tumbledemerald-legacy/src/data/battle_frontier/battle_tent.h

3006 lines
125 KiB
C

// Slateport Battle Tent.
const u16 gSlateportBattleTentTrainerMons_Jolie[] =
{
SLATEPORT_TENT_MON_CACNEA_1,
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_NUZLEAF,
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_MAKUHITA,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_SOLROCK,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_SHROOMISH_1,
SLATEPORT_TENT_MON_SHROOMISH_2,
SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Malachi[] =
{
SLATEPORT_TENT_MON_CACNEA_1,
SLATEPORT_TENT_MON_GRAVELER,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_SOLROCK,
SLATEPORT_TENT_MON_SHROOMISH_1,
SLATEPORT_TENT_MON_NUMEL_2,
SLATEPORT_TENT_MON_TRAPINCH_2,
SLATEPORT_TENT_MON_SKITTY,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kelsie[] =
{
SLATEPORT_TENT_MON_WAILMER_1,
SLATEPORT_TENT_MON_WAILMER_2,
SLATEPORT_TENT_MON_MARILL_1,
SLATEPORT_TENT_MON_LOTAD,
SLATEPORT_TENT_MON_TAILLOW,
SLATEPORT_TENT_MON_WHISMUR,
SLATEPORT_TENT_MON_MAKUHITA,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_WINGULL_2,
SLATEPORT_TENT_MON_SKITTY,
-1
};
const u16 gSlateportBattleTentTrainerMons_Davon[] =
{
SLATEPORT_TENT_MON_WAILMER_1,
SLATEPORT_TENT_MON_WAILMER_2,
SLATEPORT_TENT_MON_MARILL_1,
SLATEPORT_TENT_MON_SEEDOT,
SLATEPORT_TENT_MON_TRAPINCH_1,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_MAGIKARP,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_SHROOMISH_2,
SLATEPORT_TENT_MON_PELIPPER_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Glenda[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_1,
SLATEPORT_TENT_MON_ZIGZAGOON_2,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_MIGHTYENA_1,
SLATEPORT_TENT_MON_MIGHTYENA_2,
SLATEPORT_TENT_MON_ELECTRIKE_1,
SLATEPORT_TENT_MON_VOLTORB,
SLATEPORT_TENT_MON_MAGNEMITE,
SLATEPORT_TENT_MON_SOLROCK,
SLATEPORT_TENT_MON_KADABRA,
SLATEPORT_TENT_MON_PLUSLE_1,
SLATEPORT_TENT_MON_PLUSLE_2,
SLATEPORT_TENT_MON_ELECTRIKE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Helena[] =
{
SLATEPORT_TENT_MON_MIGHTYENA_1,
SLATEPORT_TENT_MON_MIGHTYENA_2,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_SEVIPER_1,
SLATEPORT_TENT_MON_SOLROCK,
SLATEPORT_TENT_MON_MARILL_2,
SLATEPORT_TENT_MON_SEVIPER_2,
SLATEPORT_TENT_MON_SWALOT,
SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Rodolfo[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_1,
SLATEPORT_TENT_MON_ZIGZAGOON_2,
SLATEPORT_TENT_MON_WAILMER_1,
SLATEPORT_TENT_MON_WAILMER_2,
SLATEPORT_TENT_MON_WINGULL_1,
SLATEPORT_TENT_MON_PELIPPER_1,
SLATEPORT_TENT_MON_MIGHTYENA_1,
SLATEPORT_TENT_MON_LINOONE,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_MAGIKARP,
SLATEPORT_TENT_MON_KIRLIA,
-1
};
const u16 gSlateportBattleTentTrainerMons_Davion[] =
{
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_VOLTORB,
SLATEPORT_TENT_MON_ARON_1,
SLATEPORT_TENT_MON_ARON_2,
SLATEPORT_TENT_MON_LOUDRED,
SLATEPORT_TENT_MON_SPINDA,
SLATEPORT_TENT_MON_MAGNEMITE,
SLATEPORT_TENT_MON_WHISMUR,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_TRAPINCH_2,
SLATEPORT_TENT_MON_SANDSHREW,
SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kendall[] =
{
SLATEPORT_TENT_MON_WAILMER_1,
SLATEPORT_TENT_MON_WINGULL_1,
SLATEPORT_TENT_MON_PELIPPER_1,
SLATEPORT_TENT_MON_CACNEA_1,
SLATEPORT_TENT_MON_LOTAD,
SLATEPORT_TENT_MON_SEEDOT,
SLATEPORT_TENT_MON_NUZLEAF,
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_MAGIKARP,
SLATEPORT_TENT_MON_SHROOMISH_1,
SLATEPORT_TENT_MON_SHROOMISH_2,
SLATEPORT_TENT_MON_LOMBRE_2,
SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Colten[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_1,
SLATEPORT_TENT_MON_BEAUTIFLY,
SLATEPORT_TENT_MON_SEEDOT,
SLATEPORT_TENT_MON_ELECTRIKE_1,
SLATEPORT_TENT_MON_TAILLOW,
SLATEPORT_TENT_MON_GOLBAT_1,
SLATEPORT_TENT_MON_MAKUHITA,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_RALTS,
SLATEPORT_TENT_MON_SANDSHREW,
-1
};
const u16 gSlateportBattleTentTrainerMons_Irvin[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_1,
SLATEPORT_TENT_MON_ZIGZAGOON_2,
SLATEPORT_TENT_MON_BEAUTIFLY,
SLATEPORT_TENT_MON_DUSTOX,
SLATEPORT_TENT_MON_NINJASK_1,
SLATEPORT_TENT_MON_NINJASK_2,
SLATEPORT_TENT_MON_ARON_1,
SLATEPORT_TENT_MON_ARON_2,
SLATEPORT_TENT_MON_SPINDA,
SLATEPORT_TENT_MON_WHISMUR,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_VOLBEAT,
SLATEPORT_TENT_MON_ILLUMISE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Shaun[] =
{
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_MIGHTYENA_1,
SLATEPORT_TENT_MON_MIGHTYENA_2,
SLATEPORT_TENT_MON_ELECTRIKE_1,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_SOLROCK,
SLATEPORT_TENT_MON_NUMEL_2,
SLATEPORT_TENT_MON_KADABRA,
SLATEPORT_TENT_MON_KIRLIA,
SLATEPORT_TENT_MON_ELECTRIKE_2,
SLATEPORT_TENT_MON_MACHOP,
SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kyler[] =
{
SLATEPORT_TENT_MON_ELECTRIKE_1,
SLATEPORT_TENT_MON_VOLTORB,
SLATEPORT_TENT_MON_TAILLOW,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_LOUDRED,
SLATEPORT_TENT_MON_SPINDA,
SLATEPORT_TENT_MON_WHISMUR,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_GOLBAT_2,
SLATEPORT_TENT_MON_PLUSLE_1,
SLATEPORT_TENT_MON_PLUSLE_2,
SLATEPORT_TENT_MON_SWABLU,
-1
};
const u16 gSlateportBattleTentTrainerMons_Maggie[] =
{
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_NUZLEAF,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_SHROOMISH_1,
SLATEPORT_TENT_MON_SHROOMISH_2,
SLATEPORT_TENT_MON_SKITTY,
SLATEPORT_TENT_MON_RALTS,
SLATEPORT_TENT_MON_KADABRA,
SLATEPORT_TENT_MON_KIRLIA,
SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Stephon[] =
{
SLATEPORT_TENT_MON_PELIPPER_1,
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_GRAVELER,
SLATEPORT_TENT_MON_VOLTORB,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_ILLUMISE,
SLATEPORT_TENT_MON_KIRLIA,
SLATEPORT_TENT_MON_BRELOOM,
SLATEPORT_TENT_MON_MACHOP,
-1
};
const u16 gSlateportBattleTentTrainerMons_Rebecca[] =
{
SLATEPORT_TENT_MON_PELIPPER_1,
SLATEPORT_TENT_MON_NUZLEAF,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_MAGNEMITE,
SLATEPORT_TENT_MON_SEVIPER_1,
SLATEPORT_TENT_MON_NUMEL_2,
SLATEPORT_TENT_MON_SEVIPER_2,
SLATEPORT_TENT_MON_VOLBEAT,
SLATEPORT_TENT_MON_KADABRA,
SLATEPORT_TENT_MON_MACHOP,
-1
};
const u16 gSlateportBattleTentTrainerMons_Reggie[] =
{
SLATEPORT_TENT_MON_MARILL_1,
SLATEPORT_TENT_MON_WINGULL_1,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_VOLTORB,
SLATEPORT_TENT_MON_ARON_1,
SLATEPORT_TENT_MON_TRAPINCH_1,
SLATEPORT_TENT_MON_SPINDA,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_MARILL_2,
SLATEPORT_TENT_MON_SKITTY,
SLATEPORT_TENT_MON_SANDSHREW,
SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Janae[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_1,
SLATEPORT_TENT_MON_ZIGZAGOON_2,
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_TAILLOW,
SLATEPORT_TENT_MON_SPINDA,
SLATEPORT_TENT_MON_WHISMUR,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_MARILL_2,
SLATEPORT_TENT_MON_SKITTY,
SLATEPORT_TENT_MON_SANDSHREW,
SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Caiden[] =
{
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_NINJASK_1,
SLATEPORT_TENT_MON_NINJASK_2,
SLATEPORT_TENT_MON_GRAVELER,
SLATEPORT_TENT_MON_LINOONE,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_ARON_2,
SLATEPORT_TENT_MON_GOLBAT_1,
SLATEPORT_TENT_MON_MAKUHITA,
SLATEPORT_TENT_MON_LOMBRE_2,
SLATEPORT_TENT_MON_NUMEL_2,
SLATEPORT_TENT_MON_PELIPPER_2,
SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kirsten[] =
{
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_GRAVELER,
SLATEPORT_TENT_MON_MIGHTYENA_1,
SLATEPORT_TENT_MON_MIGHTYENA_2,
SLATEPORT_TENT_MON_LINOONE,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_ARON_2,
SLATEPORT_TENT_MON_GOLBAT_1,
SLATEPORT_TENT_MON_MAKUHITA,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_SEVIPER_1,
SLATEPORT_TENT_MON_NUMEL_2,
SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kurtis[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_1,
SLATEPORT_TENT_MON_ZIGZAGOON_2,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_MAGIKARP,
SLATEPORT_TENT_MON_SHROOMISH_2,
SLATEPORT_TENT_MON_TRAPINCH_2,
SLATEPORT_TENT_MON_WINGULL_2,
SLATEPORT_TENT_MON_PLUSLE_1,
SLATEPORT_TENT_MON_SWABLU,
SLATEPORT_TENT_MON_MACHOP,
-1
};
const u16 gSlateportBattleTentTrainerMons_Stefan[] =
{
SLATEPORT_TENT_MON_WAILMER_1,
SLATEPORT_TENT_MON_WAILMER_2,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_MAGNEMITE,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_MAGIKARP,
SLATEPORT_TENT_MON_WINGULL_2,
SLATEPORT_TENT_MON_MARILL_2,
SLATEPORT_TENT_MON_PLUSLE_1,
SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Avery[] =
{
SLATEPORT_TENT_MON_BEAUTIFLY,
SLATEPORT_TENT_MON_DUSTOX,
SLATEPORT_TENT_MON_WINGULL_1,
SLATEPORT_TENT_MON_PELIPPER_1,
SLATEPORT_TENT_MON_ELECTRIKE_1,
SLATEPORT_TENT_MON_VOLTORB,
SLATEPORT_TENT_MON_TAILLOW,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_GOLBAT_1,
SLATEPORT_TENT_MON_WINGULL_2,
SLATEPORT_TENT_MON_SWABLU,
-1
};
const u16 gSlateportBattleTentTrainerMons_Dwane[] =
{
SLATEPORT_TENT_MON_NINJASK_1,
SLATEPORT_TENT_MON_NINJASK_2,
SLATEPORT_TENT_MON_GOLBAT_1,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_SHROOMISH_1,
SLATEPORT_TENT_MON_SHROOMISH_2,
SLATEPORT_TENT_MON_GOLBAT_2,
SLATEPORT_TENT_MON_SWALOT,
SLATEPORT_TENT_MON_VOLBEAT,
SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Mckenna[] =
{
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_GOLBAT_1,
SLATEPORT_TENT_MON_SPINDA,
SLATEPORT_TENT_MON_NUMEL_1,
SLATEPORT_TENT_MON_NUMEL_2,
SLATEPORT_TENT_MON_WINGULL_2,
SLATEPORT_TENT_MON_MARILL_2,
SLATEPORT_TENT_MON_SKITTY,
SLATEPORT_TENT_MON_SANDSHREW,
SLATEPORT_TENT_MON_SWABLU,
-1
};
const u16 gSlateportBattleTentTrainerMons_Camryn[] =
{
SLATEPORT_TENT_MON_WAILMER_2,
SLATEPORT_TENT_MON_MARILL_1,
SLATEPORT_TENT_MON_WINGULL_1,
SLATEPORT_TENT_MON_PELIPPER_1,
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_GRAVELER,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_LINOONE,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_KECLEON_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Natasha[] =
{
SLATEPORT_TENT_MON_ZIGZAGOON_2,
SLATEPORT_TENT_MON_DUSTOX,
SLATEPORT_TENT_MON_WAILMER_1,
SLATEPORT_TENT_MON_WAILMER_2,
SLATEPORT_TENT_MON_CACNEA_1,
SLATEPORT_TENT_MON_LOTAD,
SLATEPORT_TENT_MON_SEEDOT,
SLATEPORT_TENT_MON_LINOONE,
SLATEPORT_TENT_MON_GOLDEEN,
SLATEPORT_TENT_MON_ELECTRIKE_1,
SLATEPORT_TENT_MON_WINGULL_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Austyn[] =
{
SLATEPORT_TENT_MON_ARON_2,
SLATEPORT_TENT_MON_LOUDRED,
SLATEPORT_TENT_MON_MAKUHITA,
SLATEPORT_TENT_MON_BARBOACH,
SLATEPORT_TENT_MON_TENTACOOL,
SLATEPORT_TENT_MON_VIGOROTH,
SLATEPORT_TENT_MON_PELIPPER_2,
SLATEPORT_TENT_MON_WINGULL_2,
SLATEPORT_TENT_MON_MARILL_2,
SLATEPORT_TENT_MON_SWALOT,
SLATEPORT_TENT_MON_MACHOP,
SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Donovan[] =
{
SLATEPORT_TENT_MON_LOMBRE_1,
SLATEPORT_TENT_MON_GRAVELER,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_ARON_1,
