tumbledemerald-legacy/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
2022-05-19 17:14:13 +00:00

63 lines
1.9 KiB
PHP

.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePikeCorridor_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_OnWarp
.byte 0
BattleFrontier_BattlePikeCorridor_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor::
delay 16
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
pike_cleartrainerids
pike_nohealing TRUE
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
closemessage
releaseall
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 6, 10
waitstate
end
BattleFrontier_BattlePikeCorridor_OnWarp:
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth::
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor:
walk_up
walk_up
step_end
BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor:
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor:
walk_up
walk_up
walk_left
face_down
step_end
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun:
.string "Your Battle Choice challenge\n"
.string "has now begun…$"