tumbledemerald-legacy/src/pokeblock.c
2022-05-19 17:14:13 +00:00

1457 lines
42 KiB
C

#include "global.h"
#include "malloc.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "bg.h"
#include "decompress.h"
#include "event_data.h"
#include "field_screen_effect.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "international_string_util.h"
#include "item.h"
#include "item_menu.h"
#include "lilycove_lady.h"
#include "list_menu.h"
#include "main.h"
#include "menu.h"
#include "menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "pokeblock.h"
#include "pokemon.h"
#include "safari_zone.h"
#include "scanline_effect.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/rgb.h"
#define MAX_MENU_ITEMS 9
#define MENU_MIDPOINT (MAX_MENU_ITEMS / 2)
#define TILE_HIGHLIGHT_NONE 0x0005 // Tile number for the bg of an unselected menu item
#define TILE_HIGHLIGHT_BLUE 0x1005 // Tile number for the bg of a selected menu item
#define TILE_HIGHLIGHT_RED 0x2005 // Tile number for the bg of a menu item to swap
#define TAG_POKEBLOCK_CASE 14800
#define TAG_SCROLL_ARROW 1110
#define POKEBLOCK_MAX_FEEL 99
enum {
WIN_TITLE,
WIN_LIST,
WIN_SPICY,
WIN_DRY,
WIN_SWEET,
WIN_BITTER,
WIN_SOUR,
WIN_FEEL,
WIN_ACTIONS_TALL,
WIN_ACTIONS,
WIN_TOSS_MSG,
};
struct PokeblockMenuStruct
{
u8 tilemap[BG_SCREEN_SIZE];
void (*callbackOnUse)(void);
const u8 *pokeblockActionIds;
u8 numActions;
u8 caseId;
u8 itemsNo;
u8 maxShowed;
struct ListMenuItem items[POKEBLOCKS_COUNT + 1];
u8 menuItemsStrings[POKEBLOCKS_COUNT + 1][32]; // + 1 because of STOW CASE item
u8 pokeblockCaseSpriteId;
u8 swapLineSpriteIds[7];
u8 arrowTaskId;
bool8 isSwapping;
s16 gfxState;
u8 unused[8];
};
struct PokeblockSavedData
{
void (*callback)(void);
u16 selectedRow;
u16 scrollOffset;
};
enum
{
PKBL_USE_ON_FIELD,
PKBL_TOSS,
PKBL_CANCEL,
PKBL_USE_IN_BATTLE,
PKBL_USE_ON_FEEDER,
PKBL_GIVE_TO_LADY
};
static void CB2_InitPokeblockMenu(void);
static bool8 InitPokeblockMenu(void);
static bool8 LoadPokeblockMenuGfx(void);
static void HandleInitBackgrounds(void);
static void HandleInitWindows(void);
static void SetMenuItemsCountAndMaxShowed(void);
static void LimitMenuScrollAndRow(void);
static void SetInitialScroll(void);
static void UpdatePokeblockList(void);
static void CreateScrollArrows(void);
static void MovePokeblockMenuCursor(s32, bool8, struct ListMenu *);
static void DrawPokeblockMenuTitleText(void);
static void DrawPokeblockMenuHighlight(u16, u16);
static void PutPokeblockListMenuString(u8 *, u16);
static void Task_HandlePokeblockMenuInput(u8);
static void PokeblockAction_UseOnField(u8);
static void PokeblockAction_Toss(u8);
static void PokeblockAction_Cancel(u8);
static void PokeblockAction_UseInBattle(u8);
static void PokeblockAction_UseOnPokeblockFeeder(u8);
static void PokeblockAction_GiveToContestLady(u8);
static void TossedPokeblockMessage(u8);
static void CloseTossPokeblockWindow(u8);
static void Task_FreeDataAndExitPokeblockCase(u8);
static void Task_HandlePokeblockActionsInput(u8);
static void ShowPokeblockActionsWindow(u8);
static void Task_HandlePokeblocksSwapInput(u8);
static void SpriteCB_ShakePokeblockCase(struct Sprite *);
static void DrawPokeblockInfo(s32);
static void UpdatePokeblockSwapMenu(u8, bool8);
static void UsePokeblockOnField(void);
static void ReturnToPokeblockCaseOnField(void);
static void CreateTossPokeblockYesNoMenu(u8);
static void TossPokeblock(u8);
EWRAM_DATA static struct PokeblockSavedData sSavedPokeblockData = {0};
EWRAM_DATA static struct PokeblockMenuStruct *sPokeblockMenu = NULL;
const s8 gPokeblockFlavorCompatibilityTable[NUM_NATURES * FLAVOR_COUNT] =
{
// Spicy, Dry, Sweet, Bitter, Sour
0, 0, 0, 0, 0, // Hardy
1, 0, 0, 0, -1, // Lonely
1, 0, -1, 0, 0, // Brave
1, -1, 0, 0, 0, // Adamant
1, 0, 0, -1, 0, // Naughty
-1, 0, 0, 0, 1, // Bold
0, 0, 0, 0, 0, // Docile
0, 0, -1, 0, 1, // Relaxed
0, -1, 0, 0, 1, // Impish
0, 0, 0, -1, 1, // Lax
-1, 0, 1, 0, 0, // Timid
0, 0, 1, 0, -1, // Hasty
0, 0, 0, 0, 0, // Serious
0, -1, 1, 0, 0, // Jolly
0, 0, 1, -1, 0, // Naive
-1, 1, 0, 0, 0, // Modest
0, 1, 0, 0, -1, // Mild
0, 1, -1, 0, 0, // Quiet
0, 0, 0, 0, 0, // Bashful
0, 1, 0, -1, 0, // Rash
-1, 0, 0, 1, 0, // Calm
0, 0, 0, 1, -1, // Gentle
0, 0, -1, 1, 0, // Sassy
0, -1, 0, 1, 0, // Careful
0, 0, 0, 0, 0 // Quirky
};
