308 lines
6.0 KiB
C
308 lines
6.0 KiB
C
#include "gba/m4a_internal.h"
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// Some of these functions have different signatures, so we need to make this
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// an array of void pointers or a struct. It's simpler to just make it an array
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// for now.
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void * const gMPlayJumpTableTemplate[] =
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{
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ply_fine,
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ply_goto,
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ply_patt,
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ply_pend,
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ply_rept,
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ply_fine,
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ply_fine,
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ply_fine,
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ply_fine,
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ply_prio,
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ply_tempo,
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ply_keysh,
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ply_voice,
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ply_vol,
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ply_pan,
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ply_bend,
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ply_bendr,
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ply_lfos,
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ply_lfodl,
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ply_mod,
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ply_modt,
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ply_fine,
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ply_fine,
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ply_tune,
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ply_fine,
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ply_fine,
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ply_fine,
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ply_port,
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ply_fine,
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ply_endtie,
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SampleFreqSet,
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TrackStop,
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FadeOutBody,
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TrkVolPitSet,
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RealClearChain,
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SoundMainBTM,
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};
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// This is a table of deltas between sample values in compressed PCM data.
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const s8 gDeltaEncodingTable[] =
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{
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0,
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1,
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4,
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9,
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16,
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25,
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36,
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49,
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-64,
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-49,
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-36,
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-25,
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-16,
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-9,
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-4,
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-1,
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};
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const u8 gScaleTable[] =
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{
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0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB,
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0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB,
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0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB,
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0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB,
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0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
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0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
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0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
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0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
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0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
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0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
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0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
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0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
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0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
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0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
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};
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const u32 gFreqTable[] =
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{
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2147483648u,
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2275179671u,
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2410468894u,
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2553802834u,
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2705659852u,
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2866546760u,
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3037000500u,
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3217589947u,
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3408917802u,
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3611622603u,
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3826380858u,
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4053909305u,
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};
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const u16 gPcmSamplesPerVBlankTable[] =
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{
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96,
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132,
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176,
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224,
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264,
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304,
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352,
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448,
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528,
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608,
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672,
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704,
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};
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const u8 gCgbScaleTable[] =
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{
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0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
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0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
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0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
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0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
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0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
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0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
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0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
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0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
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0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
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0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
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0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
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};
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const s16 gCgbFreqTable[] =
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{
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-2004,
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-1891,
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-1785,
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-1685,
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-1591,
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-1501,
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-1417,
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-1337,
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-1262,
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-1192,
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-1125,
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-1062,
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};
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const u8 gNoiseTable[] =
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{
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0xD7, 0xD6, 0xD5, 0xD4,
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0xC7, 0xC6, 0xC5, 0xC4,
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0xB7, 0xB6, 0xB5, 0xB4,
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0xA7, 0xA6, 0xA5, 0xA4,
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0x97, 0x96, 0x95, 0x94,
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0x87, 0x86, 0x85, 0x84,
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0x77, 0x76, 0x75, 0x74,
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0x67, 0x66, 0x65, 0x64,
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0x57, 0x56, 0x55, 0x54,
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0x47, 0x46, 0x45, 0x44,
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0x37, 0x36, 0x35, 0x34,
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0x27, 0x26, 0x25, 0x24,
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0x17, 0x16, 0x15, 0x14,
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0x07, 0x06, 0x05, 0x04,
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0x03, 0x02, 0x01, 0x00,
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};
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const u8 gCgb3Vol[] =
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{
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0x00, 0x00,
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0x60, 0x60, 0x60, 0x60,
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0x40, 0x40, 0x40, 0x40,
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0x80, 0x80, 0x80, 0x80,
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0x20, 0x20,
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};
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const u8 gClockTable[] =
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{
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0x00,
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0x01,
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0x02,
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0x03,
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0x04,
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0x05,
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0x06,
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0x07,
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0x08,
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0x09,
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0x0A,
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0x0B,
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0x0C,
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0x0D,
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0x0E,
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0x0F,
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0x10,
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0x11,
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0x12,
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0x13,
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0x14,
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0x15,
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0x16,
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0x17,
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0x18,
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0x1C,
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0x1E,
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0x20,
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0x24,
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0x28,
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0x2A,
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0x2C,
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0x30,
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0x34,
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0x36,
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0x38,
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0x3C,
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0x40,
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0x42,
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0x44,
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0x48,
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0x4C,
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0x4E,
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0x50,
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0x54,
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0x58,
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0x5A,
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0x5C,
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0x60,
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};
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#define FINE 0xb1
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#define GOTO 0xb2
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#define PATT 0xb3
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#define PEND 0xb4
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#define REPT 0xb5
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#define MEMACC 0xb9
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#define PRIO 0xba
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#define TEMPO 0xbb
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#define KEYSH 0xbc
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#define VOICE 0xbd
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#define VOL 0xbe
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#define PAN 0xbf
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#define BEND 0xc0
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#define BENDR 0xc1
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#define LFOS 0xc2
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#define LFODL 0xc3
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#define MOD 0xc4
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#define MODT 0xc5
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#define TUNE 0xc8
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#define XCMD 0xcd
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#define xRELE 0x07
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#define xIECV 0x08
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#define xIECL 0x09
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#define EOT 0xce
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#define TIE 0xcf
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const struct PokemonCrySong gPokemonCrySongTemplate =
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{
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1, // track count
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0, // block count
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255, // priority
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0, // reverb
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(struct ToneData *)&voicegroup000,
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NULL,
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NULL,
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0,
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TUNE, // part 0
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C_V, // TUNE value
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GOTO,
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0, // GOTO target address
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TUNE, // part 1
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C_V + 16, // TUNE value
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{VOICE, 0}, // part 0 jumps here with GOTO
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VOL,
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127, // volume
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{XCMD, 0x0D},
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0, // unk value
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{XCMD, xRELE},
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0, // release
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PAN,
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C_V, // PAN value
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TIE,
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60, // TIE key (default is Cn3)
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127, // TIE velocity
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{XCMD, 0x0C},
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60, // unk value
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{EOT, FINE} // end
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};
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const XcmdFunc gXcmdTable[] =
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{
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ply_xxx,
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ply_xwave,
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ply_xtype,
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ply_xxx,
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ply_xatta,
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ply_xdeca,
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ply_xsust,
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ply_xrele,
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ply_xiecv,
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ply_xiecl,
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ply_xleng,
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ply_xswee,
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ply_xcmd_0C,
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ply_xcmd_0D,
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};
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