
SYSTEM_POWER_POLICY powerPolicy;
if (CallNtPowerInformation(SystemPowerPolicyAc, NULL, 0, &powerPolicy, sizeof(powerPolicy)) < 0) {
return false;
}
return powerPolicy.DozeS4Timeout != 0 || (powerPolicy.IdleTimeout != 0 && powerPolicy.Idle.Action == PowerActionHibernate);
}
bool IsLocalNetworkAccessBlocked()
{
MIB_IPFORWARDROW route;
DWORD error;
SOCKADDR_IN sin;
SOCKET s;
error = GetBestRoute(0, 0, &route);
if (error != NO_ERROR) {
fprintf(LOG_OUT, "GetBestRoute() failed: %d\n", error);
return false;
}
s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (s == INVALID_SOCKET) {
fprintf(LOG_OUT, "socket() failed: %d\n", error);
return false;
}
RtlZeroMemory(&sin, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_addr.S_un.S_addr = route.dwForwardNextHop;
sin.sin_port = htons(80);
if (connect(s, (PSOCKADDR)&sin, sizeof(sin)) == 0) {
error = NO_ERROR;
fprintf(LOG_OUT, "connect(%s, %d) successful\n", inet_ntoa(sin.sin_addr), ntohs(sin.sin_port));
}
else {
error = WSAGetLastError();
fprintf(LOG_OUT, "connect(%s, %d) failed: %d\n", inet_ntoa(sin.sin_addr), ntohs(sin.sin_port), error);
}
closesocket(s);
return error == WSAEACCES;
}
bool IsZeroTierInstalled()
{
DWORD error;
HKEY key;
error = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\ZeroTier, Inc.\\ZeroTier One", 0, KEY_READ | KEY_WOW64_32KEY, &key);
if (error != ERROR_SUCCESS) {
return false;
}
RegCloseKey(key);
return true;
}
PIP_ADAPTER_ADDRESSES
AllocAndGetAdaptersAddresses(ULONG Family, ULONG Flags)
{
PIP_ADAPTER_ADDRESSES addresses;
ULONG length;
ULONG error;
addresses = NULL;
length = GAA_INITIAL_SIZE;
do {
free(addresses);
addresses = (PIP_ADAPTER_ADDRESSES)malloc(length);
if (addresses == NULL) {
fprintf(LOG_OUT, "malloc(%u) failed\n", length);
return NULL;
}
error = GetAdaptersAddresses(Family, Flags, NULL, addresses, &length);
} while (error == ERROR_BUFFER_OVERFLOW);
if (error != ERROR_SUCCESS) {
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
free(addresses);
return NULL;
}
return addresses;
}
enum PortTestStatus {
PortTestOk,
PortTestError,
PortTestUnknown
};
PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withServer)
PortTestStatus TestPort(PSOCKADDR_STORAGE addr, PSOCKADDR_STORAGE localBindAddr, int proto, int port, bool withServer, bool isLoopbackRelay, bool mtuTest)
{
SOCKET clientSock = INVALID_SOCKET, serverSock = INVALID_SOCKET;
int err;
clientSock = socket(addr->ss_family, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
if (clientSock == INVALID_SOCKET) {
printf("socket() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
return PortTestError;
}
if (withServer) {
serverSock = socket(addr->ss_family, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
// Even if we are testing IPv6, our server socket should still be on IPv4 to allow the
// IPv6 relay to do its job (since it's already bound to all GFE ports on v6)
serverSock = socket(AF_INET, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
if (serverSock == INVALID_SOCKET) {
printf("socket() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
closesocket(clientSock);
return PortTestError;
}
@@ -168,21 +465,22 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
if (err == SOCKET_ERROR) {
if (WSAGetLastError() == WSAEADDRINUSE) {
// If someone is already listening (perhaps GFE is currently streaming),
// we can proceed if it's a TCP connection.
if (proto == IPPROTO_TCP) {
// we can proceed if it's a TCP connection unless it's a loopback relay
// which would give us a false positive result.
if (proto == IPPROTO_TCP && !isLoopbackRelay) {
closesocket(serverSock);
serverSock = INVALID_SOCKET;
}
else {
// We can't continue to test for UDP ports.
printf("Unknown (in use)\n");
fprintf(LOG_OUT, "Unknown (in use)\n");
closesocket(clientSock);
closesocket(serverSock);
return PortTestUnknown;
}
}
else {
printf("bind() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "bind() failed: %d\n", WSAGetLastError());
closesocket(clientSock);
closesocket(serverSock);
return PortTestError;
@@ -192,7 +490,7 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
if (proto == IPPROTO_TCP && serverSock != INVALID_SOCKET) {
err = listen(serverSock, 1);
if (err == SOCKET_ERROR) {
printf("listen() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "listen() failed: %d\n", WSAGetLastError());
closesocket(clientSock);
closesocket(serverSock);
return PortTestError;
@@ -200,10 +498,25 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
}
}
// Perform the explicit bind if a local address was provided
if (localBindAddr != nullptr) {
SOCKADDR_IN6 bind6;
int addrLen = localBindAddr->ss_family == AF_INET ?
sizeof(SOCKADDR_IN) : sizeof(SOCKADDR_IN6);
RtlCopyMemory(&bind6, localBindAddr, addrLen);
bind6.sin6_port = 0;
err = bind(clientSock, (struct sockaddr*)&bind6, addrLen);
if (err == SOCKET_ERROR) {
fprintf(LOG_OUT, "bind() failed: %d\n", WSAGetLastError());
}
}
ULONG nbIo = 1;
err = ioctlsocket(clientSock, FIONBIO, &nbIo);
if (err == SOCKET_ERROR) {
printf("ioctlsocket() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "ioctlsocket() failed: %d\n", WSAGetLastError());
closesocket(clientSock);
if (serverSock != INVALID_SOCKET) {
closesocket(serverSock);
@@ -216,32 +529,43 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
sizeof(SOCKADDR_IN) : sizeof(SOCKADDR_IN6);
RtlCopyMemory(&sin6, addr, addrLen);
sin6.sin6_port = htons(port);
sin6.sin6_port = htons(port + (isLoopbackRelay ? LOOPBACK_SERVER_PORT_OFFSET : 0));
if (proto == IPPROTO_TCP) {
err = connect(clientSock, (struct sockaddr*)&sin6, addrLen);
if (err == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) {
printf("connect() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "connect() failed: %d\n", WSAGetLastError());
}
else {
struct timeval timeout = {};
fd_set fds;
FD_ZERO(&fds);
FD_SET(clientSock, &fds);
if (serverSock != INVALID_SOCKET) {
FD_SET(serverSock, &fds);
}
else {
FD_SET(clientSock, &fds);
}
// If we have a server socket, listen for the accept() instead of the
// connect() so we can be compatible with the loopback relay.
timeout.tv_sec = 3;
err = select(0, nullptr, &fds, nullptr, &timeout);
err = select(0,
serverSock != INVALID_SOCKET ? &fds : nullptr,
serverSock == INVALID_SOCKET ? &fds : nullptr,
nullptr, &timeout);
if (err == 1) {
// Our FD was signalled for connect() completion
printf("Success\n");
// Our FD was signalled for connect() or accept() completion
fprintf(LOG_OUT, "Success\n");
}
else if (err == 0) {
// Timed out
printf("Timeout\n");
fprintf(LOG_OUT, "Timeout\n");
}
else {
printf("select() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
}
}
@@ -253,13 +577,22 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
return err == 1 ? PortTestOk : PortTestError;
}
else {
const char testMsg[] = "moonlight-test";
err = sendto(clientSock, testMsg, sizeof(testMsg), 0, (struct sockaddr*)&sin6, addrLen);
if (err == SOCKET_ERROR) {
printf("sendto() failed: %d\n", WSAGetLastError());
closesocket(clientSock);
closesocket(serverSock);
return PortTestError;
// Video packets are up to 1040 bytes.
const char testMsg[1040] = "moonlight-test";
// Send several test packets to ensure a random lost packet doesn't make the test fail
for (int i = 0; i < 5; i++) {
// Send the full payload for MTU tests and the truncated payload for other tests.