static const struct BgTemplate sBgTemplatesForPokeblockMenu[] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 3,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
}
};
const u8 *const gPokeblockNames[] =
{
[PBLOCK_CLR_NONE] = NULL,
[PBLOCK_CLR_RED] = gText_RedPokeblock,
[PBLOCK_CLR_BLUE] = gText_BluePokeblock,
[PBLOCK_CLR_PINK] = gText_PinkPokeblock,
[PBLOCK_CLR_GREEN] = gText_GreenPokeblock,
[PBLOCK_CLR_YELLOW] = gText_YellowPokeblock,
[PBLOCK_CLR_PURPLE] = gText_PurplePokeblock,
[PBLOCK_CLR_INDIGO] = gText_IndigoPokeblock,
[PBLOCK_CLR_BROWN] = gText_BrownPokeblock,
[PBLOCK_CLR_LITE_BLUE] = gText_LiteBluePokeblock,
[PBLOCK_CLR_OLIVE] = gText_OlivePokeblock,
[PBLOCK_CLR_GRAY] = gText_GrayPokeblock,
[PBLOCK_CLR_BLACK] = gText_BlackPokeblock,
[PBLOCK_CLR_WHITE] = gText_WhitePokeblock,
[PBLOCK_CLR_GOLD] = gText_GoldPokeblock
};
static const struct MenuAction sPokeblockMenuActions[] =
{
[PKBL_USE_ON_FIELD] = {gMenuText_Use, PokeblockAction_UseOnField},
[PKBL_TOSS] = {gMenuText_Toss, PokeblockAction_Toss},
[PKBL_CANCEL] = {gText_Cancel2, PokeblockAction_Cancel},
[PKBL_USE_IN_BATTLE] = {gMenuText_Use, PokeblockAction_UseInBattle},
[PKBL_USE_ON_FEEDER] = {gMenuText_Use, PokeblockAction_UseOnPokeblockFeeder},
[PKBL_GIVE_TO_LADY] = {gMenuText_Give2, PokeblockAction_GiveToContestLady},
};
static const u8 sActionsOnField[] = {PKBL_USE_ON_FIELD, PKBL_TOSS, PKBL_CANCEL};
static const u8 sActionsInBattle[] = {PKBL_USE_IN_BATTLE, PKBL_CANCEL};
static const u8 sActionsOnPokeblockFeeder[] = {PKBL_USE_ON_FEEDER, PKBL_CANCEL};
static const u8 sActionsWhenGivingToLady[] = {PKBL_GIVE_TO_LADY, PKBL_CANCEL};
static const struct YesNoFuncTable sTossYesNoFuncTable = {TossedPokeblockMessage, CloseTossPokeblockWindow};
static const u8 sContestStatsMonData[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DATA_CUTE, MON_DATA_SMART, MON_DATA_TOUGH};
static const struct OamData sOamData_PokeblockCase =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_PokeblockCase[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_PokeblockCase[] =
{
sSpriteAnim_PokeblockCase
};
static const union AffineAnimCmd sAffineAnim_PokeblockCaseShake[] =
{
AFFINEANIMCMD_FRAME(0, 0, -2, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, -2, 4),
AFFINEANIMCMD_FRAME(0, 0, 2, 2),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sAffineAnims_PokeblockCaseShake[] =
{
sAffineAnim_PokeblockCaseShake
};
const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet =
{
gMenuPokeblockDevice_Gfx, 0x800, TAG_POKEBLOCK_CASE
};
const struct CompressedSpritePalette gPokeblockCase_SpritePal =
{
gMenuPokeblockDevice_Pal, TAG_POKEBLOCK_CASE
};
static const struct SpriteTemplate sSpriteTemplate_PokeblockCase =
{
.tileTag = TAG_POKEBLOCK_CASE,
.paletteTag = TAG_POKEBLOCK_CASE,
.oam = &sOamData_PokeblockCase,
.anims = sSpriteAnimTable_PokeblockCase,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const u8 sTextColor[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
static const struct Pokeblock sFavoritePokeblocksTable[FLAVOR_COUNT] =
{
[FLAVOR_SPICY] = { PBLOCK_CLR_RED, 20, 0, 0, 0, 0, 20},
[FLAVOR_DRY] = { PBLOCK_CLR_BLUE, 0, 20, 0, 0, 0, 20},
[FLAVOR_SWEET] = { PBLOCK_CLR_PINK, 0, 0, 20, 0, 0, 20},
[FLAVOR_BITTER] = { PBLOCK_CLR_GREEN, 0, 0, 0, 20, 0, 20},
[FLAVOR_SOUR] = { PBLOCK_CLR_YELLOW, 0, 0, 0, 0, 20, 20}
};
static const struct WindowTemplate sWindowTemplates[] =
{
[WIN_TITLE] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 9,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x1E
},
[WIN_LIST] = {
.bg = 0,
.tilemapLeft = 15,
.tilemapTop = 1,
.width = 14,
.height = 18,
.paletteNum = 15,
.baseBlock = 0x30
},
[WIN_SPICY] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 13,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x12C
},
[WIN_DRY] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x136
},
[WIN_SWEET] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 17,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x140
},
[WIN_BITTER] = {
.bg = 0,
.tilemapLeft = 8,
.tilemapTop = 13,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x14A
},
[WIN_SOUR] = {
.bg = 0,
.tilemapLeft = 8,
.tilemapTop = 15,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x154
},
[WIN_FEEL] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 17,
.width = 2,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x15E
