APICHANGE: removed SWFUpload. Refactored Content Editors uploader to use standard uploader.

git-svn-id: svn://svn.silverstripe.com/silverstripe/open/modules/cms/branches/2.4@97489 467b73ca-7a2a-4603-9d3b-597d59a354a9
This commit is contained in:
Will Rossiter 2010-01-25 21:10:43 +00:00 committed by Sam Minnee
parent 99e9581d2b
commit a19fea2416
11 changed files with 26 additions and 1861 deletions

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@ -71,10 +71,6 @@ class AssetAdmin extends LeftAndMain {
Requirements::javascript(CMS_DIR . "/javascript/AssetAdmin.js");
Requirements::javascript(CMS_DIR . "/javascript/CMSMain_upload.js");
Requirements::javascript(CMS_DIR . "/javascript/Upload.js");
Requirements::javascript(CMS_DIR . "/thirdparty/swfupload/swfupload.js");
Requirements::javascript(THIRDPARTY_DIR . "/greybox/AmiJS.js");
Requirements::javascript(THIRDPARTY_DIR . "/greybox/greybox.js");
Requirements::css(THIRDPARTY_DIR . "/greybox/greybox.css");
@ -121,8 +117,6 @@ JS
* Return the form object shown in the uploadiframe.
*/
function UploadForm() {
// disabled flash upload javascript (CMSMain_upload()) below,
// see r54952 (originally committed in r42014)
$form = new Form($this,'UploadForm', new FieldSet(
new HiddenField("ID", "", $this->currentPageID()),
new HiddenField("FolderID", "", $this->currentPageID()),

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@ -268,9 +268,6 @@ class LeftAndMain extends Controller {
CMS_DIR . '/javascript/LeftAndMain_right.js',
SAPPHIRE_DIR . '/javascript/tree/tree.js',
THIRDPARTY_DIR . '/tabstrip/tabstrip.js',
CMS_DIR . '/thirdparty/swfupload/swfupload.js',
CMS_DIR . '/javascript/Upload.js',
CMS_DIR . '/javascript/TinyMCEImageEnhancement.js',
SAPPHIRE_DIR . '/javascript/TreeSelectorField.js',
CMS_DIR . '/javascript/ThumbnailStripField.js',
)

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@ -1,20 +0,0 @@
.contentPanel .group {
display: inline;
margin-left: 2px;
}
.contentPanel .middleColumn {
margin-bottom: 2px;
}
.contentPanel .link {
text-decoration: none;
margin-left: 2px;
}
.contentPanel .tree_holder {
display: inline;
}
.contentPanel #NewFolderName {
width: 120px;
margin-top: 0;
}

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@ -490,3 +490,29 @@ div.filterBox {
.autocompleteoptions {
background-color: white;
}
/**
* Upload Image (Image Toolbar)
*/
#Form_EditorToolbarImageForm .file,
#Form_EditorToolbarImageForm #UploadFormResponse {
display: none;
}
.showUploadField {
font-size: 11px;
padding: 1px 3px;
}
.showUploadField a {
display: none;
}
#UploadFormResponse {
padding: 6px 0;
font-size: 12px;
}
#UploadFormResponse.loading
.loading#UploadFormResponse {
background: url(../../cms/images/network-save.gif) no-repeat left center;
padding-left: 20px;
}

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@ -1,166 +0,0 @@
/**
* This class is used for upload in asset part.
* If one of methods is not commented look for comment in Upload.js
*/
CMSMain_upload = Class.create();
CMSMain_upload.prototype = {
initialize: function() {
// If those 2 checks pass, we can provide upload capabilities to the user
this.iframe = window.top.document.getElementById('AssetAdmin_upload');
this.onLoad();
},
onLoad: function() {
this.upload = new Upload({
fileUploadLimit : '6',
securityID : $('SecurityID').value,
beginUploadOnQueue : false,
fileQueued : this.uploadFileQueuedCallback.bind(this),
fileProgress : this.uploadProgressCallback.bind(this),
fileCancelled : this.uploadFileCancelCallback.bind(this),
fileComplete : this.uploadFileCompleteCallback.bind(this),
queueComplete : this.uploadQueueCompleteCallback.bind(this),
buildUI : this.extendForm.bind(this)
});
},
/**
* Builds UI, called only when Upload object will be able to create flash uploader.
*/
extendForm: function() {
if(this.iframe.contentDocument == undefined) this.iframe.contentDocument = document.frames[0].document;//IE HACK
element = this.iframe.contentDocument.getElementById('Form_UploadForm');
inputFile = this.iframe.contentDocument.getElementById('Form_UploadForm_Files-0');
inputFileParent = inputFile.parentNode;
inputFileParent.removeChild(inputFile);
inputFile = this.iframe.contentDocument.createElement('input');
inputFile.type = 'text';
inputFile.id = 'Form_UploadForm_Files-0';
inputFileParent.appendChild(inputFile);
inputButton = this.iframe.contentDocument.getElementById('Form_UploadForm_Files-1');
if(inputButton != null) inputButton.parentNode.removeChild(inputButton);
inputButton = this.iframe.contentDocument.createElement('input');
inputButton.type = 'button';
inputButton.id = 'Form_UploadForm_Files-1';
inputButton.value = ' Browse...';
inputButton.style.width = '66px';
inputButton.style.height = '19px';
inputButton.style.position = 'relative';
inputButton.style.top = '1px';
inputButton.style.fontFamily = 'Arial';
inputButton.style.fontSize = '1.06em';
inputFileParent.appendChild(inputButton);
Event.observe(inputButton,'click',this.onBrowseClick.bind(this));
Event.observe(this.iframe.contentDocument.getElementById('Form_UploadForm_action_upload'),'click',this.onUploadClick.bind(this));
},
onBrowseClick: function(event) {
this.upload.browse();
},
onUploadClick: function(event) {
Event.stop(event);
this.upload.startUpload();
},
uploadFileQueuedCallback: function(file,queueLength) {
this.upload.setFolderID(this.iframe.contentDocument.getElementById('Form_UploadForm_ID').value);
this.iframe.contentDocument.getElementById('Form_UploadForm_action_upload').disabled = false;
var fileContainer = this.iframe.contentDocument.getElementById('Form_UploadForm_FilesList');
if(fileContainer == null) {
fileContainer = this.iframe.contentDocument.createElement('div');
fileContainer.id = 'Form_UploadForm_FilesList';
this.iframe.contentDocument.getElementById('Form_UploadForm').appendChild(fileContainer);
}
var fileToUpload = this.iframe.contentDocument.createElement('div');
fileToUpload.id = 'Form_UploadForm_FilesList_' + file.id;
fileToUpload.style.marginBottom = '3px';
fileContainer.appendChild(fileToUpload);
var fileName = this.iframe.contentDocument.createElement('div');
fileName.id = 'Form_UploadForm_FilesList_Name_' + file.id;
fileName.style.position = 'relative';
fileName.style.top = '-4px';
fileName.style.display = 'inline';
fileName.style.padding = '2px';
fileName.innerHTML = file.name;
fileName.style.height = Element.getDimensions(fileName).height + 1 + 'px';//IE hack
fileToUpload.appendChild(fileName);
var fileProgress = this.iframe.contentDocument.createElement('div');
fileProgress.id = 'Form_UploadForm_FilesList_Progress_' + file.id;
Position.clone(fileName,fileProgress);
fileProgress.style.backgroundColor = 'black';
fileProgress.style.display = 'inline';
fileProgress.style.position = 'absolute';
fileProgress.style.left = '5px';
fileProgress.style.width = '0px';
fileProgress.finished = false;
fileProgress.style.top = parseInt(fileProgress.style.top) + 6 + 'px';
fileProgress.style.height = Element.getDimensions(fileName).height + 1 + 'px';
fileToUpload.appendChild(fileProgress);
var fileDelete = this.iframe.contentDocument.createElement('input');
fileDelete.id = file.id;
fileDelete.type = 'button';
fileDelete.value = 'Delete';
Element.addClassName(fileDelete,'delete');