err = sendto(clientSock, testMsg,
mtuTest ? sizeof(testMsg) : strlen(testMsg), 0, (struct sockaddr*)&sin6, addrLen);
if (err == SOCKET_ERROR) {
fprintf(LOG_OUT, "sendto() failed: %d\n", WSAGetLastError());
closesocket(clientSock);
closesocket(serverSock);
return PortTestError;
}
Sleep(200);
}
struct timeval timeout = {};
@@ -268,18 +601,18 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
FD_ZERO(&fds);
FD_SET(serverSock, &fds);
timeout.tv_sec = 3;
timeout.tv_sec = 2;
err = select(0, &fds, nullptr, nullptr, &timeout);
if (err == 1) {
// Our FD was signalled for data available
printf("Success\n");
fprintf(LOG_OUT, "Success\n");
}
else if (err == 0) {
// Timed out
printf("Timeout\n");
fprintf(LOG_OUT, "Timeout\n");
}
else {
printf("select() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
}
closesocket(clientSock);
@@ -289,80 +622,448 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
}
}
bool TestAllPorts(PSOCKADDR_STORAGE addr, char* portMsg, int portMsgLen)
PortTestStatus TestHttpPort(PSOCKADDR_STORAGE addr, int port, bool isLoopbackRelay)
{
HINTERNET hSession = nullptr;
HINTERNET hConnection = nullptr;
HINTERNET hRequest = nullptr;
PortTestStatus result;
hSession = WinHttpOpen(L"MIST", WINHTTP_ACCESS_TYPE_NO_PROXY, WINHTTP_NO_PROXY_NAME, WINHTTP_NO_PROXY_BYPASS, 0);
if (hSession == nullptr) {
fprintf(LOG_OUT, "WinHttpOpen() failed: %d\n", GetLastError());
result = PortTestError;
goto Exit;
}
// WinHTTP's default timeouts are very long. Set them to something more reasonable.
if (!WinHttpSetTimeouts(hSession, 0, 3000, 5000, 5000)) {
fprintf(LOG_OUT, "WinHttpSetTimeouts() failed: %d\n", GetLastError());
}
// Windows 8.1 enabled TLSv1.2 for WinHTTP by default (8.0 enables it for Schannel but not WinHTTP)
// https://docs.microsoft.com/en-us/security/engineering/solving-tls1-problem
if (!IsWindows8Point1OrGreater()) {
DWORD protocols = WINHTTP_FLAG_SECURE_PROTOCOL_TLS1 |
WINHTTP_FLAG_SECURE_PROTOCOL_TLS1_1 |
WINHTTP_FLAG_SECURE_PROTOCOL_TLS1_2;
if (!WinHttpSetOption(hSession, WINHTTP_OPTION_SECURE_PROTOCOLS, &protocols, sizeof(protocols))) {
fprintf(LOG_OUT, "WinHttpSetOption(WINHTTP_OPTION_SECURE_PROTOCOLS) failed: %d\n", GetLastError());
}
}
WCHAR urlEscapedAddr[INET6_ADDRSTRLEN + 2];
if (addr->ss_family == AF_INET) {
InetNtopW(AF_INET, &((struct sockaddr_in*)addr)->sin_addr, urlEscapedAddr, ARRAYSIZE(urlEscapedAddr));
}
else {
// The address string must be escaped for usage in URLs
urlEscapedAddr[0] = L'[';
InetNtopW(AF_INET6, &((struct sockaddr_in6*)addr)->sin6_addr, &urlEscapedAddr[1], INET6_ADDRSTRLEN);
wcscat_s(urlEscapedAddr, L"]");
}
hConnection = WinHttpConnect(hSession, urlEscapedAddr, port + (isLoopbackRelay ? LOOPBACK_SERVER_PORT_OFFSET : 0), NULL);
if (hConnection == nullptr) {
fprintf(LOG_OUT, "WinHttpConnect() failed: %d\n", GetLastError());
result = PortTestError;
goto Exit;
}
hRequest = WinHttpOpenRequest(hConnection, L"GET", L"/", NULL, WINHTTP_NO_REFERER, WINHTTP_DEFAULT_ACCEPT_TYPES,
port == 47984 ? WINHTTP_FLAG_SECURE : 0);
if (hConnection == nullptr) {
fprintf(LOG_OUT, "WinHttpOpenRequest() failed: %d\n", GetLastError());
result = PortTestError;
goto Exit;
}
if (!WinHttpSendRequest(hRequest, WINHTTP_NO_ADDITIONAL_HEADERS, 0, WINHTTP_NO_REQUEST_DATA, 0, 0, 0) || !WinHttpReceiveResponse(hRequest, NULL)) {
if (GetLastError() == ERROR_WINHTTP_CLIENT_AUTH_CERT_NEEDED) {
// This is expected for our HTTPS connection
fprintf(LOG_OUT, "Success\n");
result = PortTestOk;
}
else {
// CANNOT_CONNECT is the "expected" error
if (GetLastError() == ERROR_WINHTTP_CANNOT_CONNECT) {
fprintf(LOG_OUT, "Failed\n");
}
else {
fprintf(LOG_OUT, "Failed: %d\n", GetLastError());
}
result = PortTestError;
}
goto Exit;
}
else {
fprintf(LOG_OUT, "Success\n");
result = PortTestOk;
}
Exit:
if (hRequest != nullptr) {
WinHttpCloseHandle(hRequest);
}
if (hConnection != nullptr) {
WinHttpCloseHandle(hConnection);
}
if (hSession != nullptr) {
WinHttpCloseHandle(hSession);
}
return result;
}
bool TestAllPorts(PSOCKADDR_STORAGE addr, PSOCKADDR_STORAGE localBindAddr, char* portMsg, int portMsgLen, bool isLoopbackRelay, bool consolePrint, bool* allPortsFailed = nullptr)
{
bool ret = true;
if (allPortsFailed) {
*allPortsFailed = true;
}
for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
printf("Testing %s %d...",
k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
k_Ports[i].port);
PortTestStatus status = TestPort(addr, k_Ports[i].proto, k_Ports[i].port, k_Ports[i].withServer);
PortTestStatus status;
if (consolePrint) {
fprintf(CONSOLE_OUT, "\tTesting %s %d...\n",
k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
k_Ports[i].port);
}
if (!k_Ports[i].withServer && (localBindAddr == nullptr || localBindAddr->ss_family == AF_INET)) {
// Test using a real HTTP client if the port wasn't totally dead.
// This is required to confirm functionality with the loopback relay.
// NB: We can't do this with IPv6 because we're not guaranteed that our outbound traffic
// will go out on the correct local IPv6 address, preventing a response from making
// it back.
assert(k_Ports[i].proto == IPPROTO_TCP);
fprintf(LOG_OUT, "Testing TCP %d with HTTP traffic...", k_Ports[i].port);
status = TestHttpPort(addr, k_Ports[i].port, isLoopbackRelay);
}
else {
fprintf(LOG_OUT, "Testing %s %d...",
k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
k_Ports[i].port);
status = TestPort(addr, localBindAddr, k_Ports[i].proto, k_Ports[i].port,
k_Ports[i].withServer, isLoopbackRelay, k_Ports[i].port == 47998);
}
if (status != PortTestOk) {
// If we got an unknown result, assume it matches with whatever
// we've gotten so far.