},
[WIN_ACTIONS_TALL] = {
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 5,
.width = 6,
.height = 6,
.paletteNum = 15,
.baseBlock = 0x162
},
[WIN_ACTIONS] = {
.bg = 1,
.tilemapLeft = 7,
.tilemapTop = 7,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x186
},
[WIN_TOSS_MSG] = {
.bg = 1,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x19E
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sTossPkblockWindowTemplate =
{
.bg = 1,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x20A
};
static const struct ListMenuTemplate sPokeblockListMenuTemplate =
{
.items = NULL,
.moveCursorFunc = MovePokeblockMenuCursor,
.itemPrintFunc = NULL,
.totalItems = 0,
.maxShowed = 0,
.windowId = WIN_LIST,
.header_X = 0,
.item_X = 1,
.cursor_X = 0,
.upText_Y = 1,
.cursorPal = 2,
.fillValue = 0,
.cursorShadowPal = 3,
.lettersSpacing = 0,
.itemVerticalPadding = 0,
.scrollMultiple = LIST_MULTIPLE_SCROLL_DPAD,
.fontId = FONT_NORMAL,
.cursorKind = 1
};
void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{
sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu));
sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->arrowTaskId = TASK_NONE;
sPokeblockMenu->isSwapping = FALSE;
sSavedPokeblockData.callback = callback;
switch (sPokeblockMenu->caseId)
{
case PBLOCK_CASE_BATTLE:
sPokeblockMenu->pokeblockActionIds = sActionsInBattle;
sPokeblockMenu->numActions = ARRAY_COUNT(sActionsInBattle);
break;
case PBLOCK_CASE_FEEDER:
sPokeblockMenu->pokeblockActionIds = sActionsOnPokeblockFeeder;
sPokeblockMenu->numActions = ARRAY_COUNT(sActionsOnPokeblockFeeder);
break;
case PBLOCK_CASE_GIVE:
sPokeblockMenu->pokeblockActionIds = sActionsWhenGivingToLady;
sPokeblockMenu->numActions = ARRAY_COUNT(sActionsWhenGivingToLady);
break;
default: // PBLOCK_CASE_FIELD
sPokeblockMenu->pokeblockActionIds = sActionsOnField;
sPokeblockMenu->numActions = ARRAY_COUNT(sActionsOnField);
break;
}
SetMainCallback2(CB2_InitPokeblockMenu);
}
void OpenPokeblockCaseInBattle(void)
{
OpenPokeblockCase(PBLOCK_CASE_BATTLE, CB2_SetUpReshowBattleScreenAfterMenu2);
}
void OpenPokeblockCaseOnFeeder(void)
{
OpenPokeblockCase(PBLOCK_CASE_FEEDER, CB2_ReturnToField);
}
static void CB2_PokeblockMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
DoScheduledBgTilemapCopiesToVram();
UpdatePaletteFade();
}
static void VBlankCB_PokeblockMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void CB2_InitPokeblockMenu(void)
{
while (1)
{
if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE)
break;
if (InitPokeblockMenu() == TRUE)
break;
if (MenuHelpers_IsLinkActive() == TRUE)
break;
}
}
#define tListTaskId data[0]
#define tWindowId data[1]
#define tToSwapId data[2]
static bool8 InitPokeblockMenu(void)
{
u8 taskId;
switch (gMain.state)
{
case 0:
SetVBlankHBlankCallbacksToNull();
ClearScheduledBgCopiesToVram();
gMain.state++;
break;
case 1:
ScanlineEffect_Stop();
gMain.state++;
break;
case 2:
FreeAllSpritePalettes();
gMain.state++;
break;
case 3:
ResetPaletteFade();
gPaletteFade.bufferTransferDisabled = TRUE;
gMain.state++;
break;
case 4:
ResetSpriteData();
gMain.state++;
break;
case 5:
if (sPokeblockMenu->caseId != PBLOCK_CASE_BATTLE)
ResetTasks();
gMain.state++;
break;
case 6:
HandleInitBackgrounds();
sPokeblockMenu->gfxState = 0;
gMain.state++;
break;
case 7:
if (!LoadPokeblockMenuGfx())
return FALSE;
gMain.state++;
break;
case 8:
SetMenuItemsCountAndMaxShowed();
LimitMenuScrollAndRow();
SetInitialScroll();
gMain.state++;
break;
case 9:
sPokeblockMenu->pokeblockCaseSpriteId = CreatePokeblockCaseSprite(56, 64, 0);
gMain.state++;
break;
case 10:
CreateSwapLineSprites(sPokeblockMenu->swapLineSpriteIds, ARRAY_COUNT(sPokeblockMenu->swapLineSpriteIds));
gMain.state++;
break;
case 11:
DrawPokeblockMenuHighlight(sSavedPokeblockData.selectedRow, TILE_HIGHLIGHT_BLUE);
gMain.state++;
break;
case 12:
HandleInitWindows();
gMain.state++;
break;
case 13:
UpdatePokeblockList();
gMain.state++;
break;
case 14:
CreateScrollArrows();
gMain.state++;
break;
case 15:
taskId = CreateTask(Task_HandlePokeblockMenuInput, 0);
gTasks[taskId].tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, sSavedPokeblockData.scrollOffset, sSavedPokeblockData.selectedRow);
gMain.state++;
break;
case 16:
DrawPokeblockMenuTitleText();
gMain.state++;
break;
case 17:
BlendPalettes(PALETTES_ALL, 16, 0);
gMain.state++;
break;
case 18:
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gPaletteFade.bufferTransferDisabled = FALSE;
gMain.state++;
break;
default:
SetVBlankCallback(VBlankCB_PokeblockMenu);
SetMainCallback2(CB2_PokeblockMenu);
return TRUE;
}
return FALSE;
}
static void HandleInitBackgrounds(void)
{
ResetVramOamAndBgCntRegs();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplatesForPokeblockMenu, ARRAY_COUNT(sBgTemplatesForPokeblockMenu));
SetBgTilemapBuffer(2, sPokeblockMenu->tilemap);
ResetAllBgsCoordinates();
ScheduleBgCopyTilemapToVram(2);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
ShowBg(1);
ShowBg(2);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
}
static bool8 LoadPokeblockMenuGfx(void)
{
switch (sPokeblockMenu->gfxState)
{
case 0:
ResetTempTileDataBuffers();
DecompressAndCopyTileDataToVram(2, gMenuPokeblock_Gfx, 0, 0, 0);
sPokeblockMenu->gfxState++;
break;
case 1:
if (FreeTempTileDataBuffersIfPossible() != TRUE)
{
LZDecompressWram(gMenuPokeblock_Tilemap, sPokeblockMenu->tilemap);
sPokeblockMenu->gfxState++;
}
break;
case 2:
LoadCompressedPalette(gMenuPokeblock_Pal, 0, 0xC0);
sPokeblockMenu->gfxState++;
break;
case 3:
LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
sPokeblockMenu->gfxState++;
break;
case 4:
LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
sPokeblockMenu->gfxState++;
break;
case 5:
LoadListMenuSwapLineGfx();
sPokeblockMenu->gfxState = 0;
return TRUE;
}
return FALSE;
}
static void HandleInitWindows(void)
{
u8 i;
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
LoadUserWindowBorderGfx(0, 1, 0xE0);
LoadMessageBoxGfx(0, 0xA, 0xD0);
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
for (i = 0; i < ARRAY_COUNT(sWindowTemplates) - 1; i++)
FillWindowPixelBuffer(i, PIXEL_FILL(0));
ScheduleBgCopyTilemapToVram(0);
ScheduleBgCopyTilemapToVram(1);
}
static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
{
AddTextPrinterParameterized4(windowId, FONT_NORMAL, x, 1, 0, 0, sTextColor, 0, string);
}
static void DrawPokeblockMenuTitleText(void)
{
u8 i;
const u8 *itemName = ItemId_GetName(ITEM_POKEBLOCK_CASE);
PrintOnPokeblockWindow(WIN_TITLE, itemName, GetStringCenterAlignXOffset(FONT_NORMAL, itemName, 0x48));
PrintOnPokeblockWindow(WIN_SPICY, gText_Spicy, 0);
PrintOnPokeblockWindow(WIN_DRY, gText_Dry, 0);
PrintOnPokeblockWindow(WIN_SWEET, gText_Sweet, 0);
PrintOnPokeblockWindow(WIN_BITTER, gText_Bitter, 0);
PrintOnPokeblockWindow(WIN_SOUR, gText_Sour, 0);
for (i = 0; i < WIN_ACTIONS_TALL; i++)
PutWindowTilemap(i);
}
static void UpdatePokeblockList(void)
{
u16 i;
for (i = 0; i < sPokeblockMenu->itemsNo - 1; i++)
{
PutPokeblockListMenuString(sPokeblockMenu->menuItemsStrings[i], i);
sPokeblockMenu->items[i].name = sPokeblockMenu->menuItemsStrings[i];
sPokeblockMenu->items[i].id = i;
}
StringCopy(sPokeblockMenu->menuItemsStrings[i], gText_StowCase);
sPokeblockMenu->items[i].name = sPokeblockMenu->menuItemsStrings[i];
sPokeblockMenu->items[i].id = LIST_CANCEL;
gMultiuseListMenuTemplate = sPokeblockListMenuTemplate;
gMultiuseListMenuTemplate.fontId = FONT_NARROW;
gMultiuseListMenuTemplate.totalItems = sPokeblockMenu->itemsNo;
gMultiuseListMenuTemplate.items = sPokeblockMenu->items;
gMultiuseListMenuTemplate.maxShowed = sPokeblockMenu->maxShowed;
}
static void PutPokeblockListMenuString(u8 *dst, u16 pkblId)
{
struct Pokeblock *pkblock = &gSaveBlock1Ptr->pokeblocks[pkblId];
u8 *txtPtr = StringCopy(dst, gPokeblockNames[pkblock->color]);
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
*(txtPtr++) = EXT_CTRL_CODE_SKIP;
*(txtPtr++) = CHAR_BLOCK_1;
ConvertIntToDecimalStringN(gStringVar1, GetHighestPokeblocksFlavorLevel(pkblock), STR_CONV_MODE_LEFT_ALIGN, 3);
StringExpandPlaceholders(txtPtr, gText_LvVar1);
}
static void MovePokeblockMenuCursor(s32 pkblId, bool8 onInit, struct ListMenu *list)
{
if (onInit != TRUE)
{
PlaySE(SE_SELECT);
gSprites[sPokeblockMenu->pokeblockCaseSpriteId].callback = SpriteCB_ShakePokeblockCase;
}
if (!sPokeblockMenu->isSwapping)
DrawPokeblockInfo(pkblId);
}
static void DrawPokeblockInfo(s32 pkblId)
{
u8 i;
struct Pokeblock *pokeblock;
u16 rectTilemapSrc[2];
FillWindowPixelBuffer(7, PIXEL_FILL(0));
if (pkblId != LIST_CANCEL)
{
pokeblock = &gSaveBlock1Ptr->pokeblocks[pkblId];
rectTilemapSrc[0] = 0x17;
