59 lines
2.2 KiB
SQL
59 lines
2.2 KiB
SQL
NewMauville_Entrance_MapScripts::
|
|
map_script MAP_SCRIPT_ON_LOAD, NewMauville_Entrance_OnLoad
|
|
map_script MAP_SCRIPT_ON_TRANSITION, NewMauville_Entrance_OnTransition
|
|
.byte 0
|
|
|
|
NewMauville_Entrance_OnLoad:
|
|
call_if_eq VAR_NEW_MAUVILLE_STATE, 0, NewMauville_Entrance_EventScript_CloseDoor
|
|
end
|
|
|
|
NewMauville_Entrance_EventScript_CloseDoor::
|
|
setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile0, TRUE
|
|
setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile1, TRUE
|
|
setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Closed_Tile2, TRUE
|
|
setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile3, TRUE
|
|
setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile4, TRUE
|
|
setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Closed_Tile5, TRUE
|
|
return
|
|
|
|
NewMauville_Entrance_OnTransition:
|
|
setflag FLAG_LANDMARK_NEW_MAUVILLE
|
|
end
|
|
|
|
NewMauville_Entrance_EventScript_Door::
|
|
lockall
|
|
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterUp
|
|
waitmovement 0
|
|
msgbox NewMauville_Entrance_Text_DoorIsLocked, MSGBOX_DEFAULT
|
|
checkitem ITEM_BASEMENT_KEY
|
|
goto_if_eq VAR_RESULT, FALSE, NewMauville_Entrance_EventScript_DontOpenDoor
|
|
msgbox NewMauville_Entrance_Text_UseBasementKey, MSGBOX_YESNO
|
|
goto_if_eq VAR_RESULT, NO, NewMauville_Entrance_EventScript_DontOpenDoor
|
|
msgbox NewMauville_Entrance_Text_UsedBasementKey, MSGBOX_DEFAULT
|
|
setmetatile 3, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile0, FALSE
|
|
setmetatile 4, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile1, FALSE
|
|
setmetatile 5, 0, METATILE_Facility_NewMauvilleDoor_Open_Tile2, FALSE
|
|
setmetatile 3, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile3, TRUE
|
|
setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile4, FALSE
|
|
setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile5, TRUE
|
|
special DrawWholeMapView
|
|
playse SE_BANG
|
|
setvar VAR_NEW_MAUVILLE_STATE, 1
|
|
releaseall
|
|
end
|
|
|
|
NewMauville_Entrance_EventScript_DontOpenDoor::
|
|
releaseall
|
|
end
|
|
|
|
NewMauville_Entrance_Text_DoorIsLocked:
|
|
.string "The door is locked.$"
|
|
|
|
NewMauville_Entrance_Text_UseBasementKey:
|
|
.string "Use the BASEMENT KEY?$"
|
|
|
|
NewMauville_Entrance_Text_UsedBasementKey:
|
|
.string "{PLAYER} used the BASEMENT KEY.\p"
|
|
.string "The door opened!$"
|
|
|