if (status == PortTestError || !ret) {
int msgLen = snprintf(portMsg, portMsgLen, "%s %d\n",
k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
k_Ports[i].port);
portMsg += msgLen;
portMsgLen -= msgLen;
if (portMsg != NULL && portMsgLen > 0) {
int msgLen = snprintf(portMsg, portMsgLen, "%s %d\n",
k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
k_Ports[i].port);
portMsg += msgLen;
portMsgLen -= msgLen;
}
// Keep going to check all ports and report the failing ones
ret = false;
}
}
else if (allPortsFailed) {
*allPortsFailed = false;
}
}
return ret;
}
bool FindLocalInterfaceIP4Address(PSOCKADDR_IN addr)
bool IsTestServerReachable(struct addrinfo* addrinfo, unsigned short port)
{
SOCKET s;
struct hostent* host;
FD_SET writeFds, exceptFds;
int err;
struct timeval tv = {};
SOCKADDR_STORAGE addr;
char testServerStr[INET6_ADDRSTRLEN];
printf("Finding local IP address...");
memcpy(&addr, addrinfo->ai_addr, addrinfo->ai_addrlen);
((PSOCKADDR_IN6)&addr)->sin6_port = htons(port);
host = gethostbyname("google.com");
if (host == nullptr) {
printf("gethostbyname() failed: %d\n", WSAGetLastError());
return false;
if (addr.ss_family == AF_INET) {
inet_ntop(AF_INET, &((struct sockaddr_in*)&addr)->sin_addr, testServerStr, sizeof(testServerStr));
}
else {
inet_ntop(AF_INET6, &((struct sockaddr_in6*)&addr)->sin6_addr, testServerStr, sizeof(testServerStr));
}
s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
fprintf(LOG_OUT, "Testing reachability of relay server %s...", testServerStr);
s = socket(addrinfo->ai_family, SOCK_STREAM, IPPROTO_TCP);
if (s == INVALID_SOCKET) {
printf("socket() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
return false;
}
SOCKADDR_IN sin = {};
sin.sin_family = AF_INET;
sin.sin_port = htons(443);
sin.sin_addr = *(struct in_addr*)host->h_addr;
int err = connect(s, (struct sockaddr*)&sin, sizeof(sin));
ULONG nbIo = 1;
err = ioctlsocket(s, FIONBIO, &nbIo);
if (err == SOCKET_ERROR) {
printf("connect() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "ioctlsocket() failed: %d\n", WSAGetLastError());
closesocket(s);
return false;
}
err = connect(s, (PSOCKADDR)&addr, addrinfo->ai_addrlen);
if (err == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) {
fprintf(LOG_OUT, "Unreachable (%d)\n", WSAGetLastError());
closesocket(s);
return false;
}
FD_ZERO(&writeFds);
FD_ZERO(&exceptFds);
FD_SET(s, &writeFds);
FD_SET(s, &exceptFds);
tv.tv_sec = 3;
err = select(0, nullptr, &writeFds, &exceptFds, &tv);
if (err == SOCKET_ERROR) {
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
closesocket(s);
return false;
}
else if (err == 0) {
fprintf(LOG_OUT, "Unreachable (timeout)\n");
closesocket(s);
return false;
}
else {
int optlen = sizeof(err);
getsockopt(s, SOL_SOCKET, SO_ERROR, (char*)&err, &optlen);
closesocket(s);
if (err != 0 || FD_ISSET(s, &exceptFds)) {
fprintf(LOG_OUT, "Unreachable (%d)\n", err);
return false;
}
fprintf(LOG_OUT, "Reachable\n");
return true;
}
}
bool FindLocalInterfaceIPAddress(int family, PSOCKADDR_STORAGE addr)
{
SOCKET s;
struct addrinfo hint = {};
struct addrinfo* result;
int err;
fprintf(LOG_OUT, "Finding local %s address...", family == AF_INET ? "IPv4" : "IPv6");
hint.ai_family = family;
hint.ai_socktype = SOCK_STREAM;
hint.ai_protocol = IPPROTO_TCP;
hint.ai_flags = AI_ADDRCONFIG;
err = getaddrinfo("moonlight-stream.org", "443", &hint, &result);
if (err != 0 || result == NULL) {
// AI_ADDRCONFIG will mask unusable addresses, so we may get nothing
// We get WSANO_DATA or WSAHOST_NOT_FOUND depending on whether it's V4 or V6 :(
if (err == WSANO_DATA || err == WSAHOST_NOT_FOUND) {
fprintf(LOG_OUT, "NONE\n");
}
else {
fprintf(LOG_OUT, "getaddrinfo() failed: %d\n", err);
}
return false;
}
s = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (s == INVALID_SOCKET) {
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
freeaddrinfo(result);
return false;
}
err = connect(s, (struct sockaddr*)result->ai_addr, result->ai_addrlen);
if (err == SOCKET_ERROR) {
fprintf(LOG_OUT, "connect() failed: %d\n", WSAGetLastError());
closesocket(s);
freeaddrinfo(result);
return false;
}
freeaddrinfo(result);
// Determine which local interface we bound to
int nameLen = sizeof(*addr);
err = getsockname(s, (struct sockaddr*)addr, &nameLen);
if (err == SOCKET_ERROR) {
printf("getsockname() failed: %d\n", WSAGetLastError());
fprintf(LOG_OUT, "getsockname() failed: %d\n", WSAGetLastError());
closesocket(s);
return false;
}
char addrStr[64];
inet_ntop(AF_INET, &addr->sin_addr, addrStr, sizeof(addrStr));
printf("%s\n", addrStr);
char addrStr[INET6_ADDRSTRLEN];
if (addr->ss_family == AF_INET) {
inet_ntop(AF_INET, &((struct sockaddr_in*)addr)->sin_addr, addrStr, sizeof(addrStr));
}
else {
// There may be multiple IPv6 addresses on this interface, and chances are that the
// outbound address is a temporary IPv6 address which is not meant to receive traffic.
// Let's look up a suitable address by finding the correct interface and looking for
// an address with a non-random suffix.
PIP_ADAPTER_ADDRESSES addresses;
PIP_ADAPTER_ADDRESSES currentAdapter;
PIP_ADAPTER_UNICAST_ADDRESS currentAddress;
addresses = AllocAndGetAdaptersAddresses(AF_UNSPEC,
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME);
if (addresses == NULL) {
return false;
}
// First, find the interface that owns the incoming address
currentAdapter = addresses;
while (currentAdapter != NULL) {
// Check if this interface has the IPv6 address we want
currentAddress = currentAdapter->FirstUnicastAddress;
while (currentAddress != NULL) {
if (currentAddress->Address.lpSockaddr->sa_family == AF_INET6) {
PSOCKADDR_IN6 ifaceAddrV6 = (PSOCKADDR_IN6)currentAddress->Address.lpSockaddr;
if (RtlEqualMemory(&((struct sockaddr_in6*)addr)->sin6_addr, &ifaceAddrV6->sin6_addr, sizeof(IN6_ADDR))) {
break;
}
}
currentAddress = currentAddress->Next;
}
if (currentAddress != NULL) {
// It does, bail out
break;
}
currentAdapter = currentAdapter->Next;
}
// Check if we found the incoming interface. If not, we'll
// just return the IP address as given from getsockname().
if (currentAdapter != NULL) {
// Now find a non-privacy/non-LL IPv6 address on this interface
currentAddress = currentAdapter->FirstUnicastAddress;
while (currentAddress != NULL) {
if (currentAddress->Address.lpSockaddr->sa_family == AF_INET6) {
// Exclude link-local and privacy addresses and deprecated addresses
PSOCKADDR_IN6 currentAddrV6 = (PSOCKADDR_IN6)currentAddress->Address.lpSockaddr;
if (currentAddrV6->sin6_scope_id == 0 &&
currentAddress->SuffixOrigin != IpSuffixOriginRandom &&
currentAddress->DadState != IpDadStateDeprecated) {
RtlCopyMemory(addr, currentAddress->Address.lpSockaddr, currentAddress->Address.iSockaddrLength);
break;
}
}
currentAddress = currentAddress->Next;
}
}
free(addresses);
inet_ntop(AF_INET6, &((struct sockaddr_in6*)addr)->sin6_addr, addrStr, sizeof(addrStr));
}
fprintf(LOG_OUT, "%s\n", addrStr);
return true;
}
bool FindZeroTierInterfaceAddress(PSOCKADDR_STORAGE addr)
{
PIP_ADAPTER_ADDRESSES addresses;
PIP_ADAPTER_ADDRESSES currentAdapter;
PIP_ADAPTER_UNICAST_ADDRESS currentAddress;
// Get all IPv4 interfaces
addresses = AllocAndGetAdaptersAddresses(AF_INET,
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME);
if (addresses == nullptr) {
return false;
}
currentAdapter = addresses;
while (currentAdapter != NULL) {
// Look for ones that correspond to a ZeroTier device
if (wcsstr(currentAdapter->Description, L"ZeroTier")) {
// Check if this interface has the IP address we want
currentAddress = currentAdapter->FirstUnicastAddress;