rectTilemapSrc[1] = 0x18;
for (i = 0; i < FLAVOR_COUNT; i++)
{
if (GetPokeblockData(pokeblock, PBLOCK_SPICY + i) > 0)
{
// Pokéblock has this flavor, draw Pokéblock icon next to it
rectTilemapSrc[0] = (i << 12) + 0x17;
rectTilemapSrc[1] = (i << 12) + 0x18;
}
else
{
// Pokéblock doesn't have this flavor, draw regular tiles
rectTilemapSrc[0] = 0xF;
rectTilemapSrc[1] = 0xF;
}
CopyToBgTilemapBufferRect(2, rectTilemapSrc, (i / 3 * 6) + 1, (i % 3 * 2) + 13, 1, 2);
}
// Print the Pokéblock's feel
ConvertIntToDecimalStringN(gStringVar1, GetPokeblocksFeel(pokeblock), STR_CONV_MODE_RIGHT_ALIGN, 2);
PrintOnPokeblockWindow(WIN_FEEL, gStringVar1, 4);
}
else
{
// Selected cancel, erase info
rectTilemapSrc[0] = 0xF;
rectTilemapSrc[1] = 0xF;
for (i = 0; i < FLAVOR_COUNT; i++)
CopyToBgTilemapBufferRect(2, rectTilemapSrc, (i / 3 * 6) + 1, (i % 3 * 2) + 13, 1, 2);
CopyWindowToVram(7, COPYWIN_GFX);
}
ScheduleBgCopyTilemapToVram(0);
ScheduleBgCopyTilemapToVram(2);
}
static void DrawPokeblockMenuHighlight(u16 cursorPos, u16 tileNum)
{
FillBgTilemapBufferRect_Palette0(2, tileNum, 0xF, (cursorPos * 2) + 1, 0xE, 2);
ScheduleBgCopyTilemapToVram(2);
}
static void CompactPokeblockSlots(void)
{
u16 i, j;
for (i = 0; i < POKEBLOCKS_COUNT - 1; i++)
{
for (j = i + 1; j < POKEBLOCKS_COUNT; j++)
{
if (gSaveBlock1Ptr->pokeblocks[i].color == PBLOCK_CLR_NONE)
{
struct Pokeblock temp = gSaveBlock1Ptr->pokeblocks[i];
gSaveBlock1Ptr->pokeblocks[i] = gSaveBlock1Ptr->pokeblocks[j];
gSaveBlock1Ptr->pokeblocks[j] = temp;
}
}
}
}
static void SwapPokeblockMenuItems(u32 id1, u32 id2)
{
s16 i, count;
struct Pokeblock *pokeblocks = gSaveBlock1Ptr->pokeblocks;
struct Pokeblock *copyPokeblock1;
if (id1 == id2)
return;
copyPokeblock1 = Alloc(sizeof(struct Pokeblock));
*copyPokeblock1 = pokeblocks[id1];
if (id2 > id1)
{
id2--;
for (count = id2, i = id1; i < count; i++)
pokeblocks[i] = pokeblocks[i + 1];
}
else
{
for (count = id2, i = id1; i > count; i--)
pokeblocks[i] = pokeblocks[i - 1];
}
pokeblocks[id2] = *copyPokeblock1;
Free(copyPokeblock1);
}
void ResetPokeblockScrollPositions(void)
{
sSavedPokeblockData.selectedRow = 0;
sSavedPokeblockData.scrollOffset = 0;
}
static void SetMenuItemsCountAndMaxShowed(void)
{
u16 i;
CompactPokeblockSlots();
for (sPokeblockMenu->itemsNo = 0, i = 0; i < POKEBLOCKS_COUNT; i++)
{
if (gSaveBlock1Ptr->pokeblocks[i].color != PBLOCK_CLR_NONE)
sPokeblockMenu->itemsNo++;
}
sPokeblockMenu->itemsNo++; // STOW CASE menu item
if (sPokeblockMenu->itemsNo > MAX_MENU_ITEMS)
sPokeblockMenu->maxShowed = MAX_MENU_ITEMS;
else
sPokeblockMenu->maxShowed = sPokeblockMenu->itemsNo;
}
static void LimitMenuScrollAndRow(void)
{
if (sSavedPokeblockData.scrollOffset != 0)
{
if (sSavedPokeblockData.scrollOffset + sPokeblockMenu->maxShowed > sPokeblockMenu->itemsNo)
sSavedPokeblockData.scrollOffset = sPokeblockMenu->itemsNo - sPokeblockMenu->maxShowed;
}
if (sSavedPokeblockData.scrollOffset + sSavedPokeblockData.selectedRow >= sPokeblockMenu->itemsNo)
{
if (sPokeblockMenu->itemsNo == 0)
sSavedPokeblockData.selectedRow = 0;
else
sSavedPokeblockData.selectedRow = sPokeblockMenu->itemsNo - 1;
}
}
static void SetInitialScroll(void)
{
if (sSavedPokeblockData.selectedRow > MENU_MIDPOINT)
{
u8 i;
for (i = 0;
(i < sSavedPokeblockData.selectedRow - MENU_MIDPOINT) && (sSavedPokeblockData.scrollOffset + sPokeblockMenu->maxShowed != sPokeblockMenu->itemsNo);
sSavedPokeblockData.selectedRow--, sSavedPokeblockData.scrollOffset++, i++);
}
}
static void CreateScrollArrows(void)
{
if (sPokeblockMenu->arrowTaskId == TASK_NONE)
{
sPokeblockMenu->arrowTaskId = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xB0, 8, 0x98, sPokeblockMenu->itemsNo - sPokeblockMenu->maxShowed,
TAG_SCROLL_ARROW, TAG_SCROLL_ARROW, &sSavedPokeblockData.scrollOffset);
}
}
static void DestroyScrollArrows(void)
{
if (sPokeblockMenu->arrowTaskId != TASK_NONE)
{
RemoveScrollIndicatorArrowPair(sPokeblockMenu->arrowTaskId);
sPokeblockMenu->arrowTaskId = TASK_NONE;
}
}
u8 CreatePokeblockCaseSprite(s16 x, s16 y, u8 subpriority)
{
return CreateSprite(&sSpriteTemplate_PokeblockCase, x, y, subpriority);
}
#define sState data[0]
#define sTimer data[1]
static void SpriteCB_ShakePokeblockCase(struct Sprite *sprite)
{
if (sprite->sState > 1)
sprite->sState = 0;
switch (sprite->sState)
{
case 0:
sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
sprite->affineAnims = sAffineAnims_PokeblockCaseShake;
InitSpriteAffineAnim(sprite);
sprite->sState = 1;
sprite->sTimer = 0;
break;
case 1:
if (++sprite->sTimer > 11)
{
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
sprite->sState = 0;
sprite->sTimer = 0;
FreeOamMatrix(sprite->oam.matrixNum);
sprite->callback = SpriteCallbackDummy;
}
break;
}
}
static void FadePaletteAndSetTaskToClosePokeblockCase(u8 taskId)
{
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_FreeDataAndExitPokeblockCase;
}
static void Task_FreeDataAndExitPokeblockCase(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
if (sPokeblockMenu->caseId == PBLOCK_CASE_FEEDER || sPokeblockMenu->caseId == PBLOCK_CASE_GIVE)
gFieldCallback = FieldCB_ContinueScriptHandleMusic;
DestroyListMenuTask(tListTaskId, &sSavedPokeblockData.scrollOffset, &sSavedPokeblockData.selectedRow);
DestroyScrollArrows();
ResetSpriteData();
FreeAllSpritePalettes();
if (sPokeblockMenu->callbackOnUse != NULL)
SetMainCallback2(sPokeblockMenu->callbackOnUse);
else
SetMainCallback2(sSavedPokeblockData.callback);
FreeAllWindowBuffers();
Free(sPokeblockMenu);
DestroyTask(taskId);
}
}
static void Task_HandlePokeblockMenuInput(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gPaletteFade.active && MenuHelpers_ShouldWaitForLinkRecv() != TRUE)
{
if (JOY_NEW(SELECT_BUTTON))
{
ListMenuGetScrollAndRow(tListTaskId, &sSavedPokeblockData.scrollOffset, &sSavedPokeblockData.selectedRow);
if (sSavedPokeblockData.scrollOffset + sSavedPokeblockData.selectedRow != sPokeblockMenu->itemsNo - 1)
{
// Chose menu item to swap
PlaySE(SE_SELECT);
DrawPokeblockMenuHighlight(sSavedPokeblockData.selectedRow, TILE_HIGHLIGHT_RED);
tToSwapId = sSavedPokeblockData.scrollOffset + sSavedPokeblockData.selectedRow;
sPokeblockMenu->isSwapping = TRUE;
gTasks[taskId].func = Task_HandlePokeblocksSwapInput;
}
}
else
{
u16 oldPosition = sSavedPokeblockData.selectedRow;
s32 input = ListMenu_ProcessInput(tListTaskId);
ListMenuGetScrollAndRow(tListTaskId, &sSavedPokeblockData.scrollOffset, &sSavedPokeblockData.selectedRow);
if (oldPosition != sSavedPokeblockData.selectedRow)
{
// Moved cursor
DrawPokeblockMenuHighlight(oldPosition, TILE_HIGHLIGHT_NONE);
DrawPokeblockMenuHighlight(sSavedPokeblockData.selectedRow, TILE_HIGHLIGHT_BLUE);
}
switch (input)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
gSpecialVar_Result = 0xFFFF;
gSpecialVar_ItemId = 0;
FadePaletteAndSetTaskToClosePokeblockCase(taskId);
break;
default:
// Selected Pokéblock
PlaySE(SE_SELECT);
gSpecialVar_ItemId = input;
ShowPokeblockActionsWindow(taskId);
break;
}
}
}
}
static void Task_HandlePokeblocksSwapInput(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE)
return;
if (JOY_NEW(SELECT_BUTTON))
{
// Swap items
PlaySE(SE_SELECT);
ListMenuGetScrollAndRow(tListTaskId, &sSavedPokeblockData.scrollOffset, &sSavedPokeblockData.selectedRow);
UpdatePokeblockSwapMenu(taskId, FALSE);
}
else
{
u16 i = sSavedPokeblockData.scrollOffset;
u16 row = sSavedPokeblockData.selectedRow;
s32 input = ListMenu_ProcessInput(tListTaskId);
ListMenuGetScrollAndRow(tListTaskId, &sSavedPokeblockData.scrollOffset, &sSavedPokeblockData.selectedRow);
if (i != sSavedPokeblockData.scrollOffset || row != sSavedPokeblockData.selectedRow)
{
for (i = 0; i < MAX_MENU_ITEMS; i++)
{
row = i + sSavedPokeblockData.scrollOffset;
if (row == tToSwapId)
DrawPokeblockMenuHighlight(i, TILE_HIGHLIGHT_RED);
else
DrawPokeblockMenuHighlight(i, TILE_HIGHLIGHT_NONE);
}
}
SetSwapLineSpritesInvisibility(sPokeblockMenu->swapLineSpriteIds, ARRAY_COUNT(sPokeblockMenu->swapLineSpriteIds), FALSE);
UpdateSwapLineSpritesPos(sPokeblockMenu->swapLineSpriteIds, ARRAY_COUNT(sPokeblockMenu->swapLineSpriteIds), 128, (sSavedPokeblockData.selectedRow * 16) + 8);
switch (input)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
if (JOY_NEW(A_BUTTON)) // Pointless check, B Button has been pressed here
UpdatePokeblockSwapMenu(taskId, FALSE);
else
UpdatePokeblockSwapMenu(taskId, TRUE); // Canceled swapping
break;
default:
// Swap items
PlaySE(SE_SELECT);
UpdatePokeblockSwapMenu(taskId, FALSE);
break;
}
}
}
static void UpdatePokeblockSwapMenu(u8 taskId, bool8 noSwap)
{
u8 i;
s16 *data = gTasks[taskId].data;
u16 swappedFromId = sSavedPokeblockData.scrollOffset + sSavedPokeblockData.selectedRow;