fileToUpload.appendChild(fileDelete);
Event.observe(fileDelete,'click',this.uploadFileCancelCallback.bind(this));
},
uploadProgressCallback: function(file,bytesLoaded) {
fileName = this.iframe.contentDocument.getElementById('Form_UploadForm_FilesList_Name_' + file.id);
fileName.style.border = 'solid 1px black';
fileProgress = this.iframe.contentDocument.getElementById('Form_UploadForm_FilesList_Progress_' + file.id);
fileProgress.style.opacity = 0.3;fileProgress.style.filter = 'alpha(opacity=30)';
if(!fileProgress.cloned) {
Position.clone(fileName,fileProgress);
fileProgress.style.width = '0px';
fileProgress.cloned = true;
}
fileProgress.style.width = (bytesLoaded / file.size) * Element.getDimensions(fileName).width - 1 + 'px';
},
uploadFileCompleteCallback: function(file,serverData) {
this.iframe.contentDocument.getElementById('Form_UploadForm_FilesList_Progress_' + file.id).finished = true;
},
uploadFileCancelCallback: function(event) {
element = Event.element(event);
fileId = element.id;
fileContainer = this.iframe.contentDocument.getElementById('Form_UploadForm_FilesList');
elementToDelete = this.iframe.contentDocument.getElementById('Form_UploadForm_FilesList_' + fileId);
elementToDelete.parentNode.removeChild(elementToDelete);
filesToUpload = fileContainer.childNodes.length;
if(filesToUpload > 0) {
this.iframe.contentDocument.getElementById('Form_UploadForm_action_upload').disabled = false;
} else {
this.iframe.contentDocument.getElementById('Form_UploadForm_action_upload').disabled = true;
}
$A(fileContainer.childNodes).each(
function(item) {
$A(item.childNodes).each(
function(item) {
if(item.id.indexOf('Name') != -1) {
fileName = item;
}
if(item.id.indexOf('Progress') != -1) {
fileProgress = item;
}
});
Position.clone(fileName,fileProgress);
if(fileProgress.finished == false) fileProgress.style.width = '0px';
}
);
},
uploadQueueCompleteCallback: function() {
eval(this.upload.getUploadMessage().replace(/Uploaded 1 files/g,'Uploaded ' + this.upload.getFilesUploaded() + ' files'));
}
}
window.top.document.CMSMain_upload = CMSMain_upload;

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@ -1,221 +0,0 @@
/**
* This class is used for upload in TinyMCE editor.
* If one of methods is not commented look for comment in Upload.js.
*/
TinyMCEImageEnhancement = Class.create();
TinyMCEImageEnhancement.prototype = {
initialize: function() {
this.filesUploaded = 0;
this.processInProgress = false;
Event.observe($('AddFolder'),'click',this.onAddFolder.bind(this));
Event.observe($('FolderOk'),'click',this.onFolderOk.bind(this));
Event.observe($('FolderCancel'),'click',this.onFolderCancel.bind(this));
this.onLoad();
},
onLoad: function() {
this.upload = new Upload({
fileUploadLimit : '6',
button_image_url : 'cms/images/swf-upload-button-small.jpg',
button_width : 59,
button_height: 18,
fileQueued: this.uploadFileQueuedCallback.bind(this),
fileComplete: this.uploadFileCompleteCallback.bind(this),
queueComplete: this.uploadQueueCompleteCallback.bind(this)
});
},
/**
* Method creates HTML element, only reason for this method is DRY.
*/
addElement: function(tag, className, parent, properties) {
var e = document.createElement(tag);
Element.addClassName(e,className);
parent.appendChild(e);
Object.extend(e,properties);
return e;
},
/**
* Called when user clicks "add folder" anchor.
*/
onAddFolder: function(event) {
Event.stop(event);
Element.hide('AddFolder');
Element.show('NewFolderName','FolderOk','FolderCancel');
this.applyIE6Hack();
},
/**
* The user clicks the "ok" anchor link, the click event calls up
* this function which creates a new AJAX request to add a new folder
* using the addfolder function in AssetAdmin.php (admin/assets/addfolder).
*/
onFolderOk: function(event) {
Event.stop(event);
var folderName = $('NewFolderName').value;
var options = {
method: 'post',
postBody: 'ParentID=' + this.getParentID() + '&ajax=1&returnID=1&Name=' + folderName + ($('SecurityID') ? '&SecurityID=' + $('SecurityID').value : ''),
onSuccess: this.onFolderGetSuccess.bind(this),
onFailure: function(transport) {
errorMessage('Error: Folder not added', transport);
}
};
new Ajax.Request('admin/assets/addfolder', options);
},
/**
* If the "addFolderOk" function does a successful AJAX post, call this
* function. Take the folder ID that was created in "addFolderOk"
* via ajax and send data to modify that folder record.
*/
onFolderGetSuccess: function(transport) {
var folderID = transport.responseText;
var date = new Date();
var year = date.getFullYear();
var month = date.getMonth() < 10 ? '0' + date.getMonth() : date.getMonth();
var day = date.getDay() < 10 ? '0' + date.getDay() : date.getDay();
var hours = date.getHours() < 10 ? '0' + date.getHours() : date.getHours();
var minutes = date.getMinutes() < 10 ? '0' + date.getMinutes() : date.getMinutes();
var seconds = date.getSeconds() < 10 == 1 ? '0' + date.getSeconds() : date.getSeconds();
var currentDate = year + '-' + month + '-' + day + ' ' + hours + ':' + minutes + ':' + seconds;
var folderName = $('NewFolderName').value;
this.folderID = folderID;
statusMessage('Creating new folder');
$('TreeDropdownField_Form_EditorToolbarImageForm_FolderID').itemTree = null;
$('TreeDropdownField_Form_EditorToolbarImageForm_FolderID').setValue(this.folderID);
$('NewFolderName').value = '';
Element.show('AddFolder');
Element.hide('NewFolderName','FolderOk','FolderCancel');
this.removeIE6Hack();
},
/**
* If user doesn't want to add folder return to default UI.
*/
onFolderCancel: function(event) {
$('NewFolderName').value = '';
Element.show('AddFolder');
Element.hide('NewFolderName','FolderOk','FolderCancel');
this.removeIE6Hack();
Event.stop(event);
return false;
},
uploadFileQueuedCallback: function(file,queueLength) {
if(this.getParentID() == "root") {
statusMessage("Please choose folder","bad");
}
else {
this.processInProgress = true;
this.upload.swfu.addPostParam('FolderID', this.getParentID());
this.upload.swfu.addFileParam(file.id,'ID',this.folderID);
this.upload.swfu.addFileParam(file.id,'Files',file.name);
$('UploadFiles').innerHTML = "Uploading Files...("+ this.filesUploaded +")";
this.upload.swfu.startUpload(file.id);
}
},
uploadFileCompleteCallback: function(file,serverData) {
this.filesUploaded++;
$('UploadFiles').innerHTML = 'Uploading Files..... ('+ this.filesUploaded +")";
},
uploadQueueCompleteCallback: function(serverData) {
this.filesUploaded = this.upload.getFilesUploaded();
$('UploadFiles').innerHTML = "";
statusMessage('Uploaded Files Successfully','good');
$('FolderImages').ajaxGetFiles(this.getParentID(), null);
},
/**
* Iterates over all uploaded images and add them to TinyMCE editor
*
* @param transport object
*/
insertImages: function(transport) {
//HACK FOR STRANGE ERROR OCCURING UNDER SAFARI
if(transport.responseText == '') {
$('Image').ajaxGetFiles(this.getParentID(), null, this.insertImages.bind(this));
return;
}
//END OF HACK
$('Image').reapplyBehaviour();
this.addToTinyMCE = this.addToTinyMCE.bind(this);
this.processInProgress = false;
},
/**
* Adds particular image to TinyMCE. Most of code has been copied from tiny_mce_improvements.js / ImageThumbnail.onclick
* Sorry for not following DRY, I didn't want to break smth in tiny_mce_improvements.