while (currentAddress != NULL) {
if (currentAddress->Address.lpSockaddr->sa_family == AF_INET) {
RtlCopyMemory(addr, currentAddress->Address.lpSockaddr, currentAddress->Address.iSockaddrLength);
free(addresses);
return true;
}
currentAddress = currentAddress->Next;
}
}
currentAdapter = currentAdapter->Next;
}
free(addresses);
return false;
}
bool FindDuplicateDefaultInterfaces(void)
{
PIP_ADAPTER_ADDRESSES addresses;
ULONG error;
MIB_IPFORWARDROW defaultRoute;
PIP_ADAPTER_ADDRESSES currentAdapter;
DWORD matchingInterfaces = 0;
error = GetBestRoute(0, 0, &defaultRoute);
if (error != NO_ERROR) {
fprintf(LOG_OUT, "GetBestRoute() failed: %d\n", error);
return false;
}
// Get all IPv4 interfaces
addresses = AllocAndGetAdaptersAddresses(AF_INET,
GAA_FLAG_SKIP_UNICAST |
GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_INCLUDE_GATEWAYS |
GAA_FLAG_SKIP_FRIENDLY_NAME);
if (addresses == nullptr) {
return false;
}
currentAdapter = addresses;
while (currentAdapter != NULL) {
if (currentAdapter->OperStatus == IfOperStatusUp &&
currentAdapter->FirstGatewayAddress != NULL &&
currentAdapter->FirstGatewayAddress->Address.iSockaddrLength == sizeof(SOCKADDR_IN)) {
if (((PSOCKADDR_IN)currentAdapter->FirstGatewayAddress->Address.lpSockaddr)->sin_addr.S_un.S_addr == defaultRoute.dwForwardNextHop) {
matchingInterfaces++;
}
}
currentAdapter = currentAdapter->Next;
}
free(addresses);
return matchingInterfaces > 1;
}
enum UPnPPortStatus {
NOT_FOUND,
OK,
@@ -393,28 +1094,28 @@ UPnPPortStatus UPnPCheckPort(struct UPNPUrls* urls, struct IGDdatas* data, int p
return ERRORED;
}
printf("Checking for UPnP port mapping for %s %s -> %s...", protoStr, portStr, myAddr);
fprintf(LOG_OUT, "Checking for UPnP port mapping for %s %s -> %s...", protoStr, portStr, myAddr);
int err = UPNP_GetSpecificPortMappingEntry(
urls->controlURL, data->first.servicetype, portStr, protoStr, nullptr,
intClient, intPort, desc, enabled, leaseDuration);
if (err == 714) {
// NoSuchEntryInArray
printf("NOT FOUND\n");
fprintf(LOG_OUT, "NOT FOUND\n");
return NOT_FOUND;
}
else if (err == UPNPCOMMAND_SUCCESS) {
if (!strcmp(myAddr, intClient)) {
printf("OK\n");
fprintf(LOG_OUT, "OK (Internal port: %s)\n", intPort);
return OK;
}
else {
printf("CONFLICT - %s %s\n", desc, intClient);
fprintf(LOG_OUT, "CONFLICT - %s %s\n", desc, intClient);
snprintf(conflictMessage, 128, "%s (%s)", desc, intClient);
return CONFLICTED;
}
}
else {
printf("ERROR %d\n", err);
fprintf(LOG_OUT, "ERROR %d\n", err);
return ERRORED;
}
}
@@ -422,24 +1123,29 @@ UPnPPortStatus UPnPCheckPort(struct UPNPUrls* urls, struct IGDdatas* data, int p
bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* foundPortForwardingRules, bool* igdDisconnected)
{
natpmp_t natpmp;
bool foundUpnpIgd = false;
wanAddr->sin_family = AF_INET;
reportedWanAddr->sin_family = AF_INET;
*foundPortForwardingRules = false;
*igdDisconnected = false;
bool gotReportedWanAddress = false;
int natPmpErr = initnatpmp(&natpmp, 0, 0);
if (natPmpErr != 0) {
printf("initnatpmp() failed: %d\n", natPmpErr);
fprintf(LOG_OUT, "initnatpmp() failed: %d\n", natPmpErr);
}
else {
natPmpErr = sendpublicaddressrequest(&natpmp);
if (natPmpErr < 0) {
printf("sendpublicaddressrequest() failed: %d\n", natPmpErr);
fprintf(LOG_OUT, "sendpublicaddressrequest() failed: %d\n", natPmpErr);
closenatpmp(&natpmp);
}
}
{
fprintf(CONSOLE_OUT, "\tTesting UPnP...\n");
int upnpErr;
struct UPNPDev* ipv4Devs = upnpDiscoverAll(5000, nullptr, nullptr, UPNP_LOCAL_PORT_ANY, 0, 2, &upnpErr);
@@ -451,22 +1157,23 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
if (ret != 0) {
// Connected or disconnected IGD
if (ret == 1 || ret == 2) {
foundUpnpIgd = true;
if (ret == 2) {
*igdDisconnected = true;
}
printf("Discovered UPnP IGD at: %s\n", urls.controlURL);
printf("Detecting WAN IP address via UPnP...");
fprintf(LOG_OUT, "Discovered UPnP IGD at: %s\n", urls.controlURL);
fprintf(LOG_OUT, "Detecting WAN IP address via UPnP...");
ret = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, wanAddrStr);
if (ret == UPNPCOMMAND_SUCCESS && strlen(wanAddrStr) > 0) {
reportedWanAddr->sin_addr.S_un.S_addr = wanAddr->sin_addr.S_un.S_addr = inet_addr(wanAddrStr);
printf("%s\n", wanAddrStr);
reportedWanAddr->sin_addr.S_un.S_addr = inet_addr(wanAddrStr);
fprintf(LOG_OUT, "%s\n", wanAddrStr);
if (wanAddr->sin_addr.S_un.S_addr != 0) {
if (reportedWanAddr->sin_addr.S_un.S_addr != 0) {
gotReportedWanAddress = true;
}
}
else {
printf("FAILED %d\n", ret);
fprintf(LOG_OUT, "FAILED %d\n", ret);
}
char conflictMessage[512];
@@ -482,7 +1189,7 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
case CONFLICTED:
snprintf(conflictMessage, sizeof(conflictMessage),
"Detected a port forwarding conflict with another PC on your network: %s\n\n"
"Remove that PC from your network or uninstall the Moonlight Internet Streaming Service from it, then restart your router.",
"Remove that PC from your network or uninstall the Moonlight Internet Streaming Helper from it, then restart your router.",
conflictEntry);
DisplayMessage(conflictMessage);
return false;
@@ -492,49 +1199,57 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
}
}
else {
printf("No UPnP IGD detected\n");
fprintf(LOG_OUT, "No UPnP IGD detected\n");
}
FreeUPNPUrls(&urls);
}
else {
printf("No UPnP devices detected\n");
fprintf(LOG_OUT, "No UPnP devices detected\n");
}
}
// Use the delay of upnpDiscoverAll() to also allow the NAT-PMP endpoint time to respond
if (natPmpErr >= 0) {
printf("Detecting WAN IP address via NAT-PMP...");
fprintf(CONSOLE_OUT, "\tTesting NAT-PMP...\n");
fprintf(LOG_OUT, "Detecting WAN IP address via NAT-PMP...");
natpmpresp_t response;
natPmpErr = readnatpmpresponseorretry(&natpmp, &response);
closenatpmp(&natpmp);
if (natPmpErr == 0) {
char addrStr[64];
reportedWanAddr->sin_addr = wanAddr->sin_addr = response.pnu.publicaddress.addr;
char addrStr[INET_ADDRSTRLEN];
reportedWanAddr->sin_addr = response.pnu.publicaddress.addr;
inet_ntop(AF_INET, &response.pnu.publicaddress.addr, addrStr, sizeof(addrStr));
printf("%s\n", addrStr);
if (wanAddr->sin_addr.S_un.S_addr != 0) {
fprintf(LOG_OUT, "%s\n", addrStr);
if (reportedWanAddr->sin_addr.S_un.S_addr != 0) {
gotReportedWanAddress = true;
if (!foundUpnpIgd) {
// Just in case we have a NAT-PMP gateway that doesn't do NAT reflection
// let's assume it's all okay if we got any response at all
*foundPortForwardingRules = true;
}
}
}
else {
printf("FAILED %d\n", natPmpErr);
fprintf(LOG_OUT, "FAILED %d\n", natPmpErr);
}
}
printf("Detecting WAN IP address via STUN...");
if (!getExternalAddressPortIP4(IPPROTO_UDP, 0, wanAddr)) {
if (!gotReportedWanAddress) {
DisplayMessage("Unable to determine your public IP address. Please check your Internet connection.");
return false;
}
fprintf(LOG_OUT, "Detecting WAN IP address via STUN...");
fprintf(CONSOLE_OUT, "\tTesting STUN...\n");
if (!getExternalAddressPortIP4(0, wanAddr)) {
DisplayMessage("Unable to determine your public IP address. Please check your Internet connection or try again in a few minutes.");
return false;
}
else {
char addrStr[64];
char addrStr[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &wanAddr->sin_addr, addrStr, sizeof(addrStr));
printf("%s\n", addrStr);
fprintf(LOG_OUT, "%s\n", addrStr);
if (!gotReportedWanAddress) {
// If we didn't get anything from UPnP or NAT-PMP, just populate the reported
@@ -546,16 +1261,12 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
return true;
}
bool IsPossibleCGN(PSOCKADDR_IN wanAddr)
bool IsCGN(PSOCKADDR_IN wanAddr)
