tumbledemerald-legacy/include/battle_tv.h
2022-05-19 17:14:13 +00:00

12 lines
426 B
C

#ifndef GUARD_BATTLE_TV_H
#define GUARD_BATTLE_TV_H
void BattleTv_SetDataBasedOnString(u16 stringId);
void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr);
void BattleTv_SetDataBasedOnAnimation(u8 animationId);
void TryPutLinkBattleTvShowOnAir(void);
void BattleTv_ClearExplosionFaintCause(void);
u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId);
#endif // GUARD_BATTLE_TV_H