*
* @param target object
*/
addToTinyMCE: function(target) {
var formObj = $('Form_EditorToolbarImageForm');
var altText = formObj.elements.AltText.value;
var cssClass = formObj.elements.CSSClass.value;
var baseURL = document.getElementsByTagName('base')[0].href;
var relativeHref = target.href.substr(baseURL.length)
if(!tinyMCE.selectedInstance) tinyMCE.selectedInstance = Toolbar.instance().editor;
if(tinyMCE.selectedInstance.contentWindow.focus) tinyMCE.selectedInstance.contentWindow.focus();
// Extract dest width and dest height from the class name
var destWidth = null;
var destHeight = null;
try {
var imgTag = target.getElementsByTagName('img')[0];
destWidth = imgTag.className.match(/destwidth=([0-9.\-]+)([, ]|$)/) ? RegExp.$1 : null;
destHeight = imgTag.className.match(/destheight=([0-9.\-]+)([, ]|$)/) ? RegExp.$1 : null;
} catch(er) {
}
TinyMCE_AdvancedTheme._insertImage(relativeHref, altText, 0, '', '', destWidth, destHeight, '', '', cssClass);
},
/**
* Under IE6 when we click on "add folder" anchor, rest of anchors loose their correct position
*
*/
applyIE6Hack: function() {
if(/msie/i.test(navigator.userAgent)) {
elements = [$('FolderOk'),$('FolderCancel'),$('UploadFiles')];
$A(elements).each(function(element) {
element.style.position = "relative";
element.style.top = "-3px";
});
}
},
removeIE6Hack: function() {
if(/msie/i.test(navigator.userAgent)) {
elements = [$('FolderOk'),$('FolderCancel'),$('UploadFiles')];
$A(elements).each(function(element) {
element.style.position = "";
});
}
},
/**
* Returns id of upload folder.
*
*/
getParentID: function() {
return $('Form_EditorToolbarImageForm_FolderID').value == '' ? 'root' : $('Form_EditorToolbarImageForm_FolderID').value;
}
}
tinyMCEImageEnhancement = new TinyMCEImageEnhancement();

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@ -1,284 +0,0 @@
/*
This class is wrapper for SWFUpload class.
If you want use SWFUpload, please use this class becuase it will take care of configuration
error handling and other things.
*/
var Upload = Class.create();
Upload.prototype = {
/**
* Sets configuration data provided from user if smth is missing sets default value.
*
* @param params object contains all configuration data for upload.
*/
initialize: function(params) {
this.filesUploaded = 0;
this.filesToUpload = 0;
this.folderID = 'root';
this.uploadInProgress = false;
this.uploadMessage = '';
this.queueComplete = this.uploadQueueCompleteCallback.bind(this);
this.fileComplete = this.uploadFileCompleteCallback.bind(this);
this.fileQueued = this.uploadFileQueuedCallback;
if(typeof params.fileSizeLimit != 'undefined') this.setFileSizeLimit = params.fileSizeLimit; else this.fileSizeLimit = '30720';
if(typeof params.fileTypes != 'undefined') this.fileTypes = params.fileTypes; else this.fileTypes = '*.*';
if(typeof params.fileTypesDescription != 'undefined') this.fileTypesDescription = params.fileTypesDescription; else this.fileTypesDescription = 'All Files';
if(typeof params.fileUploadLimit != 'undefined') this.fileUploadLimit = params.fileUploadLimit; else this.fileUploadLimit = '6';
if(typeof params.beginUploadOnQueue != 'undefined') this.beginUploadOnQueue = params.beginUploadOnQueue; else this.beginUploadOnQueue = true;
if(typeof params.fileQueued != 'undefined') this.fileQueued = params.fileQueued;
if(typeof params.fileProgress != 'undefined') this.fileProgress = params.fileProgress; else this.fileProgress = Prototype.emptyFunction;
if(typeof params.fileCancelled != 'undefined') this.fileCancelled = params.fileCancelled;
if(typeof params.fileComplete != 'undefined') this.fileComplete = params.fileComplete;
if(typeof params.queueComplete != 'undefined') this.queueComplete = params.queueComplete;
if(typeof params.buildUI != 'undefined') this.customBuildUI = params.buildUI;
if(typeof params.securityID != 'undefined') this.securityID = params.securityID;
if(typeof params.button_image_url != 'undefined') this.buttonImageURL = params.button_image_url;
if(typeof params.button_width != 'undefined') this.buttonWidth = params.button_width;
if(typeof params.button_height != 'undefined') this.buttonHeight = params.button_height;
try {
this.onLoad();
} catch (ex) {
// suppress the exception in case swfupload.js is loaded in a context that has no
// placeholder elements
if ( ex.indexOf('Could not find the placeholder element')==-1 )
throw ex;
}
},
/**
* Creates SWFUpload object for uploading files.
*
*/
onLoad: function() {
path = this.getBasePath();
sessId = this.getSessionId();//Because flash doesn't send proper cookies, we need to set session id in URL.
this.swfu = new SWFUpload({
upload_url: path + 'admin/assets/UploadForm?action_doUpload=1&PHPSESSID=' + sessId, // Relative to the SWF file
file_post_name: 'Files',
file_size_limit : this.fileSizeLimit,
file_types : this.fileTypes,
file_types_description : this.fileTypesDescription,
file_upload_limit : this.fileUploadLimit,
begin_upload_on_queue : this.beginUploadOnQueue,
use_server_data_event : true,
validate_files: false,
button_placeholder_id: "SWFUploadButton",
file_queued_handler : this.fileQueued,
upload_success_handler : this.queueComplete,
file_dialog_complete_handler : this.fileCompleted,
upload_progress_handler: this.uploadFileProgressCallback.bind(this),
error_handler : this.uploadErrorCallback.bind(this),
file_validation_handler : Prototype.emptyFunction,
file_cancelled_handler: Prototype.emptyFunction,
button_image_url : this.buttonImageURL,
button_window_mode : "transparent",
button_width : this.buttonWidth,
button_height : this.buttonHeight,
flash_url : 'cms/thirdparty/swfupload/swfupload.swf', // Relative to this file
swfupload_loaded_handler: this.buildUI.bind(this),
debug: false,
preserve_relative_urls: true
});
},
/**
* Retrieves base path from URL.
* TODO: Use base tag.
*/
getBasePath: function() {
var path = 'http://' + window.location.host + window.location.pathname;
if(path.match(/^(.*\/)admin/i)) return RegExp.$1;
else return path;
},
/**
* Retrieves sessionId from cookie.
*
*/
getSessionId: function() {
var start = document.cookie.indexOf('PHPSESSID')+10;
var end = document.cookie.indexOf(';',start);
if(end == -1) end = document.cookie.length;
return document.cookie.substring(start,end);
},
/**
* Calls method defined by user, method should create user interface.