{
DWORD addr = htonl(wanAddr->sin_addr.S_un.S_addr);
// 10.0.0.0/8 - ISPs used to use this
if ((addr & 0xFF000000) == 0x0A000000) {
return true;
}
// 100.64.0.0/10 - RFC6598 official CGN address
else if ((addr & 0xFFC00000) == 0x64400000) {
if ((addr & 0xFFC00000) == 0x64400000) {
return true;
}
@@ -585,18 +1296,25 @@ bool IsDoubleNAT(PSOCKADDR_IN wanAddr)
int main(int argc, char* argv[])
{
WSADATA wsaData;
SYSTEMTIME time;
char timeString[MAX_PATH + 1] = {};
char tempPath[MAX_PATH + 1];
GetTempPathA(sizeof(tempPath), tempPath);
snprintf(logFilePath, sizeof(logFilePath), "%s\\%s", tempPath, "mis-test.log");
freopen(logFilePath, "w", stdout);
freopen(logFilePath, "w", LOG_OUT);
// Print a log header
printf("Moonlight Internet Streaming Tester v" VER_VERSION_STR "\n");
fprintf(LOG_OUT, "Moonlight Internet Streaming Tester v" VER_VERSION_STR "\n");
// Print the current time
GetSystemTime(&time);
GetTimeFormatA(LOCALE_SYSTEM_DEFAULT, 0, &time, "hh':'mm':'ss tt", timeString, ARRAYSIZE(timeString));
fprintf(LOG_OUT, "The current UTC time is: %s\n", timeString);
// Print a console header
fprintf(stderr, "Moonlight Internet Streaming Tester v" VER_VERSION_STR "\n\n");
fprintf(CONSOLE_OUT, "Moonlight Internet Streaming Tester v" VER_VERSION_STR "\n\n");
int err = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (err != NO_ERROR) {
@@ -604,13 +1322,71 @@ int main(int argc, char* argv[])
return err;
}
fprintf(stderr, "Checking if GameStream is enabled...\n");
fprintf(CONSOLE_OUT, "Checking if GameStream is enabled...\n");
// First check if GameStream is enabled
if (!IsGameStreamEnabled()) {
return -1;
}
if (IsCurrentlyStreaming()) {
DisplayMessage("The test cannot proceed because a GameStream session is currently running on this PC.\n\n"
"Quit the currently running app on this host within Moonlight, or reboot your PC.");
return -1;
}
if (!IsConsoleSessionActive()) {
DisplayMessage("The system display is currently locked. You must sign in to your PC again to use GameStream.\n\n"
"This is most often due to Microsoft Remote Desktop locking the screen. Use an alternate GameStream-compatible remote desktop solution like Chrome Remote Desktop or TeamViewer to unlock the PC and prevent this error in the future.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#display-locked-error");
return -1;
}
fprintf(CONSOLE_OUT, "Checking power settings...\n");
if (IsSleepEnabled()) {
DisplayMessage("This computer has sleep mode enabled. Sleep mode may prevent this PC from being available for streaming.\n\n"
"Please ensure sleep is disabled in Power Options so this PC is always ready for streaming. Click the Help button for more information.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#sleep-mode-enabled-warning", MpWarn, false);
}
if (IsHibernationEnabled()) {
DisplayMessage("This computer has hibernation enabled. Hibernation may prevent this PC from being available for streaming.\n\n"
"Please ensure hibernation is disabled in Power Options so this PC is always ready for streaming. Click the Help button for more information.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#hibernation-enabled-warning", MpWarn, false);
}
fprintf(CONSOLE_OUT, "Checking network connections...\n");
if (IsLocalNetworkAccessBlocked()) {
DisplayMessage("Local network access appears to be blocked by another application installed on this PC.\n\n"
"If you have firewall or VPN software installed, make sure it is configured to allow applications to access the local network. Click the Help button for guidance on fixing this issue.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#local-network-access-blocked-error");
return -1;
}
if (FindDuplicateDefaultInterfaces()) {
DisplayMessage("This computer appears to have more than one connection to the same network (like both WiFi and Ethernet, for example).\n\n"
"Please disconnect the extra connection(s) to ensure hosting works reliably over the Internet. If you are connected via WiFi and Ethernet, try disabling your WiFi connection.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#multiple-connections-error", MpWarn, false);
}
fprintf(CONSOLE_OUT, "Checking for anti-virus and firewall software...\n");
char wmicBuf[8192];
if (ExecuteCommand("WMIC /Node:localhost /Namespace:\\\\root\\SecurityCenter2 Path AntiVirusProduct Get displayName", wmicBuf, sizeof(wmicBuf))) {
fprintf(LOG_OUT, "AV products:\n%s", wmicBuf);
}
if (ExecuteCommand("WMIC /Node:localhost /Namespace:\\\\root\\SecurityCenter2 Path FirewallProduct Get displayName", wmicBuf, sizeof(wmicBuf))) {
fprintf(LOG_OUT, "Firewall products:\n%s", wmicBuf);
if (strstr(wmicBuf, "displayName")) {
DisplayMessage("Detected anti-virus and/or firewall software installed on this system. This software may interfere with NVIDIA GameStream.\n\n"
"Please try temporarily disabling your anti-virus or firewall software if you experience connection issues with Moonlight.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting#known-application-compatibility-issues", MpInfo, false);
}
}
union {
SOCKADDR_STORAGE ss;
SOCKADDR_IN sin;
@@ -619,92 +1395,240 @@ int main(int argc, char* argv[])
char msgBuf[2048];
char portMsgBuf[512];
fprintf(stderr, "Testing local GameStream connectivity...\n");
fprintf(CONSOLE_OUT, "Testing GameStream connectivity on this PC...\n");
// Try to connect via IPv4 loopback
ss = {};
sin.sin_family = AF_INET;
sin.sin_addr = in4addr_loopback;
printf("Testing GameStream ports via loopback\n");
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
fprintf(LOG_OUT, "Testing GameStream ports via loopback\n");
if (!TestAllPorts(&ss, nullptr, portMsgBuf, sizeof(portMsgBuf), false, true)) {
snprintf(msgBuf, sizeof(msgBuf),
"Local GameStream connectivity check failed. Please try reinstalling GeForce Experience.\n\nThe following ports were not working:\n%s",
portMsgBuf);
DisplayMessage(msgBuf);
"Local GameStream connectivity check failed.\n\nFirst, try reinstalling GeForce Experience. If that doesn't resolve the problem, try temporarily disabling your antivirus and firewall.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
return -1;
}
// We do a special limited test pass for ZeroTier
if (IsZeroTierInstalled()) {
fprintf(LOG_OUT, "Found ZeroTier installed\n");
if (!FindLocalInterfaceIP4Address(&sin)) {
DisplayMessage("Unable to perform GameStream connectivity check. Please check your Internet connection and try again.");
return -1;
}
fprintf(stderr, "Testing network GameStream connectivity...\n");
// Try to connect via LAN IPv4 address
printf("Testing GameStream ports via local network\n");
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
snprintf(msgBuf, sizeof(msgBuf),
"Local network GameStream connectivity check failed. Try temporarily disabling your firewall software or adding firewall exceptions for the following ports:\n%s",
portMsgBuf);
DisplayMessage(msgBuf);
return -1;
}
fprintf(stderr, "Detecting public IP address...\n");
bool upnpRulesFound, igdDisconnected;
SOCKADDR_IN locallyReportedWanAddr;
if (!CheckWANAccess(&sin, &locallyReportedWanAddr, &upnpRulesFound, &igdDisconnected)) {
return -1;
}
// Detect a double NAT by detecting STUN and and UPnP mismatches
if (sin.sin_addr.S_un.S_addr != locallyReportedWanAddr.sin_addr.S_un.S_addr) {
printf("Testing GameStream ports via UPnP/NAT-PMP reported WAN address\n");
// We don't actually care about the outcome here but it's nice to have in logs
// to determine whether solving the double NAT will actually make Moonlight work.
