tumbledemerald-legacy/data/maps/RusturfTunnel/scripts.inc

533 lines
14 KiB
PHP

.equ LOCALID_WANDAS_BF, 1
.set LOCALID_BRINEY, 5
.set LOCALID_GRUNT, 6
.set LOCALID_PEEKO, 7
.equ LOCALID_WANDA, 10
RusturfTunnel_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, RusturfTunnel_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, RusturfTunnel_OnFrame
.byte 0
RusturfTunnel_OnFrame:
map_script_2 VAR_RUSTURF_TUNNEL_STATE, 4, RusturfTunnel_EventScript_ClearTunnelScene
map_script_2 VAR_RUSTURF_TUNNEL_STATE, 5, RusturfTunnel_EventScript_ClearTunnelScene
.2byte 0
RusturfTunnel_OnTransition:
call_if_eq VAR_RUSTURF_TUNNEL_STATE, 2, RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos
end
RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos::
setobjectxyperm LOCALID_PEEKO, 13, 4
setobjectxyperm LOCALID_GRUNT, 13, 5
return
RusturfTunnel_EventScript_Wanda::
lock
faceplayer
msgbox RusturfTunnel_Text_BoyfriendOnOtherSideOfRock, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
RusturfTunnel_EventScript_WandasBoyfriend::
lock
faceplayer
goto_if_set FLAG_TEMP_1, RusturfTunnel_EventScript_AlreadySpokenTo
setflag FLAG_TEMP_1
msgbox RusturfTunnel_Text_WhyCantTheyKeepDigging, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
RusturfTunnel_EventScript_AlreadySpokenTo::
msgbox RusturfTunnel_Text_ToGetToVerdanturf, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
RusturfTunnel_EventScript_ClearTunnelScene::
lockall
call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_FaceWandasBoyfriend1
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_FaceWandasBoyfriend2
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_FaceWandasBoyfriend3
call RusturfTunnel_EventScript_WandasBoyfriendNotice
msgbox RusturfTunnel_Text_YouShatteredBoulderTakeHM, MSGBOX_DEFAULT
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer
giveitem ITEM_HM04
setflag FLAG_RECEIVED_HM04
msgbox RusturfTunnel_Text_ExplainStrength, MSGBOX_DEFAULT
closemessage
call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_BoyfriendApproachWanda1
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_BoyfriendApproachWanda2
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_BoyfriendApproachWanda3
msgbox RusturfTunnel_Text_WandaReunion, MSGBOX_DEFAULT
closemessage
call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_WandaAndBoyfriendExit1
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandaAndBoyfriendExit
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandaAndBoyfriendExit
call RusturfTunnel_EventScript_SetRusturfTunnelOpen
releaseall
end
RusturfTunnel_EventScript_BoyfriendApproachWanda1::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend1
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda1
waitmovement 0
return
RusturfTunnel_EventScript_BoyfriendApproachWanda2::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda
waitmovement 0
applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
return
RusturfTunnel_EventScript_BoyfriendApproachWanda3::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda
waitmovement 0
applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
return
RusturfTunnel_EventScript_FaceWandasBoyfriend1::
applymovement LOCALID_WANDAS_BF, Common_Movement_WalkInPlaceFasterUp
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
return
RusturfTunnel_EventScript_FaceWandasBoyfriend2::
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendFaceRight
waitmovement 0
return
RusturfTunnel_EventScript_FaceWandasBoyfriend3::
return
RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer::
closemessage
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendApproachPlayer
waitmovement 0
return
RusturfTunnel_EventScript_WandaAndBoyfriendExit1::
applymovement LOCALID_WANDA, RusturfTunnel_Movement_WandaExit1
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendExit1
waitmovement 0
return
RusturfTunnel_EventScript_WandaAndBoyfriendExit::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchWandaExit
applymovement LOCALID_WANDA, RusturfTunnel_Movement_WandaExit
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendExit
waitmovement 0
return
RusturfTunnel_EventScript_WandasBoyfriendNotice::
playse SE_PIN