*
*/
buildUI: function() {
return;
},
/**
* Called when new file is added to the queue
*
* @param file object
* @param queueLength int
*/
uploadFileQueuedCallback: function(file,queueLength) {
this.filesToUpload++;
// this.swfu.fileQueued(file, queueLength);
this.addFileParam(file);
},
/**
* Called when uploading of particular file has finished
*
* @param file object
* @param servedData string
*/
uploadFileCompleteCallback: function(file,serverData) {
this.filesUploaded++;
if(serverData) {
var toEval = serverData.substr(serverData.indexOf('<script'));
toEval = toEval.replace('<script type="text/javascript">','');
toEval = toEval.replace('</script>','');
this.uploadMessage = toEval;
}
this.fileComplete(file, serverData);
// Run the next file in the queue, if there is one
if(this.swfu.getStats().files_queued > 0) this.startUpload();
// Otherwise indicate that the queue is finished
else {
this.queueComplete();
this.uploadInProgress = false;
this.filesUploaded = 0;
this.filesToUpload = 0;
}
},
/**
* Called during uploading file.
*
* @param file object
* @param bytes_complete int
*/
uploadFileProgressCallback: function(file, bytes_complete) {
this.uploadInProgress = true;
this.fileProgress(file, bytes_complete);
},
uploadQueueCompleteCallback: function(event) {
},
/**
* Called on error.
* @param error_code int
* @param file object
* @param message string
*/
uploadErrorCallback: function(error_code, file, message) {
this.swfu.cancelQueue();
switch(error_code) {
case SWFUpload.ERROR_CODE_HTTP_ERROR:
alert('You have encountered an error. File hasn\'t been uploaded. Please hit the "Refresh" button in your web browser. Error Code: HTTP Error, File name: ' + file.name + ', Message: ' + msg);
break;
case SWFUpload.ERROR_CODE_IO_ERROR:
alert('You have encountered an error. File hasn\'t been uploaded. Please hit the "Refresh" button in your web browser. Error Code: IO Error, File name: ' + file.name + ', Message: ' + msg);
break;
case SWFUpload.ERROR_CODE_SECURITY_ERROR:
alert('You have encountered an error. File hasn\'t been uploaded. Please hit the "Refresh" button in your web browser. Error Code: Security Error, File name: ' + file.name + ', Message: ' + msg);
break;
case SWFUpload.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:
alert('Files cannot be bigger than ' + this.fileSizeLimit/1024 + ' MB.');
break;
case SWFUpload.ERROR_CODE_ZERO_BYTE_FILE:
alert('Files cannot be empty');
break;
case SWFUpload.ERROR_CODE_QUEUE_LIMIT_EXCEEDED:
alert('You can only have six files in queue');
break;
case SWFUpload.ERROR_CODE_UPLOAD_FAILED:
alert('You have encountered an error. File hasn\'t has been uploaded. Please hit the "Refresh" button in your web browser');
break;
case SWFUpload.ERROR_CODE_SPECIFIED_FILE_NOT_FOUND:
alert('You have encountered an error. File hasn\'t has been uploaded. Please hit the "Refresh" button in your web browser');
break;
default:
alert('You have encountered an error. File hasn\'t has been uploaded. Please hit the "Refresh" button in your web browser');
}
},
/**
* Because we are on top of standard upload we need to add some POST vars that
* normally are being sent as part of form.
*
* @param file object
*/
addFileParam: function(file) {
this.swfu.addFileParam(file.id,'ID',this.folderID);
this.swfu.addFileParam(file.id,'action_doUpload','1');
this.swfu.addFileParam(file.id,'Files',file.name);
this.swfu.addFileParam(file.id,'MAX_FILE_SIZE','31457280');
},
/**
* Starts file explorer.
*
*/
browse: function() {
this.swfu.selectFiles();
},
/**
* Starts upload
*
*/
startUpload: function() {
this.swfu.startUpload();
},
/**
* Cancels uploading of file.
*/
cancelUpload: function(fileId) {
this.filesToUpload--;
this.swfu.cancelUpload(fileId);
},
/*
* Getters and setters.
*/
setFolderID: function(id) {
this.folderID = id;
},
getFilesUploaded: function() {
return this.filesUploaded;
},
getFilesToUpload: function() {
return this.filesToUpload;
},
getUploadMessage: function() {
return this.uploadMessage;
},
isUploadInProgress: function() {
return this.uploadInProgress;
}
}

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@ -1,11 +0,0 @@
/**
* mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/
*
* SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilzén and Mammon Media and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
*
* SWFUpload Revision 7.0 is (c) 2007 Jake Roberts and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
*/

View File

@ -1,1052 +0,0 @@
/**
* SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
*
* mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/, http://www.vinterwebb.se/
*
* SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilzén and Mammon Media and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
* SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
*/
/* ******************* */
/* Constructor & Init */
/* ******************* */
var SWFUpload;
if (SWFUpload == undefined) {
SWFUpload = function (settings) {
this.initSWFUpload(settings);
};
}
SWFUpload.prototype.initSWFUpload = function (userSettings) {
try {
this.customSettings = {}; // A container where developers can place their own settings associated with this instance.
this.settings = {};
this.eventQueue = [];
this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
this.movieElement = null;
// Setup global control tracking
SWFUpload.instances[this.movieName] = this;
// Load the settings. Load the Flash movie.
this.initSettings(userSettings);
this.loadFlash();
this.displayDebugInfo();
} catch (ex) {
delete SWFUpload.instances[this.movieName];
throw ex;
}
};
/* *************** */
/* Static Members */
/* *************** */
SWFUpload.instances = {};
SWFUpload.movieCount = 0;
SWFUpload.version = "2.5.0 2009-11-04 Alpha";
SWFUpload.QUEUE_ERROR = {
QUEUE_LIMIT_EXCEEDED : -100,
FILE_EXCEEDS_SIZE_LIMIT : -110,
ZERO_BYTE_FILE : -120,
INVALID_FILETYPE : -130
};
SWFUpload.UPLOAD_ERROR = {
HTTP_ERROR : -200,
MISSING_UPLOAD_URL : -210,
IO_ERROR : -220,
SECURITY_ERROR : -230,
UPLOAD_LIMIT_EXCEEDED : -240,
UPLOAD_FAILED : -250,
SPECIFIED_FILE_ID_NOT_FOUND : -260,
FILE_VALIDATION_FAILED : -270,
FILE_CANCELLED : -280,
UPLOAD_STOPPED : -290,
RESIZE_ERROR : -300
};
SWFUpload.FILE_STATUS = {
QUEUED : -1,
IN_PROGRESS : -2,
ERROR : -3,
COMPLETE : -4,
CANCELLED : -5
};
SWFUpload.UPLOAD_TYPE = {
NORMAL : -1,
RESIZED : -2
};
SWFUpload.BUTTON_ACTION = {
SELECT_FILE : -100,
SELECT_FILES : -110,
START_UPLOAD : -120,
JAVASCRIPT : -130
};
SWFUpload.CURSOR = {
ARROW : -1,
HAND : -2
};
SWFUpload.WINDOW_MODE = {
WINDOW : "window",
TRANSPARENT : "transparent",
OPAQUE : "opaque"
};
SWFUpload.RESIZE_ENCODING = {
JPEG : -1,
PNG : -2
};
// Private: takes a URL, determines if it is relative and converts to an absolute URL
// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
SWFUpload.completeURL = function (url) {
try {
var path = "", indexSlash = -1;
if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//) || url === "") {
return url;
}
indexSlash = window.location.pathname.lastIndexOf("/");
if (indexSlash <= 0) {
path = "/";
} else {
path = window.location.pathname.substr(0, indexSlash) + "/";
}
return path + url;
} catch (ex) {
return url;
}
};
/* ******************** */
/* Instance Members */
/* ******************** */
// Private: initSettings ensures that all the
// settings are set, getting a default value if one was not assigned.