TestAllPorts((PSOCKADDR_STORAGE)&locallyReportedWanAddr, portMsgBuf, sizeof(portMsgBuf));
printf("Detected inconsistency between UPnP/NAT-PMP and STUN reported WAN addresses!\n");
}
fprintf(stderr, "Testing Internet GameStream connectivity...\n");
char wanAddrStr[64];
inet_ntop(AF_INET, &sin.sin_addr, wanAddrStr, sizeof(wanAddrStr));
// Try to connect via WAN IPv4 address
printf("Testing GameStream ports via STUN-reported WAN address\n");
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
if (IsDoubleNAT(&locallyReportedWanAddr)) {
snprintf(msgBuf, sizeof(msgBuf), "Your router appears be connected to the Internet through another router. Make sure both routers have UPnP enabled, or better yet, switch one of the routers into bridge/AP mode.");
DisplayMessage(msgBuf);
}
else if (IsPossibleCGN(&locallyReportedWanAddr)) {
snprintf(msgBuf, sizeof(msgBuf), "Your ISP is running a Carrier-Grade NAT that is preventing you from hosting services like Moonlight on the Internet. Contact your ISP and ask for a dedicated public IP address.");
DisplayMessage(msgBuf);
}
else if (igdDisconnected) {
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed. Make sure UPnP is enabled in your router settings and that you don't have two devices acting as routers connected together.");
DisplayMessage(msgBuf);
}
else if (upnpRulesFound) {
snprintf(msgBuf, sizeof(msgBuf), "We found the correct UPnP rules, but we couldn't confirm that they are working. Depending on your router, it may only work when connecting from a different network.\n\n"
"You can try streaming from a different network (like cellular data or tethering) by typing the following address into Moonlight's Add PC dialog: %s\n\n"
"If that doesn't work, check your router settings for any existing Moonlight port forwarding entries and delete them or try restarting your router.", wanAddrStr);
DisplayMessage(msgBuf, MpWarn);
if (!FindZeroTierInterfaceAddress(&ss)) {
DisplayMessage("ZeroTier appears to be installed on this PC, but it's not connected to a network.\n\n"
"If you are trying to host with ZeroTier, connect to your ZeroTier network and restart this test.\n\n"
"If not, click OK and this test will continue assuming you aren't using ZeroTier.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#zerotier", MpInfo, false);
}
else {
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed. Make sure UPnP is enabled in your router settings.\n\nThe following ports were not forwarded properly:\n%s", portMsgBuf);
DisplayMessage(msgBuf);
char zeroTierAddrStr[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &sin.sin_addr, zeroTierAddrStr, sizeof(zeroTierAddrStr));
fprintf(LOG_OUT, "Found ZeroTier connected with address: %s\n", zeroTierAddrStr);
if (strstr(zeroTierAddrStr, "169.254.")) {
DisplayMessage("ZeroTier is active, but this PC has not been authorized to connect to your ZeroTier network.\n\n"
"Make sure you check the Auth checkbox for all network members on the ZeroTier Networks webpage.",
"https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide#zerotier");
return -1;
}
// Try to connect via ZeroTier address
fprintf(CONSOLE_OUT, "Testing GameStream connectivity using ZeroTier...\n");
fprintf(LOG_OUT, "Testing GameStream ports via ZeroTier\n");
if (!TestAllPorts(&ss, nullptr, portMsgBuf, sizeof(portMsgBuf), false, true)) {
snprintf(msgBuf, sizeof(msgBuf),
"ZeroTier connectivity check failed. This is almost always caused by a firewall on your computer blocking the connection.\n\nTry temporarily disabling your antivirus and firewall.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
return -1;
}
// If we get here, our testing is complete for ZeroTier
snprintf(msgBuf, sizeof(msgBuf), "This PC is ready to host over the Internet with ZeroTier!\n\n"
"Don't forget to connect to your ZeroTier network on your client before streaming over the Internet.\n\n"
"After connecting ZeroTier, type following address into Moonlight's Add PC dialog: %s", zeroTierAddrStr);
DisplayMessage(msgBuf, nullptr, MpInfo);
return 0;
}
}
bool hasV4Connectivity, hasV6Connectivity;
SOCKADDR_STORAGE v4, v6;
{
hasV4Connectivity = FindLocalInterfaceIPAddress(AF_INET, &v4);
hasV6Connectivity = FindLocalInterfaceIPAddress(AF_INET6, &v6);
// Prefer v4 connectivity because that's what GFE uses natively
if (hasV4Connectivity) {
ss = v4;
}
else if (hasV6Connectivity) {
ss = v6;
}
else {
DisplayMessage("Unable to perform GameStream connectivity check. Please check your Internet connection and try again.");
return -1;
}
}
fprintf(CONSOLE_OUT, "Testing GameStream connectivity on your local network...\n");
// Try to connect via LAN address
fprintf(LOG_OUT, "Testing GameStream ports via local network\n");
if (!TestAllPorts(&ss, nullptr, portMsgBuf, sizeof(portMsgBuf), false, true)) {
snprintf(msgBuf, sizeof(msgBuf),
"Local network GameStream connectivity check failed. This is almost always caused by a firewall on your computer blocking the connection.\n\nTry temporarily disabling your antivirus and firewall.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting");
return -1;
}
snprintf(msgBuf, sizeof(msgBuf), "All tests passed! You should be able to stream by typing the following address into Moonlight's Add PC dialog: %s", wanAddrStr);
DisplayMessage(msgBuf, MpInfo);
bool igdDisconnected;
SOCKADDR_IN locallyReportedWanAddr;
char wanAddrStr[INET6_ADDRSTRLEN];
return 0;
if (ss.ss_family == AF_INET) {
bool rulesFound;
fprintf(CONSOLE_OUT, "Detecting public IP address...\n");
if (!CheckWANAccess(&sin, &locallyReportedWanAddr, &rulesFound, &igdDisconnected)) {
return -1;
}
// Detect a double NAT by detecting STUN and and UPnP mismatches
if (sin.sin_addr.S_un.S_addr != locallyReportedWanAddr.sin_addr.S_un.S_addr) {
fprintf(LOG_OUT, "Testing GameStream ports via UPnP/NAT-PMP reported WAN address\n");
// We don't actually care about the outcome here but it's nice to have in logs
// to determine whether solving the double NAT will actually make Moonlight work.
TestAllPorts((PSOCKADDR_STORAGE)&locallyReportedWanAddr, &ss, portMsgBuf, sizeof(portMsgBuf), false, false);
fprintf(LOG_OUT, "Detected inconsistency between UPnP/NAT-PMP and STUN reported WAN addresses!\n");
}
inet_ntop(AF_INET, &sin.sin_addr, wanAddrStr, sizeof(wanAddrStr));
}
else {
// Go directly to the relay check if we have only IPv6 connectivity
igdDisconnected = false;
locallyReportedWanAddr = {};
}
struct addrinfo hint = {};
struct addrinfo* result;
hint.ai_family = AF_UNSPEC;
hint.ai_flags = AI_ADDRCONFIG;
err = getaddrinfo("loopback-v2.moonlight-stream.org", NULL, &hint, &result);
if (err != 0 || result == NULL) {
fprintf(LOG_OUT, "getaddrinfo() failed: %d\n", err);
}
else {
bool testServerWasReachable = false;
bool allPortsFailedOnV4 = true;
// First try the relay server over IPv4. If this passes, it's considered a full success
fprintf(LOG_OUT, "Testing GameStream ports via IPv4 loopback server\n");
for (struct addrinfo* current = result; current != NULL; current = current->ai_next) {
if (current->ai_family == AF_INET) {
fprintf(CONSOLE_OUT, "Testing GameStream connectivity over the Internet using a relay server...\n");
if (!IsTestServerReachable(current, 443)) {
fprintf(CONSOLE_OUT, "Skipping unreachable relay server...\n");
continue;
}
testServerWasReachable = true;
if (TestAllPorts((PSOCKADDR_STORAGE)current->ai_addr, &v4, portMsgBuf, sizeof(portMsgBuf), true, true, &allPortsFailedOnV4)) {
freeaddrinfo(result);
snprintf(msgBuf, sizeof(msgBuf), "This PC is ready to host over the Internet!\n\n"
"Do not uninstall the Moonlight Internet Hosting Tool, unless you no longer want to stream over the Internet. It needs to remain installed on your PC to maintain the port forwarding entries on your router.\n\n"
"For the easiest setup, you can simply pair Moonlight to your gaming PC while they are both on the same network and Internet streaming will work automatically.\n\n"
"If your client is not connected to the same network as your gaming PC, you can type the following address into Moonlight's Add PC dialog: %s",
wanAddrStr);
DisplayMessage(msgBuf, nullptr, MpInfo);
return 0;
}
else {
// Tested against a working server and it failed
break;
}
}
}
// If that fails, try the relay server over IPv6. If this passes, it will be a partial success
fprintf(LOG_OUT, "Testing GameStream ports via IPv6 loopback server\n");
for (struct addrinfo* current = result; current != NULL; current = current->ai_next) {
if (current->ai_family == AF_INET6) {
fprintf(CONSOLE_OUT, "Testing GameStream connectivity over the Internet using an IPv6 relay server...\n");
if (!IsTestServerReachable(current, 443)) {
fprintf(CONSOLE_OUT, "Skipping unreachable IPv6 relay server...\n");
continue;
}
testServerWasReachable = true;
// Pass the portMsgBuf only if we've detected an IPv6-only setup. Otherwise, we want to preserve
// the failing ports from the IPv4 to display in the error dialog.
if (TestAllPorts((PSOCKADDR_STORAGE)current->ai_addr, &v6,
ss.ss_family == AF_INET6 ? portMsgBuf : NULL,
ss.ss_family == AF_INET6 ? sizeof(portMsgBuf) : 0, true, true)) {
// We will terminate the test at the IPv6 limited connectivity warning in the following cases:
// 1) Double-NAT/CGN - indicates the connection is fundamentally limited to IPv6 for end-to-end connectivity
// 2) IPv6-only - indicates the connection is fundamentally limited to IPv6 for all connectivity
// 3) All ports failed the test with our IPv4 relay - This is one final heuristic to weed out IPv4 misconfigurations. If we have some ports open,
// it clearly indicates IPv4 support is possible, just currently misconfigured.
