198 lines
4.6 KiB
C
198 lines
4.6 KiB
C
#include "global.h"
|
|
#include "money.h"
|
|
#include "graphics.h"
|
|
#include "event_data.h"
|
|
#include "string_util.h"
|
|
#include "text.h"
|
|
#include "menu.h"
|
|
#include "window.h"
|
|
#include "sprite.h"
|
|
#include "strings.h"
|
|
#include "decompress.h"
|
|
|
|
#define MAX_MONEY 999999
|
|
|
|
EWRAM_DATA static u8 sMoneyBoxWindowId = 0;
|
|
EWRAM_DATA static u8 sMoneyLabelSpriteId = 0;
|
|
|
|
#define MONEY_LABEL_TAG 0x2722
|
|
|
|
static const struct OamData sOamData_MoneyLabel =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = 0,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(32x16),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(32x16),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_MoneyLabel[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_MoneyLabel[] =
|
|
{
|
|
sSpriteAnim_MoneyLabel,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_MoneyLabel =
|
|
{
|
|
.tileTag = MONEY_LABEL_TAG,
|
|
.paletteTag = MONEY_LABEL_TAG,
|
|
.oam = &sOamData_MoneyLabel,
|
|
.anims = sSpriteAnimTable_MoneyLabel,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_MoneyLabel =
|
|
{
|
|
.data = gMenuMoneyGfx,
|
|
.size = 256,
|
|
.tag = MONEY_LABEL_TAG,
|
|
};
|
|
|
|
static const struct CompressedSpritePalette sSpritePalette_MoneyLabel =
|
|
{
|
|
.data = gMenuMoneyPal,
|
|
.tag = MONEY_LABEL_TAG
|
|
};
|
|
|
|
u32 GetMoney(u32* moneyPtr)
|
|
{
|
|
return *moneyPtr ^ gSaveBlock2Ptr->encryptionKey;
|
|
}
|
|
|
|
void SetMoney(u32* moneyPtr, u32 newValue)
|
|
{
|
|
*moneyPtr = gSaveBlock2Ptr->encryptionKey ^ newValue;
|
|
}
|
|
|
|
bool8 IsEnoughMoney(u32* moneyPtr, u32 cost)
|
|
{
|
|
if (GetMoney(moneyPtr) >= cost)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void AddMoney(u32* moneyPtr, u32 toAdd)
|
|
{
|
|
u32 toSet = GetMoney(moneyPtr);
|
|
|
|
// can't have more money than MAX
|
|
if (toSet + toAdd > MAX_MONEY)
|
|
{
|
|
toSet = MAX_MONEY;
|
|
}
|
|
else
|
|
{
|
|
toSet += toAdd;
|
|
// check overflow, can't have less money after you receive more
|
|
if (toSet < GetMoney(moneyPtr))
|
|
toSet = MAX_MONEY;
|
|
}
|
|
|
|
SetMoney(moneyPtr, toSet);
|
|
}
|
|
|
|
void RemoveMoney(u32* moneyPtr, u32 toSub)
|
|
{
|
|
u32 toSet = GetMoney(moneyPtr);
|
|
|
|
// can't subtract more than you already have
|
|
if (toSet < toSub)
|
|
toSet = 0;
|
|
else
|
|
toSet -= toSub;
|
|
|
|
SetMoney(moneyPtr, toSet);
|
|
}
|
|
|
|
bool8 IsEnoughForCostInVar0x8005(void)
|
|
{
|
|
return IsEnoughMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
|
|
}
|
|
|
|
void SubtractMoneyFromVar0x8005(void)
|
|
{
|
|
RemoveMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005);
|
|
}
|
|
|
|
void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed)
|
|
{
|
|
PrintMoneyAmount(windowId, 0x26, 1, amount, speed);
|
|
}
|
|
|
|
void PrintMoneyAmount(u8 windowId, u8 x, u8 y, int amount, u8 speed)
|
|
{
|
|
u8 *txtPtr;
|
|
s32 strLength;
|
|
|
|
ConvertIntToDecimalStringN(gStringVar1, amount, STR_CONV_MODE_LEFT_ALIGN, 6);
|
|
|
|
strLength = 6 - StringLength(gStringVar1);
|
|
txtPtr = gStringVar4;
|
|
|
|
while (strLength-- > 0)
|
|
*(txtPtr++) = 0x77;
|
|
|
|
StringExpandPlaceholders(txtPtr, gText_PokedollarVar1);
|
|
AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, x, y, speed, NULL);
|
|
}
|
|
|
|
void PrintMoneyAmountInMoneyBoxWithBorder(u8 windowId, u16 tileStart, u8 pallete, int amount)
|
|
{
|
|
DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, tileStart, pallete);
|
|
PrintMoneyAmountInMoneyBox(windowId, amount, 0);
|
|
}
|
|
|
|
void ChangeAmountInMoneyBox(int amount)
|
|
{
|
|
PrintMoneyAmountInMoneyBox(sMoneyBoxWindowId, amount, 0);
|
|
}
|
|
|
|
void DrawMoneyBox(int amount, u8 x, u8 y)
|
|
{
|
|
struct WindowTemplate template;
|
|
|
|
SetWindowTemplateFields(&template, 0, x + 1, y + 1, 10, 2, 15, 8);
|
|
sMoneyBoxWindowId = AddWindow(&template);
|
|
FillWindowPixelBuffer(sMoneyBoxWindowId, PIXEL_FILL(0));
|
|
PutWindowTilemap(sMoneyBoxWindowId);
|
|
CopyWindowToVram(sMoneyBoxWindowId, COPYWIN_MAP);
|
|
PrintMoneyAmountInMoneyBoxWithBorder(sMoneyBoxWindowId, 0x214, 14, amount);
|
|
AddMoneyLabelObject((8 * x) + 19, (8 * y) + 11);
|
|
}
|
|
|
|
void HideMoneyBox(void)
|
|
{
|
|
RemoveMoneyLabelObject();
|
|
ClearStdWindowAndFrameToTransparent(sMoneyBoxWindowId, FALSE);
|
|
CopyWindowToVram(sMoneyBoxWindowId, COPYWIN_GFX);
|
|
RemoveWindow(sMoneyBoxWindowId);
|
|
}
|
|
|
|
void AddMoneyLabelObject(u16 x, u16 y)
|
|
{
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_MoneyLabel);
|
|
LoadCompressedSpritePalette(&sSpritePalette_MoneyLabel);
|
|
sMoneyLabelSpriteId = CreateSprite(&sSpriteTemplate_MoneyLabel, x, y, 0);
|
|
}
|
|
|
|
void RemoveMoneyLabelObject(void)
|
|
{
|
|
DestroySpriteAndFreeResources(&gSprites[sMoneyLabelSpriteId]);
|
|
}
|