173 lines
4.6 KiB
PHP
173 lines
4.6 KiB
PHP
.set LOCALID_WALLACE, 1
|
|
|
|
SkyPillar_Outside_MapScripts::
|
|
map_script MAP_SCRIPT_ON_TRANSITION, SkyPillar_Outside_OnTransition
|
|
map_script MAP_SCRIPT_ON_LOAD, SkyPillar_Outside_OnLoad
|
|
map_script MAP_SCRIPT_ON_FRAME_TABLE, SkyPillar_Outside_OnFrame
|
|
.byte 0
|
|
|
|
SkyPillar_Outside_OnTransition:
|
|
call_if_eq VAR_SOOTOPOLIS_CITY_STATE, 3, SkyPillar_Outside_EventScript_HideMapNamePopup
|
|
call_if_ge VAR_SOOTOPOLIS_CITY_STATE, 4, SkyPillar_Outside_EventScript_CheckSetAbnormalWeather
|
|
end
|
|
|
|
SkyPillar_Outside_EventScript_HideMapNamePopup::
|
|
setflag FLAG_HIDE_MAP_NAME_POPUP
|
|
return
|
|
|
|
SkyPillar_Outside_EventScript_CheckSetAbnormalWeather::
|
|
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather
|
|
return
|
|
|
|
SkyPillar_Outside_OnLoad:
|
|
call_if_set FLAG_WALLACE_GOES_TO_SKY_PILLAR, SkyPillar_Outside_EventScript_OpenDoor
|
|
end
|
|
|
|
SkyPillar_Outside_EventScript_OpenDoor::
|
|
setmetatile 14, 4, METATILE_Pacifidlog_SkyPillar_DoorOpen_Top, FALSE
|
|
setmetatile 14, 5, METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom, FALSE
|
|
return
|
|
|
|
SkyPillar_Outside_OnFrame:
|
|
map_script_2 VAR_SOOTOPOLIS_CITY_STATE, 3, SkyPillar_Outside_EventScript_WallaceScene
|
|
.2byte 0
|
|
|
|
SkyPillar_Outside_EventScript_WallaceScene::
|
|
lockall
|
|
applymovement LOCALID_WALLACE, SkyPillar_Outside_Movement_WallaceApproachPlayer
|
|
waitmovement 0
|
|
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterLeft
|
|
waitmovement 0
|
|
msgbox SkyPillar_Outside_Text_OpenedDoorToSkyPillar, MSGBOX_DEFAULT
|
|
closemessage
|
|
delay 30
|
|
setvar VAR_0x8004, 1 @ vertical pan
|
|
setvar VAR_0x8005, 1 @ horizontal pan
|
|
setvar VAR_0x8006, 8 @ num shakes
|
|
setvar VAR_0x8007, 3 @ shake delay
|
|
special ShakeCamera
|
|
waitstate
|
|
delay 40
|
|
msgbox SkyPillar_Outside_Text_EarthquakeNotMomentToWaste, MSGBOX_DEFAULT
|
|
closemessage
|
|
applymovement OBJ_EVENT_ID_PLAYER, SkyPillar_Outside_Movement_PlayerClimbSkyPillar
|
|
applymovement LOCALID_WALLACE, SkyPillar_Outside_Movement_WallaceClimbSkyPillar
|
|
waitmovement 0
|
|
setvar VAR_0x8004, 1 @ vertical pan
|
|
setvar VAR_0x8005, 3 @ horizontal pan
|
|
setvar VAR_0x8006, 20 @ num shakes
|
|
setvar VAR_0x8007, 5 @ shake delay
|
|
special ShakeCamera
|
|
waitstate
|
|
delay 20
|
|
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterLeft
|
|
waitmovement 0
|
|
delay 10
|
|
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterRight
|
|
waitmovement 0
|
|
delay 20
|
|
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFasterDown
|
|
waitmovement 0
|
|
delay 30
|
|
msgbox SkyPillar_Outside_Text_SituationGettingWorse, MSGBOX_DEFAULT
|
|
closemessage
|
|
setflag FLAG_SYS_WEATHER_CTRL
|
|
setweather WEATHER_ABNORMAL
|
|
doweather
|
|
special WaitWeather
|
|
waitstate
|
|
delay 30
|
|
msgbox SkyPillar_Outside_Text_GotToGoBackForSootopolis, MSGBOX_DEFAULT
|
|
closemessage
|
|
playse SE_EXIT
|
|
fadescreenswapbuffers FADE_TO_BLACK
|
|
clearflag FLAG_HIDE_MAP_NAME_POPUP
|
|
setvar VAR_SOOTOPOLIS_CITY_STATE, 4
|
|
removeobject LOCALID_WALLACE
|
|
clearflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE
|
|
fadescreenswapbuffers FADE_FROM_BLACK
|
|
releaseall
|
|
end
|
|
|
|
SkyPillar_Outside_Movement_WallaceApproachPlayer:
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
walk_right
|
|
walk_right
|
|
walk_right
|
|
step_end
|
|
|
|
SkyPillar_Outside_Movement_WallaceClimbSkyPillar:
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_right
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
SkyPillar_Outside_Movement_PlayerClimbSkyPillar:
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_right
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
SkyPillar_Outside_EventScript_Wallace::
|
|
end
|
|
|
|
SkyPillar_Outside_EventScript_ClosedDoor::
|
|
msgbox SkyPillar_Outside_Text_DoorIsClosed, MSGBOX_SIGN
|
|
end
|
|
|
|
SkyPillar_Outside_Text_DoorIsClosed:
|
|
.string "The door is closed.$"
|
|
|
|
SkyPillar_Outside_Text_OpenedDoorToSkyPillar:
|
|
.string "WALLACE: Oh, my, I'm terribly sorry!\p"
|
|
.string "In my haste, I didn't notice that\n"
|
|
.string "I'd left you behind!\p"
|
|
.string "I've opened the locked door of\n"
|
|
.string "the SKY PILLAR.\p"
|
|
.string "{PLAYER}{KUN}, let's be on our way!$"
|
|
|
|
SkyPillar_Outside_Text_EarthquakeNotMomentToWaste:
|
|
.string "WALLACE: It's an earthquake!\p"
|
|
.string "There's not a moment to waste!\n"
|
|
.string "We've got to hurry!$"
|
|
|
|
SkyPillar_Outside_Text_SituationGettingWorse:
|
|
.string "WALLACE: Hmm…\n"
|
|
.string "The situation is getting worse…$"
|
|
|
|
SkyPillar_Outside_Text_GotToGoBackForSootopolis:
|
|
.string "WALLACE: This isn't good…\p"
|
|
.string "The weather distortion is spreading\n"
|
|
.string "even here…\p"
|
|
.string "{PLAYER}{KUN}.\p"
|
|
.string "RAYQUAZA should be farther up\n"
|
|
.string "from here.\p"
|
|
.string "I'm worried about SOOTOPOLIS.\n"
|
|
.string "I've got to go back.\p"
|
|
.string "Everything is in your hands now.\n"
|
|
.string "Don't fail us!$"
|