SWFUpload.prototype.initSettings = function (userSettings) {
this.ensureDefault = function (settingName, defaultValue) {
var setting = userSettings[settingName];
if (setting != undefined) {
this.settings[settingName] = setting;
} else {
this.settings[settingName] = defaultValue;
}
};
// Upload backend settings
this.ensureDefault("upload_url", "");
this.ensureDefault("preserve_relative_urls", false);
this.ensureDefault("file_post_name", "Filedata");
this.ensureDefault("post_params", {});
this.ensureDefault("use_query_string", false);
this.ensureDefault("requeue_on_error", false);
this.ensureDefault("http_success", []);
this.ensureDefault("assume_success_timeout", 0);
// File Settings
this.ensureDefault("file_types", "*.*");
this.ensureDefault("file_types_description", "All Files");
this.ensureDefault("file_size_limit", 0); // Default zero means "unlimited"
this.ensureDefault("file_upload_limit", 0);
this.ensureDefault("file_queue_limit", 0);
// Flash Settings
this.ensureDefault("flash_url", "swfupload.swf");
this.ensureDefault("prevent_swf_caching", true);
// Button Settings
this.ensureDefault("button_image_url", "");
this.ensureDefault("button_width", 1);
this.ensureDefault("button_height", 1);
this.ensureDefault("button_text", "");
this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
this.ensureDefault("button_text_top_padding", 0);
this.ensureDefault("button_text_left_padding", 0);
this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
this.ensureDefault("button_disabled", false);
this.ensureDefault("button_placeholder_id", "");
this.ensureDefault("button_placeholder", null);
this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
// Debug Settings
this.ensureDefault("debug", false);
this.settings.debug_enabled = this.settings.debug; // Here to maintain v2 API
// Event Handlers
this.settings.return_upload_start_handler = this.returnUploadStart;
this.ensureDefault("swfupload_loaded_handler", null);
this.ensureDefault("file_dialog_start_handler", null);
this.ensureDefault("file_queued_handler", null);
this.ensureDefault("file_queue_error_handler", null);
this.ensureDefault("file_dialog_complete_handler", null);
this.ensureDefault("upload_start_handler", null);
this.ensureDefault("upload_progress_handler", null);
this.ensureDefault("upload_error_handler", null);
this.ensureDefault("upload_success_handler", null);
this.ensureDefault("upload_complete_handler", null);
this.ensureDefault("button_action_handler", null);
this.ensureDefault("debug_handler", this.debugMessage);
this.ensureDefault("custom_settings", {});
// Other settings
this.customSettings = this.settings.custom_settings;
// Update the flash url if needed
if (!!this.settings.prevent_swf_caching) {
this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
}
if (!this.settings.preserve_relative_urls) {
this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
}
delete this.ensureDefault;
};
// Private: loadFlash replaces the button_placeholder element with the flash movie.
SWFUpload.prototype.loadFlash = function () {
var targetElement, tempParent, wrapperType;
// Make sure an element with the ID we are going to use doesn't already exist
if (document.getElementById(this.movieName) !== null) {
throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
}
// Get the element where we will be placing the flash movie
targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
if (targetElement == undefined) {
throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
}
wrapperType = (targetElement.currentStyle && targetElement.currentStyle["display"] || window.getComputedStyle && document.defaultView.getComputedStyle(targetElement, null).getPropertyValue("display")) !== "block" ? "span" : "div";
// Append the container and load the flash
tempParent = document.createElement(wrapperType);
tempParent.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
// Experiment -- try to get the movie element immediately
var els = tempParent.getElementsByTagName("object"); // FIXME - JSLint if this works
if (!els || els.length > 1 || els.length === 0) {
// Oh crap...bail
} else if (els.length === 1) {
this.movieElement = els[0];
this.debug("Got the movie. WOOT!");
}
targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
// Fix IE Flash/Form bug
if (window[this.movieName] == undefined) {
window[this.movieName] = this.getMovieElement();
}
};
// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
SWFUpload.prototype.getFlashHTML = function () {
// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
'<param name="wmode" value="', this.settings.button_window_mode, '" />',
'<param name="movie" value="', this.settings.flash_url, '" />',
'<param name="quality" value="high" />',
'<param name="menu" value="false" />',
'<param name="allowScriptAccess" value="always" />',
'<param name="flashvars" value="' + this.getFlashVars() + '" />',
'</object>'].join("");
};
// Private: getFlashVars builds the parameter string that will be passed
// to flash in the flashvars param.
SWFUpload.prototype.getFlashVars = function () {
// Build a string from the post param object
var httpSuccessString, paramString;
paramString = this.buildParamString();
httpSuccessString = this.settings.http_success.join(",");
// Build the parameter string
return ["movieName=", encodeURIComponent(this.movieName),
"&amp;uploadURL=", encodeURIComponent(this.settings.upload_url),
"&amp;useQueryString=", encodeURIComponent(this.settings.use_query_string),
"&amp;requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
"&amp;httpSuccess=", encodeURIComponent(httpSuccessString),
"&amp;assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
"&amp;params=", encodeURIComponent(paramString),
"&amp;filePostName=", encodeURIComponent(this.settings.file_post_name),
"&amp;fileTypes=", encodeURIComponent(this.settings.file_types),
"&amp;fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
"&amp;fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
"&amp;fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
"&amp;fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
"&amp;debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
"&amp;buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
"&amp;buttonWidth=", encodeURIComponent(this.settings.button_width),
"&amp;buttonHeight=", encodeURIComponent(this.settings.button_height),
"&amp;buttonText=", encodeURIComponent(this.settings.button_text),
"&amp;buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
"&amp;buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
"&amp;buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
"&amp;buttonAction=", encodeURIComponent(this.settings.button_action),
"&amp;buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
"&amp;buttonCursor=", encodeURIComponent(this.settings.button_cursor)
].join("");
};
// Public: get retrieves the DOM reference to the Flash element added by SWFUpload
// The element is cached after the first lookup
SWFUpload.prototype.getMovieElement = function () {
if (this.movieElement == undefined) {
this.movieElement = document.getElementById(this.movieName);
}
if (this.movieElement === null) {
throw "Could not find Flash element";
}
return this.movieElement;
};
// Private: buildParamString takes the name/value pairs in the post_params setting object
// and joins them up in to a string formatted "name=value&amp;name=value"
SWFUpload.prototype.buildParamString = function () {
var name, postParams, paramStringPairs = [];
postParams = this.settings.post_params;
if (typeof(postParams) === "object") {
for (name in postParams) {
if (postParams.hasOwnProperty(name)) {
paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
}
}
}
return paramStringPairs.join("&amp;");
};
// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
// all references to the SWF, and other objects so memory is properly freed.
// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
// Credits: Major improvements provided by steffen
SWFUpload.prototype.destroy = function () {
var movieElement;
try {
// Make sure Flash is done before we try to remove it
this.cancelUpload(null, false);
// Stop the external interface check from running
this.callFlash("StopExternalInterfaceCheck");
movieElement = this.cleanUp();
// Remove the SWFUpload DOM nodes
if (movieElement) {
// Remove the Movie Element from the page
try {
movieElement.parentNode.removeChild(movieElement);
} catch (ex) {}
}
// Remove IE form fix reference
window[this.movieName] = null;
// Destroy other references
SWFUpload.instances[this.movieName] = null;
delete SWFUpload.instances[this.movieName];
this.movieElement = null;
this.settings = null;
this.customSettings = null;
this.eventQueue = null;
this.movieName = null;
return true;
} catch (ex2) {
return false;
}
};
// Public: displayDebugInfo prints out settings and configuration
// information about this SWFUpload instance.