SLATEPORT_TENT_MON_ARON_2,
SLATEPORT_TENT_MON_KECLEON_1,
SLATEPORT_TENT_MON_KECLEON_2,
SLATEPORT_TENT_MON_LOMBRE_2,
SLATEPORT_TENT_MON_TRAPINCH_2,
SLATEPORT_TENT_MON_SKITTY,
SLATEPORT_TENT_MON_VOLBEAT,
SLATEPORT_TENT_MON_ILLUMISE,
SLATEPORT_TENT_MON_PLUSLE_1,
SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Tamia[] =
{
SLATEPORT_TENT_MON_BEAUTIFLY,
SLATEPORT_TENT_MON_MARILL_1,
SLATEPORT_TENT_MON_CACNEA_1,
SLATEPORT_TENT_MON_NUZLEAF,
SLATEPORT_TENT_MON_BALTOY,
SLATEPORT_TENT_MON_MIGHTYENA_2,
SLATEPORT_TENT_MON_LINOONE,
SLATEPORT_TENT_MON_ARON_1,
SLATEPORT_TENT_MON_CACNEA_2,
SLATEPORT_TENT_MON_SWELLOW,
SLATEPORT_TENT_MON_GOLBAT_1,
-1
};
const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] =
{
[SLATEPORT_TENT_TRAINER_JOLIE] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("Jolie"),
.speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_FRIDAY, EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Jolie
},
[SLATEPORT_TENT_TRAINER_MALACHI] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("Malachi"),
.speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)},
.speechWin = {EC_WORD_YEEHAW_EXCL, -1, -1, EC_WORD_I_VE, EC_WORD_DONE, EC_WORD_IT},
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Malachi
},
[SLATEPORT_TENT_TRAINER_KELSIE] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("Kelsie"),
.speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
.speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Kelsie
},
[SLATEPORT_TENT_TRAINER_DAVON] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("Davon"),
.speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL},
.speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)},
.monSet = gSlateportBattleTentTrainerMons_Davon
},
[SLATEPORT_TENT_TRAINER_GLENDA] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("Glenda"),
.speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN},
.speechWin = {EC_WORD_FABULOUS, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ROCK},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS},
.monSet = gSlateportBattleTentTrainerMons_Glenda
},
[SLATEPORT_TENT_TRAINER_HELENA] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("Helena"),
.speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_BORING},
.speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Helena
},
[SLATEPORT_TENT_TRAINER_RODOLFO] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("Rodolfo"),
.speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME},
.speechWin = {EC_WORD_AWW, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_A, EC_POKEMON(WHISCASH)},
.speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY},
.monSet = gSlateportBattleTentTrainerMons_Rodolfo
},
[SLATEPORT_TENT_TRAINER_DAVION] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("Davion"),
.speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL},
.speechWin = {EC_MOVE2(ROAR), EC_WORD_EXCL, -1, EC_MOVE2(ROAR), EC_WORD_EXCL_EXCL, -1},
.speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1},
.monSet = gSlateportBattleTentTrainerMons_Davion
},
[SLATEPORT_TENT_TRAINER_KENDALL] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("Kendall"),
.speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THIS, EC_WORD_ONLY, EC_WORD_FOR, EC_WORD_WORK},
.speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES},
.monSet = gSlateportBattleTentTrainerMons_Kendall
},
[SLATEPORT_TENT_TRAINER_COLTEN] = {
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("Colten"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND},
.speechWin = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_WANT, EC_WORD_TO, EC_WORD_RUN, EC_WORD_QUES},
.speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO},
.monSet = gSlateportBattleTentTrainerMons_Colten
},
[SLATEPORT_TENT_TRAINER_IRVIN] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("Irvin"),
.speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)},
.speechWin = {EC_WORD_YAHOO, EC_WORD_MY, EC_MOVE(CONFUSE_RAY), EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST},
.speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Irvin
},
[SLATEPORT_TENT_TRAINER_SHAUN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("Shaun"),
.speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD},
.speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_WAS, EC_WORD_RIGHT},
.speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING},
.monSet = gSlateportBattleTentTrainerMons_Shaun
},
[SLATEPORT_TENT_TRAINER_KYLER] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("Kyler"),
.speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES},
.speechWin = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_YAY},
.speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW},
.monSet = gSlateportBattleTentTrainerMons_Kyler
},
[SLATEPORT_TENT_TRAINER_MAGGIE] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("Maggie"),
.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON_NATIONAL(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
.speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1},
.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON_NATIONAL(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
.monSet = gSlateportBattleTentTrainerMons_Maggie
},
[SLATEPORT_TENT_TRAINER_STEPHON] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("Stephon"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_VICTORY},
.speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Stephon
},
[SLATEPORT_TENT_TRAINER_REBECCA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("Rebecca"),
.speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE},
.speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_EXCL, EC_WORD_SMELL, EC_WORD_THAT, EC_WORD_STENCH},
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Rebecca
},
[SLATEPORT_TENT_TRAINER_REGGIE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("Reggie"),
.speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY},
.speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG},
.speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Reggie
},
[SLATEPORT_TENT_TRAINER_JANAE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("Janae"),
.speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK},
.speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER},
.monSet = gSlateportBattleTentTrainerMons_Janae
},
[SLATEPORT_TENT_TRAINER_CAIDEN] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("Caiden"),
.speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT},
.speechWin = {EC_MOVE2(CURSE), EC_WORD_QUES, EC_WORD_IT_S, EC_WORD_A, EC_WORD_LIE, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1},
.monSet = gSlateportBattleTentTrainerMons_Caiden
},
[SLATEPORT_TENT_TRAINER_KIRSTEN] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("Kirsten"),
.speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES},
.speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH},
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)},
.monSet = gSlateportBattleTentTrainerMons_Kirsten
},
[SLATEPORT_TENT_TRAINER_KURTIS] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("Kurtis"),
.speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)},
.speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_WE, EC_WORD_WOULD, EC_MOVE2(POUND), EC_WORD_YOU},
.speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES},
.monSet = gSlateportBattleTentTrainerMons_Kurtis
},
[SLATEPORT_TENT_TRAINER_STEFAN] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("Stefan"),
.speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1},
.speechWin = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_IT, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1},
.monSet = gSlateportBattleTentTrainerMons_Stefan
},
[SLATEPORT_TENT_TRAINER_AVERY] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("Avery"),
.speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS},
.speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_EASY, EC_WORD_MONEY, EC_WORD_FAST},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY},
.monSet = gSlateportBattleTentTrainerMons_Avery
},
[SLATEPORT_TENT_TRAINER_DWANE] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("Dwane"),
.speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES},
.speechWin = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW},
.speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1},
.monSet = gSlateportBattleTentTrainerMons_Dwane
},
[SLATEPORT_TENT_TRAINER_MCKENNA] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("Mckenna"),
.speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO},
.speechWin = {EC_WORD_YUP, EC_WORD_THAT_S, EC_WORD_THAT, -1, -1, -1},
.speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1},
.monSet = gSlateportBattleTentTrainerMons_Mckenna
},
[SLATEPORT_TENT_TRAINER_CAMRYN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("Camryn"),
.speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST},
.speechWin = {EC_WORD_YES_SIR_EXCL, EC_WORD_WE_RE, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THIS, EC_WORD_CONTEST},
.speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM},
.monSet = gSlateportBattleTentTrainerMons_Camryn
},
[SLATEPORT_TENT_TRAINER_NATASHA] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("Natasha"),
.speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1},
.speechWin = {EC_WORD_COME_ON, EC_WORD_OVER, EC_WORD_IT, EC_WORD_WILL, EC_WORD_BE, EC_WORD_GREAT},
.speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1},
.monSet = gSlateportBattleTentTrainerMons_Natasha
},
[SLATEPORT_TENT_TRAINER_AUSTYN] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("Austyn"),
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP},
.speechWin = {EC_WORD_HAH, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_FOR, EC_WORD_YOU},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS},
.monSet = gSlateportBattleTentTrainerMons_Austyn
},
[SLATEPORT_TENT_TRAINER_DONOVAN] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("Donovan"),
.speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_THE, EC_MOVE2(MEGA_DRAIN), EC_WORD_HAHAHA},
.speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
.monSet = gSlateportBattleTentTrainerMons_Donovan
},
[SLATEPORT_TENT_TRAINER_TAMIA] = {
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("Tamia"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_SO, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_FATHER},
.monSet = gSlateportBattleTentTrainerMons_Tamia
}
};
const struct FacilityMon gSlateportBattleTentMons[NUM_SLATEPORT_TENT_MONS] =
{
[SLATEPORT_TENT_MON_ZIGZAGOON_1] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_TACKLE, MOVE_CHARM, MOVE_ODOR_SLEUTH, MOVE_PIN_MISSILE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
[SLATEPORT_TENT_MON_ZIGZAGOON_2] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_DIG, MOVE_MUD_SPORT, MOVE_TAIL_WHIP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
[SLATEPORT_TENT_MON_BEAUTIFLY] = {
