tumbledemerald-legacy/data/maps/Route110_TrickHousePuzzle5/scripts.inc

1029 lines
36 KiB
C++

.set LOCALID_MECHADOLL_1, 1
.set LOCALID_MECHADOLL_2, 2
.set LOCALID_MECHADOLL_3, 3
.set LOCALID_MECHADOLL_4, 4
.set LOCALID_MECHADOLL_5, 5
Route110_TrickHousePuzzle5_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle5_OnTransition
.byte 0
Route110_TrickHousePuzzle5_OnTransition:
setvar VAR_TEMP_1, 0
setvar VAR_TEMP_2, 0
setvar VAR_TEMP_3, 0
setvar VAR_TEMP_4, 0
setvar VAR_TEMP_5, 0
setvar VAR_TEMP_8, 0
end
Route110_TrickHousePuzzle5_EventScript_Scroll::
lockall
goto_if_eq VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0, Route110_TrickHousePuzzle5_EventScript_FoundScroll
goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
end
Route110_TrickHousePuzzle5_EventScript_FoundScroll::
setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 1
goto Route110_TrickHousePuzzle_EventScript_FoundScroll
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1::
lockall
applymovement LOCALID_MECHADOLL_1, Common_Movement_FacePlayer
waitmovement 0
goto_if_eq VAR_TEMP_1, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2::
lockall
applymovement LOCALID_MECHADOLL_2, Common_Movement_FacePlayer
waitmovement 0
goto_if_eq VAR_TEMP_2, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3::
lockall
applymovement LOCALID_MECHADOLL_3, Common_Movement_FacePlayer
waitmovement 0
goto_if_eq VAR_TEMP_3, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4::
lockall
applymovement LOCALID_MECHADOLL_4, Common_Movement_FacePlayer
waitmovement 0
goto_if_eq VAR_TEMP_4, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll5::
lockall
applymovement LOCALID_MECHADOLL_5, Common_Movement_FacePlayer
waitmovement 0
goto_if_eq VAR_TEMP_5, 1, Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger0::
lockall
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger1::
lockall
setvar VAR_TEMP_9, 1
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger2::
lockall
setvar VAR_TEMP_9, 2
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger3::
lockall
setvar VAR_TEMP_9, 3
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger4::
lockall
setvar VAR_TEMP_9, 4
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger0::
lockall
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger1::
lockall
setvar VAR_TEMP_9, 1
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger2::
lockall
setvar VAR_TEMP_9, 2
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger3::
lockall
setvar VAR_TEMP_9, 3
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger4::
lockall
setvar VAR_TEMP_9, 4
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger5::
lockall
setvar VAR_TEMP_9, 5
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger0::
lockall
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger1::
lockall
setvar VAR_TEMP_9, 1
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger2::
lockall
setvar VAR_TEMP_9, 2
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger3::
lockall
setvar VAR_TEMP_9, 3
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger4::
lockall
setvar VAR_TEMP_9, 4
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger0::
lockall
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger1::
lockall
setvar VAR_TEMP_9, 1
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger2::
lockall
setvar VAR_TEMP_9, 2
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger3::
lockall
setvar VAR_TEMP_9, 3
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger4::
lockall
setvar VAR_TEMP_9, 4
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
@ Unused
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger5::
lockall
setvar VAR_TEMP_9, 5
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll5Trigger0::
lockall
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate::
setvar VAR_TEMP_1, 1
setvar VAR_TEMP_8, LOCALID_MECHADOLL_1
playse SE_PIN
applymovement LOCALID_MECHADOLL_1, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_MECHADOLL_1, Common_Movement_Delay48
waitmovement 0
call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1
call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2
call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3
call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Intro, MSGBOX_DEFAULT
random 3
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz1
case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz2
case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz3
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate::
setvar VAR_TEMP_2, 1
setvar VAR_TEMP_8, LOCALID_MECHADOLL_2
playse SE_PIN
applymovement LOCALID_MECHADOLL_2, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_MECHADOLL_2, Common_Movement_Delay48
waitmovement 0
call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1
call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2
call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3
call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4
call_if_eq VAR_TEMP_9, 5, Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Intro, MSGBOX_DEFAULT
random 3
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz1
case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz2
case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz3
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate::
setvar VAR_TEMP_3, 1
setvar VAR_TEMP_8, LOCALID_MECHADOLL_3
playse SE_PIN
applymovement LOCALID_MECHADOLL_3, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_MECHADOLL_3, Common_Movement_Delay48
waitmovement 0
call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1
call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2
