347 lines
11 KiB
PHP
347 lines
11 KiB
PHP
.set LOCALID_WALLACE, 1
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.set LOCALID_RIVAL, 2
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.set LOCALID_BIRCH, 3
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EverGrandeCity_ChampionsRoom_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_ChampionsRoom_OnTransition
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, EverGrandeCity_ChampionsRoom_OnWarp
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map_script MAP_SCRIPT_ON_FRAME_TABLE, EverGrandeCity_ChampionsRoom_OnFrame
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.byte 0
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EverGrandeCity_ChampionsRoom_OnTransition:
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call Common_EventScript_SetupRivalGfxId
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end
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EverGrandeCity_ChampionsRoom_OnWarp:
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map_script_2 VAR_TEMP_1, 0, EverGrandeCity_ChampionsRoom_EventScript_PlayerTurnNorth
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.2byte 0
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EverGrandeCity_ChampionsRoom_EventScript_PlayerTurnNorth::
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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EverGrandeCity_ChampionsRoom_OnFrame:
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map_script_2 VAR_TEMP_1, 0, EverGrandeCity_ChampionsRoom_EventScript_EnterRoom
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.2byte 0
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EverGrandeCity_ChampionsRoom_EventScript_EnterRoom::
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lockall
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp4
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waitmovement 0
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delay 40
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applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerApproachWallace
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waitmovement 0
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setvar VAR_TEMP_1, 1
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goto EverGrandeCity_ChampionsRoom_EventScript_Wallace
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releaseall
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end
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EverGrandeCity_ChampionsRoom_Movement_PlayerApproachWallace:
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walk_up
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walk_up
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step_end
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EverGrandeCity_ChampionsRoom_EventScript_Wallace::
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playbgm MUS_ENCOUNTER_CHAMPION, FALSE
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msgbox EverGrandeCity_ChampionsRoom_Text_IntroSpeech, MSGBOX_DEFAULT
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setvar VAR_FORCE_BATTLE_ANIMS, 1
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trainerbattle_no_intro TRAINER_WALLACE, EverGrandeCity_ChampionsRoom_Text_Defeat
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goto EverGrandeCity_ChampionsRoom_EventScript_Defeated
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end
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EverGrandeCity_ChampionsRoom_EventScript_Defeated::
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setvar VAR_FORCE_BATTLE_ANIMS, 0
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playse SE_DOOR
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setmetatile 6, 1, METATILE_EliteFour_OpenDoorChampion_Frame, FALSE
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setmetatile 6, 2, METATILE_EliteFour_OpenDoorChampion_Opening, FALSE
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special DrawWholeMapView
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msgbox EverGrandeCity_ChampionsRoom_Text_PostBattleSpeech, MSGBOX_DEFAULT
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closemessage
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playse SE_DOOR
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checkplayergender
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call_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic
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call_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic
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addobject LOCALID_RIVAL
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call EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer
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checkplayergender
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goto_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_MayAdvice
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goto_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice
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end
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EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic::
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playbgm MUS_ENCOUNTER_MAY, FALSE
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return
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EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic::
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playbgm MUS_ENCOUNTER_BRENDAN, FALSE
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return
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EverGrandeCity_ChampionsRoom_EventScript_MayAdvice::
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msgbox EverGrandeCity_ChampionsRoom_Text_MayAdvice, MSGBOX_DEFAULT
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delay 40
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playse SE_PIN
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applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement LOCALID_RIVAL, Common_Movement_Delay48
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waitmovement 0
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call EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth
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msgbox EverGrandeCity_ChampionsRoom_Text_MayItsAlreadyOver, MSGBOX_DEFAULT
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goto EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF
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end
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EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice::
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msgbox EverGrandeCity_ChampionsRoom_Text_BrendanAdvice, MSGBOX_DEFAULT
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delay 40
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playse SE_PIN
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applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement LOCALID_RIVAL, Common_Movement_Delay48
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waitmovement 0
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call EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth
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msgbox EverGrandeCity_ChampionsRoom_Text_BrendanYouveWon, MSGBOX_DEFAULT
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goto EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF
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end
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EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF::
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closemessage
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addobject LOCALID_BIRCH
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applymovement LOCALID_BIRCH, EverGrandeCity_ChampionsRoom_Movement_BirchArrives
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
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waitmovement 0
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msgbox EverGrandeCity_ChampionsRoom_Text_BirchArriveRatePokedex, MSGBOX_DEFAULT
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call ProfBirch_EventScript_RatePokedex
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msgbox EverGrandeCity_ChampionsRoom_Text_BirchCongratulations, MSGBOX_DEFAULT