sPokeblockMenu->isSwapping = FALSE;
DestroyListMenuTask(tListTaskId, &sSavedPokeblockData.scrollOffset, &sSavedPokeblockData.selectedRow);
if (!noSwap && tToSwapId != swappedFromId && tToSwapId != swappedFromId - 1)
{
SwapPokeblockMenuItems(tToSwapId, swappedFromId);
UpdatePokeblockList();
}
if (tToSwapId < swappedFromId)
sSavedPokeblockData.selectedRow--;
tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, sSavedPokeblockData.scrollOffset, sSavedPokeblockData.selectedRow);
ScheduleBgCopyTilemapToVram(0);
SetSwapLineSpritesInvisibility(sPokeblockMenu->swapLineSpriteIds, ARRAY_COUNT(sPokeblockMenu->swapLineSpriteIds), TRUE);
for (i = 0; i < MAX_MENU_ITEMS; i++)
DrawPokeblockMenuHighlight(i, TILE_HIGHLIGHT_NONE);
DrawPokeblockMenuHighlight(sSavedPokeblockData.selectedRow, TILE_HIGHLIGHT_BLUE);
gTasks[taskId].func = Task_HandlePokeblockMenuInput;
}
static void ShowPokeblockActionsWindow(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (sPokeblockMenu->numActions == 3)
tWindowId = WIN_ACTIONS_TALL;
else
tWindowId = WIN_ACTIONS;
DestroyScrollArrows();
DrawStdFrameWithCustomTileAndPalette(tWindowId, 0, 1, 0xE);
PrintMenuActionTextsInUpperLeftCorner(tWindowId, sPokeblockMenu->numActions, sPokeblockMenuActions, sPokeblockMenu->pokeblockActionIds);
InitMenuInUpperLeftCornerNormal(tWindowId, sPokeblockMenu->numActions, 0);
PutWindowTilemap(tWindowId);
ScheduleBgCopyTilemapToVram(1);
gTasks[taskId].func = Task_HandlePokeblockActionsInput;
}
static void Task_HandlePokeblockActionsInput(u8 taskId)
{
s8 itemId;
if (MenuHelpers_ShouldWaitForLinkRecv() == TRUE)
return;
itemId = Menu_ProcessInputNoWrap();
if (itemId == MENU_NOTHING_CHOSEN)
{
return;
}
else if (itemId == MENU_B_PRESSED)
{
PlaySE(SE_SELECT);
PokeblockAction_Cancel(taskId);
}
else
{
PlaySE(SE_SELECT);
sPokeblockMenuActions[sPokeblockMenu->pokeblockActionIds[itemId]].func.void_u8(taskId);
}
}
static void PokeblockAction_UseOnField(u8 taskId)
{
sPokeblockMenu->callbackOnUse = UsePokeblockOnField;
FadePaletteAndSetTaskToClosePokeblockCase(taskId);
}
static void UsePokeblockOnField(void)
{
ChooseMonToGivePokeblock(&gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId], ReturnToPokeblockCaseOnField);
}
static void ReturnToPokeblockCaseOnField(void)
{
OpenPokeblockCase(PBLOCK_CASE_FIELD, sSavedPokeblockData.callback);
}
static void PokeblockAction_Toss(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearStdWindowAndFrameToTransparent(tWindowId, FALSE);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color]);
StringExpandPlaceholders(gStringVar4, gText_ThrowAwayVar1);
DisplayMessageAndContinueTask(taskId, WIN_TOSS_MSG, 10, 13, FONT_NORMAL, GetPlayerTextSpeedDelay(), gStringVar4, CreateTossPokeblockYesNoMenu);
}
static void CreateTossPokeblockYesNoMenu(u8 taskId)
{
CreateYesNoMenuWithCallbacks(taskId, &sTossPkblockWindowTemplate, 1, 0, 2, 1, 0xE, &sTossYesNoFuncTable);
}
static void TossedPokeblockMessage(u8 taskId)
{
StringExpandPlaceholders(gStringVar4, gText_Var1ThrownAway);
DisplayMessageAndContinueTask(taskId, WIN_TOSS_MSG, 10, 13, FONT_NORMAL, GetPlayerTextSpeedDelay(), gStringVar4, TossPokeblock);
}
static void TossPokeblock(u8 taskId)
{
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
s16 *data;
u16 *scrollOffset, *selectedRow;
TryClearPokeblock(gSpecialVar_ItemId);
PlaySE(SE_SELECT);
scrollOffset = &sSavedPokeblockData.scrollOffset;
selectedRow = &sSavedPokeblockData.selectedRow;
data = gTasks[taskId].data;
DestroyListMenuTask(tListTaskId, scrollOffset, selectedRow);
DrawPokeblockMenuHighlight(*selectedRow, TILE_HIGHLIGHT_NONE);
SetMenuItemsCountAndMaxShowed();
LimitMenuScrollAndRow();
UpdatePokeblockList();
tListTaskId = ListMenuInit(&gMultiuseListMenuTemplate, *scrollOffset, *selectedRow);
DrawPokeblockMenuHighlight(*selectedRow, TILE_HIGHLIGHT_BLUE);
ScheduleBgCopyTilemapToVram(0);
ScheduleBgCopyTilemapToVram(1);
CloseTossPokeblockWindow(taskId);
}
}
static void CloseTossPokeblockWindow(u8 taskId)
{
ClearDialogWindowAndFrameToTransparent(WIN_TOSS_MSG, FALSE);
ScheduleBgCopyTilemapToVram(1);
CreateScrollArrows();
gTasks[taskId].func = Task_HandlePokeblockMenuInput;
}
static void PokeblockAction_UseInBattle(u8 taskId)
{
u8 nature = GetNature(&gEnemyParty[0]);
s16 gain = PokeblockGetGain(nature, &gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId]);