call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3
call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Intro, MSGBOX_DEFAULT
random 3
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz1
case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz2
case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz3
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate::
setvar VAR_TEMP_4, 1
setvar VAR_TEMP_8, LOCALID_MECHADOLL_4
playse SE_PIN
applymovement LOCALID_MECHADOLL_4, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_MECHADOLL_4, Common_Movement_Delay48
waitmovement 0
call_if_eq VAR_TEMP_9, 1, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1
call_if_eq VAR_TEMP_9, 2, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2
call_if_eq VAR_TEMP_9, 3, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3
call_if_eq VAR_TEMP_9, 4, Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Intro, MSGBOX_DEFAULT
random 3
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz1
case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz2
case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz3
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate::
setvar VAR_TEMP_5, 1
setvar VAR_TEMP_8, LOCALID_MECHADOLL_5
playse SE_PIN
applymovement LOCALID_MECHADOLL_5, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_MECHADOLL_5, Common_Movement_Delay48
waitmovement 0
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Intro, MSGBOX_DEFAULT
random 3
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz1
case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz2
case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz1::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL1_Q1, TRUE
switch VAR_RESULT
case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz2::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL1_Q2, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz3::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL1_Q3, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz1::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL2_Q1, TRUE
switch VAR_RESULT
case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz2::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL2_Q2, TRUE
switch VAR_RESULT
case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz3::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL2_Q3, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz1::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL3_Q1, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz2::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL3_Q2, TRUE
switch VAR_RESULT
case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz3::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL3_Q3, TRUE
switch VAR_RESULT
case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz1::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL4_Q1, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz2::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL4_Q2, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz3::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL4_Q3, TRUE
switch VAR_RESULT
case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz1::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL5_Q1, TRUE
switch VAR_RESULT
case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz2::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL5_Q2, TRUE
switch VAR_RESULT
case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3::
msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3, MSGBOX_DEFAULT
multichoice 0, 0, MULTI_MECHADOLL5_Q3, TRUE
switch VAR_RESULT
case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer
goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer
end
Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer::
waitse
playse SE_FAILURE
msgbox Route110_TrickHousePuzzle5_Text_DisappointmentError, MSGBOX_DEFAULT
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_MechadollShake
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_MechadollShake
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_MechadollShake
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_MechadollShake
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_MechadollShake
msgbox Route110_TrickHousePuzzle5_Text_Wahahahaha, MSGBOX_DEFAULT
waitmovement 0
msgbox Route110_TrickHousePuzzle5_Text_WaitForNextChallenge, MSGBOX_DEFAULT
closemessage
warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 0, 21
waitstate
releaseall
end
Route110_TrickHousePuzzle5_EventScript_CorrectAnswer::
waitse
playse SE_SUCCESS
goto Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough
end
Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough::
msgbox Route110_TrickHousePuzzle5_Text_CorrectGoThrough, MSGBOX_DEFAULT
releaseall
end
@ Absurd redundancy in movement scripts that could be resolved by using VAR_TEMP_8 for applymovement instead
@ Many of the below movement scripts arent even used, see below
@ Mechadoll 2 is the only mechadoll to walk right, all the other WalkRight scripts are unused
@ Mechadoll 5 never walks, all the Mechadoll5Walk scripts are unused
@ No mechadoll walks left 5 paces, all the WalkLeft5 scripts are unused
Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft5::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4
return
Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5::
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5
call_if_eq VAR_TEMP_8, LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight1
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight2