.species = SPECIES_BEAUTIFLY,
.moves = {MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_GUST, MOVE_HARDEN},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_POISON_STING, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_GUST},
.itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_WAILMER_1] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_ROLLOUT, MOVE_CURSE, MOVE_GROWL, MOVE_WHIRLPOOL},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_WAILMER_2] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_ROLLOUT, MOVE_GROWL, MOVE_WHIRLPOOL, MOVE_WATER_PULSE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_MARILL_1] = {
.species = SPECIES_MARILL,
.moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
[SLATEPORT_TENT_MON_WINGULL_1] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_WING_ATTACK, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
[SLATEPORT_TENT_MON_PELIPPER_1] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_TWISTER, MOVE_WATER_SPORT, MOVE_GROWL, MOVE_WING_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_CACNEA_1] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_SANDSTORM, MOVE_LEER, MOVE_LEECH_SEED, MOVE_PIN_MISSILE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED,
.nature = NATURE_JOLLY
},
[SLATEPORT_TENT_MON_LOMBRE_1] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_ASTONISH, MOVE_WATER_GUN, MOVE_FAKE_OUT, MOVE_ABSORB},
.itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_LOTAD] = {
.species = SPECIES_LOTAD,
.moves = {MOVE_SYNTHESIS, MOVE_NATURE_POWER, MOVE_RAIN_DANCE, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
[SLATEPORT_TENT_MON_SEEDOT] = {
.species = SPECIES_SEEDOT,
.moves = {MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LEECH_SEED, MOVE_BIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
[SLATEPORT_TENT_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_FAKE_OUT, MOVE_NATURE_POWER, MOVE_HARDEN, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
[SLATEPORT_TENT_MON_NINJASK_1] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_FURY_CUTTER, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
[SLATEPORT_TENT_MON_NINJASK_2] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_FURY_CUTTER, MOVE_DOUBLE_TEAM, MOVE_SCREECH, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
[SLATEPORT_TENT_MON_GRAVELER] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_MUD_SPORT, MOVE_BLOCK, MOVE_ROCK_TOMB, MOVE_MAGNITUDE},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
[SLATEPORT_TENT_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_SELF_DESTRUCT, MOVE_ANCIENT_POWER, MOVE_PSYBEAM, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
[SLATEPORT_TENT_MON_MIGHTYENA_1] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_BITE, MOVE_ROAR, MOVE_SWAGGER, MOVE_TACKLE},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
[SLATEPORT_TENT_MON_MIGHTYENA_2] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_SAND_ATTACK, MOVE_POISON_FANG},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
[SLATEPORT_TENT_MON_LINOONE] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_TAIL_WHIP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
[SLATEPORT_TENT_MON_GOLDEEN] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATER_SPORT, MOVE_HORN_ATTACK, MOVE_WATERFALL, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_CALM
},
[SLATEPORT_TENT_MON_ELECTRIKE_1] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_BITE, MOVE_SPARK, MOVE_ROAR, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_SPARK, MOVE_ROLLOUT, MOVE_CHARGE, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_MILD
},
[SLATEPORT_TENT_MON_ARON_1] = {
.species = SPECIES_ARON,
.moves = {MOVE_DIG, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ENDEAVOR},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
[SLATEPORT_TENT_MON_ARON_2] = {
.species = SPECIES_ARON,
.moves = {MOVE_MUD_SLAP, MOVE_IRON_TAIL, MOVE_HARDEN, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_TRAPINCH_1] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_BODY_SLAM, MOVE_FOCUS_ENERGY, MOVE_SAND_TOMB, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
[SLATEPORT_TENT_MON_CACNEA_2] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_INGRAIN, MOVE_SANDSTORM, MOVE_POISON_STING, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
[SLATEPORT_TENT_MON_TAILLOW] = {
.species = SPECIES_TAILLOW,
.moves = {MOVE_GROWL, MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_ENDEAVOR},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_SWELLOW] = {
.species = SPECIES_SWELLOW,
.moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_FOCUS_ENERGY, MOVE_PECK},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
[SLATEPORT_TENT_MON_GOLBAT_1] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_ASTONISH, MOVE_GUST, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_SPELL_TAG,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_TIMID
},
[SLATEPORT_TENT_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_SPINDA] = {
.species = SPECIES_SPINDA,
.moves = {MOVE_DIZZY_PUNCH, MOVE_FAINT_ATTACK, MOVE_HYPNOSIS, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SPARK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_SERIOUS
},
[SLATEPORT_TENT_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HOWL, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_SAND_ATTACK, MOVE_KNOCK_OFF, MOVE_ARM_THRUST, MOVE_BELLY_DRUM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_NUMEL_1] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_FOCUS_ENERGY},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_MAGNITUDE, MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
[SLATEPORT_TENT_MON_TENTACOOL] = {
.species = SPECIES_TENTACOOL,
.moves = {MOVE_SCREECH, MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_VIGOROTH] = {
.species = SPECIES_VIGOROTH,
.moves = {MOVE_FOCUS_ENERGY, MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_AGUAV_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_TACKLE, MOVE_FLAIL, MOVE_SPLASH, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_SEVIPER_1] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_LICK, MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_SOLROCK] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_PSYWAVE, MOVE_TACKLE},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_KECLEON_1] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_PSYBEAM, MOVE_SUBSTITUTE, MOVE_THIEF, MOVE_TAIL_WHIP},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_KECLEON_2] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_FAINT_ATTACK, MOVE_ASTONISH, MOVE_LICK, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
[SLATEPORT_TENT_MON_SHROOMISH_1] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_STUN_SPORE, MOVE_TACKLE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_SHROOMISH_2] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_SPORE, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY,
.evSpread = F_EV_SPREAD_ATTACK,
.nature = NATURE_BRAVE
},
[SLATEPORT_TENT_MON_LOMBRE_2] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_NATURE_POWER, MOVE_ASTONISH, MOVE_GROWL, MOVE_ABSORB},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
[SLATEPORT_TENT_MON_NUMEL_2] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_GROWL, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_TRAPINCH_2] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_FAINT_ATTACK, MOVE_DIG, MOVE_BITE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
[SLATEPORT_TENT_MON_PELIPPER_2] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_WING_ATTACK, MOVE_SUPERSONIC, MOVE_MIST, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_WINGULL_2] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_GROWL, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_MARILL_2] = {
.species = SPECIES_MARILL,
.moves = {MOVE_DOUBLE_EDGE, MOVE_RAIN_DANCE, MOVE_TAIL_WHIP, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[SLATEPORT_TENT_MON_SKITTY] = {
.species = SPECIES_SKITTY,
.moves = {MOVE_ASSIST, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
[SLATEPORT_TENT_MON_SEVIPER_2] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_SWAGGER, MOVE_WRAP, MOVE_POISON_TAIL, MOVE_HAZE},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BRAVE
},
[SLATEPORT_TENT_MON_GOLBAT_2] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_BITE, MOVE_TORMENT, MOVE_SCREECH, MOVE_POISON_FANG},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
[SLATEPORT_TENT_MON_RALTS] = {
.species = SPECIES_RALTS,
.moves = {MOVE_HYPNOSIS, MOVE_IMPRISON, MOVE_PSYCHIC, MOVE_DREAM_EATER},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
[SLATEPORT_TENT_MON_SANDSHREW] = {
.species = SPECIES_SANDSHREW,
.moves = {MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_DEFENSE_CURL},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = 0,
.nature = NATURE_HARDY
},
[SLATEPORT_TENT_MON_SWALOT] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ENCORE, MOVE_POUND},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
[SLATEPORT_TENT_MON_VOLBEAT] = {
.species = SPECIES_VOLBEAT,
.moves = {MOVE_TACKLE, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
[SLATEPORT_TENT_MON_ILLUMISE] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_CHARM, MOVE_TACKLE, MOVE_ENCORE, MOVE_MOONLIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_KADABRA] = {
.species = SPECIES_KADABRA,
.moves = {MOVE_DISABLE, MOVE_CONFUSION, MOVE_REFLECT, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
[SLATEPORT_TENT_MON_KIRLIA] = {
.species = SPECIES_KIRLIA,
.moves = {MOVE_CALM_MIND, MOVE_CONFUSION, MOVE_DOUBLE_TEAM, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
[SLATEPORT_TENT_MON_BRELOOM] = {
.species = SPECIES_BRELOOM,
.moves = {MOVE_ABSORB, MOVE_TACKLE, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAIVE
},
[SLATEPORT_TENT_MON_PLUSLE_1] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_ENCORE, MOVE_THUNDER_WAVE, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
[SLATEPORT_TENT_MON_PLUSLE_2] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_SUBSTITUTE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MILD
},
[SLATEPORT_TENT_MON_ELECTRIKE_2] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_ROAR, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_APICOT_BERRY,
.evSpread = F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
[SLATEPORT_TENT_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_SING, MOVE_PECK, MOVE_STEEL_WING, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
[SLATEPORT_TENT_MON_MACHOP] = {
.species = SPECIES_MACHOP,
.moves = {MOVE_FOCUS_ENERGY, MOVE_VITAL_THROW, MOVE_SEISMIC_TOSS, MOVE_FORESIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[SLATEPORT_TENT_MON_MACHOKE] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_FOCUS_ENERGY, MOVE_LEER, MOVE_KARATE_CHOP, MOVE_FORESIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
}
};
// Verdanturf Battle Tent.
