tumbledemerald-legacy/data/maps/LilycoveCity_House3/scripts.inc

169 lines
5.5 KiB
PHP

LilycoveCity_House3_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_House3_OnTransition
.byte 0
LilycoveCity_House3_OnTransition:
random 4
copyvar VAR_TEMP_1, VAR_RESULT
end
LilycoveCity_House3_EventScript_PokefanF::
lock
faceplayer
msgbox LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, LilycoveCity_House3_EventScript_DeclinePokeblockLearn
msgbox LilycoveCity_House3_Text_ExplainPokeblocks, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
LilycoveCity_House3_EventScript_DeclinePokeblockLearn::
msgbox LilycoveCity_House3_Text_OhAreYouSure, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
LilycoveCity_House3_EventScript_Man::
lock
faceplayer
msgbox LilycoveCity_House3_Text_HappyToHaveQuadruplets, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
LilycoveCity_House3_EventScript_GameBoyKid1::
lock
faceplayer
switch VAR_TEMP_1
case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
end
LilycoveCity_House3_EventScript_GameBoyKid2::
lock
faceplayer
switch VAR_TEMP_1
case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
end
LilycoveCity_House3_EventScript_GameBoyKid3::
lock
faceplayer
switch VAR_TEMP_1
case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
end
LilycoveCity_House3_EventScript_GameBoyKid4::
lock
faceplayer
switch VAR_TEMP_1
case 0, LilycoveCity_House3_EventScript_WereDoingMultiBattle
case 1, LilycoveCity_House3_EventScript_WereMixingRecords
case 2, LilycoveCity_House3_EventScript_WereBlendingBerries
case 3, LilycoveCity_House3_EventScript_WereDoingContest
end
LilycoveCity_House3_EventScript_WereDoingMultiBattle::
msgbox LilycoveCity_House3_Text_GoingToWinMultiBattles, MSGBOX_DEFAULT
release
end
LilycoveCity_House3_EventScript_WereMixingRecords::
msgbox LilycoveCity_House3_Text_LikeMixingAtRecordCorner, MSGBOX_DEFAULT
release
end
LilycoveCity_House3_EventScript_WereBlendingBerries::
msgbox LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender, MSGBOX_DEFAULT
release
end
LilycoveCity_House3_EventScript_WereDoingContest::
msgbox LilycoveCity_House3_Text_GoingToEnterContest, MSGBOX_DEFAULT
release
end
LilycoveCity_House3_Text_LearnFromMasterOfPokeblocks:
.string "Oh, my, my! Are you traveling alone?\n"
.string "But you're so young! Good for you!\p"
.string "I'm sure my kids could learn a thing\n"
.string "or two from you!\p"
.string "Me? I'm a master of {POKEBLOCK}S.\p"
.string "If I get serious just a little, why,\n"
.string "I can concoct great {POKEBLOCK}S.\p"
.string "Would you like to learn from me,\n"
.string "a master of {POKEBLOCK}S?$"
LilycoveCity_House3_Text_OhAreYouSure:
.string "Oh? Are you sure?\p"
.string "You shouldn't always try to do\n"
.string "everything by yourself, dear!$"
LilycoveCity_House3_Text_ExplainPokeblocks:
.string "Oh, good! You're a smart soul!\n"
.string "This is a bit long, so listen up!\p"
.string "Are you ready?\p"
.string "If you look at {POKEBLOCK}S, you should see\n"
.string "that they are rated on how they feel.\p"
.string "The lower the feel rating,\n"
.string "the better it is. Don't forget this!\p"
.string "A good {POKEBLOCK} has a low feel\n"
.string "rating and a high level.\p"
.string "A Pokémon can eat more good\n"
.string "{POKEBLOCK}S than ordinary ones, too.\p"
.string "And this is important.\p"
.string "If you want to make smooth {POKEBLOCK}S,\n"
.string "use different kinds of Berries.\p"
.string "Don't be stingy--the kinds of Berries\n"
.string "affect the smoothness of {POKEBLOCK}S.\p"
.string "And another thing.\p"
.string "The more people blending Berries,\n"
.string "the smoother the {POKEBLOCK}S.\p"
.string "That's why you should talk to other\n"
.string "people and make {POKEBLOCK}S together.\p"
.string "That's about all you need to know to\n"
.string "make good {POKEBLOCK}S.\p"
.string "If everyone had Pokémon they love,\n"
.string "smooth {POKEBLOCK}S, and a loving family,\l"
.string "the world would be a happier place.\p"
.string "Don't give up, dear!$"
LilycoveCity_House3_Text_HappyToHaveQuadruplets:
.string "When my wife gave birth to quadruplets,\n"
.string "you bet I was shocked.\p"
.string "But, now, seeing them play together,\n"
.string "it makes me happy.$"
LilycoveCity_House3_Text_GoingToWinMultiBattles:
.string "We're having Multi Battles, but I know\n"
.string "I'm going to win.$"
LilycoveCity_House3_Text_LikeMixingAtRecordCorner:
.string "We like mixing stuff at\n"
.string "the Record Corner.\p"
.string "But what gets mixed up?$"
LilycoveCity_House3_Text_MakePokeblocksWithBerryBlender:
.string "We're going to make super {POKEBLOCK}S\n"
.string "with a Berry Blender!$"
LilycoveCity_House3_Text_GoingToEnterContest:
.string "I want to brag about how tough my\n"
.string "Pokémon is, so we're going to enter\l"
.string "a Contest together.$"