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
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delay 20
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applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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msgbox EverGrandeCity_ChampionsRoom_Text_WallaceComeWithMe, MSGBOX_DEFAULT
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closemessage
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delay 30
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applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart
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applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExitStart
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applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFasterUp
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applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalFollows
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waitmovement 0
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delay 20
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
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msgbox EverGrandeCity_ChampionsRoom_Text_WallaceWaitOutside, MSGBOX_DEFAULT
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checkplayergender
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call_if_eq VAR_RESULT, MALE, EverGrandeCity_ChampionsRoom_EventScript_MayCongratulations
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call_if_eq VAR_RESULT, FEMALE, EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations
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closemessage
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applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExit
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applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExit
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waitmovement 0
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setflag FLAG_HIDE_PETALBURG_GYM_GREETER
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warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 7, 16
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waitstate
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releaseall
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end
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EverGrandeCity_ChampionsRoom_EventScript_MayCongratulations::
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msgbox EverGrandeCity_ChampionsRoom_Text_MayCongratulations, MSGBOX_DEFAULT
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return
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EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations::
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msgbox EverGrandeCity_ChampionsRoom_Text_BrendanCongratulations, MSGBOX_DEFAULT
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return
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EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer::
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applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer
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waitmovement 0
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applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
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waitmovement 0
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return
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EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth::
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applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth
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waitmovement 0
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return
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EverGrandeCity_ChampionsRoom_Movement_PlayerExitStart:
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walk_up
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walk_up
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step_end
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EverGrandeCity_ChampionsRoom_Movement_PlayerExit:
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walk_up
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delay_16
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walk_up
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delay_8
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set_invisible
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step_end
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EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer:
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_left
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walk_up
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walk_in_place_faster_right
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step_end
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EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth:
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walk_in_place_faster_up
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delay_16
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walk_in_place_faster_right
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delay_16
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walk_in_place_faster_up
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delay_8
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walk_in_place_faster_right
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delay_16
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step_end
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EverGrandeCity_ChampionsRoom_Movement_RivalFollows:
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walk_right
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walk_up
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step_end
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EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart:
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walk_up
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walk_up
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walk_in_place_faster_down
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step_end
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EverGrandeCity_ChampionsRoom_Movement_WallaceExit:
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walk_up
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delay_8
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set_invisible
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step_end
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EverGrandeCity_ChampionsRoom_Movement_BirchArrives:
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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walk_right
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walk_up
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walk_in_place_faster_left
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step_end
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EverGrandeCity_ChampionsRoom_Text_IntroSpeech:
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.string "Wallace: Welcome, {PLAYER}{KUN}.\p"
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.string "That incident in Sootopolis City…\n"
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.string "That was superb work, putting an end\l"
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.string "to that crisis all by yourself.\p"
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.string "Oops!\p"
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.string "It wouldn't be fair to say that you\n"
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.string "alone ended the crisis.\p"
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.string "You overcame that difficult situation\n"
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.string "by working as one with your Pokémon.\p"
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.string "We Trainers raise Pokémon by giving\n"
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.string "them items and by teaching them new\l"
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.string "techniques for battle.\p"
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.string "But we ourselves also learn many\n"
