150 lines
5.8 KiB
PHP
150 lines
5.8 KiB
PHP
AbandonedShip_Rooms2_1F_MapScripts::
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.byte 0
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AbandonedShip_Rooms2_1F_EventScript_Dan::
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trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanIntro, AbandonedShip_Rooms2_1F_Text_DanDefeat, AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterDan
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specialvar VAR_RESULT, ShouldTryRematchBattle
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goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms2_1F_EventScript_DanRematch
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msgbox AbandonedShip_Rooms2_1F_Text_DanPostBattle, MSGBOX_DEFAULT
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release
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end
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AbandonedShip_Rooms2_1F_EventScript_RegisterDan::
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msgbox AbandonedShip_Rooms2_1F_Text_KiraRegister, MSGBOX_DEFAULT @ Kira speaks for both when registering KiraAndDan
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register_matchcall TRAINER_KIRA_AND_DAN_1
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release
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end
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AbandonedShip_Rooms2_1F_EventScript_DanRematch::
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trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_DanRematchIntro, AbandonedShip_Rooms2_1F_Text_DanRematchDefeat, AbandonedShip_Rooms2_1F_Text_DanRematchNotEnoughMons
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msgbox AbandonedShip_Rooms2_1F_Text_DanPostRematch, MSGBOX_AUTOCLOSE
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end
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AbandonedShip_Rooms2_1F_EventScript_Kira::
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trainerbattle_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraIntro, AbandonedShip_Rooms2_1F_Text_KiraDefeat, AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons, AbandonedShip_Rooms2_1F_EventScript_RegisterKira
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specialvar VAR_RESULT, ShouldTryRematchBattle
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goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms2_1F_EventScript_KiraRematch
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msgbox AbandonedShip_Rooms2_1F_Text_KiraPostBattle, MSGBOX_DEFAULT
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release
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end
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AbandonedShip_Rooms2_1F_EventScript_RegisterKira::
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msgbox AbandonedShip_Rooms2_1F_Text_KiraRegister, MSGBOX_DEFAULT
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register_matchcall TRAINER_KIRA_AND_DAN_1
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release
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end
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AbandonedShip_Rooms2_1F_EventScript_KiraRematch::
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trainerbattle_rematch_double TRAINER_KIRA_AND_DAN_1, AbandonedShip_Rooms2_1F_Text_KiraRematchIntro, AbandonedShip_Rooms2_1F_Text_KiraRematchDefeat, AbandonedShip_Rooms2_1F_Text_KiraRematchNotEnoughMons
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msgbox AbandonedShip_Rooms2_1F_Text_KiraPostRematch, MSGBOX_AUTOCLOSE
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end
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AbandonedShip_Rooms2_1F_EventScript_Jani::
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trainerbattle_single TRAINER_JANI, AbandonedShip_Rooms2_1F_Text_JaniIntro, AbandonedShip_Rooms2_1F_Text_JaniDefeat
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msgbox AbandonedShip_Rooms2_1F_Text_JaniPostBattle, MSGBOX_AUTOCLOSE
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end
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AbandonedShip_Rooms2_1F_EventScript_Garrison::
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trainerbattle_single TRAINER_GARRISON, AbandonedShip_Rooms2_1F_Text_GarrisonIntro, AbandonedShip_Rooms2_1F_Text_GarrisonDefeat
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msgbox AbandonedShip_Rooms2_1F_Text_GarrisonPostBattle, MSGBOX_AUTOCLOSE
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end
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AbandonedShip_Rooms2_1F_Text_DanIntro:
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.string "DAN: While searching for treasures,\n"
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.string "we discovered a TRAINER!$"
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AbandonedShip_Rooms2_1F_Text_DanDefeat:
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.string "DAN: We couldn't win even though\n"
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.string "we worked together…$"
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AbandonedShip_Rooms2_1F_Text_DanPostBattle:
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.string "DAN: We can't find any treasures…\n"
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.string "I wonder if someone got them already?$"
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AbandonedShip_Rooms2_1F_Text_DanNotEnoughMons:
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.string "DAN: You don't even have two POKéMON.\n"
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.string "You can't expect to beat us like that.$"
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AbandonedShip_Rooms2_1F_Text_KiraIntro:
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.string "KIRA: Oh?\n"