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight3
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight4
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5::
applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5::
applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5::
applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5::
applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight5
waitmovement 0
return
Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5::
applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight5
waitmovement 0
return
Route110_TrickHousePuzzle5_Movement_WalkLeft1:
walk_left
step_end
Route110_TrickHousePuzzle5_Movement_WalkLeft2:
walk_left
walk_left
step_end
Route110_TrickHousePuzzle5_Movement_WalkLeft3:
walk_left
walk_left
walk_left
step_end
Route110_TrickHousePuzzle5_Movement_WalkLeft4:
walk_left
walk_left
walk_left
walk_left
step_end
Route110_TrickHousePuzzle5_Movement_WalkLeft5:
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
Route110_TrickHousePuzzle5_Movement_WalkRight1:
walk_right
step_end
Route110_TrickHousePuzzle5_Movement_WalkRight2:
walk_right
walk_right
step_end
Route110_TrickHousePuzzle5_Movement_WalkRight3:
walk_right
walk_right
walk_right
step_end
Route110_TrickHousePuzzle5_Movement_WalkRight4:
walk_right
walk_right
walk_right
walk_right
step_end
Route110_TrickHousePuzzle5_Movement_WalkRight5:
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
Route110_TrickHousePuzzle5_Movement_MechadollShake:
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_left
delay_2
face_right
delay_2
face_down
step_end
Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened:
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“Trick Master is a genius.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle5_Text_Mechadoll1Intro:
.string "Clickety-clack…\n"
.string "Mechadoll 1 Am I!\p"
.string "If You Answer Quizzes Correctly,\n"
.string "Then You Will Go To Mechadoll 5.\l"
.string "Then You Can Obtain The Secret Code.$"
Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1:
.string "Mechadoll 1 Quiz.\p"
.string "One of these Pokémon is not found\n"
.string "on Route 110. Which one is it?$"
Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2:
.string "Mechadoll 1 Quiz.\p"
.string "One of these Pokémon is not of the\n"
.string "Water type. Which one is it?$"
Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3:
.string "Mechadoll 1 Quiz.\p"
.string "One of these Pokémon does not use\n"
.string "Leech Life. Which one is it?$"
Route110_TrickHousePuzzle5_Text_CorrectGoThrough:
.string "Congratulations. Correct You Are.\n"
.string "Go Through. Please.$"
Route110_TrickHousePuzzle5_Text_DisappointmentError:
.string "Bzzzt. Disappointment.\n"
.string "Error.$"
Route110_TrickHousePuzzle5_Text_Wahahahaha:
.string "Wahahahaha! Wahahahaha!\n"
.string "Clickety-clack!$"
Route110_TrickHousePuzzle5_Text_WaitForNextChallenge:
.string "Your Next Challenge We Wait For.$"
Route110_TrickHousePuzzle5_Text_Mechadoll2Intro:
.string "Clickety-clack…\n"
.string "Mechadoll 2 Am I!\p"
.string "Mechadoll 1'S Quiz Difficulty Level\n"
.string "Is Set Too Low.$"
Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1:
.string "Mechadoll 2 Quiz.\p"
.string "Which of these Pokémon did Wally\n"
.string "borrow from your father?$"
Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2:
.string "Mechadoll 2 Quiz.\p"
.string "Which of these Pokémon was chasing\n"
.string "Prof. Birch?$"
Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3:
.string "Mechadoll 2 Quiz.\p"
.string "Which of these Pokémon did Team Aqua\n"
.string "use in Petalburg Forest?$"
Route110_TrickHousePuzzle5_Text_Mechadoll3Intro:
.string "Clickety-clack…\n"
.string "Mechadoll 3 Am I!\p"
.string "Matters Of Money Are My Sole Focus.$"
Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1:
.string "Mechadoll 3 Quiz.\p"
.string "Which costs more?\n"
.string "Three Harbor Mails or one Burn Heal?$"
Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2:
.string "Mechadoll 3 Quiz.\p"
.string "Sell one Great Ball and buy\n"
.string "one Potion. How much money remains?$"
Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3:
.string "Mechadoll 3 Quiz.\p"
.string "Do one Repel and Soda Pop cost\n"
.string "more than one Super Potion?$"
Route110_TrickHousePuzzle5_Text_Mechadoll4Intro:
.string "Clickety-clack…\n"
.string "Mechadoll 4 That Is Me!\p"
.string "My Quiz Is An Object Of Beauty.$"
Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1:
.string "Mechadoll 4 Quiz.\p"
.string "In Seashore House, were there more men\n"
.string "or women?$"
Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2:
.string "Mechadoll 4 Quiz.\p"
.string "In Lavaridge Town, were there more\n"
.string "elderly men or elderly women?$"
Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3:
.string "Mechadoll 4 Quiz.\p"
.string "In the Trainer's School, how many\n"
.string "girl students were there?$"
Route110_TrickHousePuzzle5_Text_Mechadoll5Intro:
.string "Clickety-clack…\n"
.string "Mechadoll 5 Am I!\p"
.string "The Master's Best and Proudest\n"
.string "Achievement Am I.$"
Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1:
.string "Mechadoll 5 Quiz.\p"
.string "In Slateport's Pokémon Fan Club,\n"
.string "how many Pokémon were there?$"
Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2:
.string "Mechadoll 5 Quiz.\p"
.string "In Fortree City, how many\n"
.string "tree houses were there?$"
Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3:
.string "Mechadoll 5 Quiz.\p"
.string "On the Cycling Road, how many\n"
.string "Triathletes were there?$"