// This function (and any references to it) can be deleted when placing
// SWFUpload in production.
SWFUpload.prototype.displayDebugInfo = function () {
this.debug(
[
"---SWFUpload Instance Info---\n",
"Version: ", SWFUpload.version, "\n",
"Movie Name: ", this.movieName, "\n",
"Settings:\n",
"\t", "upload_url: ", this.settings.upload_url, "\n",
"\t", "flash_url: ", this.settings.flash_url, "\n",
"\t", "use_query_string: ", this.settings.use_query_string.toString(), "\n",
"\t", "requeue_on_error: ", this.settings.requeue_on_error.toString(), "\n",
"\t", "http_success: ", this.settings.http_success.join(", "), "\n",
"\t", "assume_success_timeout: ", this.settings.assume_success_timeout, "\n",
"\t", "file_post_name: ", this.settings.file_post_name, "\n",
"\t", "post_params: ", this.settings.post_params.toString(), "\n",
"\t", "file_types: ", this.settings.file_types, "\n",
"\t", "file_types_description: ", this.settings.file_types_description, "\n",
"\t", "file_size_limit: ", this.settings.file_size_limit, "\n",
"\t", "file_upload_limit: ", this.settings.file_upload_limit, "\n",
"\t", "file_queue_limit: ", this.settings.file_queue_limit, "\n",
"\t", "debug: ", this.settings.debug.toString(), "\n",
"\t", "prevent_swf_caching: ", this.settings.prevent_swf_caching.toString(), "\n",
"\t", "button_placeholder_id: ", this.settings.button_placeholder_id.toString(), "\n",
"\t", "button_placeholder: ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
"\t", "button_image_url: ", this.settings.button_image_url.toString(), "\n",
"\t", "button_width: ", this.settings.button_width.toString(), "\n",
"\t", "button_height: ", this.settings.button_height.toString(), "\n",
"\t", "button_text: ", this.settings.button_text.toString(), "\n",
"\t", "button_text_style: ", this.settings.button_text_style.toString(), "\n",
"\t", "button_text_top_padding: ", this.settings.button_text_top_padding.toString(), "\n",
"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
"\t", "button_action: ", this.settings.button_action.toString(), "\n",
"\t", "button_disabled: ", this.settings.button_disabled.toString(), "\n",
"\t", "custom_settings: ", this.settings.custom_settings.toString(), "\n",
"Event Handlers:\n",
"\t", "swfupload_loaded_handler assigned: ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
"\t", "file_queued_handler assigned: ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
"\t", "file_queue_error_handler assigned: ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
"\t", "upload_start_handler assigned: ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
"\t", "upload_progress_handler assigned: ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
"\t", "upload_error_handler assigned: ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
"\t", "upload_success_handler assigned: ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
"\t", "upload_complete_handler assigned: ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
"\t", "debug_handler assigned: ", (typeof this.settings.debug_handler === "function").toString(), "\n"
].join("")
);
};
/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
the maintain v2 API compatibility
*/
// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
SWFUpload.prototype.addSetting = function (name, value, default_value) {
if (value == undefined) {
return (this.settings[name] = default_value);
} else {
return (this.settings[name] = value);
}
};
// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
SWFUpload.prototype.getSetting = function (name) {
if (this.settings[name] != undefined) {
return this.settings[name];
}
return "";
};
// Private: callFlash handles function calls made to the Flash element.
// Calls are made with a setTimeout for some functions to work around
// bugs in the ExternalInterface library.
SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
var movieElement, returnValue, returnString;
argumentArray = argumentArray || [];
movieElement = this.getMovieElement();
// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
try {
if (movieElement && movieElement.CallFunction) {
returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
returnValue = eval(returnString);
} else {
this.debug("Can't call flash because the movie wasn't found.");
}
} catch (ex) {
this.debug("Exception calling flash: " + ex.message);
}
// Unescape file post param values
if (returnValue != undefined && typeof returnValue.post === "object") {
returnValue = this.unescapeFilePostParams(returnValue);
}
return returnValue;
};
/* *****************************
-- Flash control methods --
Your UI should use these
to operate SWFUpload
***************************** */
// WARNING: this function does not work in Flash Player 10
// Public: selectFile causes a File Selection Dialog window to appear. This
// dialog only allows 1 file to be selected.
SWFUpload.prototype.selectFile = function () {
this.callFlash("SelectFile");
};
// WARNING: this function does not work in Flash Player 10
// Public: selectFiles causes a File Selection Dialog window to appear/ This
// dialog allows the user to select any number of files
// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
// If the selection name length is too long the dialog will fail in an unpredictable manner. There is no work-around
// for this bug.
SWFUpload.prototype.selectFiles = function () {
this.callFlash("SelectFiles");
};
// Public: startUpload starts uploading the first file in the queue unless
// the optional parameter 'fileID' specifies the ID
SWFUpload.prototype.startUpload = function (fileID) {
this.callFlash("StartUpload", [fileID]);
};
// Public: startUpload starts uploading the first file in the queue unless
// the optional parameter 'fileID' specifies the ID
SWFUpload.prototype.startResizedUpload = function (fileID, width, height, encoding, quality) {
this.callFlash("StartUpload", [fileID, { "width": width, "height" : height, "encoding" : encoding, "quality" : quality }]);
};
// Public: cancelUpload cancels any queued file. The fileID parameter may be the file ID or index.
// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
if (triggerErrorEvent !== false) {
triggerErrorEvent = true;
}
this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
};
// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
// If nothing is currently uploading then nothing happens.
SWFUpload.prototype.stopUpload = function () {
this.callFlash("StopUpload");
};
// Public: requeueUpload requeues any file. If the file is requeued or already queued true is returned.
// If the file is not found or is currently uploading false is returned. Requeuing a file bypasses the
// file size, queue size, upload limit and other queue checks. Certain files can't be requeued (e.g, invalid or zero bytes files).
SWFUpload.prototype.requeueUpload = function (indexOrFileID) {
return this.callFlash("RequeueUpload", [indexOrFileID]);
};
/* ************************
* Settings methods
* These methods change the SWFUpload settings.
* SWFUpload settings should not be changed directly on the settings object
* since many of the settings need to be passed to Flash in order to take
* effect.
* *********************** */
// Public: getStats gets the file statistics object.
SWFUpload.prototype.getStats = function () {
return this.callFlash("GetStats");
};
// Public: setStats changes the SWFUpload statistics. You shouldn't need to
// change the statistics but you can. Changing the statistics does not
// affect SWFUpload accept for the successful_uploads count which is used
// by the upload_limit setting to determine how many files the user may upload.
SWFUpload.prototype.setStats = function (statsObject) {
this.callFlash("SetStats", [statsObject]);
};
// Public: getFile retrieves a File object by ID or Index. If the file is
// not found then 'null' is returned.
SWFUpload.prototype.getFile = function (fileID) {
if (typeof(fileID) === "number") {
return this.callFlash("GetFileByIndex", [fileID]);
} else {
return this.callFlash("GetFile", [fileID]);
}
};
// Public: getFileFromQueue retrieves a File object by ID or Index. If the file is
// not found then 'null' is returned.
SWFUpload.prototype.getQueueFile = function (fileID) {
if (typeof(fileID) === "number") {
return this.callFlash("GetFileByQueueIndex", [fileID]);
} else {
return this.callFlash("GetFile", [fileID]);
}
};
// Public: addFileParam sets a name/value pair that will be posted with the
// file specified by the Files ID. If the name already exists then the
// exiting value will be overwritten.