const u16 gVerdanturfBattleTentTrainerMons_Brenna[] =
{
VERDANTURF_TENT_MON_SHROOMISH,
VERDANTURF_TENT_MON_SWALOT,
VERDANTURF_TENT_MON_BALTOY,
VERDANTURF_TENT_MON_LOTAD,
VERDANTURF_TENT_MON_NUZLEAF,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Dilan[] =
{
VERDANTURF_TENT_MON_GRAVELER,
VERDANTURF_TENT_MON_TRAPINCH,
VERDANTURF_TENT_MON_BALTOY,
VERDANTURF_TENT_MON_SOLROCK,
VERDANTURF_TENT_MON_MACHOKE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Eliana[] =
{
VERDANTURF_TENT_MON_MAGIKARP,
VERDANTURF_TENT_MON_BARBOACH,
VERDANTURF_TENT_MON_GOLDEEN_1,
VERDANTURF_TENT_MON_LOTAD,
VERDANTURF_TENT_MON_WAILMER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Markus[] =
{
VERDANTURF_TENT_MON_MAGIKARP,
VERDANTURF_TENT_MON_BARBOACH,
VERDANTURF_TENT_MON_LOTAD,
VERDANTURF_TENT_MON_GOLDEEN_2,
VERDANTURF_TENT_MON_TENTACOOL,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] =
{
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_KECLEON,
VERDANTURF_TENT_MON_ELECTRIKE,
VERDANTURF_TENT_MON_MIGHTYENA,
VERDANTURF_TENT_MON_SKARMORY,
VERDANTURF_TENT_MON_CACNEA,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Desiree[] =
{
VERDANTURF_TENT_MON_WINGULL,
VERDANTURF_TENT_MON_KECLEON,
VERDANTURF_TENT_MON_SEVIPER,
VERDANTURF_TENT_MON_SKARMORY,
VERDANTURF_TENT_MON_KADABRA,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ronald[] =
{
VERDANTURF_TENT_MON_ZIGZAGOON,
VERDANTURF_TENT_MON_LINOONE,
VERDANTURF_TENT_MON_SWELLOW,
VERDANTURF_TENT_MON_ELECTRIKE,
VERDANTURF_TENT_MON_VOLTORB,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ashten[] =
{
VERDANTURF_TENT_MON_ARON_1,
VERDANTURF_TENT_MON_KECLEON,
VERDANTURF_TENT_MON_ARON_2,
VERDANTURF_TENT_MON_TRAPINCH,
VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Gerard[] =
{
VERDANTURF_TENT_MON_MARILL,
VERDANTURF_TENT_MON_BARBOACH,
VERDANTURF_TENT_MON_PELIPPER,
VERDANTURF_TENT_MON_MAGIKARP,
VERDANTURF_TENT_MON_WAILMER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Bradly[] =
{
VERDANTURF_TENT_MON_NUZLEAF,
VERDANTURF_TENT_MON_TAILLOW,
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_DUSTOX,
VERDANTURF_TENT_MON_GOLDEEN_1,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Dennis[] =
{
VERDANTURF_TENT_MON_NINJASK,
VERDANTURF_TENT_MON_TRAPINCH,
VERDANTURF_TENT_MON_DUSTOX,
VERDANTURF_TENT_MON_TENTACOOL,
VERDANTURF_TENT_MON_ARON_2,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Prestin[] =
{
VERDANTURF_TENT_MON_KADABRA,
VERDANTURF_TENT_MON_MIGHTYENA,
VERDANTURF_TENT_MON_SKARMORY,
VERDANTURF_TENT_MON_ELECTRIKE,
VERDANTURF_TENT_MON_CACNEA,
VERDANTURF_TENT_MON_WHISMUR,
VERDANTURF_TENT_MON_ILLUMISE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] =
{
VERDANTURF_TENT_MON_MAGNEMITE,
VERDANTURF_TENT_MON_VOLTORB,
VERDANTURF_TENT_MON_ELECTRIKE,
VERDANTURF_TENT_MON_LOUDRED,
VERDANTURF_TENT_MON_PELIPPER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Nala[] =
{
VERDANTURF_TENT_MON_ZIGZAGOON,
VERDANTURF_TENT_MON_SHROOMISH,
VERDANTURF_TENT_MON_WINGULL,
VERDANTURF_TENT_MON_SWALOT,
VERDANTURF_TENT_MON_GOLDEEN_1,
VERDANTURF_TENT_MON_WAILMER,
VERDANTURF_TENT_MON_PELIPPER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Darnell[] =
{
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_SOLROCK,
VERDANTURF_TENT_MON_LOUDRED,
VERDANTURF_TENT_MON_TRAPINCH,
VERDANTURF_TENT_MON_VIGOROTH,
VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] =
{
VERDANTURF_TENT_MON_SOLROCK,
VERDANTURF_TENT_MON_MARILL,
VERDANTURF_TENT_MON_VOLTORB,
VERDANTURF_TENT_MON_GRAVELER,
VERDANTURF_TENT_MON_GOLDEEN_1,
VERDANTURF_TENT_MON_MAGIKARP,
VERDANTURF_TENT_MON_CACNEA,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Addison[] =
{
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_ZIGZAGOON,
VERDANTURF_TENT_MON_SWABLU,
VERDANTURF_TENT_MON_KADABRA,
VERDANTURF_TENT_MON_MAGIKARP,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Justine[] =
{
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_ZIGZAGOON,
VERDANTURF_TENT_MON_SWABLU,
VERDANTURF_TENT_MON_MARILL,
VERDANTURF_TENT_MON_LOTAD,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Tyson[] =
{
VERDANTURF_TENT_MON_MACHOP,
VERDANTURF_TENT_MON_MAKUHITA,
VERDANTURF_TENT_MON_SKARMORY,
VERDANTURF_TENT_MON_GRAVELER,
VERDANTURF_TENT_MON_SWABLU,
VERDANTURF_TENT_MON_VIGOROTH,
VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Laila[] =
{
VERDANTURF_TENT_MON_MACHOP,
VERDANTURF_TENT_MON_MAKUHITA,
VERDANTURF_TENT_MON_NUMEL_2,
VERDANTURF_TENT_MON_GOLDEEN_2,
VERDANTURF_TENT_MON_ILLUMISE,
VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Waren[] =
{
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_ARON_1,
VERDANTURF_TENT_MON_NUMEL_1,
VERDANTURF_TENT_MON_SWALOT,
VERDANTURF_TENT_MON_SWELLOW,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Tobias[] =
{
VERDANTURF_TENT_MON_MAGIKARP,
VERDANTURF_TENT_MON_BARBOACH,
VERDANTURF_TENT_MON_GOLDEEN_2,
VERDANTURF_TENT_MON_TENTACOOL,
VERDANTURF_TENT_MON_WAILMER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Josiah[] =
{
VERDANTURF_TENT_MON_WINGULL,
VERDANTURF_TENT_MON_SWABLU,
VERDANTURF_TENT_MON_SWELLOW,
VERDANTURF_TENT_MON_PELIPPER,
VERDANTURF_TENT_MON_TAILLOW,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Dion[] =
{
VERDANTURF_TENT_MON_NINJASK,
VERDANTURF_TENT_MON_DUSTOX,
VERDANTURF_TENT_MON_SWALOT,
VERDANTURF_TENT_MON_VIGOROTH,
VERDANTURF_TENT_MON_SEVIPER,
VERDANTURF_TENT_MON_TENTACOOL,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] =
{
VERDANTURF_TENT_MON_LOTAD,
VERDANTURF_TENT_MON_NUMEL_1,
VERDANTURF_TENT_MON_SWABLU,
VERDANTURF_TENT_MON_NUZLEAF,
VERDANTURF_TENT_MON_ELECTRIKE,
VERDANTURF_TENT_MON_ARON_2,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Lillian[] =
{
VERDANTURF_TENT_MON_GOLDEEN_2,
VERDANTURF_TENT_MON_PELIPPER,
VERDANTURF_TENT_MON_MARILL,
VERDANTURF_TENT_MON_TENTACOOL,
VERDANTURF_TENT_MON_MACHOP,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Lesley[] =
{
VERDANTURF_TENT_MON_NUZLEAF,
VERDANTURF_TENT_MON_POOCHYENA,
VERDANTURF_TENT_MON_LOTAD,
VERDANTURF_TENT_MON_BALTOY,
VERDANTURF_TENT_MON_ELECTRIKE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Marquis[] =
{
VERDANTURF_TENT_MON_GOLDEEN_2,
VERDANTURF_TENT_MON_PELIPPER,
VERDANTURF_TENT_MON_MACHOP,
VERDANTURF_TENT_MON_MAKUHITA,
VERDANTURF_TENT_MON_BARBOACH,
VERDANTURF_TENT_MON_MACHOKE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Freddy[] =
{
VERDANTURF_TENT_MON_LOTAD,
VERDANTURF_TENT_MON_SEVIPER,
VERDANTURF_TENT_MON_NUZLEAF,
VERDANTURF_TENT_MON_SOLROCK,
VERDANTURF_TENT_MON_ILLUMISE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] =
{
VERDANTURF_TENT_MON_SWELLOW,
VERDANTURF_TENT_MON_NUZLEAF,
VERDANTURF_TENT_MON_ARON_2,
VERDANTURF_TENT_MON_MIGHTYENA,
VERDANTURF_TENT_MON_KADABRA,
-1
};
const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] =
{
[VERDANTURF_TENT_TRAINER_BRENNA] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("Brenna"),
.speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)},
.speechWin = {EC_WORD_OH, EC_WORD_THAT_WAS, EC_WORD_SO, EC_WORD_REFRESHING, EC_WORD_EXCL, -1},
.speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)},
.monSet = gVerdanturfBattleTentTrainerMons_Brenna
},
[VERDANTURF_TENT_TRAINER_DILAN] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("Dilan"),
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM},
.speechWin = {EC_WORD_LOSING, EC_WORD_ISN_T, EC_WORD_EXCITING, EC_WORD_AT, EC_WORD_ALL, EC_WORD_ELLIPSIS},
.speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED},
.monSet = gVerdanturfBattleTentTrainerMons_Dilan
},
[VERDANTURF_TENT_TRAINER_ELIANA] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("Eliana"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON},
.speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY},
.speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME},
.monSet = gVerdanturfBattleTentTrainerMons_Eliana
},
[VERDANTURF_TENT_TRAINER_MARKUS] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("Markus"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)},
.speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY},
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)},
.monSet = gVerdanturfBattleTentTrainerMons_Markus
},
[VERDANTURF_TENT_TRAINER_CAITLYN] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("Caitlyn"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL},
.speechWin = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_BEST, EC_WORD_FOR, EC_WORD_HAPPINESS},
.speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL},
.monSet = gVerdanturfBattleTentTrainerMons_Caitlyn
},
[VERDANTURF_TENT_TRAINER_DESIREE] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("Desiree"),
.speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES},
.speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES, -1},
.speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU},
.monSet = gVerdanturfBattleTentTrainerMons_Desiree
},
[VERDANTURF_TENT_TRAINER_RONALD] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("Ronald"),
.speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1},
.speechWin = {EC_WORD_GIVE_UP, EC_WORD_QUES, -1, EC_WORD_THAT_S, EC_WORD_REALLY, EC_WORD_WEAK},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)},
.monSet = gVerdanturfBattleTentTrainerMons_Ronald
},
[VERDANTURF_TENT_TRAINER_ASHTEN] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("Ashten"),
.speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_WIMPY, EC_WORD_AND, EC_WORD_BORING},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Ashten
},
[VERDANTURF_TENT_TRAINER_GERARD] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("Gerard"),
.speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL},
.speechWin = {EC_WORD_THAT_WAS, EC_WORD_HARD, EC_WORD_ELLIPSIS, EC_WORD_AM, EC_WORD_I, EC_WORD_OK_QUES},
.speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT},