//
// Our last (implicit) heuristic is that we actually managed to establish an IPv6 connection. This means that there was either
// no IPv6 firewall (hopefully not) or that we were able to talk to a PCP/IGDv6 gateway to allow us through. Hopefully if we have
// a gateway that is unresponsive to UPnP/NAT-PMP, we wouldn't even be able to establish this connection so we would inherently fall
// to the checks below for IPv4 issues.
if (IsDoubleNAT(&locallyReportedWanAddr) || igdDisconnected || IsCGN(&locallyReportedWanAddr) || ss.ss_family == AF_INET6 || allPortsFailedOnV4) {
snprintf(msgBuf, sizeof(msgBuf), "This PC has limited connectivity for Internet hosting. It will work only for clients on certain networks.\n\n"
"If you want to try streaming with this configuration, you must pair Moonlight to your gaming PC from your home network before trying to stream over the Internet.\n\n"
"To get full connectivity, please contact your ISP and ask for a \"public IPv4 address\" which they may offer for free upon request. For more information and workarounds, click the Help button.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#limited-connectivity-for-hosting-error", MpWarn);
freeaddrinfo(result);
return 0;
}
}
// Tested against a IPv6 working server
break;
}
}
freeaddrinfo(result);
if (!testServerWasReachable) {
snprintf(msgBuf, sizeof(msgBuf), "None of Moonlight's connection testing servers were reachable from your PC. Check your Internet connection and try again later.");
DisplayMessage(msgBuf);
return 0;
}
}
// Many UPnP devices report IGD disconnected when double-NATed. If it was really offline,
// we probably would not have even gotten past STUN.
//
// We try to tell double-NAT from CGN by checking if IPv6 connectivity is available. If it
// is, we assume we're in a DS-Lite or similar configuration. If not, we'll assume it's a
// real double-NAT setup.
if (IsCGN(&locallyReportedWanAddr) || ((IsDoubleNAT(&locallyReportedWanAddr) || igdDisconnected) && hasV6Connectivity)) {
snprintf(msgBuf, sizeof(msgBuf), "Your ISP is running a Carrier-Grade NAT that is preventing you from hosting services like Moonlight on the Internet.\n\n"
"Ask your ISP for a \"public IPv4 address\" which they may offer for free upon request. For more information and workarounds, click the Help button.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#carrier-grade-nat-error");
}
else if ((IsDoubleNAT(&locallyReportedWanAddr) || igdDisconnected) /* && !hasV6Connectivity */) {
snprintf(msgBuf, sizeof(msgBuf), "Your router appears be connected to the Internet through another router. Click the Help button for guidance on fixing this issue.");
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#connected-through-another-router-error");
}
else {
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed.\n\n"
"First, try restarting your router. If that fails, check that UPnP is enabled in your router settings. For more information and workarounds, click the Help button.\n\n"
"The following ports were not forwarded properly:\n%s", portMsgBuf);
DisplayMessage(msgBuf, "https://github.com/moonlight-stream/moonlight-docs/wiki/Internet-Streaming-Errors#internet-gamestream-connectivity-check-error");
}
return -1;
}
+17
View File
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" manifestVersion="1.0">
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
</application>
</compatibility>
</assembly>
+19
View File
@@ -0,0 +1,19 @@
#pragma once
#define _CRT_RAND_S
#define _CRT_SECURE_NO_WARNINGS
#include <stdlib.h>
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Windows.h>
#include <ws2tcpip.h>
#include <Iphlpapi.h>
#include <WinSock2.h>
#include "..\version.h"
#define CONSOLE_OUT stdout
#define LOG_OUT stderr
bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr);
+3
View File
@@ -3,6 +3,7 @@
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_VERSION
PRODUCTVERSION VER_VERSION
BEGIN
BLOCK "StringFileInfo"
BEGIN
@@ -11,6 +12,8 @@ BEGIN
VALUE "CompanyName", VER_COMPANYNAME_STR
VALUE "FileDescription", "Moonlight Internet Streaming Tester"
VALUE "ProductName", VER_PRODUCTNAME_STR
VALUE "FileVersion", VER_VERSION_STR
VALUE "ProductVersion", VER_VERSION_STR
END
END
+45 -7
View File
@@ -23,32 +23,32 @@
<ProjectGuid>{8F78D8D2-A837-489C-BAC5-81494C9CEF7A}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>mist</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -93,13 +93,22 @@
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..\libs\include;..\libs\include\miniupnpc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\libs\x86\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<CETCompat>true</CETCompat>
</Link>
<Manifest>
<AdditionalManifestFiles>mist.exe.manifest</AdditionalManifestFiles>
</Manifest>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Debug\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -110,11 +119,20 @@
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<CETCompat>true</CETCompat>
</Link>
<Manifest>
<AdditionalManifestFiles>mist.exe.manifest</AdditionalManifestFiles>
</Manifest>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Debug\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -129,7 +147,8 @@
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..\libs\include;..\libs\include\miniupnpc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<ControlFlowGuard>Guard</ControlFlowGuard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -137,7 +156,14 @@
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\libs\x86\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<CETCompat>true</CETCompat>
</Link>
<Manifest>
<AdditionalManifestFiles>mist.exe.manifest</AdditionalManifestFiles>
</Manifest>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Release\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -150,13 +176,21 @@
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<ControlFlowGuard>Guard</ControlFlowGuard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<CETCompat>true</CETCompat>
</Link>
<Manifest>
<AdditionalManifestFiles>mist.exe.manifest</AdditionalManifestFiles>
</Manifest>
<PostBuildEvent>
<Command>copy /Y "$(SolutionDir)libs\x86\Release\*" "$(TargetDir)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="mist.cpp" />
@@ -167,6 +201,10 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\version.h" />
<ClInclude Include="mist.h" />
</ItemGroup>
<ItemGroup>
<Manifest Include="mist.exe.manifest" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
+8
View File
@@ -26,10 +26,18 @@
<ClInclude Include="..\version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="mist.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="mist.rc">
<Filter>Source Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Manifest Include="mist.exe.manifest">
<Filter>Resource Files</Filter>
</Manifest>
</ItemGroup>
</Project>
+93 -97
View File
@@ -1,17 +1,10 @@
#define _CRT_RAND_S
#define _CRT_SECURE_NO_WARNINGS
#include <stdlib.h>
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <Windows.h>
#include <WinSock2.h>
#include "mist.h"
#include <stdio.h>
#define STUN_PORT 3478
#define STUN_RECV_TIMEOUT_SEC 3
#define STUN_RECV_TIMEOUT_SEC 5
#define STUN_MESSAGE_BINDING_REQUEST 0x0001
#define STUN_MESSAGE_BINDING_SUCCESS 0x0101
@@ -45,41 +38,50 @@ typedef struct _STUN_MESSAGE {
#pragma pack(pop)
bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr)
bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
{
SOCKET sock;
STUN_MESSAGE reqMsg;
int i;
int bytesRead;
int tries;
int timeout;
int err;
bool ret;
PSTUN_ATTRIBUTE_HEADER attribute;
PSTUN_MAPPED_IPV4_ADDRESS_ATTRIBUTE ipv4Attrib;
struct hostent *host;
struct addrinfo* result;
struct addrinfo hints;
struct sockaddr_in bindAddr;
union {
STUN_MESSAGE hdr;
char buf[1024];
} resp;
host = gethostbyname("stun.stunprotocol.org");
if (host == nullptr) {
printf("gethostbyname() failed: %d\n", WSAGetLastError());
sock = INVALID_SOCKET;
ret = false;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_flags = AI_ADDRCONFIG;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
err = getaddrinfo("stun.moonlight-stream.org", "3478", &hints, &result);
if (err != 0 || result == NULL) {
fprintf(LOG_OUT, "getaddrinfo() failed: %d\n", err);
return false;
}
sock = socket(AF_INET, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
sock = socket(hints.ai_family, hints.ai_socktype, hints.ai_protocol);
if (sock == INVALID_SOCKET) {
printf("socket() failed: %d\n", WSAGetLastError());
return false;
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
goto Exit;
}
struct sockaddr_in bindAddr = {};
bindAddr.sin_family = AF_INET;
bindAddr = {};
bindAddr.sin_family = hints.ai_family;
bindAddr.sin_port = htons(localPort);
if (bind(sock, (struct sockaddr*)&bindAddr, sizeof(bindAddr)) == SOCKET_ERROR) {
printf("bind() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
fprintf(LOG_OUT, "bind() failed: %d\n", WSAGetLastError());
goto Exit;
}
reqMsg.messageType = htons(STUN_MESSAGE_BINDING_REQUEST);
@@ -89,97 +91,80 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
reqMsg.transactionId[i] = rand();
}
SOCKADDR_IN stunAddr = {};
stunAddr.sin_family = AF_INET;
stunAddr.sin_port = htons(STUN_PORT);
stunAddr.sin_addr = *(struct in_addr*)host->h_addr;
// We'll connect() even for UDP so we can use send()/recv() and share more code
if (connect(sock, (struct sockaddr*)&stunAddr, sizeof(stunAddr)) == SOCKET_ERROR) {
printf("connect() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
}
// For UDP, we'll do 3 iterations of 1 second each. For TCP,
// we'll do one iteration with a 3 second wait.