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.string "We were searching for treasures.\l"
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.string "But we discovered a TRAINER instead!$"
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AbandonedShip_Rooms2_1F_Text_KiraDefeat:
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.string "KIRA: Ooh, so strong!$"
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AbandonedShip_Rooms2_1F_Text_KiraPostBattle:
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.string "KIRA: Where could the treasures be?\p"
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.string "I've already decided what I'm buying\n"
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.string "when we find the treasures!$"
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AbandonedShip_Rooms2_1F_Text_KiraNotEnoughMons:
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.string "KIRA: Oh, you don't have two POKéMON?\n"
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.string "We'll have to battle some other time!$"
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AbandonedShip_Rooms2_1F_Text_KiraRegister:
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.string "KIRA: Oh, you make me so angry!\n"
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.string "I'm going to register you for that!$"
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AbandonedShip_Rooms2_1F_Text_DanRematchIntro:
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.string "DAN: We've been searching for\n"
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.string "treasures all this time.\p"
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.string "Our POKéMON have grown stronger, too.\n"
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.string "Let us show you, okay?$"
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AbandonedShip_Rooms2_1F_Text_DanRematchDefeat:
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.string "DAN: You're strong, as usual!$"
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AbandonedShip_Rooms2_1F_Text_DanPostRematch:
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.string "DAN: We can't find any treasures,\n"
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.string "we lose at POKéMON…\p"
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.string "I want to go home… But if I say that,\n"
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.string "she gets all angry with me…$"
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AbandonedShip_Rooms2_1F_Text_DanRematchNotEnoughMons:
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.string "DAN: You don't even have two POKéMON.\n"
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.string "You can't expect to beat us like that.$"
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AbandonedShip_Rooms2_1F_Text_KiraRematchIntro:
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.string "KIRA: Oh? We meet again!\p"
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.string "Just like us, you still haven't given up\n"
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.string "searching for treasures, have you?\p"
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.string "Want to make it so the loser has\n"
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.string "to give up searching?$"
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AbandonedShip_Rooms2_1F_Text_KiraRematchDefeat:
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.string "KIRA: Oh, we lost again…$"
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AbandonedShip_Rooms2_1F_Text_KiraPostRematch:
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.string "KIRA: We're not leaving until we raise\n"
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.string "our POKéMON some more and we find\l"
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.string "the treasures here!$"
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AbandonedShip_Rooms2_1F_Text_KiraRematchNotEnoughMons:
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.string "KIRA: Oh, you don't have two POKéMON?\n"
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.string "We'll have to battle some other time!$"
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AbandonedShip_Rooms2_1F_Text_JaniIntro:
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.string "I'm not good at swimming,\n"
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.string "but I am good at battles!$"
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AbandonedShip_Rooms2_1F_Text_JaniDefeat:
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.string "Oops.\n"
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.string "That didn't go very well.$"
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AbandonedShip_Rooms2_1F_Text_JaniPostBattle:
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.string "Walking around barefoot in this ship\n"
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.string "is kind of gross.$"
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AbandonedShip_Rooms2_1F_Text_GarrisonIntro:
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.string "Strength and compassion…\n"
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.string "Those are a TRAINER's treasures!$"
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AbandonedShip_Rooms2_1F_Text_GarrisonDefeat:
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.string "Ah, there is something about you\n"
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.string "that sparkles.$"
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AbandonedShip_Rooms2_1F_Text_GarrisonPostBattle:
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.string "In a cabin somewhere on board,\n"
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.string "I saw something sparkle.$"
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