577 lines
21 KiB
PHP
577 lines
21 KiB
PHP
.set LOCALID_ATTENDANT, 1
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BattleFrontier_BattleArenaLobby_MapScripts::
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleArenaLobby_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleArenaLobby_OnWarp
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.byte 0
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BattleFrontier_BattleArenaLobby_OnWarp:
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleArenaLobby_EventScript_TurnPlayerNorth
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.2byte 0
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BattleFrontier_BattleArenaLobby_EventScript_TurnPlayerNorth::
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setvar VAR_TEMP_1, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattleArenaLobby_OnFrame:
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleArenaLobby_EventScript_GetChallengeStatus
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleArenaLobby_EventScript_QuitWithoutSaving
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleArenaLobby_EventScript_ResumeChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleArenaLobby_EventScript_WonChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleArenaLobby_EventScript_LostChallenge
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.2byte 0
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BattleFrontier_BattleArenaLobby_EventScript_GetChallengeStatus::
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frontier_getstatus
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end
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BattleFrontier_BattleArenaLobby_EventScript_QuitWithoutSaving::
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lockall
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msgbox BattleFrontier_BattleArenaLobby_Text_DidntSaveBeforeShuttingDown, MSGBOX_DEFAULT
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closemessage
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arena_set ARENA_DATA_WIN_STREAK, 0
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arena_set ARENA_DATA_WIN_STREAK_ACTIVE, FALSE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleArenaLobby_EventScript_WonChallenge::
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lockall
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frontier_isbrain
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goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleArenaLobby_EventScript_DefeatedTycoon
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msgbox BattleFrontier_BattleArenaLobby_Text_CongratsOnSevenWins, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_GiveBattlePoints
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BattleFrontier_BattleArenaLobby_EventScript_DefeatedTycoon::
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msgbox BattleFrontier_BattleArenaLobby_Text_CongratsOnDefeatingTycoon, MSGBOX_DEFAULT
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BattleFrontier_BattleArenaLobby_EventScript_GiveBattlePoints::
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msgbox BattleFrontier_BattleArenaLobby_Text_PleaseAcceptBattlePoints, MSGBOX_DEFAULT
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frontier_givepoints
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msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
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message BattleFrontier_BattleArenaLobby_Text_RecordAchievement
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waitmessage
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call BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge
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msgbox BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge2, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleArenaLobby_EventScript_LostChallenge::
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lockall
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message BattleFrontier_BattleArenaLobby_Text_ThankYouWaitWhileSave
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waitmessage
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arena_set ARENA_DATA_WIN_STREAK_ACTIVE, FALSE
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call BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge
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msgbox BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge2, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge::
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frontier_checkairshow
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special LoadPlayerParty
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special HealPlayerParty
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arena_save 0
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playse SE_SAVE
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waitse
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call BattleFrontier_EventScript_GetCantRecordBattle
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goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge
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message BattleFrontier_BattleArenaLobby_Text_RecordLastMatch
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waitmessage
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multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
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switch VAR_RESULT
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case 1, BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge
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case 0, BattleFrontier_BattleArenaLobby_EventScript_RecordMatch
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case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge
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BattleFrontier_BattleArenaLobby_EventScript_RecordMatch::
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call BattleFrontier_EventScript_SaveBattle
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BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge::
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return
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BattleFrontier_BattleArenaLobby_EventScript_ResumeChallenge::
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lockall
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message BattleFrontier_BattleArenaLobby_Text_LookingForwardToArrivalSaveGame
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waitmessage
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arena_save CHALLENGE_STATUS_SAVING
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playse SE_SAVE
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waitse
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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setvar VAR_TEMP_0, 255
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goto BattleFrontier_BattleArenaLobby_EventScript_EnterChallenge
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BattleFrontier_BattleArenaLobby_EventScript_Attendant::
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_ARENA
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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special SavePlayerParty
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msgbox BattleFrontier_BattleArenaLobby_Text_WelcomeToBattleArena, MSGBOX_DEFAULT
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BattleFrontier_BattleArenaLobby_EventScript_AskTakeChallenge::
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message BattleFrontier_BattleArenaLobby_Text_WishToTakeChallenge
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waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE
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switch VAR_RESULT
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case 0, BattleFrontier_BattleArenaLobby_EventScript_TryEnterChallenge
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case 1, BattleFrontier_BattleArenaLobby_EventScript_ExplainChallenge
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case 2, BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge
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BattleFrontier_BattleArenaLobby_EventScript_TryEnterChallenge::
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message BattleFrontier_BattleArenaLobby_Text_WhichLevelMode
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waitmessage
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multichoice 17, 6, MULTI_LEVEL_MODE, FALSE
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switch VAR_RESULT
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case FRONTIER_LVL_TENT, BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge
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frontier_checkineligible
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goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMons
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frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
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msgbox BattleFrontier_BattleArenaLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
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fadescreen FADE_TO_BLACK
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call BattleFrontier_EventScript_GetLvlMode
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copyvar VAR_0x8004, VAR_RESULT
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setvar VAR_0x8005, FRONTIER_PARTY_SIZE
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special ChoosePartyForBattleFrontier
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waitstate
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goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge
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msgbox BattleFrontier_BattleArenaLobby_Text_OkayToSave, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge
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case YES, BattleFrontier_BattleArenaLobby_EventScript_SaveBeforeChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge
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BattleFrontier_BattleArenaLobby_EventScript_SaveBeforeChallenge::
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setvar VAR_TEMP_0, 0
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frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
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arena_init
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arena_set ARENA_DATA_WIN_STREAK_ACTIVE, TRUE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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special LoadPlayerParty
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closemessage
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delay 2
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call Common_EventScript_SaveGame
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setvar VAR_TEMP_0, 255
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goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleArenaLobby_EventScript_CancelChallengeSaveFailed
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BattleFrontier_BattleArenaLobby_EventScript_EnterChallenge::
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special SavePlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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msgbox BattleFrontier_BattleArenaLobby_Text_GuideYouToArena, MSGBOX_DEFAULT
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closemessage
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frontier_get FRONTIER_DATA_LVL_MODE
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call_if_eq VAR_RESULT, FRONTIER_LVL_50, BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50
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call_if_eq VAR_RESULT, FRONTIER_LVL_OPEN, BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen
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warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR, 9, 13
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setvar VAR_TEMP_0, 0
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waitstate
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end
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BattleFrontier_BattleArenaLobby_EventScript_ExplainChallenge::
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msgbox BattleFrontier_BattleArenaLobby_Text_ExplainChallenge, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_AskTakeChallenge
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BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMons::
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switch VAR_RESULT
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case FRONTIER_LVL_50, BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMonsLv50
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case FRONTIER_LVL_OPEN, BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMonsLvOpen
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BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMonsLv50::
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msgbox BattleFrontier_BattleArenaLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattleArenaLobby_EventScript_NotEnoughValidMonsLvOpen::
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msgbox BattleFrontier_BattleArenaLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattleArenaLobby_EventScript_CancelChallengeSaveFailed::
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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goto BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge
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BattleFrontier_BattleArenaLobby_EventScript_LoadPartyAndCancelChallenge::
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special LoadPlayerParty
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BattleFrontier_BattleArenaLobby_EventScript_CancelChallenge::
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msgbox BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge, MSGBOX_DEFAULT
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BattleFrontier_BattleArenaLobby_EventScript_EndCancelChallenge::
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release
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end
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BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50::
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToLeftDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToLeftDoor
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waitmovement 0
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opendoor 2, 2
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waitdooranim
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor
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waitmovement 0
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closedoor 2, 2
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waitdooranim
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return
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BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToLeftDoor:
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walk_up
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walk_up
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walk_up
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_up
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step_end
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BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor:
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToLeftDoor:
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walk_up
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walk_up
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walk_up
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walk_up
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_in_place_faster_up
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step_end
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BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor:
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walk_up
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen::
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToRightDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToRightDoor
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waitmovement 0