if (proto == IPPROTO_TCP) {
tries = 1;
timeout = STUN_RECV_TIMEOUT_SEC;
}
else {
tries = STUN_RECV_TIMEOUT_SEC;
timeout = 1;
}
bytesRead = SOCKET_ERROR;
for (i = 0; i < tries; i++) {
// Retransmit the request every second until the timeout elapses
if (send(sock, (char *)&reqMsg, sizeof(reqMsg), 0) == SOCKET_ERROR) {
printf("send() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
bytesRead = 0;
for (i = 0; i < STUN_RECV_TIMEOUT_SEC; i++) {
// Retransmit the request every second to all resolved IP addresses until the timeout elapses
for (struct addrinfo* current = result; current != NULL; current = current->ai_next) {
if (sendto(sock, (char*)&reqMsg, sizeof(reqMsg), 0, current->ai_addr, current->ai_addrlen) == SOCKET_ERROR) {
fprintf(LOG_OUT, "sendto() failed: %d\n", WSAGetLastError());
}
}
fd_set fds;
FD_ZERO(&fds);
FD_SET(sock, &fds);
for (;;) {
fd_set fds;
FD_ZERO(&fds);
FD_SET(sock, &fds);
struct timeval tv;
tv.tv_sec = timeout;
tv.tv_usec = 0;
struct timeval tv;
tv.tv_sec = 1;
tv.tv_usec = 0;
int selectRes = select(0, &fds, nullptr, nullptr, &tv);
if (selectRes == 0) {
// Timeout - continue looping
continue;
int selectRes = select(0, &fds, nullptr, nullptr, &tv);
if (selectRes == 0) {
// Timeout - break to the enclosing loop
break;
}
else if (selectRes == SOCKET_ERROR) {
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
goto Exit;
}
// recvfrom() will return WSAECONNRESET if the socket has received an ICMP Port Unreachable
// message from one of the IP addresses we've attempted communication with. The socket is still
// operable (and may even contain queued messages to receive). We should ignore that error and
// continue reading, otherwise exit the loop.
bytesRead = recvfrom(sock, resp.buf, sizeof(resp.buf), 0, NULL, NULL);
if (bytesRead != SOCKET_ERROR || WSAGetLastError() != WSAECONNRESET) {
goto RecvDone;
}
}
else if (selectRes == SOCKET_ERROR) {
printf("select() failed: %d\n", WSAGetLastError());
closesocket(sock);
return false;
}
// Error handling is below
bytesRead = recv(sock, resp.buf, sizeof(resp.buf), 0);
break;
}
closesocket(sock);
RecvDone:
if (bytesRead == 0) {
printf("No response from STUN server\n");
return false;
fprintf(LOG_OUT, "No response from STUN server\n");
goto Exit;
}
else if (bytesRead == SOCKET_ERROR) {
printf("Failed to read STUN binding response: %d\n", WSAGetLastError());
return false;
fprintf(LOG_OUT, "Failed to read STUN binding response: %d\n", WSAGetLastError());
goto Exit;
}
else if (bytesRead < sizeof(resp.hdr)) {
printf("STUN message truncated: %d\n", bytesRead);
return false;
fprintf(LOG_OUT, "STUN message truncated: %d\n", bytesRead);
goto Exit;
}
else if (htonl(resp.hdr.magicCookie) != STUN_MESSAGE_COOKIE) {
printf("Bad STUN cookie value: %x\n", htonl(resp.hdr.magicCookie));
return false;
fprintf(LOG_OUT, "Bad STUN cookie value: %x\n", htonl(resp.hdr.magicCookie));
goto Exit;
}
else if (memcmp(reqMsg.transactionId, resp.hdr.transactionId, sizeof(reqMsg.transactionId))) {
printf("STUN transaction ID mismatch\n");
return false;
fprintf(LOG_OUT, "STUN transaction ID mismatch\n");
goto Exit;
}
else if (htons(resp.hdr.messageType) != STUN_MESSAGE_BINDING_SUCCESS) {
printf("STUN message type mismatch: %x\n", htons(resp.hdr.messageType));
return false;
fprintf(LOG_OUT, "STUN message type mismatch: %x\n", htons(resp.hdr.messageType));
goto Exit;
}
attribute = (PSTUN_ATTRIBUTE_HEADER)(&resp.hdr + 1);
bytesRead -= sizeof(resp.hdr);
while (bytesRead > sizeof(*attribute)) {
if (bytesRead < sizeof(*attribute) + htons(attribute->length)) {
printf("STUN attribute out of bounds: %d\n", htons(attribute->length));
return false;
fprintf(LOG_OUT, "STUN attribute out of bounds: %d\n", htons(attribute->length));
goto Exit;
}
else if (htons(attribute->type) != STUN_ATTRIBUTE_XOR_MAPPED_ADDRESS) {
// Mask off the comprehension bit
else if ((htons(attribute->type) & 0x7FFF) != STUN_ATTRIBUTE_XOR_MAPPED_ADDRESS) {
// Continue searching if this wasn't our address
bytesRead -= sizeof(*attribute) + htons(attribute->length);
attribute = (PSTUN_ATTRIBUTE_HEADER)(((char*)attribute) + sizeof(*attribute) + htons(attribute->length));
@@ -188,12 +173,12 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
ipv4Attrib = (PSTUN_MAPPED_IPV4_ADDRESS_ATTRIBUTE)attribute;
if (htons(ipv4Attrib->hdr.length) != 8) {
printf("STUN address length mismatch: %d\n", htons(ipv4Attrib->hdr.length));
return false;
fprintf(LOG_OUT, "STUN address length mismatch: %d\n", htons(ipv4Attrib->hdr.length));
goto Exit;
}
else if (ipv4Attrib->addressFamily != 1) {
printf("STUN address family mismatch: %x\n", ipv4Attrib->addressFamily);
return false;
fprintf(LOG_OUT, "STUN address family mismatch: %x\n", ipv4Attrib->addressFamily);
goto Exit;
}
*wanAddr = {};
@@ -203,9 +188,20 @@ bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN
wanAddr->sin_port = ipv4Attrib->port ^ (short)resp.hdr.magicCookie;
wanAddr->sin_addr.S_un.S_addr = ipv4Attrib->address ^ resp.hdr.magicCookie;
return true;
ret = true;
goto Exit;
}
printf("No XOR mapped address found in STUN response!\n");
return false;
fprintf(LOG_OUT, "No XOR mapped address found in STUN response!\n");
Exit:
if (sock != INVALID_SOCKET) {
closesocket(sock);
}
if (result != NULL) {
freeaddrinfo(result);
}
return ret;
}
+3 -3
View File
@@ -1,7 +1,7 @@
#pragma once
#define VER_VERSION 2,0,0,0
#define VER_VERSION_STR "2.0.0.0"
#define VER_VERSION 5,5,4,0
#define VER_VERSION_STR "5.5.4.0"
#define VER_COMPANYNAME_STR "Moonlight Game Streaming Project"
#define VER_PRODUCTNAME_STR "Moonlight Internet Streaming Helper"
#define VER_PRODUCTNAME_STR "Moonlight Internet Hosting Tool"