104 lines
2.0 KiB
ArmAsm
104 lines
2.0 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_blizzard_grp, voicegroup128
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.equ se_m_blizzard_pri, 4
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.equ se_m_blizzard_rev, reverb_set+50
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.equ se_m_blizzard_mvl, 127
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.equ se_m_blizzard_key, 0
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.equ se_m_blizzard_tbs, 1
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.equ se_m_blizzard_exg, 0
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.equ se_m_blizzard_cmp, 1
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.section .rodata
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.global se_m_blizzard
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.align 2
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@********************** Track 1 **********************@
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se_m_blizzard_1:
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.byte KEYSH , se_m_blizzard_key+0
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.byte TEMPO , 150*se_m_blizzard_tbs/2
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.byte VOICE , 22
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 64*se_m_blizzard_mvl/mxv
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.byte BEND , c_v+0
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.byte N24 , Gn3 , v108
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.byte W03
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.byte VOL , 79*se_m_blizzard_mvl/mxv
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.byte BEND , c_v+22
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.byte W02
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.byte c_v+8
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.byte W01
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.byte VOL , 84*se_m_blizzard_mvl/mxv
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.byte PAN , c_v-4
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.byte W03
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.byte VOL , 91*se_m_blizzard_mvl/mxv
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.byte BEND , c_v+0
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.byte W03
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.byte VOL , 100*se_m_blizzard_mvl/mxv
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.byte PAN , c_v-8
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.byte W03
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.byte VOL , 110*se_m_blizzard_mvl/mxv
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.byte W03
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.byte PAN , c_v-12
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.byte W06
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se_m_blizzard_1_B1:
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.byte PAN , c_v-17
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.byte BEND , c_v+0
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.byte N48 , Gn3 , v108
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.byte W03
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.byte BEND , c_v-7
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.byte W03
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.byte PAN , c_v-9
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.byte BEND , c_v-12
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.byte W03
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.byte c_v-20
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.byte W03
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.byte PAN , c_v-3
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.byte W03
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.byte c_v+6
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.byte BEND , c_v-13
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.byte W03
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.byte PAN , c_v+10
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.byte W03
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.byte BEND , c_v-6
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.byte W03
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.byte PAN , c_v+16
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.byte W03
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.byte BEND , c_v+6
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.byte W03
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.byte PAN , c_v+13
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.byte BEND , c_v+11
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.byte W03
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.byte c_v+20
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.byte W03
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.byte PAN , c_v+8
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.byte W03
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.byte c_v+0
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.byte BEND , c_v+12
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.byte W03
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.byte PAN , c_v-8
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.byte BEND , c_v+7
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.byte W03
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.byte PAN , c_v-11
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.byte W03
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.byte GOTO
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.word se_m_blizzard_1_B1
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.byte FINE
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@******************************************************@
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.align 2
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se_m_blizzard:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_blizzard_pri @ Priority
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.byte se_m_blizzard_rev @ Reverb.
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.word se_m_blizzard_grp
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.word se_m_blizzard_1
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.end
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