.monSet = gVerdanturfBattleTentTrainerMons_Gerard
},
[VERDANTURF_TENT_TRAINER_BRADLY] = {
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("Bradly"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE},
.speechWin = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(WITHDRAW), EC_WORD_INSIDE, EC_WORD_MY, EC_WORD_SHELL_ARMOR},
.speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS},
.monSet = gVerdanturfBattleTentTrainerMons_Bradly
},
[VERDANTURF_TENT_TRAINER_DENNIS] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("Dennis"),
.speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1},
.speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL, -1},
.speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY},
.monSet = gVerdanturfBattleTentTrainerMons_Dennis
},
[VERDANTURF_TENT_TRAINER_PRESTIN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("Prestin"),
.speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU},
.speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_A, EC_WORD_DREAM},
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS},
.monSet = gVerdanturfBattleTentTrainerMons_Prestin
},
[VERDANTURF_TENT_TRAINER_ERNESTO] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("Ernesto"),
.speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL},
.speechWin = {EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_PLAYS, EC_WORD_ON, EC_WORD_WITHOUT, EC_WORD_END},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP},
.monSet = gVerdanturfBattleTentTrainerMons_Ernesto
},
[VERDANTURF_TENT_TRAINER_NALA] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("Nala"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION},
.speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_RADIO, EC_WORD_VERY, EC_WORD_MUCH},
.speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Nala
},
[VERDANTURF_TENT_TRAINER_DARNELL] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("Darnell"),
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1},
.speechWin = {EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_AWAY},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS},
.monSet = gVerdanturfBattleTentTrainerMons_Darnell
},
[VERDANTURF_TENT_TRAINER_ASHLYN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("Ashlyn"),
.speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES},
.speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OVER, EC_WORD_YOUR, EC_MOVE2(TAUNT), EC_WORD_YET},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1},
.monSet = gVerdanturfBattleTentTrainerMons_Ashlyn
},
[VERDANTURF_TENT_TRAINER_ADDISON] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("Addison"),
.speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL},
.speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1},
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Addison
},
[VERDANTURF_TENT_TRAINER_JUSTINE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("Justine"),
.speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL},
.speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1},
.monSet = gVerdanturfBattleTentTrainerMons_Justine
},
[VERDANTURF_TENT_TRAINER_TYSON] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("Tyson"),
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES},
.speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_EXCL},
.speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Tyson
},
[VERDANTURF_TENT_TRAINER_LAILA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("Laila"),
.speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1},
.speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON},
.monSet = gVerdanturfBattleTentTrainerMons_Laila
},
[VERDANTURF_TENT_TRAINER_WAREN] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("Waren"),
.speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER},
.speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_BELIEVE, EC_WORD_MY, EC_WORD_LIE, EC_WORD_QUES_EXCL},
.speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS},
.monSet = gVerdanturfBattleTentTrainerMons_Waren
},
[VERDANTURF_TENT_TRAINER_TOBIAS] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("Tobias"),
.speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL},
.speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES},
.speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS},
.monSet = gVerdanturfBattleTentTrainerMons_Tobias
},
[VERDANTURF_TENT_TRAINER_JOSIAH] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("Josiah"),
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1},
.speechWin = {EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1, EC_WORD_YOU, EC_MOVE(FLY), EC_WORD_INSTEAD},
.speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON},
.monSet = gVerdanturfBattleTentTrainerMons_Josiah
},
[VERDANTURF_TENT_TRAINER_DION] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("Dion"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1},
.speechWin = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_DATE, EC_WORD_QUES},
.speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Dion
},
[VERDANTURF_TENT_TRAINER_KENZIE] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("Kenzie"),
.speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1},
.speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_LIKE, EC_MOVE2(MOONLIGHT), EC_WORD_TOO, -1},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS},
.monSet = gVerdanturfBattleTentTrainerMons_Kenzie
},
[VERDANTURF_TENT_TRAINER_LILLIAN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("Lillian"),
.speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_A, EC_WORD_SURPRISE},
.speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP},
.monSet = gVerdanturfBattleTentTrainerMons_Lillian
},
[VERDANTURF_TENT_TRAINER_LESLEY] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("Lesley"),
.speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT},
.speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_GET, EC_WORD_UP, EC_WORD_EARLIER, -1},
.speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Lesley
},
[VERDANTURF_TENT_TRAINER_MARQUIS] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("Marquis"),
.speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE},
.speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THIS, EC_WORD_JUST, EC_WORD_ISN_T, EC_WORD_NORMAL},
.speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Marquis
},
[VERDANTURF_TENT_TRAINER_FREDDY] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("Freddy"),
.speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_FUNNY, EC_WORD_WHEN, EC_WORD_YOU_RE, EC_WORD_ANGRY},
.speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE},
.monSet = gVerdanturfBattleTentTrainerMons_Freddy
},
[VERDANTURF_TENT_TRAINER_CECILIA] = {
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("Cecilia"),
.speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_NO, EC_WORD_MATCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_CUTE_CHARM},
.speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Cecilia
}
};
const struct FacilityMon gVerdanturfBattleTentMons[NUM_VERDANTURF_TENT_MONS] =
{
[VERDANTURF_TENT_MON_POOCHYENA] = {
.species = SPECIES_POOCHYENA,
.moves = {MOVE_ROAR, MOVE_THIEF, MOVE_BITE, MOVE_HOWL},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
[VERDANTURF_TENT_MON_ZIGZAGOON] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_COVET, MOVE_GROWL, MOVE_PIN_MISSILE, MOVE_MUD_SPORT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[VERDANTURF_TENT_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_CONFUSION, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
[VERDANTURF_TENT_MON_TAILLOW] = {
.species = SPECIES_TAILLOW,
.moves = {MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_WING_ATTACK, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
[VERDANTURF_TENT_MON_SHROOMISH] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_HEADBUTT, MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_RASH
},
[VERDANTURF_TENT_MON_MACHOP] = {
.species = SPECIES_MACHOP,
.moves = {MOVE_LOW_KICK, MOVE_LEER, MOVE_FOCUS_ENERGY, MOVE_ENCORE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
[VERDANTURF_TENT_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
[VERDANTURF_TENT_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_MUD_SLAP, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_SPARK},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SPEED,
.nature = NATURE_HASTY
},
[VERDANTURF_TENT_MON_WINGULL] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_ATTRACT, MOVE_TWISTER, MOVE_WING_ATTACK, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
[VERDANTURF_TENT_MON_ARON_1] = {
.species = SPECIES_ARON,
.moves = {MOVE_ENDEAVOR, MOVE_METAL_CLAW, MOVE_TACKLE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
[VERDANTURF_TENT_MON_NUMEL_1] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_SASSY
},
[VERDANTURF_TENT_MON_SWALOT] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
[VERDANTURF_TENT_MON_KECLEON] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_SUBSTITUTE, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BIND},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIET
},
[VERDANTURF_TENT_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_SANDSTORM, MOVE_FLASH, MOVE_SELF_DESTRUCT, MOVE_HARDEN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
[VERDANTURF_TENT_MON_NINJASK] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_DIG, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
[VERDANTURF_TENT_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_BULK_UP, MOVE_ARM_THRUST, MOVE_SMELLING_SALT, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