applymovement LOCALID_WANDAS_BF, Common_Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_WANDAS_BF, Common_Movement_Delay48
waitmovement 0
return
RusturfTunnel_Movement_WandaExit1:
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
RusturfTunnel_Movement_WandaExit:
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
RusturfTunnel_Movement_PlayerWatchWandaExit:
delay_8
walk_in_place_faster_up
delay_16
delay_16
walk_in_place_faster_right
step_end
RusturfTunnel_Movement_Unused1:
walk_left
walk_in_place_faster_right
step_end
RusturfTunnel_Movement_Unused2:
walk_down
walk_in_place_faster_up
delay_8
walk_in_place_faster_right
step_end
RusturfTunnel_Movement_Unused3:
walk_up
walk_in_place_faster_down
delay_8
walk_in_place_faster_right
step_end
RusturfTunnel_Movement_PlayerWatchBoyfriend1:
walk_left
walk_in_place_faster_right
step_end
RusturfTunnel_Movement_PlayerWatchBoyfriend:
walk_right
walk_in_place_faster_left
step_end
RusturfTunnel_Movement_BoyfriendFaceRight:
walk_up
walk_in_place_faster_right
step_end
RusturfTunnel_Movement_WandasBoyfriendExit1:
walk_right
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
RusturfTunnel_Movement_WandasBoyfriendExit:
walk_up
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
step_end
RusturfTunnel_Movement_WandasBoyfriendApproachPlayer:
walk_right
step_end
RusturfTunnel_Movement_BoyfriendApproachWanda1:
walk_in_place_fast_up
walk_in_place_fast_up
walk_fast_up
walk_fast_right
step_end
RusturfTunnel_Movement_BoyfriendApproachWanda:
walk_in_place_fast_right
walk_in_place_fast_right
walk_fast_right
walk_in_place_faster_up
step_end
RusturfTunnel_EventScript_TunnelBlockagePos1::
setvar VAR_TEMP_1, 1
end
RusturfTunnel_EventScript_TunnelBlockagePos2::
setvar VAR_TEMP_1, 2
end
RusturfTunnel_EventScript_TunnelBlockagePos3::
setvar VAR_TEMP_1, 3
end
RusturfTunnel_EventScript_AquaGruntBackUp::
lockall
msgbox RusturfTunnel_Text_ComeAndGetSome, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_GRUNT, RusturfTunnel_Movement_GruntAndPeekoBackUp
applymovement LOCALID_PEEKO, RusturfTunnel_Movement_GruntAndPeekoBackUp
waitmovement 0
copyobjectxytoperm LOCALID_GRUNT
copyobjectxytoperm LOCALID_PEEKO
setvar VAR_RUSTURF_TUNNEL_STATE, 3
releaseall
end
RusturfTunnel_Movement_GruntAndPeekoBackUp:
lock_facing_direction
walk_right
unlock_facing_direction
step_end
RusturfTunnel_EventScript_Peeko::
lock
faceplayer
waitse
playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL
msgbox RusturfTunnel_Text_Peeko, MSGBOX_DEFAULT
waitmoncry
release
end
RusturfTunnel_EventScript_Grunt::
lock
faceplayer
playbgm MUS_ENCOUNTER_AQUA, FALSE
msgbox RusturfTunnel_Text_GruntIntro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_RUSTURF_TUNNEL, RusturfTunnel_Text_GruntDefeat
msgbox RusturfTunnel_Text_GruntTakePackage, MSGBOX_DEFAULT
giveitem ITEM_DEVON_GOODS
closemessage
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PushPlayerAsideForGrunt
applymovement LOCALID_GRUNT, RusturfTunnel_Movement_GruntEscape
waitmovement 0
removeobject LOCALID_GRUNT
delay 50
addobject LOCALID_BRINEY
applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyApproachPeeko1
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerMoveAsideForBriney
applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyApproachPeeko2
waitmovement 0
msgbox RusturfTunnel_Text_PeekoGladToSeeYouSafe, MSGBOX_DEFAULT
applymovement LOCALID_BRINEY, Common_Movement_FacePlayer
waitmovement 0
message RusturfTunnel_Text_ThankYouLetsGoHomePeeko
waitmessage
waitse
playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL
waitbuttonpress
waitmoncry
closemessage
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBrineyExit
applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyExit
applymovement LOCALID_PEEKO, RusturfTunnel_Movement_PeekoExit
waitmovement 0
removeobject LOCALID_BRINEY
removeobject LOCALID_PEEKO
clearflag FLAG_DEVON_GOODS_STOLEN
setflag FLAG_RECOVERED_DEVON_GOODS
setvar VAR_RUSTBORO_CITY_STATE, 4
setvar VAR_BRINEY_HOUSE_STATE, 1
setflag FLAG_HIDE_ROUTE_116_MR_BRINEY
release
end
RusturfTunnel_Movement_PushPlayerAsideForGrunt:
face_down
lock_facing_direction
walk_up
unlock_facing_direction
walk_in_place_faster_left
step_end
RusturfTunnel_Movement_PlayerMoveAsideForBriney:
walk_down
walk_in_place_faster_up
step_end
RusturfTunnel_Movement_GruntEscape:
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
step_end
RusturfTunnel_Movement_BrineyApproachPeeko1:
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
RusturfTunnel_Movement_BrineyExit:
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
RusturfTunnel_Movement_PlayerWatchBrineyExit:
delay_16
delay_8
delay_4
walk_in_place_faster_left
step_end
RusturfTunnel_Movement_BrineyApproachPeeko2:
delay_16
walk_right
step_end
RusturfTunnel_Movement_PeekoExit:
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
RusturfTunnel_EventScript_Mike::
trainerbattle_single TRAINER_MIKE_2, RusturfTunnel_Text_MikeIntro, RusturfTunnel_Text_MikeDefeat
msgbox RusturfTunnel_Text_MikePostBattle, MSGBOX_AUTOCLOSE
end
RusturfTunnel_Text_ComeAndGetSome:
.string "What, are you coming?\n"
.string "Come and get some, then!$"
RusturfTunnel_Text_Peeko:
.string "Peeko: Pii pihyoh!$"
RusturfTunnel_Text_GruntIntro:
.string "Grah, keelhaul it all!\p"
.string "That hostage Pokémon turned out to\n"
.string "be worthless!\p"
.string "And to think I made a getaway…\n"
.string "In this tunnel to nowhere!\p"
.string "Hey! You!\n"
.string "So you want to battle me?$"
RusturfTunnel_Text_GruntDefeat:
.string "Urrrggh! My career in crime comes to\n"
.string "a dead end!$"
RusturfTunnel_Text_GruntTakePackage:
.string "This is plain not right…\p"
.string "The Boss told me this would be a\n"
.string "slick-and-easy job to pull.\p"
.string "All I had to do was steal some package\n"
.string "from Devon.\p"
.string "Tch!\n"
.string "You want it back that badly, take it!$"
RusturfTunnel_Text_PeekoGladToSeeYouSafe:
.string "Peeko!\n"
.string "Am I glad to see you're safe!$"
RusturfTunnel_Text_ThankYouLetsGoHomePeeko:
.string "Peeko owes her life to you!\p"
.string "They call me Mr. Briney.\n"
.string "And, you are?\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
.string "Ah, so you are {PLAYER}{KUN}!\n"
.string "I sincerely thank you!\p"
.string "Now, if there's anything that troubles\n"
.string "you, don't hesitate to tell me!\p"
.string "You can usually find me in my cottage\n"
.string "by the sea near Petalburg Woods.\p"
.string "Come, Peeko, we should make our way\n"
.string "home.\p"
.string "Peeko: Pihyoh!$"
RusturfTunnel_Text_WhyCantTheyKeepDigging:
.string "… …\p"
.string "Why can't they keep digging?\n"
.string "Is the bedrock too hard?\p"
.string "My beloved awaits me in Verdanturf\n"
.string "Town just beyond here…\p"
.string "If Rustboro and Verdanturf were\n"
.string "joined by this tunnel, I could visit\l"
.string "her every day…\p"
.string "But this…\n"
.string "What am I to do?$"
RusturfTunnel_Text_ToGetToVerdanturf:
.string "To get from Rustboro to Verdanturf,\n"
.string "you need to go to Dewford, then pass\l"
.string "through Slateport and Mauville…$"
RusturfTunnel_Text_YouShatteredBoulderTakeHM:
.string "Wow! You shattered that boulder\n"
.string "blocking the way.\p"
.string "To show you how much I appreciate it,\n"
.string "I'd like you to have this HM.$"
RusturfTunnel_Text_ExplainStrength:
.string "That HM contains Strength.\p"
.string "If a muscular Pokémon were to learn\n"
.string "that, it would be able to move even\l"
.string "large boulders.$"
RusturfTunnel_Text_WandaReunion:
.string "Wanda!\n"
.string "Now I can see you anytime!\p"
.string "Wanda: That's…wonderful.\p"
.string "Please, take some rest at my home.$"
RusturfTunnel_Text_BoyfriendOnOtherSideOfRock:
.string "On the other side of this rock…\n"
.string "My boyfriend is there.\p"
.string "He… He's not just digging the tunnel\n"
.string "to come see me.\p"
.string "He works his hands raw and rough\n"
.string "for the benefit of everyone.$"
RusturfTunnel_Text_MikeIntro:
.string "What do you call a wild man up in the\n"
.string "mountains? A mountain man, right?\p"
.string "So why don't they call a Pokémon in\n"
.string "the mountains a mountain Pokémon?$"
RusturfTunnel_Text_MikeDefeat:
.string "My Pokémon…\n"
.string "Ran out of power…$"
RusturfTunnel_Text_MikePostBattle:
.string "They halted development here to\n"
.string "protect Pokémon, right?\l"
.string "There's a feel-good story!$"