121 lines
4.0 KiB
PHP
121 lines
4.0 KiB
PHP
.set LOCALID_WALLACE, 1
|
|
|
|
CaveOfOrigin_B1F_MapScripts::
|
|
.byte 0
|
|
|
|
CaveOfOrigin_B1F_EventScript_Wallace::
|
|
lock
|
|
faceplayer
|
|
msgbox CaveOfOrigin_B1F_Text_WallaceStory, MSGBOX_DEFAULT
|
|
closemessage
|
|
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterUp
|
|
waitmovement 0
|
|
delay 60
|
|
playse SE_PIN
|
|
applymovement LOCALID_WALLACE, Common_Movement_ExclamationMark
|
|
waitmovement 0
|
|
applymovement LOCALID_WALLACE, Common_Movement_Delay48
|
|
waitmovement 0
|
|
delay 30
|
|
applymovement LOCALID_WALLACE, Common_Movement_FacePlayer
|
|
waitmovement 0
|
|
message CaveOfOrigin_B1F_Text_WhereIsRayquaza
|
|
waitmessage
|
|
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
|
|
|
CaveOfOrigin_B1F_EventScript_WheresRayquaza::
|
|
multichoice 0, 0, MULTI_WHERES_RAYQUAZA, FALSE
|
|
switch VAR_RESULT
|
|
case 0, CaveOfOrigin_B1F_EventScript_AtCaveOfOrigin
|
|
case 1, CaveOfOrigin_B1F_EventScript_AtMtPyre
|
|
case 2, CaveOfOrigin_B1F_EventScript_AtSkyPillar
|
|
case 3, CaveOfOrigin_B1F_EventScript_DontRemember
|
|
goto CaveOfOrigin_B1F_EventScript_DontRemember
|
|
end
|
|
|
|
CaveOfOrigin_B1F_EventScript_AtCaveOfOrigin::
|
|
message CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin
|
|
waitmessage
|
|
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
|
|
|
CaveOfOrigin_B1F_EventScript_AtMtPyre::
|
|
message CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat
|
|
waitmessage
|
|
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
|
|
|
CaveOfOrigin_B1F_EventScript_DontRemember::
|
|
message CaveOfOrigin_B1F_Text_CantYouRememberSomehow
|
|
waitmessage
|
|
goto CaveOfOrigin_B1F_EventScript_WheresRayquaza
|
|
|
|
CaveOfOrigin_B1F_EventScript_AtSkyPillar::
|
|
msgbox CaveOfOrigin_B1F_Text_WellHeadToSkyPillar, MSGBOX_DEFAULT
|
|
closemessage
|
|
playse SE_EXIT
|
|
fadescreenspeed FADE_TO_BLACK, 4
|
|
setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
|
|
setvar VAR_SOOTOPOLIS_CITY_STATE, 3
|
|
removeobject LOCALID_WALLACE
|
|
clearflag FLAG_HIDE_SKY_PILLAR_WALLACE
|
|
fadescreen FADE_FROM_BLACK
|
|
release
|
|
end
|
|
|
|
CaveOfOrigin_B1F_Text_WallaceStory:
|
|
.string "Ah, so you are {PLAYER}{KUN}?\n"
|
|
.string "I've heard tales of your exploits.\p"
|
|
.string "My name is WALLACE.\p"
|
|
.string "I was once the GYM LEADER of\n"
|
|
.string "SOOTOPOLIS, but something came up.\p"
|
|
.string "So now, I've entrusted my mentor JUAN\n"
|
|
.string "with the GYM's operation.\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "GROUDON and KYOGRE, the two POKéMON\n"
|
|
.string "wreaking havoc here, are considered\l"
|
|
.string "to be super-ancient POKéMON.\p"
|
|
.string "But there aren't just two super-\n"
|
|
.string "ancient POKéMON.\p"
|
|
.string "There is one more somewhere.\p"
|
|
.string "Somewhere, there is a super-\n"
|
|
.string "ancient POKéMON named RAYQUAZA.\p"
|
|
.string "It's said that it was RAYQUAZA that\n"
|
|
.string "becalmed the two combatants in\l"
|
|
.string "the distant past.\p"
|
|
.string "But even I have no clue as to\n"
|
|
.string "RAYQUAZA's whereabouts…$"
|
|
|
|
CaveOfOrigin_B1F_Text_WhereIsRayquaza:
|
|
.string "WALLACE: {PLAYER}{KUN}, do you perhaps\n"
|
|
.string "know where RAYQUAZA is now?\p"
|
|
.string "If you do, please tell me.$"
|
|
|
|
CaveOfOrigin_B1F_Text_ButWereInCaveOfOrigin:
|
|
.string "WALLACE: The CAVE OF ORIGIN?\p"
|
|
.string "But that's right here!\n"
|
|
.string "I need you to do better than that!\p"
|
|
.string "Please, I need you to think about\n"
|
|
.string "where RAYQUAZA might be right now.$"
|
|
|
|
CaveOfOrigin_B1F_Text_OldLadyDidntMentionThat:
|
|
.string "WALLACE: MT. PYRE?\p"
|
|
.string "But when I met the old lady there\n"
|
|
.string "earlier, she made no mention of it.\p"
|
|
.string "I very much doubt that the old lady\n"
|
|
.string "would try to hide something from me…\p"
|
|
.string "{PLAYER}{KUN}, could you think about this\n"
|
|
.string "more carefully for me?$"
|
|
|
|
CaveOfOrigin_B1F_Text_CantYouRememberSomehow:
|
|
.string "WALLACE: Huh? You don't remember?\n"
|
|
.string "Hmm… That's a problem…\p"
|
|
.string "Can't you remember somehow?$"
|
|
|
|
CaveOfOrigin_B1F_Text_WellHeadToSkyPillar:
|
|
.string "WALLACE: The SKY PILLAR?\p"
|
|
.string "That's it!\n"
|
|
.string "It must be the SKY PILLAR!\p"
|
|
.string "{PLAYER}{KUN}, there's not a moment to lose!\n"
|
|
.string "We'll head to the SKY PILLAR right away!$"
|
|
|