[VERDANTURF_TENT_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_REFRESH, MOVE_SAFEGUARD, MOVE_ATTRACT, MOVE_MIRROR_MOVE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MILD
},
[VERDANTURF_TENT_MON_GOLDEEN_1] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATERFALL, MOVE_MUD_SPORT, MOVE_SUPERSONIC, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_GENTLE
},
[VERDANTURF_TENT_MON_LOTAD] = {
.species = SPECIES_LOTAD,
.moves = {MOVE_GROWL, MOVE_WATER_GUN, MOVE_MEGA_DRAIN, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
[VERDANTURF_TENT_MON_NUMEL_2] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_MAGNITUDE, MOVE_EMBER, MOVE_GROWL, MOVE_DEFENSE_CURL},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_RELAXED
},
[VERDANTURF_TENT_MON_LINOONE] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_PROTECT, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
[VERDANTURF_TENT_MON_SEVIPER] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_WRAP, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
[VERDANTURF_TENT_MON_SKARMORY] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_AIR_CUTTER, MOVE_SANDSTORM, MOVE_LEER, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_MACHO_BRACE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_BASHFUL
},
[VERDANTURF_TENT_MON_SWELLOW] = {
.species = SPECIES_SWELLOW,
.moves = {MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
[VERDANTURF_TENT_MON_GOLDEEN_2] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_PECK, MOVE_SUPERSONIC, MOVE_PSYBEAM, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
[VERDANTURF_TENT_MON_ELECTRIKE] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_SHOCK_WAVE, MOVE_TACKLE, MOVE_CHARGE, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MILD
},
[VERDANTURF_TENT_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_SUNNY_DAY, MOVE_TORMENT, MOVE_FAKE_OUT, MOVE_THIEF},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
[VERDANTURF_TENT_MON_ARON_2] = {
.species = SPECIES_ARON,
.moves = {MOVE_TAKE_DOWN, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[VERDANTURF_TENT_MON_MIGHTYENA] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_HOWL, MOVE_TAKE_DOWN, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
[VERDANTURF_TENT_MON_SOLROCK] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_HARDEN, MOVE_FIRE_SPIN, MOVE_MIMIC, MOVE_PSYWAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[VERDANTURF_TENT_MON_GRAVELER] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_ROLLOUT, MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_BLOCK},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
[VERDANTURF_TENT_MON_KADABRA] = {
.species = SPECIES_KADABRA,
.moves = {MOVE_ENCORE, MOVE_PSYBEAM, MOVE_DISABLE, MOVE_KINESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
[VERDANTURF_TENT_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_PROTECT, MOVE_SELF_DESTRUCT, MOVE_SPARK, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_BASHFUL
},
[VERDANTURF_TENT_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
},
[VERDANTURF_TENT_MON_PELIPPER] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_WING_ATTACK, MOVE_MIST, MOVE_AGILITY, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY,
.evSpread = 0,
.nature = NATURE_BRAVE
},
[VERDANTURF_TENT_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_HOWL, MOVE_UPROAR, MOVE_REST, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
[VERDANTURF_TENT_MON_MARILL] = {
.species = SPECIES_MARILL,
.moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
[VERDANTURF_TENT_MON_TRAPINCH] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
[VERDANTURF_TENT_MON_TENTACOOL] = {
.species = SPECIES_TENTACOOL,
.moves = {MOVE_SCREECH, MOVE_CONFUSE_RAY, MOVE_WRAP, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
[VERDANTURF_TENT_MON_VIGOROTH] = {
.species = SPECIES_VIGOROTH,
.moves = {MOVE_ENCORE, MOVE_SLACK_OFF, MOVE_YAWN, MOVE_SECRET_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
[VERDANTURF_TENT_MON_WAILMER] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_WATER_PULSE, MOVE_ROLLOUT, MOVE_CURSE, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
[VERDANTURF_TENT_MON_ILLUMISE] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_TACKLE, MOVE_SWEET_SCENT, MOVE_WISH, MOVE_ENCORE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
[VERDANTURF_TENT_MON_MACHOKE] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_LEER, MOVE_KARATE_CHOP, MOVE_BULK_UP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_CALM
},
[VERDANTURF_TENT_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_SECRET_POWER, MOVE_SUPERSONIC, MOVE_STOMP, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
[VERDANTURF_TENT_MON_CACNEA] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_NEEDLE_ARM, MOVE_GROWTH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
}
};
// Fallarbor Battle Tent.
const u16 gFallarborBattleTentTrainerMons_Amber[] =
{
FALLARBOR_TENT_MON_SWALOT,
FALLARBOR_TENT_MON_SHROOMISH,
FALLARBOR_TENT_MON_KIRLIA,
FALLARBOR_TENT_MON_LOMBRE,
FALLARBOR_TENT_MON_NUZLEAF,
FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Javier[] =
{
FALLARBOR_TENT_MON_SOLROCK,
FALLARBOR_TENT_MON_TRAPINCH,
FALLARBOR_TENT_MON_BALTOY,
FALLARBOR_TENT_MON_GRAVELER,
FALLARBOR_TENT_MON_SANDSHREW,
FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Natalie[] =
{
FALLARBOR_TENT_MON_MAGIKARP,
FALLARBOR_TENT_MON_PELIPPER,
FALLARBOR_TENT_MON_BARBOACH,
FALLARBOR_TENT_MON_MARILL,
FALLARBOR_TENT_MON_GOLDEEN_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Treve[] =
{
FALLARBOR_TENT_MON_WINGULL,
FALLARBOR_TENT_MON_PELIPPER,
FALLARBOR_TENT_MON_BARBOACH,
FALLARBOR_TENT_MON_MARILL,
FALLARBOR_TENT_MON_GOLDEEN_1,
-1
};
const u16 gFallarborBattleTentTrainerMons_Arianna[] =
{
FALLARBOR_TENT_MON_ELECTRIKE,
FALLARBOR_TENT_MON_LINOONE_2,
FALLARBOR_TENT_MON_MIGHTYENA,
FALLARBOR_TENT_MON_GOLBAT,
FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Jadyn[] =
{
FALLARBOR_TENT_MON_NUMEL,
FALLARBOR_TENT_MON_LOUDRED,
FALLARBOR_TENT_MON_MIGHTYENA,
FALLARBOR_TENT_MON_GOLBAT,
FALLARBOR_TENT_MON_MARILL,
FALLARBOR_TENT_MON_SWALOT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Gerardo[] =
{
FALLARBOR_TENT_MON_SOLROCK,
FALLARBOR_TENT_MON_ELECTRIKE,
FALLARBOR_TENT_MON_LINOONE_2,
FALLARBOR_TENT_MON_MIGHTYENA,
FALLARBOR_TENT_MON_PELIPPER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Jonn[] =
{
FALLARBOR_TENT_MON_ARON_1,
FALLARBOR_TENT_MON_ARON_2,
FALLARBOR_TENT_MON_WHISMUR,
FALLARBOR_TENT_MON_LOUDRED,
FALLARBOR_TENT_MON_GRAVELER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Esteban[] =
{
FALLARBOR_TENT_MON_MAGIKARP,
FALLARBOR_TENT_MON_WINGULL,
FALLARBOR_TENT_MON_BARBOACH,
FALLARBOR_TENT_MON_GOLDEEN_1,
FALLARBOR_TENT_MON_LOMBRE,
-1
};
const u16 gFallarborBattleTentTrainerMons_Jameson[] =
{
FALLARBOR_TENT_MON_LINOONE_1,
FALLARBOR_TENT_MON_PLUSLE,
FALLARBOR_TENT_MON_POOCHYENA,
FALLARBOR_TENT_MON_MAGIKARP,
FALLARBOR_TENT_MON_NINCADA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Alanzo[] =
{
FALLARBOR_TENT_MON_NINCADA,
FALLARBOR_TENT_MON_BEAUTIFLY,
FALLARBOR_TENT_MON_DUSTOX,
FALLARBOR_TENT_MON_ILLUMISE,
FALLARBOR_TENT_MON_VOLBEAT,
FALLARBOR_TENT_MON_NINJASK_1,
FALLARBOR_TENT_MON_NINJASK_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Howard[] =
{
FALLARBOR_TENT_MON_ELECTRIKE,
FALLARBOR_TENT_MON_LINOONE_2,
FALLARBOR_TENT_MON_WAILMER,
FALLARBOR_TENT_MON_SANDSHREW,
FALLARBOR_TENT_MON_NUZLEAF,
-1
};
const u16 gFallarborBattleTentTrainerMons_Conrad[] =
{
FALLARBOR_TENT_MON_ELECTRIKE,
FALLARBOR_TENT_MON_MAGNEMITE,
FALLARBOR_TENT_MON_VOLTORB,
FALLARBOR_TENT_MON_WHISMUR,
FALLARBOR_TENT_MON_LOUDRED,
-1
};
const u16 gFallarborBattleTentTrainerMons_Makenna[] =
{
FALLARBOR_TENT_MON_KECLEON,
FALLARBOR_TENT_MON_WHISMUR,
FALLARBOR_TENT_MON_SWABLU,
FALLARBOR_TENT_MON_BALTOY,
FALLARBOR_TENT_MON_SHROOMISH,
-1
};
const u16 gFallarborBattleTentTrainerMons_Brayan[] =
{
FALLARBOR_TENT_MON_NUMEL,
FALLARBOR_TENT_MON_KECLEON,
FALLARBOR_TENT_MON_SOLROCK,
FALLARBOR_TENT_MON_ILLUMISE,
FALLARBOR_TENT_MON_MAGNEMITE,
FALLARBOR_TENT_MON_LINOONE_2,
FALLARBOR_TENT_MON_WINGULL,
-1
};
const u16 gFallarborBattleTentTrainerMons_Mariana[] =
{
FALLARBOR_TENT_MON_NUMEL,
FALLARBOR_TENT_MON_KECLEON,
FALLARBOR_TENT_MON_VOLBEAT,
FALLARBOR_TENT_MON_MAGNEMITE,
FALLARBOR_TENT_MON_WINGULL,
FALLARBOR_TENT_MON_BARBOACH,
FALLARBOR_TENT_MON_GRAVELER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Sheldon[] =
{
FALLARBOR_TENT_MON_PLUSLE,
FALLARBOR_TENT_MON_POOCHYENA,
FALLARBOR_TENT_MON_WHISMUR,
FALLARBOR_TENT_MON_WAILMER,
FALLARBOR_TENT_MON_SWALOT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Gianna[] =
{
FALLARBOR_TENT_MON_LINOONE_1,
FALLARBOR_TENT_MON_PLUSLE,
FALLARBOR_TENT_MON_BARBOACH,
FALLARBOR_TENT_MON_MARILL,
FALLARBOR_TENT_MON_KIRLIA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Yahir[] =
{
FALLARBOR_TENT_MON_KECLEON,
FALLARBOR_TENT_MON_MACHOKE,
FALLARBOR_TENT_MON_NINJASK_2,
FALLARBOR_TENT_MON_ARON_2,
FALLARBOR_TENT_MON_LOUDRED,
FALLARBOR_TENT_MON_MIGHTYENA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Britney[] =
{
FALLARBOR_TENT_MON_KECLEON,
FALLARBOR_TENT_MON_MAKUHITA,
FALLARBOR_TENT_MON_NINJASK_1,
FALLARBOR_TENT_MON_VOLTORB,
FALLARBOR_TENT_MON_LINOONE_2,
FALLARBOR_TENT_MON_NUZLEAF,
-1
};
const u16 gFallarborBattleTentTrainerMons_Hecter[] =
{
FALLARBOR_TENT_MON_NUMEL,
FALLARBOR_TENT_MON_LINOONE_1,
FALLARBOR_TENT_MON_PLUSLE,
FALLARBOR_TENT_MON_MAGIKARP,
FALLARBOR_TENT_MON_NINCADA,
FALLARBOR_TENT_MON_TRAPINCH,
-1
};
const u16 gFallarborBattleTentTrainerMons_Tannor[] =
{
FALLARBOR_TENT_MON_MAGIKARP,
FALLARBOR_TENT_MON_BARBOACH,
FALLARBOR_TENT_MON_WAILMER,
FALLARBOR_TENT_MON_GOLDEEN_1,
FALLARBOR_TENT_MON_GOLDEEN_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Benji[] =
{
FALLARBOR_TENT_MON_SWABLU,
FALLARBOR_TENT_MON_SKARMORY,
FALLARBOR_TENT_MON_GOLBAT,