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opendoor 11, 2
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waitdooranim
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor
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waitmovement 0
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closedoor 11, 2
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waitdooranim
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return
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BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToRightDoor:
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walk_up
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walk_up
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walk_up
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walk_right
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walk_right
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walk_right
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walk_right
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walk_up
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step_end
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BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToRightDoor:
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walk_up
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walk_up
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walk_up
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walk_up
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walk_right
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walk_right
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walk_right
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walk_right
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walk_in_place_faster_up
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step_end
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BattleFrontier_BattleArenaLobby_EventScript_ShowResults::
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lockall
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frontier_results FRONTIER_FACILITY_ARENA
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waitbuttonpress
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special RemoveRecordsWindow
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releaseall
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end
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BattleFrontier_BattleArenaLobby_EventScript_Youngster::
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msgbox BattleFrontier_BattleArenaLobby_Text_BadIdeaToNotAttack, MSGBOX_NPC
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end
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BattleFrontier_BattleArenaLobby_EventScript_Man::
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msgbox BattleFrontier_BattleArenaLobby_Text_LandingHitsWorked, MSGBOX_NPC
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end
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BattleFrontier_BattleArenaLobby_EventScript_Camper::
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msgbox BattleFrontier_BattleArenaLobby_Text_MatchWasDeclaredDraw, MSGBOX_NPC
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end
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BattleFrontier_BattleArenaLobby_EventScript_Woman::
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msgbox BattleFrontier_BattleArenaLobby_Text_OrderOfMonsImportant, MSGBOX_NPC
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end
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BattleFrontier_BattleArenaLobby_EventScript_RulesBoard::
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lockall
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msgbox BattleFrontier_BattleArenaLobby_Text_RulesAreListed, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_ReadRulesBoard
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end
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BattleFrontier_BattleArenaLobby_EventScript_ReadRulesBoard::
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message BattleFrontier_BattleArenaLobby_Text_ReadWhichHeading
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waitmessage
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multichoice 17, 2, MULTI_BATTLE_ARENA_RULES, FALSE
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switch VAR_RESULT
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case 0, BattleFrontier_BattleArenaLobby_EventScript_BattleRules
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case 1, BattleFrontier_BattleArenaLobby_EventScript_MindRules
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case 2, BattleFrontier_BattleArenaLobby_EventScript_SkillRules
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case 3, BattleFrontier_BattleArenaLobby_EventScript_BodyRules
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case 4, BattleFrontier_BattleArenaLobby_EventScript_ExitRules
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case MULTI_B_PRESSED, BattleFrontier_BattleArenaLobby_EventScript_ExitRules
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end
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BattleFrontier_BattleArenaLobby_EventScript_BattleRules::
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msgbox BattleFrontier_BattleArenaLobby_Text_ExplainBattleRules, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_ReadRulesBoard
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end
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BattleFrontier_BattleArenaLobby_EventScript_MindRules::
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msgbox BattleFrontier_BattleArenaLobby_Text_ExplainMindRules, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_ReadRulesBoard
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end
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BattleFrontier_BattleArenaLobby_EventScript_SkillRules::
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msgbox BattleFrontier_BattleArenaLobby_Text_ExplainSkillRules, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_ReadRulesBoard
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end
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BattleFrontier_BattleArenaLobby_EventScript_BodyRules::
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msgbox BattleFrontier_BattleArenaLobby_Text_ExplainBodyRules, MSGBOX_DEFAULT
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goto BattleFrontier_BattleArenaLobby_EventScript_ReadRulesBoard
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end
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BattleFrontier_BattleArenaLobby_EventScript_ExitRules::
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releaseall
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end
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BattleFrontier_BattleArenaLobby_Text_WelcomeToBattleArena:
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.string "Where the battling spirit of TRAINERS\n"
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.string "is put to the test!\p"
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.string "I welcome you to the BATTLE ARENA!\p"
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.string "I am your guide to the Set KO Tourney!$"
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BattleFrontier_BattleArenaLobby_Text_WishToTakeChallenge:
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.string "Now, do you wish to take\n"
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.string "the BATTLE ARENA challenge?$"
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BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge:
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.string "We await your challenge on\n"
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.string "another occasion!$"
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BattleFrontier_BattleArenaLobby_Text_ExplainChallenge:
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.string "In the BATTLE ARENA, we undertake\n"
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.string "the Set KO Tourney.\p"
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.string "All participants enter with a team of\n"
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.string "three POKéMON.\p"