SWFUpload.prototype.addFileParam = function (fileID, name, value) {
return this.callFlash("AddFileParam", [fileID, name, value]);
};
// Public: removeFileParam removes a previously set (by addFileParam) name/value
// pair from the specified file.
SWFUpload.prototype.removeFileParam = function (fileID, name) {
this.callFlash("RemoveFileParam", [fileID, name]);
};
// Public: setUploadUrl changes the upload_url setting.
SWFUpload.prototype.setUploadURL = function (url) {
this.settings.upload_url = url.toString();
this.callFlash("SetUploadURL", [url]);
};
// Public: setPostParams changes the post_params setting
SWFUpload.prototype.setPostParams = function (paramsObject) {
this.settings.post_params = paramsObject;
this.callFlash("SetPostParams", [paramsObject]);
};
// Public: addPostParam adds post name/value pair. Each name can have only one value.
SWFUpload.prototype.addPostParam = function (name, value) {
this.settings.post_params[name] = value;
this.callFlash("SetPostParams", [this.settings.post_params]);
};
// Public: removePostParam deletes post name/value pair.
SWFUpload.prototype.removePostParam = function (name) {
delete this.settings.post_params[name];
this.callFlash("SetPostParams", [this.settings.post_params]);
};
// Public: setFileTypes changes the file_types setting and the file_types_description setting
SWFUpload.prototype.setFileTypes = function (types, description) {
this.settings.file_types = types;
this.settings.file_types_description = description;
this.callFlash("SetFileTypes", [types, description]);
};
// Public: setFileSizeLimit changes the file_size_limit setting
SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
this.settings.file_size_limit = fileSizeLimit;
this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
};
// Public: setFileUploadLimit changes the file_upload_limit setting
SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
this.settings.file_upload_limit = fileUploadLimit;
this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
};
// Public: setFileQueueLimit changes the file_queue_limit setting
SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
this.settings.file_queue_limit = fileQueueLimit;
this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
};
// Public: setFilePostName changes the file_post_name setting
SWFUpload.prototype.setFilePostName = function (filePostName) {
this.settings.file_post_name = filePostName;
this.callFlash("SetFilePostName", [filePostName]);
};
// Public: setUseQueryString changes the use_query_string setting
SWFUpload.prototype.setUseQueryString = function (useQueryString) {
this.settings.use_query_string = useQueryString;
this.callFlash("SetUseQueryString", [useQueryString]);
};
// Public: setRequeueOnError changes the requeue_on_error setting
SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
this.settings.requeue_on_error = requeueOnError;
this.callFlash("SetRequeueOnError", [requeueOnError]);
};
// Public: setHTTPSuccess changes the http_success setting
SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
if (typeof http_status_codes === "string") {
http_status_codes = http_status_codes.replace(" ", "").split(",");
}
this.settings.http_success = http_status_codes;
this.callFlash("SetHTTPSuccess", [http_status_codes]);
};
// Public: setHTTPSuccess changes the http_success setting
SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
this.settings.assume_success_timeout = timeout_seconds;
this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
};
// Public: setDebugEnabled changes the debug_enabled setting
SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
this.settings.debug_enabled = debugEnabled;
this.callFlash("SetDebugEnabled", [debugEnabled]);
};
// Public: setButtonImageURL loads a button image sprite
SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
if (buttonImageURL == undefined) {
buttonImageURL = "";
}
this.settings.button_image_url = buttonImageURL;
this.callFlash("SetButtonImageURL", [buttonImageURL]);
};
// Public: setButtonDimensions resizes the Flash Movie and button
SWFUpload.prototype.setButtonDimensions = function (width, height) {
this.settings.button_width = width;
this.settings.button_height = height;
var movie = this.getMovieElement();
if (movie != undefined) {
movie.style.width = width + "px";
movie.style.height = height + "px";
}
this.callFlash("SetButtonDimensions", [width, height]);
};
// Public: setButtonText Changes the text overlaid on the button
SWFUpload.prototype.setButtonText = function (html) {
this.settings.button_text = html;
this.callFlash("SetButtonText", [html]);
};
// Public: setButtonTextPadding changes the top and left padding of the text overlay
SWFUpload.prototype.setButtonTextPadding = function (left, top) {
this.settings.button_text_top_padding = top;
this.settings.button_text_left_padding = left;
this.callFlash("SetButtonTextPadding", [left, top]);
};
// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
SWFUpload.prototype.setButtonTextStyle = function (css) {
this.settings.button_text_style = css;
this.callFlash("SetButtonTextStyle", [css]);
};
// Public: setButtonDisabled disables/enables the button
SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
this.settings.button_disabled = isDisabled;
this.callFlash("SetButtonDisabled", [isDisabled]);
};
// Public: setButtonAction sets the action that occurs when the button is clicked
SWFUpload.prototype.setButtonAction = function (buttonAction) {
this.settings.button_action = buttonAction;
this.callFlash("SetButtonAction", [buttonAction]);
};
// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
SWFUpload.prototype.setButtonCursor = function (cursor) {
this.settings.button_cursor = cursor;
this.callFlash("SetButtonCursor", [cursor]);
};
/* *******************************
Flash Event Interfaces
These functions are used by Flash to trigger the various
events.
All these functions a Private.
Because the ExternalInterface library is buggy the event calls
are added to a queue and the queue then executed by a setTimeout.
This ensures that events are executed in a determinate order and that
the ExternalInterface bugs are avoided.
******************************* */
SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
// Warning: Don't call this.debug inside here or you'll create an infinite loop
var self = this;
if (argumentArray == undefined) {
argumentArray = [];
} else if (!(argumentArray instanceof Array)) {
argumentArray = [argumentArray];
}
if (typeof this.settings[handlerName] === "function") {
// Queue the event
this.eventQueue.push(function () {
this.settings[handlerName].apply(this, argumentArray);
});
// Execute the next queued event
setTimeout(function () {
self.executeNextEvent();
}, 0);
} else if (this.settings[handlerName] !== null) {
throw "Event handler " + handlerName + " is unknown or is not a function";
}
};
// Private: Causes the next event in the queue to be executed. Since events are queued using a setTimeout
// we must queue them in order to garentee that they are executed in order.
SWFUpload.prototype.executeNextEvent = function () {
// Warning: Don't call this.debug inside here or you'll create an infinite loop
var f = this.eventQueue ? this.eventQueue.shift() : null;
if (typeof(f) === "function") {
f.apply(this);
}
};
// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
// properties that contain characters that are not valid for JavaScript identifiers. To work around this
// the Flash Component escapes the parameter names and we must unescape again before passing them along.
SWFUpload.prototype.unescapeFilePostParams = function (file) {
var reg = /[$]([0-9a-f]{4})/i, unescapedPost = {}, uk, k, match;
if (file != undefined) {
for (k in file.post) {
if (file.post.hasOwnProperty(k)) {
uk = k;
while ((match = reg.exec(uk)) !== null) {
uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
}
unescapedPost[uk] = file.post[k];
}
}
file.post = unescapedPost;
}
return file;
};
// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
SWFUpload.prototype.testExternalInterface = function () {
try {
return this.callFlash("TestExternalInterface");
} catch (ex) {
return false;
}
};
// Private: This event is called by Flash when it has finished loading. Don't modify this.
// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
SWFUpload.prototype.flashReady = function () {
// Check that the movie element is loaded correctly with its ExternalInterface methods defined
var movieElement = this.getMovieElement();
if (!movieElement) {
this.debug("Flash called back ready but the flash movie can't be found.");
return;
}
this.cleanUp();
this.queueEvent("swfupload_loaded_handler");
};
// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
// This function is called by Flash each time the ExternalInterface functions are created.