FALLARBOR_TENT_MON_WINGULL,
FALLARBOR_TENT_MON_PELIPPER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Rory[] =
{
FALLARBOR_TENT_MON_NINCADA,
FALLARBOR_TENT_MON_DUSTOX,
FALLARBOR_TENT_MON_NINJASK_1,
FALLARBOR_TENT_MON_NINJASK_2,
FALLARBOR_TENT_MON_GOLBAT,
FALLARBOR_TENT_MON_SWALOT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Eleanor[] =
{
FALLARBOR_TENT_MON_LINOONE_2,
FALLARBOR_TENT_MON_WINGULL,
FALLARBOR_TENT_MON_WAILMER,
FALLARBOR_TENT_MON_BALTOY,
FALLARBOR_TENT_MON_SANDSHREW,
FALLARBOR_TENT_MON_LOMBRE,
FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Evelyn[] =
{
FALLARBOR_TENT_MON_PELIPPER,
FALLARBOR_TENT_MON_WAILMER,
FALLARBOR_TENT_MON_MARILL,
FALLARBOR_TENT_MON_GOLDEEN_1,
FALLARBOR_TENT_MON_GOLDEEN_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Arielle[] =
{
FALLARBOR_TENT_MON_LINOONE_1,
FALLARBOR_TENT_MON_POOCHYENA,
FALLARBOR_TENT_MON_SANDSHREW,
FALLARBOR_TENT_MON_SWALOT,
FALLARBOR_TENT_MON_KIRLIA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Connar[] =
{
FALLARBOR_TENT_MON_MAKUHITA,
FALLARBOR_TENT_MON_MACHOKE,
FALLARBOR_TENT_MON_WINGULL,
FALLARBOR_TENT_MON_PELIPPER,
FALLARBOR_TENT_MON_WAILMER,
FALLARBOR_TENT_MON_MARILL,
-1
};
const u16 gFallarborBattleTentTrainerMons_Maurice[] =
{
FALLARBOR_TENT_MON_KECLEON,
FALLARBOR_TENT_MON_MAGIKARP,
FALLARBOR_TENT_MON_SOLROCK,
FALLARBOR_TENT_MON_ILLUMISE,
FALLARBOR_TENT_MON_VOLBEAT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Kianna[] =
{
FALLARBOR_TENT_MON_LOUDRED,
FALLARBOR_TENT_MON_MIGHTYENA,
FALLARBOR_TENT_MON_SKARMORY,
FALLARBOR_TENT_MON_GOLBAT,
FALLARBOR_TENT_MON_GOLDEEN_2,
FALLARBOR_TENT_MON_GRAVELER,
-1
};
const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] =
{
[FALLARBOR_TENT_TRAINER_AMBER] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("Amber"),
.speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY},
.speechWin = {EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_OF, EC_WORD_SWEETS, EC_WORD_SHOCKED, EC_WORD_ME},
.speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE},
.monSet = gFallarborBattleTentTrainerMons_Amber
},
[FALLARBOR_TENT_TRAINER_JAVIER] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("Javier"),
.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY},
.speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY},
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE},
.monSet = gFallarborBattleTentTrainerMons_Javier
},
[FALLARBOR_TENT_TRAINER_NATALIA] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("Natalie"),
.speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE},
.speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME},
.monSet = gFallarborBattleTentTrainerMons_Natalie
},
[FALLARBOR_TENT_TRAINER_TREVE] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("Treve"),
.speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP},
.speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT},
.speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1},
.monSet = gFallarborBattleTentTrainerMons_Treve
},
[FALLARBOR_TENT_TRAINER_ARIANNA] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("Arianna"),
.speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION},
.speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_COLLECT},
.speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Arianna
},
[FALLARBOR_TENT_TRAINER_JADYN] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("Jadyn"),
.speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY},
.speechWin = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_GOES, EC_WORD_ON, EC_WORD_A, EC_WORD_MYSTERY},
.speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER},
.monSet = gFallarborBattleTentTrainerMons_Jadyn
},
[FALLARBOR_TENT_TRAINER_GERARDO] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("Gerardo"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL},
.speechWin = {EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES, -1},
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1},
.monSet = gFallarborBattleTentTrainerMons_Gerardo
},
[FALLARBOR_TENT_TRAINER_JONN] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("Jonn"),
.speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL},
.speechWin = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_EXCL_EXCL, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)},
.speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL},
.monSet = gFallarborBattleTentTrainerMons_Jonn
},
[FALLARBOR_TENT_TRAINER_ESTEBAN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("Esteban"),
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_PUSHOVER, EC_WORD_OF, EC_WORD_A, EC_WORD_TRAINER},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME},
.monSet = gFallarborBattleTentTrainerMons_Esteban
},
[FALLARBOR_TENT_TRAINER_JAMESON] = {
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("Jameson"),
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL},
.speechWin = {EC_WORD_MY, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_POKEMON, EC_WORD_RULE, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD},
.monSet = gFallarborBattleTentTrainerMons_Jameson
},
[FALLARBOR_TENT_TRAINER_ALANZO] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("Alanzo"),
.speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_OBLIVIOUS, EC_WORD_ABOUT, EC_MOVE2(FORESIGHT), EC_WORD_EXCL, -1},
.speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL},
.monSet = gFallarborBattleTentTrainerMons_Alanzo
},
[FALLARBOR_TENT_TRAINER_HOWARD] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("Howard"),
.speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1},
.speechWin = {EC_WORD_YOU, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES},
.speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Howard
},
[FALLARBOR_TENT_TRAINER_CONRAD] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("Conrad"),
.speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL},
.speechWin = {EC_WORD_WHOAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_EXCL},
.speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Conrad
},
[FALLARBOR_TENT_TRAINER_MAKENNA] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("Makenna"),
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
.speechWin = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY},
.speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO},
.monSet = gFallarborBattleTentTrainerMons_Makenna
},
[FALLARBOR_TENT_TRAINER_BRAYAN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("Brayan"),
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES},
.speechWin = {EC_WORD_HOW, EC_WORD_BORING, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
.speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES},
.monSet = gFallarborBattleTentTrainerMons_Brayan
},
[FALLARBOR_TENT_TRAINER_MARIANA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("Mariana"),
.speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS},
.speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_SUNDAY, EC_WORD_COMICS},
.speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE},
.monSet = gFallarborBattleTentTrainerMons_Mariana
},
[FALLARBOR_TENT_TRAINER_SHELDON] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("Sheldon"),
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)},
.speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS},
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE},
.monSet = gFallarborBattleTentTrainerMons_Sheldon
},
[FALLARBOR_TENT_TRAINER_GIANNA] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("Gianna"),
.speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD},
.speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER},
.speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1},
.monSet = gFallarborBattleTentTrainerMons_Gianna
},
[FALLARBOR_TENT_TRAINER_YAHIR] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("Yahir"),
.speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL},
.speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE},
.speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH},
.monSet = gFallarborBattleTentTrainerMons_Yahir
},
[FALLARBOR_TENT_TRAINER_BRITNEY] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("Britney"),
.speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST},
.speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS},
.monSet = gFallarborBattleTentTrainerMons_Britney
},
[FALLARBOR_TENT_TRAINER_HECTER] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("Hecter"),
.speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL},
.speechWin = {EC_WORD_YEEHAW_EXCL, EC_WORD_LET_S, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(HIDDEN_POWER), EC_WORD_PARTY},
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME},
.monSet = gFallarborBattleTentTrainerMons_Hecter
},
[FALLARBOR_TENT_TRAINER_TANNOR] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("Tannor"),
.speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING},
.speechWin = {EC_WORD_YOU_RE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_AT, EC_WORD_BEING, EC_WORD_FUNNY},
.speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL},
.monSet = gFallarborBattleTentTrainerMons_Tannor
},
[FALLARBOR_TENT_TRAINER_BENJI] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("Benji"),
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES},
.speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_MEAN, EC_WORD_YOU},
.speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Benji
},
[FALLARBOR_TENT_TRAINER_RORY] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("Rory"),
.speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL},
.speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_EXCL},
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)},
