50 lines
648 B
C++
50 lines
648 B
C++
Std_MsgboxNPC:
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lock
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faceplayer
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message NULL
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waitmessage
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waitbuttonpress
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release
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return
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Std_MsgboxSign:
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lockall
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message NULL
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waitmessage
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waitbuttonpress
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releaseall
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return
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Std_MsgboxDefault:
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message NULL
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waitmessage
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waitbuttonpress
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return
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Std_MsgboxYesNo:
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message NULL
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waitmessage
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yesnobox 20, 8
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return
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Std_MsgboxGetPoints:
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message NULL
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playfanfare MUS_OBTAIN_B_POINTS
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waitfanfare
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waitmessage
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return
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@ Never used, pokenavcall is always used directly instead
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Std_MsgboxPokenav:
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pokenavcall NULL
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waitmessage
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return
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EventScript_UnusedReturn:
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return
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Common_EventScript_SaveGame::
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special SaveGame
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waitstate
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return
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