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.string "The three POKéMON must be lined up in\n"
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.string "the order in which they are to appear.\p"
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.string "During battle, the POKéMON will appear\n"
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.string "one at a time in the preset order.\p"
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.string "Once a POKéMON enters battle, it must\n"
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.string "remain out until the match is decided.\p"
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.string "If a match remains undecided in\n"
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.string "three turns, it goes to judging.\p"
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.string "If you wish to interrupt your challenge,\n"
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.string "please save the game.\p"
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.string "If you don't save, you will not be able\n"
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.string "to continue with your challenge.\p"
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.string "If you pull off the feat of beating\n"
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.string "seven TRAINERS in succession,\l"
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.string "we will present you with Battle Points.$"
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BattleFrontier_BattleArenaLobby_Text_OkayToSave:
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.string "Before showing you to the BATTLE\n"
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.string "ARENA, you must save. Is that okay?$"
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BattleFrontier_BattleArenaLobby_Text_WhichLevelMode:
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.string "The BATTLE ARENA offers two levels\n"
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.string "of challenge, Level 50 and Open Level.\l"
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.string "Which is your choice?$"
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BattleFrontier_BattleArenaLobby_Text_SelectThreeMons:
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.string "Very well, now select your\n"
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.string "three POKéMON, please.$"
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BattleFrontier_BattleArenaLobby_Text_NotEnoughValidMonsLvOpen:
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.string "My dear challenger!\p"
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.string "You do not have the three POKéMON\n"
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.string "required for entry.\p"
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.string "To qualify, you must bring three\n"
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.string "different kinds of POKéMON.\p"
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.string "They also must not hold the same\n"
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.string "kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "When you have made your preparations,\n"
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.string "please do return.$"
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BattleFrontier_BattleArenaLobby_Text_NotEnoughValidMonsLv50:
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.string "My dear challenger!\p"
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.string "You do not have the three POKéMON\n"
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.string "required for entry.\p"
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.string "To qualify, you must bring three\n"
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.string "different kinds of POKéMON.\p"
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.string "The three different POKéMON\n"
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.string "must all be Level 50 or lower.\p"
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.string "They also must not hold the same\n"
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.string "kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "When you have made your preparations,\n"
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.string "please do return.$"
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BattleFrontier_BattleArenaLobby_Text_GuideYouToArena:
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.string "I shall now guide you to\n"
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.string "the BATTLE ARENA.$"
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BattleFrontier_BattleArenaLobby_Text_DidntSaveBeforeShuttingDown:
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.string "My dear challenger!\p"
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.string "You did not save the game before\n"
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.string "shutting down, did you?\p"
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.string "It is unfortunate, but that has\n"
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.string "resulted in your disqualification\l"
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.string "from your challenge.\p"
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.string "You may, of course, start with a fresh\n"
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.string "challenge.$"
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BattleFrontier_BattleArenaLobby_Text_CongratsOnSevenWins:
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.string "We congratulate you for your splendid\n"
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.string "string of wins over seven TRAINERS!$"
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BattleFrontier_BattleArenaLobby_Text_RecordAchievement:
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.string "Your achievement will be recorded.\n"
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.string "Please wait while I save the game.$"
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@ Unused
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BattleFrontier_BattleArenaLobby_Text_PresentYouWithPrize:
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.string "In commemoration of your 7-win streak,\n"
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.string "we present you with this prize.$"
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@ Unused
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BattleFrontier_BattleArenaLobby_Text_ReceivedPrize:
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.string "{PLAYER} received the prize\n"
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.string "{STR_VAR_1}.$"
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@ Unused
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BattleFrontier_BattleArenaLobby_Text_BagFullReturnForPrize:
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.string "Oh?\n"
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.string "Your BAG seems to be full.\p"
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.string "I urge you to clear space and\n"
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.string "return for your prize.$"
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BattleFrontier_BattleArenaLobby_Text_ThankYouWaitWhileSave:
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.string "Thank you so much for participating!\p"
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.string "Please wait while I save the game.$"
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BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge2:
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.string "We await your challenge on\n"
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.string "another occasion!$"
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BattleFrontier_BattleArenaLobby_Text_LookingForwardToArrivalSaveGame:
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.string "We have been looking forward to\n"
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.string "your arrival.\p"