StringCopy(gBattleTextBuff1, gPokeblockNames[gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color]);
TryClearPokeblock(gSpecialVar_ItemId);
gSpecialVar_ItemId = gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color << 8;
if (gain == 0)
gSpecialVar_ItemId += 1;
else if (gain > 0)
gSpecialVar_ItemId += 2;
else
gSpecialVar_ItemId += 3;
FadePaletteAndSetTaskToClosePokeblockCase(taskId);
}
static void PokeblockAction_UseOnPokeblockFeeder(u8 taskId)
{
SafariZoneActivatePokeblockFeeder(gSpecialVar_ItemId);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId].color]);
gSpecialVar_Result = gSpecialVar_ItemId;
TryClearPokeblock(gSpecialVar_ItemId);
gSpecialVar_ItemId = 0;
FadePaletteAndSetTaskToClosePokeblockCase(taskId);
}
static void PokeblockAction_GiveToContestLady(u8 taskId)
{
gSpecialVar_0x8004 = GivePokeblockToContestLady(&gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId]);
gSpecialVar_Result = gSpecialVar_ItemId;
TryClearPokeblock(gSpecialVar_ItemId);
gSpecialVar_ItemId = 0;
FadePaletteAndSetTaskToClosePokeblockCase(taskId);
}
static void PokeblockAction_Cancel(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearStdWindowAndFrameToTransparent(tWindowId, FALSE);
ScheduleBgCopyTilemapToVram(1);
CreateScrollArrows();
gTasks[taskId].func = Task_HandlePokeblockMenuInput;
}
static void ClearPokeblock(u8 pkblId)
{
gSaveBlock1Ptr->pokeblocks[pkblId].color = 0;
gSaveBlock1Ptr->pokeblocks[pkblId].spicy = 0;
gSaveBlock1Ptr->pokeblocks[pkblId].dry = 0;
gSaveBlock1Ptr->pokeblocks[pkblId].sweet = 0;
gSaveBlock1Ptr->pokeblocks[pkblId].bitter = 0;
gSaveBlock1Ptr->pokeblocks[pkblId].sour = 0;
gSaveBlock1Ptr->pokeblocks[pkblId].feel = 0;
}
void ClearPokeblocks(void)
{
u8 i;
for (i = 0; i < POKEBLOCKS_COUNT; i++)
ClearPokeblock(i);
}
u8 GetHighestPokeblocksFlavorLevel(const struct Pokeblock *pokeblock)
{
u8 i;
u8 maxFlavor = GetPokeblockData(pokeblock, PBLOCK_SPICY);
for (i = PBLOCK_SPICY; i < FLAVOR_COUNT; i++)
{
u8 currFlavor = GetPokeblockData(pokeblock, PBLOCK_SPICY + i);
if (maxFlavor < currFlavor)
maxFlavor = currFlavor;
}
return maxFlavor;
}
u8 GetPokeblocksFeel(const struct Pokeblock *pokeblock)
{
u8 feel = GetPokeblockData(pokeblock, PBLOCK_FEEL);
if (feel > POKEBLOCK_MAX_FEEL)
feel = POKEBLOCK_MAX_FEEL;
return feel;
}
s8 GetFirstFreePokeblockSlot(void)
{
u8 i;
for (i = 0; i < POKEBLOCKS_COUNT; i++)
{
if (gSaveBlock1Ptr->pokeblocks[i].color == PBLOCK_CLR_NONE)
return i;
}
return -1;
}
bool32 AddPokeblock(const struct Pokeblock *pokeblock)
{
s8 slot = GetFirstFreePokeblockSlot();
if (slot == -1)
{
return FALSE;
}
else
{
gSaveBlock1Ptr->pokeblocks[slot] = *pokeblock;
return TRUE;
}
}
bool32 TryClearPokeblock(u8 pkblId)
{
if (gSaveBlock1Ptr->pokeblocks[pkblId].color == PBLOCK_CLR_NONE)
{
return FALSE;
}
else
{
ClearPokeblock(pkblId);
return TRUE;
}
}
s16 GetPokeblockData(const struct Pokeblock *pokeblock, u8 field)
{
if (field == PBLOCK_COLOR)
return pokeblock->color;
if (field == PBLOCK_SPICY)
return pokeblock->spicy;
if (field == PBLOCK_DRY)
return pokeblock->dry;
if (field == PBLOCK_SWEET)
return pokeblock->sweet;
if (field == PBLOCK_BITTER)
return pokeblock->bitter;
if (field == PBLOCK_SOUR)
return pokeblock->sour;
if (field == PBLOCK_FEEL)
return pokeblock->feel;
return 0;
}
s16 PokeblockGetGain(u8 nature, const struct Pokeblock *pokeblock)
{
u8 flavor;
s16 curGain, totalGain = 0;
for (flavor = 0; flavor < FLAVOR_COUNT; flavor++)
{
curGain = GetPokeblockData(pokeblock, flavor + PBLOCK_SPICY);
if (curGain > 0)
totalGain += curGain * gPokeblockFlavorCompatibilityTable[FLAVOR_COUNT * nature + flavor];
}
return totalGain;
}
void PokeblockCopyName(const struct Pokeblock *pokeblock, u8 *dest)
{
u8 color = GetPokeblockData(pokeblock, PBLOCK_COLOR);
StringCopy(dest, gPokeblockNames[color]);
}
bool8 CopyMonFavoritePokeblockName(u8 nature, u8 *dest)
{
u8 i;
for (i = 0; i < FLAVOR_COUNT; i++)
{
if (PokeblockGetGain(nature, &sFavoritePokeblocksTable[i]) > 0)
{
StringCopy(dest, gPokeblockNames[i + 1]);
return TRUE;
}
}
return FALSE;
}
u8 GetPokeblocksFlavor(const struct Pokeblock *pokeblock)
{
s16 bestFlavor = 0;
s16 i;
for (i = 0; i < FLAVOR_COUNT; i++)
{
if (GetPokeblockData(pokeblock, bestFlavor + 1) < GetPokeblockData(pokeblock, i + 1))
bestFlavor = i;
}
return bestFlavor;
}