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.string "things from Pokémon.\p"
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.string "And this is where your achievements\n"
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.string "are put to the test against what\l"
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.string "others like you have achieved.\p"
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.string "Now!\p"
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.string "Who can most elegantly dance with\n"
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.string "their Pokémon in Hoenn?\p"
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.string "Show me right here and now!$"
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EverGrandeCity_ChampionsRoom_Text_Defeat:
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.string "I, the Champion, fall in defeat…\p"
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.string "That was wonderful work.\n"
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.string "You were elegant, infuriatingly so.\l"
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.string "And yet it was utterly glorious!\p"
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.string "Kudos to you, {PLAYER}{KUN}!\p"
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.string "You are a truly noble Pokémon\n"
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.string "Trainer!$"
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EverGrandeCity_ChampionsRoom_Text_PostBattleSpeech:
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.string "Wallace: The Pokémon you sent into\n"
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.string "battle…\p"
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.string "At times they danced like a spring\n"
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.string "breeze, and at times they struck\l"
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.string "like lightning.\p"
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.string "It was with light, yet surefooted,\n"
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.string "elegance that you led your Pokémon.\p"
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.string "Even I felt bedazzled by your\n"
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.string "masterful performance!\p"
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.string "You now stand at the glorious peak\n"
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.string "of the Pokémon League.\p"
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.string "I now proclaim you to be the new\n"
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.string "Hoenn region…$"
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EverGrandeCity_ChampionsRoom_Text_MayAdvice:
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.string "May: {PLAYER}{KUN}!\p"
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.string "Here's some advice before you challenge\n"
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.string "the Champion…$"
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EverGrandeCity_ChampionsRoom_Text_MayItsAlreadyOver:
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.string "May: Huh?\n"
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.string "What, what, what?\p"
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.string "{PLAYER}{KUN}…\n"
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.string "Could it be that…\l"
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.string "It's already over?$"
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EverGrandeCity_ChampionsRoom_Text_BrendanAdvice:
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.string "Brendan: {PLAYER}!\p"
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.string "How would you like some advice before\n"
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.string "you challenge the Champion?…$"
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EverGrandeCity_ChampionsRoom_Text_BrendanYouveWon:
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.string "Brendan: {PLAYER}…\p"
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.string "Are you trying to tell me…\n"
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.string "You've beaten the Champion?$"
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EverGrandeCity_ChampionsRoom_Text_BirchArriveRatePokedex:
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.string "Prof. Birch: See?\n"
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.string "What did I tell you, {RIVAL}?\p"
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.string "Didn't I tell you that you don't need\n"
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.string "to worry about {PLAYER}{KUN}?\p"
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.string "… … … … … … … …\n"
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.string "{PLAYER}{KUN}, you've finally done it.\p"
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.string "When I heard that you defeated your\n"
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.string "own father at the Petalburg Gym,\l"
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.string "I thought perhaps you had a chance…\p"
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.string "But to think you've actually become\n"
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.string "the Champion!\p"
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.string "Ah, yes!\p"
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.string "What became of your Pokédex?\n"
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.string "Here, let me see.$"
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EverGrandeCity_ChampionsRoom_Text_BirchCongratulations:
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.string "Prof. Birch: Anyways,\n"
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.string "congratulations!\p"
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.string "Now, go proudly into the final room!$"
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EverGrandeCity_ChampionsRoom_Text_WallaceComeWithMe:
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.string "Wallace: {PLAYER}{KUN}…\p"
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.string "No, let me rephrase that properly.\p"
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.string "The new Champion!\p"
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.string "Come with me.$"
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EverGrandeCity_ChampionsRoom_Text_WallaceWaitOutside:
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.string "Wallace: I'm sorry, but…\p"
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.string "From here on, only those Trainers who\n"
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.string "have become Champions may enter.\p"
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.string "You'll have to wait outside with\n"
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.string "Prof. Birch.$"
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EverGrandeCity_ChampionsRoom_Text_MayCongratulations:
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.string "May: Groan…\p"
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.string "… … … … … … … …\n"
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.string "… … … … … … … …\p"
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.string "I'm just joking! That's okay!\n"
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.string "That's the rule!\p"
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.string "{PLAYER}{KUN}!\n"
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.string "Honestly, congratulations!$"
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EverGrandeCity_ChampionsRoom_Text_BrendanCongratulations:
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.string "Brendan: Whaaaat?! … … … … …\n"
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.string "… … … … … … … …\p"
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.string "It can't be helped if that's the rule.\p"
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.string "{PLAYER}, way to go!\n"
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.string "Congratulations!$"
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