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.string "Before I show you to the BATTLE\n"
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.string "ARENA, I must save the game.\l"
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.string "Please wait.$"
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BattleFrontier_BattleArenaLobby_Text_RecordLastMatch:
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.string "Shall I record your last BATTLE ARENA\n"
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.string "match on your FRONTIER PASS?$"
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BattleFrontier_BattleArenaLobby_Text_BadIdeaToNotAttack:
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.string "I lost on the REFEREE's decision…\p"
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.string "I don't think it was a good idea to only\n"
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.string "use defensive moves and not attack…$"
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BattleFrontier_BattleArenaLobby_Text_LandingHitsWorked:
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.string "I won in judging!\p"
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.string "Landing hits consistently on\n"
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.string "the opponent's POKéMON worked!$"
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BattleFrontier_BattleArenaLobby_Text_MatchWasDeclaredDraw:
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.string "Our match was declared a draw.\p"
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.string "When we ran out of time, both my\n"
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.string "POKéMON and the opponent's had about\l"
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.string "the same amount of HP left.$"
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BattleFrontier_BattleArenaLobby_Text_OrderOfMonsImportant:
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.string "In the BATTLE ARENA, the order of\n"
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.string "POKéMON is totally important.\p"
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.string "For example, if your first POKéMON\n"
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.string "has certain type disadvantages,\l"
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.string "try making your second POKéMON one\l"
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.string "with moves that are super effective\l"
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.string "against the first one.\p"
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.string "I think that will be a good way of\n"
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.string "making an effective team.$"
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BattleFrontier_BattleArenaLobby_Text_RulesAreListed:
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.string "The Set KO Tourney's rules are listed.$"
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BattleFrontier_BattleArenaLobby_Text_ReadWhichHeading:
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.string "Which heading do you want to read?$"
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BattleFrontier_BattleArenaLobby_Text_ExplainBattleRules:
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.string "The Set KO Tourney has special rules,\n"
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.string "unlike standard battles.\p"
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.string "First, one battle lasts only\n"
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.string "three turns.\p"
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.string "If the outcome is not decided after\n"
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.string "three turns, it goes to judging.\p"
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.string "The REFEREE will choose the winner\n"
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.string "based on how the POKéMON battled.\p"
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.string "Also, a POKéMON cannot be switched out\n"
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.string "until its battle's outcome is decided.$"
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BattleFrontier_BattleArenaLobby_Text_ExplainMindRules:
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.string "The first judging factor is “Mind.”\n"
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.string "This factor evaluates how aggressive\l"
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.string "the battlers were.\p"
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.string "The judging is based on how often\n"
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.string "the TRAINERS ordered the use of\l"
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.string "offensive moves.$"
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BattleFrontier_BattleArenaLobby_Text_ExplainSkillRules:
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.string "The second judging factor is “Skill.”\n"
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.string "This factor evaluates how effectively\l"
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.string "POKéMON moves were used.\p"
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.string "If a move worked successfully,\n"
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.string "the Skill rating goes up.\p"
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.string "If a move failed, the Skill rating\n"
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.string "is lowered.\p"
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.string "If it was an offensive move, the Skill\n"
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.string "rating goes up if the move was “super\l"
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.string "effective” and goes down if it was\l"
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.string "“not very effective.”\p"
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.string "The Skill rating will not go up for\n"
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.string "moves such as PROTECT and DETECT.\p"
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.string "If the opponent used PROTECT or\n"
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.string "DETECT, and your POKéMON failed to\l"
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.string "hit with a move, its Skill rating will not\l"
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.string "go down.$"
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BattleFrontier_BattleArenaLobby_Text_ExplainBodyRules:
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.string "The third judging factor is “Body.”\n"
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.string "This factor is based on how much HP\l"
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.string "remained at the end of a battle.\p"
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.string "The rating takes into account how much\n"
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.string "HP a POKéMON had at the start of\l"
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.string "battle, and what remained at the end.$"
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BattleFrontier_BattleArenaLobby_Text_CongratsOnDefeatingTycoon:
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.string "A victory snatched from the ARENA\n"
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.string "TYCOON, and a seven-TRAINER sweep!\p"
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.string "We congratulate you on your most\n"
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.string "splendid challenge!$"
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BattleFrontier_BattleArenaLobby_Text_PleaseAcceptBattlePoints:
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.string "My dear challenger, in recognition of\n"
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.string "your indefatigable spirit, please\l"
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.string "accept these Battle Point(s).$"
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