SWFUpload.prototype.cleanUp = function () {
var key, movieElement = this.getMovieElement();
// Pro-actively unhook all the Flash functions
try {
if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
for (key in movieElement) {
try {
if (typeof(movieElement[key]) === "function") {
movieElement[key] = null;
}
} catch (ex) {
}
}
}
} catch (ex1) {
}
// Fix Flashes own cleanup code so if the SWF Movie was removed from the page
// it doesn't display errors.
window["__flash__removeCallback"] = function (instance, name) {
try {
if (instance) {
instance[name] = null;
}
} catch (flashEx) {
}
};
return movieElement;
};
/* When the button_action is set to JavaScript this event gets fired and executes the button_action_handler */
SWFUpload.prototype.buttonAction = function () {
this.queueEvent("button_action_handler");
};
/* This is a chance to do something before the browse window opens */
SWFUpload.prototype.fileDialogStart = function () {
this.queueEvent("file_dialog_start_handler");
};
/* Called when a file is successfully added to the queue. */
SWFUpload.prototype.fileQueued = function (file) {
file = this.unescapeFilePostParams(file);
this.queueEvent("file_queued_handler", file);
};
/* Handle errors that occur when an attempt to queue a file fails. */
SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
file = this.unescapeFilePostParams(file);
this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
};
/* Called after the file dialog has closed and the selected files have been queued.
You could call startUpload here if you want the queued files to begin uploading immediately. */
SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
};
SWFUpload.prototype.uploadStart = function (file) {
file = this.unescapeFilePostParams(file);
this.queueEvent("return_upload_start_handler", file);
};
SWFUpload.prototype.returnUploadStart = function (file) {
var returnValue;
if (typeof this.settings.upload_start_handler === "function") {
file = this.unescapeFilePostParams(file);
returnValue = this.settings.upload_start_handler.call(this, file);
} else if (this.settings.upload_start_handler != undefined) {
throw "upload_start_handler must be a function";
}
// Convert undefined to true so if nothing is returned from the upload_start_handler it is
// interpretted as 'true'.
if (returnValue === undefined) {
returnValue = true;
}
returnValue = !!returnValue;
this.callFlash("ReturnUploadStart", [returnValue]);
};
SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
};
SWFUpload.prototype.uploadError = function (file, errorCode, message) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_error_handler", [file, errorCode, message]);
};
SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
};
SWFUpload.prototype.uploadComplete = function (file) {
file = this.unescapeFilePostParams(file);
this.queueEvent("upload_complete_handler", file);
};
/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
internal debug console. You can override this event and have messages written where you want. */
SWFUpload.prototype.debug = function (message) {
this.queueEvent("debug_handler", message);
};
/* **********************************
Debug Console
The debug console is a self contained, in page location
for debug message to be sent. The Debug Console adds
itself to the body if necessary.
The console is automatically scrolled as messages appear.
If you are using your own debug handler or when you deploy to production and
have debug disabled you can remove these functions to reduce the file size
and complexity.
********************************** */
// Private: debugMessage is the default debug_handler. If you want to print debug messages
// call the debug() function. When overriding the function your own function should
// check to see if the debug setting is true before outputting debug information.
SWFUpload.prototype.debugMessage = function (message) {
var exceptionMessage, exceptionValues, key;
if (this.settings.debug) {
exceptionValues = [];
// Check for an exception object and print it nicely
if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
for (key in message) {
if (message.hasOwnProperty(key)) {
exceptionValues.push(key + ": " + message[key]);
}
}
exceptionMessage = exceptionValues.join("\n") || "";
exceptionValues = exceptionMessage.split("\n");
exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
SWFUpload.Console.writeLine(exceptionMessage);
} else {
SWFUpload.Console.writeLine(message);
}
}
};
SWFUpload.Console = {};
SWFUpload.Console.writeLine = function (message) {
var console, documentForm;
try {
console = document.getElementById("SWFUpload_Console");
if (!console) {
documentForm = document.createElement("form");
document.getElementsByTagName("body")[0].appendChild(documentForm);
console = document.createElement("textarea");
console.id = "SWFUpload_Console";
console.style.fontFamily = "monospace";
console.setAttribute("wrap", "off");
console.wrap = "off";
console.style.overflow = "auto";
console.style.width = "400px";
console.style.height = "450px";
// ss fixes
console.style.position = "absolute";
console.style.top = "5px";
console.style.zIndex = "100";
documentForm.appendChild(console);
}
console.value += message + "\n";
console.scrollTop = console.scrollHeight - console.clientHeight;
} catch (ex) {
alert("Exception: " + ex.name + " Message: " + ex.message);
}
};

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@ -1,98 +0,0 @@
/*
Queue Plug-in
Features:
*Adds a cancelQueue() method for cancelling the entire queue.
*All queued files are uploaded when startUpload() is called.
*If false is returned from uploadComplete then the queue upload is stopped.
If false is not returned (strict comparison) then the queue upload is continued.
*Adds a QueueComplete event that is fired when all the queued files have finished uploading.
Set the event handler with the queue_complete_handler setting.
*/
var SWFUpload;
if (typeof(SWFUpload) === "function") {
SWFUpload.queue = {};
SWFUpload.prototype.initSettings = (function (oldInitSettings) {
return function () {
if (typeof(oldInitSettings) === "function") {
oldInitSettings.call(this);
}
this.queueSettings = {};
this.queueSettings.queue_cancelled_flag = false;
this.queueSettings.queue_upload_count = 0;
this.queueSettings.user_upload_complete_handler = this.settings.upload_complete_handler;
this.queueSettings.user_upload_start_handler = this.settings.upload_start_handler;
this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
this.settings.upload_start_handler = SWFUpload.queue.uploadStartHandler;
this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
};
})(SWFUpload.prototype.initSettings);
SWFUpload.prototype.startUpload = function (fileID) {
this.queueSettings.queue_cancelled_flag = false;
this.callFlash("StartUpload", [fileID]);
};
SWFUpload.prototype.cancelQueue = function () {
this.queueSettings.queue_cancelled_flag = true;
this.stopUpload();
var stats = this.getStats();
while (stats.files_queued > 0) {
this.cancelUpload();
stats = this.getStats();
}
};
SWFUpload.queue.uploadStartHandler = function (file) {
var returnValue;
if (typeof(this.queueSettings.user_upload_start_handler) === "function") {
returnValue = this.queueSettings.user_upload_start_handler.call(this, file);
}
// To prevent upload a real "FALSE" value must be returned, otherwise default to a real "TRUE" value.
returnValue = (returnValue === false) ? false : true;
this.queueSettings.queue_cancelled_flag = !returnValue;
return returnValue;
};
SWFUpload.queue.uploadCompleteHandler = function (file) {
var user_upload_complete_handler = this.queueSettings.user_upload_complete_handler;
var continueUpload;
if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
this.queueSettings.queue_upload_count++;
}
if (typeof(user_upload_complete_handler) === "function") {
continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
} else if (file.filestatus === SWFUpload.FILE_STATUS.QUEUED) {
// If the file was stopped and re-queued don't restart the upload
continueUpload = false;
} else {
continueUpload = true;
}
if (continueUpload) {
var stats = this.getStats();
if (stats.files_queued > 0 && this.queueSettings.queue_cancelled_flag === false) {
this.startUpload();
} else if (this.queueSettings.queue_cancelled_flag === false) {
this.queueEvent("queue_complete_handler", [this.queueSettings.queue_upload_count]);
this.queueSettings.queue_upload_count = 0;
} else {
this.queueSettings.queue_cancelled_flag = false;
this.queueSettings.queue_upload_count = 0;
}
}
};
}

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