.monSet = gFallarborBattleTentTrainerMons_Rory
},
[FALLARBOR_TENT_TRAINER_ELEANOR] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("Eleanor"),
.speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1},
.speechWin = {EC_WORD_A, EC_WORD_TRENDY, EC_WORD_PARTY, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_REFRESHING},
.speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES},
.monSet = gFallarborBattleTentTrainerMons_Eleanor
},
[FALLARBOR_TENT_TRAINER_EVELYN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("Evelyn"),
.speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL},
.speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_SECRET, EC_WORD_ON, EC_WORD_MY, EC_WORD_PC},
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS},
.monSet = gFallarborBattleTentTrainerMons_Evelyn
},
[FALLARBOR_TENT_TRAINER_ARIELLE] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("Arielle"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY},
.speechWin = {EC_WORD_WE_RE, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_WE_RE, EC_WORD_GREAT},
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL},
.monSet = gFallarborBattleTentTrainerMons_Arielle
},
[FALLARBOR_TENT_TRAINER_CONNAR] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("Connar"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS},
.speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_OK_QUES, -1},
.speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1},
.monSet = gFallarborBattleTentTrainerMons_Connar
},
[FALLARBOR_TENT_TRAINER_MAURICE] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("Maurice"),
.speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION},
.speechWin = {EC_WORD_BUT, EC_WORD_THERE, EC_WORD_IS, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_POKEMON},
.speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY},
.monSet = gFallarborBattleTentTrainerMons_Maurice
},
[FALLARBOR_TENT_TRAINER_KIANNA] = {
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("Kianna"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING},
.speechWin = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SHOPPING, EC_WORD_ALONE, -1, -1},
.speechLose = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_SHOPPING, EC_WORD_TOGETHER, EC_WORD_QUES},
.monSet = gFallarborBattleTentTrainerMons_Kianna
}
};
const struct FacilityMon gFallarborBattleTentMons[NUM_FALLARBOR_TENT_MONS] =
{
[FALLARBOR_TENT_MON_NUMEL] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_GROWL, MOVE_FLAMETHROWER, MOVE_TACKLE, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
[FALLARBOR_TENT_MON_LINOONE_1] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_ODOR_SLEUTH, MOVE_COVET, MOVE_ROCK_SMASH, MOVE_CHARM},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_SASSY
},
[FALLARBOR_TENT_MON_PLUSLE] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_GROWL, MOVE_QUICK_ATTACK, MOVE_FAKE_TEARS},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
[FALLARBOR_TENT_MON_POOCHYENA] = {
.species = SPECIES_POOCHYENA,
.moves = {MOVE_YAWN, MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_FRUSTRATION},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
[FALLARBOR_TENT_MON_KECLEON] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_LICK, MOVE_SLASH, MOVE_FAINT_ATTACK, MOVE_PSYBEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
[FALLARBOR_TENT_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_SPLASH, MOVE_TACKLE, MOVE_FLAIL, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
[FALLARBOR_TENT_MON_SOLROCK] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_ROCK_THROW, MOVE_FLASH, MOVE_SANDSTORM, MOVE_PSYWAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
[FALLARBOR_TENT_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_DETECT, MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_SMELLING_SALT},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_MACHOKE] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_COUNTER, MOVE_REVENGE, MOVE_BULK_UP, MOVE_FOCUS_ENERGY},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
[FALLARBOR_TENT_MON_NINCADA] = {
.species = SPECIES_NINCADA,
.moves = {MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_DIG},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_SERIOUS
},
[FALLARBOR_TENT_MON_BEAUTIFLY] = {
.species = SPECIES_BEAUTIFLY,
.moves = {MOVE_FLASH, MOVE_MORNING_SUN, MOVE_HARDEN, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
[FALLARBOR_TENT_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_MOONLIGHT, MOVE_HARDEN, MOVE_POISON_STING, MOVE_PSYBEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
[FALLARBOR_TENT_MON_ILLUMISE] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_METRONOME, MOVE_FLATTER, MOVE_WISH, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_VOLBEAT] = {
.species = SPECIES_VOLBEAT,
.moves = {MOVE_TACKLE, MOVE_MOONLIGHT, MOVE_SIGNAL_BEAM, MOVE_TAIL_GLOW},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_NINJASK_1] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_DIG, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
[FALLARBOR_TENT_MON_NINJASK_2] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_SWORDS_DANCE, MOVE_CUT, MOVE_FURY_CUTTER, MOVE_LEECH_LIFE},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_ARON_1] = {
.species = SPECIES_ARON,
.moves = {MOVE_METAL_CLAW, MOVE_PROTECT, MOVE_SHOCK_WAVE, MOVE_METAL_SOUND},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
[FALLARBOR_TENT_MON_ARON_2] = {
.species = SPECIES_ARON,
.moves = {MOVE_SECRET_POWER, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_GENTLE
},
[FALLARBOR_TENT_MON_ELECTRIKE] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_HOWL, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HASTY
},
[FALLARBOR_TENT_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_ENDURE, MOVE_SPARK},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
[FALLARBOR_TENT_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_CHARGE, MOVE_SPARK, MOVE_SCREECH, MOVE_SONIC_BOOM},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
[FALLARBOR_TENT_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HYPER_VOICE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_STOMP, MOVE_REST, MOVE_SCREECH, MOVE_UPROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_LINOONE_2] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_SHOCK_WAVE, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[FALLARBOR_TENT_MON_MIGHTYENA] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_SAND_ATTACK, MOVE_HOWL, MOVE_SWAGGER, MOVE_SECRET_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
[FALLARBOR_TENT_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_TAKE_DOWN, MOVE_SING, MOVE_GROWL, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
[FALLARBOR_TENT_MON_SKARMORY] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_AGILITY, MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_TORMENT},
.itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
[FALLARBOR_TENT_MON_GOLBAT] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_SUBSTITUTE},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
[FALLARBOR_TENT_MON_WINGULL] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_WING_ATTACK, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
[FALLARBOR_TENT_MON_PELIPPER] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_TWISTER, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_SPARK, MOVE_WATER_GUN, MOVE_EARTHQUAKE, MOVE_WATER_SPORT},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
[FALLARBOR_TENT_MON_WAILMER] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_SPLASH, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
[FALLARBOR_TENT_MON_MARILL] = {
.species = SPECIES_MARILL,
.moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_GOLDEEN_1] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATERFALL, MOVE_RAIN_DANCE, MOVE_FLAIL, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HASTY
},
[FALLARBOR_TENT_MON_GOLDEEN_2] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_SLEEP_TALK, MOVE_HORN_DRILL, MOVE_REST, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
[FALLARBOR_TENT_MON_TRAPINCH] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_RETURN, MOVE_SAND_ATTACK, MOVE_ATTRACT, MOVE_STRENGTH},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_RAPID_SPIN, MOVE_MIMIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
[FALLARBOR_TENT_MON_GRAVELER] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_ROCK_BLAST, MOVE_DEFENSE_CURL, MOVE_MAGNITUDE, MOVE_MUD_SPORT},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_SANDSHREW] = {
.species = SPECIES_SANDSHREW,
.moves = {MOVE_SAND_TOMB, MOVE_SANDSTORM, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
[FALLARBOR_TENT_MON_SWALOT] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_YAWN, MOVE_ENCORE, MOVE_BULLET_SEED, MOVE_SLUDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
[FALLARBOR_TENT_MON_SHROOMISH] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_HEADBUTT, MOVE_SPORE, MOVE_SWAGGER, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
[FALLARBOR_TENT_MON_KIRLIA] = {
.species = SPECIES_KIRLIA,
.moves = {MOVE_HYPNOSIS, MOVE_GROWL, MOVE_ATTRACT, MOVE_DREAM_EATER},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_LOMBRE] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_NATURE_POWER, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
[FALLARBOR_TENT_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_NATURE_POWER, MOVE_TORMENT, MOVE_SWAGGER, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
[FALLARBOR_TENT_MON_CACNEA] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_SANDSTORM, MOVE_NEEDLE_ARM, MOVE_TEETER_DANCE, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
}
};